Changes in 1.6
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MTA:SA Releases | Changelog Pages |
---|---|
1.0 | 1.0.0 • 1.0.1 • 1.0.2 • 1.0.3 • 1.0.4 |
1.1 | 1.1.0 • 1.1.1 |
1.2 | 1.2.0 |
1.3 | 1.3.0 • 1.3.1 • 1.3.2 • 1.3.3 • 1.3.4 • 1.3.5 |
1.4 | 1.4.0 • 1.4.1 |
1.5 | 1.5.0 • 1.5.1 • 1.5.2 • 1.5.3 • 1.5.4 • 1.5.5 • 1.5.6 • 1.5.7 • 1.5.8 • 1.5.9 |
1.6 | 1.6.0 • 1.6.1 |
This changelog is partial and needs updating. It is updated progressively to keep the page always up to date.
This release is planned to be released Oct 1, 2022.
- GitHub commit log: https://github.com/multitheftauto/mtasa-blue/compare/1.5.9...master
- GitHub milestone: https://github.com/multitheftauto/mtasa-blue/milestone/9
- Resources GitHub commit log: https://github.com/multitheftauto/mtasa-resources/compare/1.5.9...master
- Release announcement on forums: TBA.
5 Backwards Incompatible Changes
These changes will take effect in this version and scripts may need to be manually upgraded when updating:
- callRemote callbacks currently set the error code to nil when there is no error. In this version, to be consistent with fetchRemote, the error code reported will be 0 (#294).
- Since Aug 2015, we replaced the custom mtalocal:// URL scheme with http://mta/resourceName/blah.html. The mtalocal:// URL scheme will now be removed (#1071).
- Since Jul 2016 if you provide an invalid string like "randomstring" when a function expects a number, the string will be treated as 0 and raise a script warning. This will be now an error. You will still be able to provide strings containing numbers (e.g. "100" and "12.34"), this change only affects invalid strings (#1043).
- Some functions expect only unsigned integers (positive numbers), and since Jan 2016 providing negative numbers would be a warning. This will now be an error (#1070).
- When providing a width and height of (0, 0) to createBrowser or guiCreateBrowser you will encounter a script error instead of a warning, introduced in Feb 2019 (#1069).
1 New Features
Client
- Added support for WebM files to playSound and playSound3D (545a22a by theSarrum)
24 Changes and Bug Fixes
- Fixed calling of onClientColShapeLeave, onClientElementColShapeLeave, onColShapeLeave and onElementColShapeLeave even if the element was destroyed (f6177e4 by Inder00)
- Fixed getCameraTarget returning the player instead of their vehicle, if available (05b7ea2 by botder)
Client
- Avoid hierarchy in engineRequestModel (8e94ec1 and 85203a6 by TheNormalnij and Lpsd)
- Fixed access violation in getVehicleWheelFrictionState for vehicles not streamed in (dde0e59 by botder)
- Fixed a small memory leak for engineRequestModel (b2a625b by TheNormalnij and Vladislav Nikolaevich)
- Fixed broken doors and damage sync for custom vehicles (51d3288 by BCG2000)
- Fixed camera logic after using warpPedIntoVehicle (607b57d by TheNormalnij and Vladislav Nikolaevich)
- Fixed CEF crashing without a crash-dump (4b03b13 and e45a765 by Lpsd)
- Fixed getVehicleType and getVehicleMaxPassengers not returning specific values and players cannot enter as passengers on vehicles added with engineRequestModel (141438f by BCG2000)
- Fixed mirrored position of light_front_second vehicle dummy (32aeb0e by botder)
- Fixed sync of damaged light states and wheel states (fe48d09 by Addlibs)
- Updated main menu logo (4b9a3a4 and aa1e1d4 by patrikjuvonen)
- Updated translations (7f3d15b by patrikjuvonen)
Server
- Use vector length method instead of manual distance calculation when using removeWorldModel server-side (a3c83c8 by NanoBob)
More Technical Changes and Bug Fixes
Click to collapse [-]
- Cleaned up CClientVehicle.cpp file (8b806be by botder)
- Fixed a broken client .gdf.xml file and updated hardcoded MTA versions and URLs (d54afd7 by patrikjuvonen)
- Fixed server launcher icon not working (8729c9f by patrikjuvonen)
- Initialized lastSyncType variable in addElementDataSubscriber (ca3b0b7 by botder)
- Removed forced TADDRESS_CLAMP in CVectorGraphicItem (now defaulting to TADDRESS_WRAP) (0dcdac3 by Lpsd)
- Updated launchers (5b4ce8a by patrikjuvonen)
- Updated server launcher icon (8729c9f by patrikjuvonen)
4 Vendor Updates
Client
Resources
21 Changes and Bug Fixes
- Fixed empty if branches (2660580 by ArranTuna)
- Fixed inconsistent indentation (49d3259 and 2d68470 by ArranTuna)
- Fixed lines containing trailing whitespaces (555a8ba by ArranTuna)
- Fixed lint errors (ccf98a1 and 7ee8890 by ArranTuna)
- Fixed "shadowing definition of loop variable" lint warnings (02233db by ArranTuna)
- Removed some unused variables (0d424d1 by ArranTuna)
- Replaced getLocalPlayer with localPlayer across multiple resources (01f7695 by ArranTuna)
- Replaced getResourceRootElement with resourceRoot across multiple resources (0dee496 by ArranTuna)
- Replaced getRootElement with root across multiple resources (9582a82 by ArranTuna)
- [admin] Fixed "previously defined" warnings (4ffc5d0 and 3ed3219 by ArranTuna)
- [editor] Fixed some debug warnings (5e9f222 by ArranTuna)
- [editor] Improved some debug outputs (be3477d by ArranTuna)
- [editor] Small improvements in editor_main (7816898 by srslyyyy)
- [editor] Updated gamemodestopper.lua in editor_main (bfad624, 3063712 and 7955351 by srslyyyy)
- [gameplay] Added button to delete handlings in hedit (by ricksterhd123, Inder00 and Disinterpreter)
- [gameplay] Fixed a debug warning in freeroam (36b4f00 by ArranTuna)
- [gameplay] Fixed typos in hedit and sfxbrowser (814437b by TheNormalnij)
- [gameplay] Settings support and code refactor for joinquit (bbd536d by itslewiswatson)
- [gameplay] Small fixes for defaultstats (b09bd68 by srslyyyy)
- [gameplay] Small optimization on servers that use a lot of element data in parachute (7b9d047 and d252b9f by Dutchman101)
- [gameplay] Some improvements in deathpickups (aa9782e by srslyyyy)
Extra information
More detailed information available on our GitHub repositories: