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  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
    5 KB (241 words) - 11:18, 8 June 2022
  • 38 bytes (5 words) - 11:24, 27 August 2022
  • {{AR/Collision shape functions}} {{AR/Client_Clothes and body functions}}
    3 KB (174 words) - 16:12, 11 April 2021
  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • 40 bytes (5 words) - 12:37, 16 January 2022
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. {{Camera functions}}
    3 KB (353 words) - 16:18, 11 April 2021
  • 此页列出了所有已实现并可用作本机函数的服务器端脚本函数。要请求函数或事件, 请使用 [[Requested Functions and Events]] 或 https://bugs.mtasa.com. 有关更多函数, 请查看 [[Useful_Functions|useful functions page]].
    3 KB (165 words) - 16:18, 11 April 2021

Page text matches

  • === Scripting: New functions === * Now [[forcePlayerMap]] is a client-side and server-side function
    1 KB (183 words) - 16:07, 7 September 2018
  • ==Related scripting functions== {{Client XML functions}}
    356 bytes (54 words) - 23:15, 12 September 2007
  • ==Related scripting functions==
    586 bytes (90 words) - 17:30, 14 April 2021
  • Strona z listą wszystkich funkcji '''server-side''' które zostały zaimplementowane. Jeżeli brakuje Ci jakiejś funkcji lu Kliknij [[Moduły|tutaj]] aby zobaczyć listę nie rodzimych server-side funkcji i modułów które są dostępne.
    3 KB (285 words) - 12:38, 16 January 2022
  • This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the To request a function or event, use [[Requested Functions and Events]].
    799 bytes (96 words) - 05:37, 22 March 2016
  • This page lists all '''server-side''' scripting [[event]]s that have been implemented and are available in the To request a function or event, use [[Requested Functions and Events]].
    969 bytes (118 words) - 14:21, 10 October 2018
  • [[en:Server Scripting Functions]] [[ru:Server Scripting Functions]]
    422 bytes (49 words) - 16:14, 11 April 2021
  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • ...er to detonate any of their placed satchels via the command /blowsatchels (Server-side) <section name="Server-side" class="server" show="true">
    1 KB (135 words) - 21:02, 18 November 2022
  • '''Shared''' development mode functions: ...mode on the server side does '''not enable''' it on the client side. These functions work independently on both sides}}
    2 KB (253 words) - 14:48, 30 April 2024
  • === Scripting: New functions ===
    3 KB (325 words) - 19:42, 29 December 2022
  • * Improved all sound functions to work with player elements === Scripting: New functions ===
    3 KB (366 words) - 13:24, 10 April 2017
  • ...'t have the necessary documentation for scripters to allow them to use the functions or events. Documenting these will require looking through the source code, == Client functions that need documenting ==
    602 bytes (83 words) - 04:34, 23 September 2021
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
    1 KB (147 words) - 23:15, 27 September 2017
  • ===Client event functions===
    959 bytes (128 words) - 05:14, 6 June 2019
  • * Added light functions === Scripting: New functions ===
    4 KB (379 words) - 19:42, 29 December 2022
  • =Exported scripting functions=
    991 bytes (129 words) - 13:31, 12 May 2013
  • To request a function or event, use [[Requested Functions and Events]]. '''Server-side scripting events can be found here: [[Server Scripting Events]]
    1 KB (139 words) - 05:35, 22 March 2016
  • ===Client event functions===
    1 KB (132 words) - 17:15, 23 August 2014
  • It is often used to attach handler functions to events triggered for any element, or also to make a scripting function a {{Element functions}}
    1 KB (174 words) - 16:52, 18 July 2018
  • To request a function or event, use [[Requested Functions and Events]]. '''Server-side scripting events can be found here: [[Server Scripting Events]]
    1 KB (161 words) - 11:03, 11 October 2018
  • ...maak MTA beter! - Maak een map, een gamemode, help door document scripting functions, schrijf example codes, maak tutorials of speel MTA en report de bugs. * [[Useful_Functions|Useful functions]]
    4 KB (590 words) - 16:50, 23 January 2022
  • ==Related scripting functions== {{Client player functions}}
    548 bytes (34 words) - 20:10, 14 April 2021
  • {{Player functions}}
    2 KB (204 words) - 04:28, 29 December 2014
  • {{Event functions}}
    2 KB (202 words) - 09:58, 12 February 2024
  • {{New feature/item|3.0161|1.6.0|22195|Added also as a server-side function. Previously only available as a client-side function.}} {{Shared world functions}}
    2 KB (197 words) - 08:34, 9 September 2023
  • ==Related scripting functions== {{Client player functions}}
    560 bytes (75 words) - 20:12, 14 April 2021
  • ...function retrieves the hex number of a specified color, useful for the dx functions. {{New feature/item|3.0156|1.5.5|13977|Added server-side.}}
    2 KB (319 words) - 13:49, 6 August 2018
  • ==Related scripting functions== {{Resource functions}}
    341 bytes (44 words) - 18:01, 14 December 2018
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// Visite a página [[Modules|Módulos]] para ver a lista de funções server-side não nativas e os respectivos módulos que estão disponíveis.
    3 KB (436 words) - 00:36, 3 January 2022
  • {{Player functions}}
    2 KB (242 words) - 19:00, 21 February 2021
  • ...for example. However, the server console is protected against some of that functions: it can't get kicked or banned. ==Related scripting functions==
    960 bytes (145 words) - 10:12, 22 June 2014
  • {{Important Note|Server-side this functions returns false or the latest value set via [[setCameraMatrix]] (called from {{Camera functions}}
    1 KB (199 words) - 08:03, 10 October 2020
  • * [[Client Scripting Functions|Client-side functies]] * [[Server Scripting Functions|Server-side functies]]
    5 KB (700 words) - 16:39, 23 January 2022
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * Finish documentation for [[:Category:Incomplete|Incomplete functions]].
    8 KB (1,130 words) - 20:31, 31 May 2022
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * Finish documentation for [[:Category:Incomplete|Incomplete functions]].
    8 KB (1,118 words) - 00:49, 27 May 2019
  • {{Note|The function will return ''false'' server-side if sun size has not been set before the function is called.}} {{World functions}}
    880 bytes (119 words) - 17:04, 20 May 2020
  • ...p in mind that it only detects the [[showCursor]] function executed on the server-side and does not detect the function executed on the client-side.}} ...to change the state of the cursor using the [[showCursor]] and [[bindKey]] functions.
    4 KB (543 words) - 20:11, 24 October 2023
  • ...21695|Added also as a client-side function. Previously only available as a server-side function.}} {{Element functions}}
    1 KB (190 words) - 12:20, 9 April 2023
  • {{Server functions}}
    581 bytes (65 words) - 09:45, 21 June 2019
  • {{Server functions}}
    620 bytes (64 words) - 14:49, 16 December 2014
  • {{Server functions}}
    562 bytes (59 words) - 21:23, 21 December 2016
  • {{Element functions}}
    1 KB (115 words) - 01:34, 11 December 2022
  • * Added functions to remove and re-add parts of the San Andreas world ===New Functions===
    2 KB (258 words) - 18:58, 21 February 2021
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...araflı server fonksiyonlarını buradan bulabilirsiniz:[[TR/Server Scripting Functions| Server taraflı Fonksiyonlar]]
    3 KB (298 words) - 09:20, 29 October 2016
  • {{element functions}}
    2 KB (316 words) - 13:51, 6 August 2016
  • It's an easy to use resource, providing 3 exported functions.<br> == Exported functions ==
    5 KB (783 words) - 16:35, 13 September 2019
  • {{Ped functions}}
    1 KB (205 words) - 15:42, 3 April 2018
  • ...help us]] improve MTA - create a map, a gamemode, help document scripting functions, write example code, write tutorials or just play MTA and report the bugs y * Finish documentation for [[:Category:Incomplete|Incomplete functions]].
    8 KB (1,146 words) - 20:22, 14 April 2018
  • * Made GUI-functions accept vectors * Added logging a warning when some functions are used on non-joined players (e.g. when called from [[onPlayerConnect]])
    5 KB (566 words) - 19:40, 29 December 2022
  • Aby zażądać funkcji lub zdarzenia, użyj [[Requested Functions and Events]] or https://bugs.mtasa.com. ==Account functions==
    3 KB (344 words) - 11:15, 16 December 2020
  • {{Player functions}}
    2 KB (253 words) - 07:03, 4 November 2020
  • ...he state of one of the six panels vehicle's can have. When executed on the server-side resources, the damage will be synched for all players, whereas the change i {{Vehicle functions}}
    2 KB (264 words) - 22:29, 6 April 2018
  • ...ides and they do the echoing between IRC and MTA server. There are various functions and callbacks to manipulate their actions. This way the server controller w ==Related Scripting Functions==
    556 bytes (87 words) - 18:15, 29 July 2009
  • ==Related scripting functions==
    157 bytes (20 words) - 20:51, 19 April 2021
  • {{IT/Client player functions}} {{IT/Player functions}}
    603 bytes (80 words) - 20:11, 14 April 2021
  • {{Client marker functions}} {{Marker functions}}
    797 bytes (47 words) - 17:04, 27 September 2016
  • {{Ped functions}}
    2 KB (220 words) - 19:02, 30 January 2022
  • {{Client player functions}} {{Player functions}}
    662 bytes (85 words) - 20:10, 14 April 2021
  • Texturizer is a module which provides TXD libary writing and GD functions to MTASA server. It is currently available Windows only, however since the ==Functions==
    2 KB (213 words) - 09:25, 20 May 2012
  • {{Player functions}}
    2 KB (303 words) - 10:26, 29 June 2022
  • ...ally synchronized. This behaviour is unaffected by being the syncer of the server-side ped or not. Let's assume that the syncer client calls setPedControlState on {{Client ped functions}}
    2 KB (303 words) - 09:13, 3 August 2023
  • ==== New Functions ==== ==== New Functions ====
    3 KB (372 words) - 16:07, 7 September 2018
  • {{AR/Collision shape functions}} {{AR/Client_Clothes and body functions}}
    3 KB (174 words) - 16:12, 11 April 2021
  • {{Input functions}}
    3 KB (338 words) - 00:00, 30 April 2024
  • 此页列出了所有已实现并可用作本机函数的服务器端脚本函数。要请求函数或事件, 请使用 [[Requested Functions and Events]] 或 https://bugs.mtasa.com. 有关更多函数, 请查看 [[Useful_Functions|useful functions page]].
