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  • checkboxObject CheckBox:Create ( float x, float y, float width, float height, string text, bool selected,
    2 KB (337 words) - 14:43, 1 March 2009
  • <syntaxhighlight lang="lua">mixed pumPowerup Create( int object_id, string powerup_class, float x, float y, float z, int respaw
    1 KB (161 words) - 20:57, 23 January 2012
  • buttonObject Button:Create ( float x, float y, float width, float height, string text, [ bool relative --create a button object
    3 KB (407 words) - 16:35, 11 February 2015

Page text matches

  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    1 KB (118 words) - 08:04, 9 February 2020
  • gridlist= DGS:dgsCreateGridList(50,50,100,100,false) -- create a gridlist row = DGS:dgsGridListAddRow(gridlist) -- create a row for the gridlist
    908 bytes (110 words) - 18:15, 28 November 2020
  • -- Create a generic resource root translator -- Create some folders.
    1 KB (156 words) - 03:25, 23 January 2022
  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    1 KB (129 words) - 07:59, 9 February 2020
  • -- Create a generic resource root translator -- Create some folders.
    1 KB (149 words) - 23:21, 16 January 2022
  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    1 KB (132 words) - 08:02, 9 February 2020
  • *[[createWeapon|create]]
    120 bytes (9 words) - 15:13, 12 September 2016
  • gridlist= DGS:dgsCreateGridList(50,50,100,100,false) -- create a gridlist row = DGS:dgsGridListAddRow(gridlist) -- create a row for the gridlist
    1 KB (157 words) - 15:24, 28 May 2021
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window child1 = DGS:dgsCreateLabel(10,0,380,20,"",false,parent) --Create child 1
    1 KB (175 words) - 19:00, 3 May 2021
  • ...click on gta_sa.exe in the Process list and select ''''Create Dump'''->'''Create Minidump'''' ===
    714 bytes (104 words) - 19:58, 26 November 2015
  • This example will create a trailer and a trailer tower, then attach them. newvehicle = createVehicle ( 515, 0, 0, 4 ) -- create a trailer tower (roadtrain)
    945 bytes (105 words) - 15:46, 13 October 2014
  • This example will create a trailer and a trailer-tower, attach them, then check if they attached. local towingVehicle = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain)
    1,007 bytes (112 words) - 23:12, 17 December 2014
  • ...avoidance. If a specific filename is taken then the algorithm will try to create the next file with increased numeric insert. *'''target''': the file translator based on which to create the file
    1 KB (143 words) - 03:57, 23 January 2022
  • ...oidance. If a specific filename is taken then an the algorithm will try to create the next file with increased numeric insert. *'''target''': the file translator based on which to create the file
    1 KB (138 words) - 22:48, 16 January 2022
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list c1= DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    1 KB (211 words) - 08:25, 17 January 2021
  • This example will create a trailer and a trailer-tower, attach them, then check if they attached. local towingVehicle = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain)
    1 KB (118 words) - 23:11, 17 December 2014
  • This example create a window based on an orange theme.And create a button based on default theme.
    663 bytes (83 words) - 20:14, 25 May 2012
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window child1 = DGS:dgsCreateLabel(10,0,380,20,"",false,parent) --Create child 1
    2 KB (203 words) - 18:59, 3 May 2021
  • veh1 = createVehicle(411,0,0,3) -- Create a vehicle objPrev = DGS:dgsCreateObjectPreviewHandle(veh,0,0,0) -- Create object preview handle
    1 KB (118 words) - 08:10, 9 February 2020
  • First we'll create the window. Then add a tabpanel and couple tabs with some labels in them. Q local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar.
    2 KB (234 words) - 17:42, 16 June 2021
  • -- Create a text display. -- Create a new text item with the text 'Hello World' and a priority of 'low' and col
    1 KB (128 words) - 18:55, 21 August 2007
  • This example will create detect area. da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
    1 KB (184 words) - 18:33, 21 March 2020
  • * '''x:''' The x position to create the weapon. * '''y:''' The y position to create the weapon.
