Server Scripting Functions: Difference between revisions

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==Incomplete/Malfunctioning Functions==
==Incomplete/Malfunctioning Functions==
Incomplete Function List: [[:Category:Incomplete]] | [[:Category:Check works as specified]]
Incomplete Function List: [[:Category:Incomplete]] | [[:Category:Needs checking]] | [[:Category:Check works as specified]]


[[setPlayerRotation]] - Possibly not functional
[[setPlayerRotation]] - Possibly not functional

Revision as of 23:32, 20 May 2006

This page lists all the scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function or event, use Requested Functions and Events

Please note that the scripting functions can now be extended by loading in dynamic modules that provide new functionality, such as MySQL database access. These scripting functions are non-native and require the module to be loaded in order to work.

Head over to Module functions for a list of non-native functions and modules that are available.

Incomplete/Malfunctioning Functions

Incomplete Function List: Category:Incomplete | Category:Needs checking | Category:Check works as specified

setPlayerRotation - Possibly not functional

Blip functions


Element functions

Shared


Entity functions

Template:Entity functions

Event functions

Shared



Map functions


Marker functions

Shared


Object functions

Shared


Pickup functions

Shared



Player functions

Shared


Radar area functions


Scoreboard functions

Template:Scoreboard functions

Server functions


Spawnpoint functions

Template:Spawnpoint functions

Text functions


Utility functions

Shared



Vehicle functions

Shared



Weapon functions

Shared



World functions

Shared


XML functions