    3 KB (165 words) - 16:18, 11 April 2021
  • ==Related scripting functions== {{Account functions}}
    922 bytes (138 words) - 17:51, 11 April 2021
  • {{Player functions}}
    3 KB (383 words) - 05:45, 7 October 2021
  • {{HTTP functions}}
    787 bytes (100 words) - 01:33, 26 October 2007
  • ==Related scripting functions== {{Team functions hu}}
    1 KB (179 words) - 10:38, 15 April 2021
  • {{Announce functions}}
    621 bytes (82 words) - 16:20, 30 January 2009
  • {{Note|This function only works on synced peds and vehicles (i.e. created server-side).}} {{Client ped functions}}
    1 KB (183 words) - 17:27, 2 January 2022
  • ...rguments to trigger with the event. You can pass any lua data type (except functions). You can also pass [[element]]s. {{Event functions}}
    6 KB (781 words) - 04:03, 19 April 2024
  • * [[Client Scripting Functions|Client-side Funkce]][[Image:usen.gif|Pouze v Angličtině]] * [[Server Scripting Functions|Server-side Funkce]][[Image:usen.gif|Pouze v Angličtině]]
    9 KB (1,399 words) - 21:12, 12 October 2022
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
    5 KB (241 words) - 11:18, 8 June 2022
  • ==Related scripting functions== {{Account functions}}
    827 bytes (107 words) - 20:30, 21 February 2021
  • {{Announce functions}}
    1 KB (209 words) - 16:18, 30 January 2009
  • {{Player functions}}
    2 KB (230 words) - 03:55, 11 August 2019
  • ...rguments to trigger with the event. You can pass any Lua data type (except functions). You can also pass [[element]]s. The total amount of data should not excee --trigger the event to client side using one of the functions.
    4 KB (572 words) - 22:59, 29 September 2019
  • ==Related scripting functions== {{Account functions}}
    912 bytes (120 words) - 20:33, 21 February 2021
  • {{Client ped functions}}
    2 KB (345 words) - 01:18, 28 December 2014
  • ...entația pentru categoriile incomplete -> [[:Category:Incomplete|Incomplete functions]]. ...exemple la funcții si event-uri [[:Category:Needs_Example |Add examples to functions and events]].
    9 KB (1,387 words) - 18:30, 15 March 2023
  • {{Announce functions}}
    681 bytes (93 words) - 16:19, 30 January 2009
  • ...ou should use the global variable [[Predefined_variables_list|''client'']] server-side instead of passing the [[localPlayer]] by parameter or source. Otherwise ev *'''event:''' The name of the event to trigger server-side. You should register this event with [[addEvent]] and add at least one even
    10 KB (1,405 words) - 22:38, 29 April 2024
  • ...dated our Audio Library to the latest version to improve some of our sound functions specifically beat detection and prevent crashes caused by calling getSoundM ==== New Functions ====
    4 KB (511 words) - 16:07, 7 September 2018
  • {{Note|The function will return ''false'' server-side if rain level has not been set before the function is called.}} {{World functions}}
    2 KB (192 words) - 23:12, 11 January 2023
  • {{Server functions}}
    1 KB (122 words) - 21:26, 23 September 2021
  • ...nt or deny these groups specified permissions or acces to server scripting functions defined in the ACL. ==Related scripting functions==
    1 KB (158 words) - 17:50, 14 December 2018
  • {{New feature/item|3.0161|1.6.0|22195|Added also as a server-side function. Previously only available as a client-side function.}} It's recommended to use server-side function with appropriate [[mtaserver.conf#minclientversion|minclientversio
    4 KB (412 words) - 17:40, 10 September 2023
  • ==Related scripting functions== {{Radar area functions hu}}
    1 KB (195 words) - 10:15, 15 April 2021
  • * [[Client Scripting Functions|Klient-side Funkcie]] * [[Server Scripting Functions|Server-side Funkcie]]
    8 KB (1,217 words) - 22:26, 2 January 2022
  • * Added option for [[addDebugHook]] to skip event/functions * Added option for [[addDebugHook]] to skip event/functions
    6 KB (739 words) - 19:41, 29 December 2022
  • {{Collision shape functions}}
    2 KB (288 words) - 09:18, 6 November 2023
  • ==Related scripting functions== {{Radar area functions}}
    1 KB (148 words) - 10:13, 15 April 2021
  • {{Collision shape functions}}
    3 KB (393 words) - 14:29, 31 January 2024
  • Elements share common functions such as type and list retrieval, a destroy operation to remove both the ele ==Related scripting functions==
    1 KB (191 words) - 19:53, 14 April 2021
  • Elements share common functions such as type and list retrieval, a destroy operation to remove both the ele ==Related scripting functions==
    1 KB (180 words) - 08:12, 24 October 2022
  • * [[Useful_Functions|Useful functions]] **[http://www.lua.org/manual/5.1/#index Internal Lua functions reference]
    10 KB (936 words) - 00:37, 13 August 2023
  • ===Functions=== {{Modules/SebasIRC/Functions}}
    1 KB (159 words) - 17:18, 21 July 2016
  • ==Functions== {{Modules/IRCEcho/Functions}}
    1 KB (156 words) - 10:08, 21 June 2013
  • {{Client functions}}
    362 bytes (45 words) - 12:15, 21 August 2012
  • {{Modules/SebasIRC/Functions}}
    573 bytes (63 words) - 16:25, 21 July 2016
  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
    3 KB (426 words) - 00:36, 3 January 2022
  • ...r a command, for which using getTickCount is better than the regular timer functions. {{Utility functions}}
    3 KB (325 words) - 11:54, 12 September 2021
  • {{Element functions}}
    1 KB (153 words) - 22:53, 1 January 2015
  • ==Related scripting functions== {{Team functions}}
    1 KB (182 words) - 11:17, 15 December 2021
  • * [[Server Scripting Functions|Funzioni Server-Side]] * [[Server Scripting Events|Eventi Server-Side]]
    7 KB (1,034 words) - 22:27, 2 January 2022
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. {{Camera functions}}
    3 KB (353 words) - 16:18, 11 April 2021
  • {{Server functions}}
    791 bytes (102 words) - 18:52, 18 February 2016
  • This function will call all the attached functions of an existing console command, for a specified player. {{Server functions}}
    3 KB (407 words) - 14:49, 24 May 2019
  • ...9|1.5.8|20693|Function is also available client-side (previously available server-side only).}} {{Vehicle functions}}
    3 KB (347 words) - 17:05, 23 September 2021
  • {{World functions}}
    859 bytes (103 words) - 09:53, 7 March 2010
  • ...after a number of milliseconds have elapsed. You can call one of your own functions or a built-in function. For example, you could set a timer to spawn a playe ...e that any tables you want to pass will get cloned, whereas metatables and functions/function references in that passed table will get lost. Also changes you ma
    6 KB (821 words) - 09:22, 13 October 2023
  • This server-side script allows the player to change the track of their train. {{Vehicle functions}}
    1 KB (192 words) - 19:38, 19 May 2019
  • __NOTOC__{{Warning|It is strongly advised that you validate the functions being called or potentially a client can do anything they want with your se -- Always, always, always, (always) use a list of allowed servers functions.
    3 KB (415 words) - 23:42, 4 July 2014
  • {{Player functions}}
    2 KB (284 words) - 19:16, 15 May 2017
  • {{World functions}}
    599 bytes (68 words) - 09:32, 12 July 2017
  • {{IT/Account functions}}
    945 bytes (133 words) - 13:18, 28 August 2009
  • ==Related scripting functions==
    1 KB (210 words) - 10:08, 15 April 2021
  • ...|сюда]]. Если вам захочется узнать о других функциях, посетите [[RU/Useful Functions|страницу с полезными функциями]]. '''Серверные функции скриптинга можно найти [[RU/Server Scripting Functions|здесь]].
    4 KB (202 words) - 21:16, 7 June 2022
  • {{Server functions}}
    2 KB (218 words) - 14:46, 16 December 2014
  • === Scripting: New functions === * Added flags (1 ignorecase; 2 multiline; 4 dotall; 8 extented) to preg functions
    8 KB (1,090 words) - 16:07, 7 September 2018
  • {{Announce functions}}
    647 bytes (91 words) - 17:42, 26 October 2018
  • Fonksiyon veya event ile ilgili bir şey için [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın.
    1 KB (153 words) - 17:36, 15 November 2018
  • ==Related scripting functions== {{Client element functions}}
    1 KB (195 words) - 18:43, 30 June 2022
  • {{Server functions}}
    1 KB (173 words) - 05:56, 11 August 2019
  • * Threaded database access functions ===New Functions===
    3 KB (300 words) - 07:47, 29 September 2014
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b '''Procurando as funções server-side? Visite a página [[Funções de Scripting do Servidor]].'''
    3 KB (480 words) - 17:10, 20 February 2022
  • ==Related scripting functions==
    1 KB (168 words) - 10:07, 15 April 2021
  • {{Modules/IRCEcho/Functions}}
    1 KB (190 words) - 15:22, 13 January 2008
  • *'''<export />''' This exports functions from this resource, so other resources can use them with [[call]] **'''type''' Whether function is exported server-side or client-side (valid values are: "client", "server" and "shared")
    11 KB (1,648 words) - 10:43, 31 October 2023
  • [[en:Useful Functions]]
    274 bytes (35 words) - 10:46, 3 June 2020
  • {{Client marker functions}} {{Marker functions}}
    1 KB (154 words) - 13:17, 10 October 2023
  • [[en:Useful Functions]]
    264 bytes (38 words) - 13:42, 22 March 2020
  • {{Useful Functions}}
    3 KB (333 words) - 09:54, 16 June 2016
  • {{Announce functions}}
    692 bytes (96 words) - 22:22, 27 May 2017
  • {{World functions}}
    882 bytes (105 words) - 10:37, 8 May 2020
  • ===Functions=== {{Modules/Pathfinding/Functions}}
    2 KB (216 words) - 16:08, 4 February 2022
  • {{Player functions}}
    542 bytes (58 words) - 10:27, 16 November 2017
  • {{Admin functions}}
    730 bytes (85 words) - 21:10, 24 October 2020
  • {{World functions}}
    1 KB (132 words) - 18:46, 18 November 2021
  • {{Vehicle functions}}
    3 KB (340 words) - 21:24, 19 March 2021
  • This snippet sets up access to your resource in a simple server-side resource environment when using the FileSystem module. {{:Modules/FileSystem/functions}}
    2 KB (249 words) - 02:42, 19 January 2022
  • This snippet sets up access to your resource in a simple server-side resource environment when using the FileSystem module. {{:MTA:Eir/FileSystem/functions}}
    2 KB (250 words) - 21:50, 16 January 2022
  • ===Client event functions===
    1 KB (167 words) - 17:24, 30 July 2020
  • {{Account functions}}
    815 bytes (24 words) - 20:39, 21 February 2021
  • {{Account functions}}
    1 KB (138 words) - 13:16, 12 April 2021
  • ...ored as element data are ''non-element userdata'' (see [[MTA Classes]]), ''functions'' and ''threads''. Also, you may not send tables which contain one or more ==Relevant functions==
    2 KB (261 words) - 16:38, 8 April 2024
  • {{Text functions}}
    2 KB (232 words) - 21:14, 29 October 2023
  • {{ml_birc functions}}
    1 KB (204 words) - 16:45, 11 February 2015
  • ===Camera functions=== The [[Server_Scripting_Functions#Camera_functions|Camera Functions]] have been completely overhauled.