    2 KB (263 words) - 05:17, 26 August 2021
  • effect3d = dgsCreateEffect3D(20) --Create the 3D effect plugin sp = dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane
    1 KB (116 words) - 18:07, 9 January 2020
  • local effect3d = dgsCreateEffect3D(20) --Create the 3D effect plugin local sp = dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane
    1,015 bytes (120 words) - 18:08, 9 January 2020
  • wnd = guiCreateWindow ( 100, 100, 400, 400, "Test", false ); -- Create Window grid = guiCreateGridList ( 25, 30, 350, 350, false, wnd ); -- Create Gridlist
    2 KB (190 words) - 10:03, 26 March 2013
  • --create a button object local button = Button:Create( 0.7, 0.1, 0.2, 0.1, "Output!", true );
    2 KB (227 words) - 16:35, 11 February 2015
  • ...recated|executeSQLQuery|See the examples at executeSQLQuery for equivalent CREATE TABLE usage.}} <syntaxhighlight lang="lua">CREATE TABLE IF NOT EXISTS tableName ( definition )</syntaxhighlight>
    2 KB (249 words) - 15:13, 4 October 2016
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    781 bytes (92 words) - 18:09, 9 January 2020
  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
    2 KB (222 words) - 08:10, 30 October 2023
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    714 bytes (81 words) - 02:53, 1 May 2018
  • // Create it // Create new decleration
    2 KB (191 words) - 13:40, 14 May 2017
  • *[[setTimer|create]]
    194 bytes (17 words) - 20:39, 9 December 2013
  • local tabPanel = DGS:dgsCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = DGS:dgsCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (194 words) - 13:41, 24 February 2018
  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    2 KB (273 words) - 01:36, 12 January 2023
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    788 bytes (91 words) - 02:53, 1 May 2018
  • local tabPanel = DGS:dgsCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = DGS:dgsCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (194 words) - 13:39, 24 February 2018
  • *'''parentNode:''' the [[xmlnode]] you want to create a subnode of. We need to create a new node between the tags <config> and </ config>.
    1,020 bytes (119 words) - 16:33, 13 February 2015
  • local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = guiCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (192 words) - 14:21, 20 May 2018
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    818 bytes (92 words) - 15:56, 2 May 2018
  • local serverDisplay = textCreateDisplay() -- create a text display local serverText = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a text item for the display
    999 bytes (111 words) - 00:39, 21 January 2011
  • local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = guiCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (206 words) - 14:21, 20 May 2018
  • window1 = DGS:dgsCreateWindow(100,50,200,200,"Center",false) --Create window1 window2 = DGS:dgsCreateWindow(100,50,200,200,"RemainX",false) --Create window2
    1 KB (155 words) - 23:18, 3 May 2021
  • -- Create A Gradient Plugin -- Create An Image
    943 bytes (97 words) - 04:32, 21 November 2021
  • Once you create a GUI Object, it has a bunch of variables that you can access. One of them -- create our object
    2 KB (382 words) - 12:47, 1 March 2009
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    789 bytes (100 words) - 04:45, 9 August 2021
  • local effect3d = DGS:dgsCreateEffect3D(20) --Create the 3D effect plugin local sp = DGS:dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane
    1 KB (167 words) - 17:29, 24 August 2020
  • button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button
    907 bytes (102 words) - 11:08, 20 January 2018
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    831 bytes (105 words) - 06:03, 30 January 2019
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (118 words) - 11:58, 20 May 2020
  • --Create a gridlist --Create columnA on the gridlist
    3 KB (325 words) - 18:47, 28 October 2021
  • button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button
    908 bytes (100 words) - 15:42, 5 February 2023
  • This code will create an explosion for the local player when they spawn. -- and create an explosion there
    947 bytes (121 words) - 23:59, 1 June 2013
  • ...st") then --Check whether easing function named "test" exists,if not, then create one. parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    1,008 bytes (123 words) - 02:06, 10 June 2018
  • It exists out of server and client scripts to create, handle and destroy custom powerup items. Also since it allows you to set a custom colShape, you can use it to create tripmines, ...
    991 bytes (129 words) - 13:31, 12 May 2013
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (118 words) - 12:08, 20 May 2020
  • local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr
    5 KB (633 words) - 20:52, 12 May 2019
  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    991 bytes (123 words) - 11:15, 20 January 2018
  • -- Create A Gradient Plugin -- Create A Button
    912 bytes (99 words) - 02:43, 15 November 2023
  • local obj = createObject(1488,0,0,3,0,0,90) -- Create object local lod_obj = createObject(1337,0,0,3,0,0,90,true) -- Create LOD object
    977 bytes (120 words) - 19:41, 17 April 2024
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    975 bytes (116 words) - 13:45, 18 January 2018
  • function observable:create(defaultValue) a = observable:create("asdf") -- "asdf" is a default value.
