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This function returns the icon name for a marker.


string getMarkerIcon ( marker theMarker )

OOP Syntax Help! I don't understand this!

Method: Marker:getIcon(...)
Variable: .icon
Counterpart: setMarkerIcon

Required Arguments

  • theMarker: A marker element referencing the specified marker.


Returns false if the marker passed is invalid or a string containing one of the following:

  • "none": No icon
  • "arrow": Arrow icon
  • "finish": Finish (end-race) icon


newmarker = createMarker ( 1000, 1000,1000, "checkpoint", 255, 0, 0 )
icon = getMarkerIcon ( newmarker )
outputChatBox ( "The default marker icon is " .. icon )

See Also