    4 KB (640 words) - 14:05, 26 August 2016
  • {{Utility functions}}
    1 KB (135 words) - 16:16, 10 October 2023
  • ===Client event functions===
    2 KB (358 words) - 11:22, 11 April 2021
  • This module provides socket related functions and events for MTA:SA. ===Functions===
    2 KB (239 words) - 17:32, 15 January 2022
  • MTA ignores the GTA file data/handling.cfg because of the custom handling functions, and for fair play reasons (so that clients have no power over vehicle hand
    3 KB (404 words) - 06:50, 14 April 2021
  • ...every time GTA renders a new frame. It is required for the DirectX drawing functions, and also useful for other clientside operations that have to be applied re ===Client event functions===
    1 KB (197 words) - 11:06, 2 March 2014
  • {{Admin functions}}
    1 KB (160 words) - 14:39, 7 August 2016
  • ==Scripting functions== There are two scripting functions in the setting system: [[set]] and [[get]].
    2 KB (308 words) - 19:04, 1 March 2023
  • ...l List (ACL) that allows you to secure and limit access to the server, its functions, and resources in any number of ways. ...''rights'' available in MTA - these mainly focus on server-side scripting functions.
    10 KB (1,482 words) - 20:29, 6 December 2020
  • Returns a table containing the names of the functions that a resource exports. It will return the exports of the current resource ...esource:''' the [[resource]] of which you want to know the [[call|exported functions]].
    1 KB (135 words) - 13:45, 10 August 2021
  • ...''rights'' available in MTA - these mainly focus on server-side scripting functions. What this essentially means is that the ACL allows you to choose exactly what functions a resource or user can perform. This can obviously be invaluable - for exam
    9 KB (1,322 words) - 12:24, 29 September 2014
  • .[[Requested Functions and Events]] لطلب وظيفة معينة أو حدث, إستعمل
    2 KB (82 words) - 11:28, 23 September 2020
  • ...C++, and compiled as a DLL or SO file. Modules are commonly used to create functions for such purposes that Multi Theft Auto lacks, such as sockets. All modules ===SDK Functions===
    2 KB (322 words) - 17:41, 25 June 2022
  • {{Server functions}}
    1 KB (141 words) - 22:03, 22 May 2023
  • {{Account functions}}
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  • * [[Client Scripting Functions|클라이언트 측 함수 목록]] * [[Server Scripting Functions|서버 측 함수 목록]]
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  • {{Announce functions}}
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  • ...is made for those people who are not satisfied with the standard MTA file functions. Its feature-set covers '''binary stream writing''', '''directory scanning' {{:Modules/FileSystem/functions}}
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  • '''Note2: There is no serverProtected parameter, because its server-side already anyways. [[Category:Useful Functions]]
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  • {{Modules/SebasIRC/Functions}}
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  • Чтобы запросить новую функцию или событие, напишите об этом [[Requested Functions and Events|сюда]].
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  • {{Element functions}}
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  • * [[HU/Client Scripting Functions|Kliens-oldali függvények]] * [[HU/Server Scripting Functions|Szerver-oldali függvények]]
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  • ==Related scripting functions== {{Account functions hu}}
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  • *'''event:''' The name of the event to trigger server-side. You should register this event with [[addEvent]] and add at least one even ...rguments to trigger with the event. You can pass any Lua data type (except functions). You can also pass [[element]]s. The total amount of data should not excee
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  • * '''40''' new functions ==== 19 New Functions ====
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  • {{IT/Client element functions}} {{IT/Element functions}}
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  • {{Utility functions}}
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  • {{ml_birc functions}}
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  • '''Note2: There is no serverProtected parameter, because its server-side already anyways. [[Category:Useful Functions]]
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  • {{World functions}}
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  • ==Functions== {{Modules/hashing/functions}}
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  • * [[Server Scripting Functions|Serverseitige Funktionen]] <!-- Incomplete * [[Module functions|Server-side external module scripting functions list]] -->
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  • * [[Server Scripting Functions|Serverseitige Funktionen]] <!-- Incomplete * [[Module functions|Server-side external module scripting functions list]] -->
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  • ==See other vehicle functions== {{Vehicle functions}}
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  • {{Server functions}}
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  • {{World functions}}
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  • {{World functions}}
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  • ...there are many ways to achieve the same thing as long as you know all the functions and events. ...d, try putting back-end stuff in another file so the main script calls the functions in the 2nd one. For example rather than having meaningless things like ''ve
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  • {{Server functions}}
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  • ==Related scripting functions== {{Water functions}}
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  • ...n algorithm, key and data to encode. Below is the example provided as both server-side and client-side variations. {{Utility functions}}
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  • {{Client element functions}} {{Element functions}}
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  • ==Related scripting functions== {{Water functions hu}}
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  • ===Camera functions=== The [[Server_Scripting_Functions#Camera_functions|Camera Functions]] have been completely overhauled.
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  • This snippet writes a snapshot of server-side player information into a file. This is a system that keeps persistent play -- Here our byte functions come into play.
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  • {{RU/Server functions}}
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  • This snippet writes a snapshot of server-side player information into a file. This is a system that keeps persistent play -- Here our byte functions come into play.