    1 KB (206 words) - 12:56, 14 February 2024
  • local weaponElement = createWeapon("mp5", 0, 0, 3) -- Create a MP5 at the coordinates 0, 0, 3 This example will create an M4, attach it to the local player and fire it every frame. Be aware that
    2 KB (220 words) - 17:35, 4 May 2024
  • -- Create the interface. outputDebugString( "could not create FileSystem interface" );
    2 KB (249 words) - 02:42, 19 January 2022
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (128 words) - 12:11, 20 May 2020
  • -- we create the marker. -- Create a marker and show its type in chat.
    1 KB (128 words) - 13:43, 10 October 2023
  • local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr
    5 KB (579 words) - 11:36, 25 December 2014
  • -- Create the interface. outputDebugString( "could not create FileSystem interface" );
    2 KB (250 words) - 21:50, 16 January 2022
  • *'''parentNode:''' the [[xmlnode]] you want to create a new child node under. This example allows a player to use the command 'createfile' to create an .xml file.
    1 KB (128 words) - 04:26, 20 February 2022
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    961 bytes (124 words) - 06:03, 30 January 2019
  • ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr '''This script will create the xml or load it if it exists'''
    5 KB (656 words) - 20:50, 12 May 2019
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (133 words) - 12:11, 20 May 2020
  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    1 KB (133 words) - 11:15, 20 January 2018
  • This example will create ellipse detect area and set to debug mode to display a ellipse on the playe eda = DGS:dgsCreateEDA(400,300,400,200,false) --Create Ellipse Detect Area
    898 bytes (121 words) - 05:22, 21 March 2020
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (130 words) - 20:16, 25 May 2020
  • window = DGS:dgsCreateWindow(50,50,100,100,"dgs", false) -- create a window label = DGS:dgsCreateLabel(0,200,100,100,"label", false) -- create a label
    1 KB (134 words) - 23:12, 3 May 2021
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (130 words) - 20:14, 25 May 2020
  • ...'' button object which was created with [[GUI_Classes/Button:Create|Button:Create]] and the function was attached to --create a button object
    2 KB (343 words) - 16:35, 11 February 2015
  • *[[Vector3.create|create]]
    488 bytes (45 words) - 15:53, 7 September 2018
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    1 KB (137 words) - 19:07, 3 May 2021
  • <syntaxhighlight lang="lua">display = textCreateDisplay ( ) --create the display ...textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 ) --create our "Hello World" text item
    1 KB (136 words) - 14:01, 21 September 2011
  • This example will create detect area and set to debug mode to display a ellipse on the player's scre da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
    1,009 bytes (134 words) - 18:36, 21 March 2020
  • This example shows how to create and link a normal and low LOD object: -- Create an normal object
    3 KB (399 words) - 14:13, 7 August 2016
  • dxDrawRectangle ( x/3.8, y/3.8, x/2.02, y/2, tocolor ( 0, 0, 0, 150 ) ) -- Create our black transparent MOTD background Rectangle. ..., x/3.5, y/3.6, x, y, tocolor ( 255, 255, 255, 255 ), 1, "bankgothic" ) -- Create Welcome title.
    3 KB (359 words) - 17:16, 26 October 2018
  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    1 KB (140 words) - 10:28, 6 February 2018
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.
    1 KB (131 words) - 17:52, 26 February 2022
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (141 words) - 20:15, 25 May 2020
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    1 KB (133 words) - 06:03, 30 January 2019
  • buttonObject Button:Create ( float x, float y, float width, float height, string text, [ bool relative --create a button object
    3 KB (407 words) - 16:35, 11 February 2015
  • This function creates a Tab Panel, which acts as a template to create Tabs upon. local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar.
    2 KB (373 words) - 08:10, 30 October 2023
  • local theList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(theList, "New column", 0.9) -- Create a new column in the grid list
    1 KB (136 words) - 21:08, 7 November 2018
  • ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr '''This script will create the xml or load it if it exists'''
    5 KB (603 words) - 11:29, 25 December 2014
  • --Create a gridlist --Create a column for myGridList to add rows into
    2 KB (221 words) - 14:14, 18 January 2018
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (146 words) - 20:10, 25 May 2020
  • This function is used to create columns in grid lists. local playerList = DGS:dgsCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list
    2 KB (250 words) - 07:59, 20 June 2018
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    1 KB (132 words) - 12:25, 1 July 2018
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect type.
    1 KB (144 words) - 16:51, 26 February 2022
  • local list = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( list, "test", 0.5 ) --Create a column in the list
    1 KB (151 words) - 14:13, 5 April 2018
  • image = dgsCreateImage(300,300,200,200,_,false) -- Create an image local texture = dxCreateTexture(data) --assume it is a texture, just create the texture
    1 KB (140 words) - 11:44, 17 July 2021
  • --Create a gridlist --Create a column for myGridList to add rows into
    2 KB (222 words) - 21:18, 7 November 2018
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (146 words) - 13:04, 25 February 2020
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.
    1 KB (147 words) - 17:20, 26 February 2022
  • *[[Matrix.create|create]]
    632 bytes (66 words) - 18:22, 20 October 2016
  • image = dgsCreateImage(300,300,200,200,_,false) -- Create an image local texture = dxCreateTexture(data) --assume it is a texture, just create the texture
    1 KB (153 words) - 11:48, 17 July 2021
  • -- create the window (the container for our button) -- create the button
    1 KB (147 words) - 13:52, 3 November 2022
  • -- create our button -- create an edit box and define it as "editBox".
    1 KB (150 words) - 14:56, 18 January 2018
  • -- Create a text display. -- Create a new text item with the text 'Hello World' and a priority of 'low' and col
    1 KB (163 words) - 08:20, 6 July 2016
  • local comboBox = guiCreateComboBox(0.30,0.45,0.30,0.20,'Test',true) -- create the gui combo-box ...l openButton = guiCreateButton(0.35,0.31,0.15,0.15,'Show numbers',true) -- create the button
    1 KB (150 words) - 20:48, 7 November 2018
  • -- create the grid list -- create a button to clear the grid list
    1 KB (149 words) - 17:47, 22 December 2022
  • -- Create A Gradient Plugin -- Create An Image
    1 KB (128 words) - 04:33, 21 November 2021
  • -- create the window (the container for our button) -- create the button
    1 KB (148 words) - 13:51, 3 November 2022
  • --Create a gridlist --Create a column for myGridList to add rows into
    3 KB (273 words) - 15:53, 27 June 2019
  • *'''count:''' the number of splinters to create. This example will create a Wood Effect next to you when typing ''/woodfx'' in the Chatbox.
    1 KB (157 words) - 09:59, 21 June 2019
  • -- create the window (the container for our label) -- create the label
    1 KB (153 words) - 16:38, 16 March 2022
  • window = DGS:dgsCreateWindow(50,50,100,100,"dgs", false) -- create a window label = DGS:dgsCreateLabel(0,200,100,100,"label", false) -- create a label
    1 KB (165 words) - 23:14, 3 May 2021
  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (163 words) - 11:01, 16 August 2019
  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (163 words) - 11:02, 16 August 2019
  • -- create the window (the container for our label) -- create the label
    1 KB (156 words) - 11:44, 7 August 2019
  • --- Create a window ! --- Create a grid list in the window !
    2 KB (277 words) - 12:11, 22 March 2013
  • -- Open or create some .zip archive. outputDebugString( "could not open or create the archive stream" );
    2 KB (290 words) - 00:07, 17 January 2022
  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (165 words) - 01:54, 27 September 2019
  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (165 words) - 01:52, 27 September 2019
  • -- Create the elegy -- Create the samsite
    1 KB (157 words) - 15:52, 1 October 2021
  • -- create the window (the container for our label) -- create the label
    1 KB (153 words) - 16:37, 16 March 2022
  • local list = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( list, "test", 0.5 ) --Create a column in the list
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  • :For example, to create a file named 'newfile.xml' with myNode as the root node in the resource 'ct In this example we will load an xml file (in the example config.xml) and create a copy in a new folder with the name of copy-config.xml:
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  • -- create the window (the container for our label) -- create the label
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  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
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  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
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  • ==Method 2: Create custom object and hide original== Optionally create a MTA LOD replacement so there is no hole in the map from a distance:
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  • ...window = DGS:dgsCreateWindow(500, 500, 300, 300, "test window", false) -- create a window ...child = DGS:dgsCreateLabel(0, 0, 300, 20, "test label", false, window) -- create a label on the window
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  • -- Create the dgs grid list element -- Create a players column in the list
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  • -- Create the grid list element -- Create a column in the list and add 2 rows displaying "Hello" text and "world" tex
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  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
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  • parent = DGS:dgsCreateWindow( 500, 500, 300, 300, "test window", false ) -- create a window label = DGS:dgsCreateLabel( 0, 0, 300, 20, "test label", false ) -- create a label that its parent is the screen
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  • -- Create the grid list element -- Create a column in the list and add 2 rows displaying "Hello" text and "world" tex
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  • --Create the grid list element --Create a players column in the list
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  • --Create the grid list element --Create a players column in the list
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  • This example adds two new commands in console. One to create a new team for a player, and another to remove the player from that team local newTeam = createTeam ( teamName ) -- create a new team with the specified name
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  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect shape.