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  • {{Server functions}}
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  • {{ml_birc functions}}
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  • {{Event functions}}
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  • [[Category:Useful Functions]]
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  • ...can use a function, based on their current access level. Access levels for functions are stored in the server's config file. Use this if you want to prevent a p
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  • {{World functions}}
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  • * Added functions to modify dynamic objects' behaviour ([https://github.com/multitheftauto/mt * Added functions to manipulate colshapes parameters ([https://github.com/multitheftauto/mtas
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  • {{Modules/SebasIRC/Functions}}
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  • **[http://www.lua.org/manual/5.1/#index Internal Lua functions reference (англ.)] * [[Client Scripting Functions|Функції на стороні клієнта]] [[Image:usen.gif|Ста
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  • ...eturns nil. IF not, a MySQLResult handler. Check the MySQL result managing functions to see how to retreive the data from it. ===Result managing functions===
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  • *'''<export />''' This exports functions from this resource, so other resources can use them with [[call]] **'''type''' Whether function is exported server-side or client-side (valid values are: "client", "server" and "shared")
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  • {{Vehicle functions}}
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  • Scripts are able to read and write to their own resource folder with functions such as [[xmlCreateFile]] and [[fileCreate]]. They can also read and write ==Script functions==
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  • {{ml_birc functions}}
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  • **G2DSC is used to convert GUI functions/events to DGS ones by editing scripts. (Useful for converting scripts creat OInly first clientsided script with '''guiCreate''' functions will be modified.
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  • {{Server functions}}
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  • {{Pickup functions}}
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  • This SDK allows you to call exported MTA functions from Java over HTTP. This tests the resource functions exported from the 'echobot' resource:
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  • {{Server functions}}
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  • {{Modules/Sockets/Functions}}
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  • * [[RU/Client Scripting Functions|Клиентские функции]] * [[RU/Server Scripting Functions|Серверные функции]]
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  • {{Player functions}}
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  • ...an do too. This is C# SDK for MTA. It allows you to call any HTTP exported functions from resources. The SDK itself is very basic and easy to use. It was mainly
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  • {{PL/Modules/SebasIRC/Functions}}
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  • ===Functions=== {{Modules/Pathfinding/Functions}}
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  • ==Player Functions== ==Group Functions==
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  • ...e same note, for multiple reasons, it isn't a good idea to export the same functions that you use locally as remote event handlers.}} ...function. The following global variables are available for use in handler functions:
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  • {{Modules/IRCEcho/Functions}}
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  • {{World functions}}
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  • ==See other vehicle functions== {{Vehicle functions}}
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  • **[http://www.lua.org/manual/5.1/#index Internal Lua functions reference] * [[PL/Server Scripting Functions|Funkcje po stronie serwera]] [[Image:Plflag.png|Artykuł w języku polskim]
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  • ===Client event functions===
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  • {{Player functions}}
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  • {{Server functions}}
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  • ===Client event functions===
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  • {{ml_birc functions}}
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  • * [[Client Scripting Functions|Fonctions client]] * [[Server Scripting Functions|Fonctions serveur]]
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  • Pour demander une nouvelle fonction ou un événement, utilisez ce [[Requested Functions and Events|lien]].
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  • Fonksiyon veya event ile ilgili bir şey için, [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın.
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  • {{Text functions}}
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  • This function gets the attached functions from the event and attached element from current lua script. Returns table with attached functions, empty table otherwise.
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  • {{Text functions}}
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  • {{Server functions}}
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  • ...or by accident). So basically, again, do not rely on serials for critical functions on your server. Even more so, it's not guaranteed that serials cannot be co ==Related scripting functions==
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  • ...l rather. The server controls who is able to write a book through exported functions, and the server controls who is able to read what book. Check out HeroInven ==Functions==
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  • {{Modules/Texturizer/Functions}}
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  • ==See other vehicle functions== {{Vehicle functions}}
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  • This functions makes a vehicle damage proof, so it won't take damage from bullets, hits, e {{Vehicle functions}}
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  • {{RU/Server functions}}
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  • {{:Modules/FileSystem/translator/functions}} {{:Modules/FileSystem/file/functions}}
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  • {{Text functions}}
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  • ...tor]] and [[Matrix]]. This page contains general information about the OOP functions and provides useful links. ...will prefer to stick to what they know - procedural programming. In fact, functions are still available even when OOP is enabled. Enabling OOP is as simple as
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  • ...provides one function call that will allow you to call any exported script functions on any server that you have access to. There are three ways to call an MTA server’s exported functions, as shown in the following example:
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  • ==Handler functions== ==Result managing functions==
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  • Doing this automatically gives scripts in your page access to all the functions you have exported from your resource, under the same names. For example, if
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  • * '''0''' new functions
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  • {{Vehicle functions}}
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  • {{Vehicle functions}}
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  • {{Announce functions}}
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  • ...ion as the command name, as this can lead to confusion if multiple handler functions are used. Use a name that describes your handler's purpose more specificall {{Server functions}}
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  • ==Related scripting functions== {{Vehicle functions}}
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  • {{Server functions}}
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  • {{Client water functions}}
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  • {{Client water functions}}
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  • This function allows you to call functions that have been exported with HTTP access by other MTA servers. The calls ar '''Lua:''' Next, add this to a server-side script in your resource:
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  • {{World functions}}
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  • ==== New Functions ==== * Added some BASS API functions to voice - Details: [http://code.google.com/p/mtasa-blue/source/detail?r=52
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  • {{AR/Player functions}}
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  • :Set logging level for database functions. [0-Off &nbsp;1-Errors only &nbsp;2-All]
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  • coroutine -- returns a table containing functions for threads debug -- returns a table containing debug functions
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  • :Set logging level for database functions. [0-Off &nbsp;1-Errors only &nbsp;2-All]
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  • ...eturns nil. IF not, a MySQLResult handler. Check the MySQL result managing functions to see how to retreive the data from it. ===Result managing functions===
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  • {{World functions}}
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  • {{Modules/SebasIRC/Functions}}
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  • {{XML functions}}
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  • {{HTTP functions}}
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  • {{Modules/Sockets/Functions}}
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  • * [[:Category:Needs_Example |اضف مثال لل functions ولل events]]. * [[AR/Client Scripting Functions|وظائف الـ Client]] [[Image:Sa.png|اللغة العربية|20px]]
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  • {{:MTA:Eir/FileSystem/translator/functions}} {{:MTA:Eir/FileSystem/file/functions}}
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  • {{Water functions}}
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  • {{PL/Modules/Sockets/Functions}}
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  • --> Try to NOT use such functions under onClientRender, since it works with loops, and if we want to print a {{Utility functions}}
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  • ...his can be saved with the [[Server_Scripting_Functions#File_functions|file functions]], or sent to players with [[triggerClientEvent]] or even uploaded to a web
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  • {{Ped functions}}
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  • {{XML functions}}
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  • <!-- Incomplet * [[Module functions|Server-side external module scripting functions list]] -->
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  • {{Weapon functions}}
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  • * Add new drawing functions: [[dxDrawPrimitive]] and [[dxDrawMaterialPrimitive]] * '''27''' new functions
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  • {{Player functions}}
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  • {{IT/Object functions}}
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  • ...unction names are clickable in code examples on the wiki and linked to the functions' documentation.'' ...er's position. Since players are Elements, we first jump to the '''Element functions''' where we find the [[getElementPosition]] function. By clicking on the fu
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  • {{Player functions}}
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  • Scripting functions that ask for a weapon ID need an integer that refers to the GTASA weapon ID *'''Name''' is compatible with functions [[getWeaponNameFromID]], [[getWeaponIDFromName]].
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  • {{Resource functions}}
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  • -- Bind above functions to arrow keys {{Camera functions }}
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  • {{Player functions}}
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  • {{Client camera functions hu}}
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  • * [[Server Scripting Functions|Server-taraflı fonkisyonlar]]
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  • {{Modules/IRCEcho/Functions}}
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  • === New Functions === === New Functions ===
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  • ...As you know gui_class is not actually a resource that you can use exported functions of. It just includes all the classes that make scripting GUI cleaner, so th ...'.gui''' which represents the gui element that can be used with native GUI functions. Lets say, you want to use guiSetVisible() and you don't want to use object
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  • {{ml_birc functions}}
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  • ...i chciałbyś zaproponować stworzenie nowego zdarzenia, napisz w [[Requested Functions and Events]].
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  • {{Admin functions}}
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  • * [[RU/Useful Functions|Полезные функции]] * [[RU/Client Scripting Functions|Клиентские функции]]
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  • {{Player functions}}
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  • -- Bind above functions to arrow keys {{Camera functions}}
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  • {{ml_birc functions}}
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  • ...ressources peut être manipuler par le script. Voici des fonctions utiles (server-side, côté serveur) : {{Resource functions}}
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  • This script provides several functions and events to allow other resources to see and control the zombies =Server Functions=
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  • {{Vehicle functions}}
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  • ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Functions</span>== {{DGS General Functions}}
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  • {{RU/Admin functions}}
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  • ==See other vehicle functions== {{Vehicle functions}}
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  • '''Scripting functions that ask for a weapon ID need an integer that refers to the GTASA weapon ID ==Client Functions==
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  • ...Period:''' Die Zeit von der [[Easing|easing function]] (nur einige "easing functions" verwenden diesen Parameter) ...e:''' Die Amplitude von der [[Easing|easing function]] (nur einige "easing functions" verwenden diesen Parameter)
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  • ...Period:''' Die Zeit von der [[Easing|easing function]] (nur einige "easing functions" verwenden diesen Parameter) ...e:''' Die Amplitude von der [[Easing|easing function]] (nur einige "easing functions" verwenden diesen Parameter)
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  • ...ify tables from different resources without the use of events/other export functions. ...ify tables from different resources without the use of events/other export functions.
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  • {{Client projectile functions}}
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  • {{Event functions}}
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  • {{Ped functions}}
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  • {{RU/World functions}}
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  • {{Pickup functions}}
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  • * Client - Deathmatch: Where MTA makes all it's functions and events do stuff. * Server - Dbconmy: Stuff to do with the db* functions, you need not touch.
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  • {{Vehicle functions}}
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  • ...be used to implement configuration files. It is encouraged to use the XML functions for this instead.}} If successful, returns a file handle which can be used with other file functions ([[fileWrite]], [[fileClose]]...). Returns ''false'' if an error occured.
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  • {{Player functions}}
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  • {{Utility functions}}
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  • {{XML functions}}
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  • {{RU/World functions}}
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  • {{Element functions}}
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  • {{Pickup functions}}
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  • ==See other vehicle functions== {{Vehicle functions}}
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  • {{Team functions}}
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  • {{ml_birc functions}}
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  • {{Player functions}}
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  • {{Weapon functions}}
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  • {{World functions}}
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  • {{Element functions}}
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  • {{Text functions}}
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  • {{Client water functions}}
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  • {{:MTA:Eir/FileSystem/namespace/functions}} {{:MTA:Eir/FileSystem/translator/functions}}
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  • {{Client functions}}
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  • * You can now use the new [[onPlayerResourceStart]] server-side event to trigger when client is ready! Thanks to Lpsd. ...now detect element interior or dimension change through two new client and server-side events [[onElementInteriorChange]] and [[onElementDimensionChange]] – sho
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  • {{Utility functions}}
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  • {{RU/Weapon functions}}
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  • {{Marker functions}}
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  • {{Utility functions}}
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  • {{World functions}}
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  • {{World functions}}
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  • {{Server functions}}
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  • {{Vehicle functions}}
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  • ==Script functions== {{Resource functions hu}}
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  • {{Blip functions}}
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  • {{ml_birc functions}}
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  • {{Client functions}}
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  • {{Vehicle functions}}
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  • {{Vehicle functions}}
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  • {{Ped functions}}
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  • {{Utility functions}}
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  • {{Water functions}}
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  • {{RU/Player functions}}
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  • ...be used to implement configuration files. It is encouraged to use the XML functions for this instead.}} {{File functions}}
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  • {{:MTA:Eir/functions/engineStreamingSetProperty/validProps_ru}}
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  • {{:MTA:Eir/functions/engineStreamingSetProperty/validProps}}
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  • 22 KB (618 words) - 06:22, 2 May 2020
  • ...ve in a resource. The second is a system for allowing web browsers to call functions you have exported from your resource. ...TA functions work, plus a number of special [[Template:HTTP functions|HTTP Functions]], such as [[httpWrite]], a function that outputs text to the buffer.
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  • {{Element functions}}
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  • {{:MTA:Eir/functions/engineStreamingSetProperty/validProps}}
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  • {{Player functions}}
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  • {{Utility functions}}
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  • {{RU/Weapon functions}}
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  • {{Text functions}}
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  • {{Vehicle functions}}
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  • {{Vehicle functions}}
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  • {{RU/Admin functions}}
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  • {{Account functions}}
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  • {{Element functions}}
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  • {{Text functions}}
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  • {{Admin functions}}
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  • {{Player functions}}
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  • {{File functions}}
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  • {{Weapon functions}}
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  • {{RU/World functions}}
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  • {{Player functions}}
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  • This functions queries the MySQL server through the MySQL connection that has been opened
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  • {{Vehicle functions}}
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  • {{RU/Admin functions}}
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  • {{Weapon functions}}
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  • {{Ped functions hu}}
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  • {{Vehicle functions}}
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  • {{Utility functions}}
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  • {{Utility functions}}
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  • {{Text functions}}
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  • {{Vehicle functions}}
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  • * [[:Category:Deprecated]] - Old and deprecated (LUA) functions and events.
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  • {{ml_birc functions}}
    1 KB (125 words) - 20:13, 29 July 2009
  • {{Clothes and body functions}}
    1 KB (129 words) - 02:51, 13 December 2019
  • ...be used to implement configuration files. It is encouraged to use the XML functions for this instead.}} {{File functions}}
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  • {{World functions}}
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  • {{World functions}}
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  • {{RU/Admin functions}}
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  • {{GUI functions}}
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  • {{Ped functions}}
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  • {{Ped functions}}
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  • ...gPeriod:''' the period of the [[Easing|easing function]] (only some easing functions use this parameter) ...tude:''' the amplitude of the [[Easing|easing function]] (only some easing functions use this parameter)
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  • {{RU/Admin functions}}
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  • {{Pickup functions}}
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  • {{Object functions}}
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  • {{Radar area functions}}
    1,006 bytes (126 words) - 17:38, 26 November 2014
  • {{Element functions}}
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  • ...unction names are clickable in code examples on the wiki and linked to the functions' documentation.'' ...yers position. Since players are Elements, we first jump to the '''Element functions''' where we find the [[getElementPosition]] function. By clicking on the fu
    22 KB (3,205 words) - 05:39, 11 November 2013
  • ...e argumentos usando a expressão vararg, conforme mostrado em '''Exemplo 2 (server-side)''' abaixo. ...e argumentos usando a expressão vararg, conforme mostrado em '''Exemplo 2 (server-side)''' abaixo.
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  • {{Marker functions}}
    1 KB (128 words) - 13:43, 10 October 2023
  • {{Player functions}}
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  • {{Server functions}}
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  • {{Player functions}}
    964 bytes (115 words) - 16:14, 12 April 2013
  • ...hin a certain defined colshape. This could serve as a base to perform many functions, rather than just an output. {{element functions}}
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  • This functions removes a handler function from an [[event]], so that the function is not c
    2 KB (245 words) - 21:41, 8 July 2010
  • {{World functions}}
    1 KB (134 words) - 10:45, 13 May 2012
  • {{RU/XML functions}}
    1 KB (94 words) - 03:07, 1 April 2016
  • {{Text functions}}
    969 bytes (136 words) - 21:13, 29 October 2023
  • {{XML functions}}
    1 KB (128 words) - 04:26, 20 February 2022
  • {{Player functions}}
    804 bytes (95 words) - 22:13, 30 September 2014
  • {{Ped functions}}
    1 KB (135 words) - 09:31, 11 February 2019
  • ...The value to set the setting to. This can be any Lua data type, except for functions, most userdata (only [[resource]]s can't be stored) and threads. {{Settings registry functions}}
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  • {{Element functions}}
    1 KB (72 words) - 14:38, 7 November 2017
  • {{Player functions}}
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