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  • -- Create A Button -- Create A Gradient Plugin
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  • -- Create the grid list element -- Create a players column in the list
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  • ...ten in C++, and compiled as a DLL or SO file. Modules are commonly used to create functions for such purposes that Multi Theft Auto lacks, such as sockets. A To be able to create your own modules, you must use the Modules SDK. You can download it from on
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  • *'''count:''' the number of chunks to create. This example will create a Debris Effect next to you when typing ''/debris'' in the Chatbox.
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  • myDisplay = textCreateDisplay ( ) -- create a text display myTextItem = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a new textitem in the middle saying "Hello world"
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  • ...access to contents of an archive if fileHandle is a valid file pointer to create a .zip archive in, '''false''' otherwise. -- Create our FileSystem interface.
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  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
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  • -- Create's the table named "table" on resource start.
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  • :For example, if you want to create a config named 'settings.xml' in the resource 'ctf', it can be created from :If you want to create the file in the current resource, only the file path is necessary, e.g. ''a
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  • :For example, if you want to create a map file named 'manycars.map' in the resource 'cdm', it can be created fr :If you want to create the map file in the current resource, only the file path is necessary, e.g.
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  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
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  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
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  • *'''groupName:''' The name of the group to create -- if there is no previous group with this name, we need to create one
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  • This example will show us how to create a file "text.txt" spell it "This is a test file!", Close the file and delet local newFile = fileCreate("test.txt") -- attempt to create a new file
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  • local comboBox = guiCreateComboBox(0.30,0.45,0.30,0.20,'Test',true) -- create the gui combo-box ...l openButton = guiCreateButton(0.35,0.31,0.15,0.15,'Show numbers',true) -- create the button
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  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect shape.
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  • local myWindow = dgsCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = dgsCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
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  • serverDisplay = textCreateDisplay() -- create a text display serverText = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a text item for the display
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  • RacerPed = createPed( 252, 0, 0, 3 ) -- create a ped into the variable "RacerPed" local RaceVehicle = createVehicle( 411, 4, 0, 3 ) -- create a vehicle.
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  • *[[playSound|create]]
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  • -- create our button -- create an edit box and define it as "editBox".
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  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
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  • -- When client's resource starts, create the GUI -- Create our button
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  • -- When client's resource starts, create the GUI -- Create our button
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  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
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  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) -- create a tab panel which fills the whole window
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  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) -- create a tab panel which fills the whole window
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  • --Create the grid list element --Create a new grid list
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  • *[[Vector3D.create|create]]
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  • *'''sparkCount:''' the number of sparks to create. This example will create a Bullet Impact Effect on the position of the bullet impact.
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  • --Create the grid list element --Create a new grid list
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  • -- create an object at a specified position with a specified rotation -- create a object next to the player:
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  • -- When client's resource starts, create the GUI -- Create our button
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  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) -- create a tab panel which fills the whole window
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  • -- create our button -- create a dgs edit box and define it as "editBox"
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  • -- create a window and create a scrollpane on it -- create a label with their name on the scrollpane
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  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect type.
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  • 2. Create instance of MTA class: 3. Create instance of MTA_LuaArgs class to create list of arguments that is passed to the function call:
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  • -- create a window and create a scrollpane on it -- create a label with their name on the scrollpane
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  • -- Create the grid list element -- Create a column in the list and add 2 rows displaying "Hello" text and "world" tex
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  • This will create a [[browser]] [[element]] and a command to pause the browser rendering: -- Let's create a new browser in remote mode.
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  • ..."lua">local col = createColSphere(1647.33984375,1785.03125,10.671875,8) -- Create col sphere near to LV hospital local weapon = createWeapon ("m4",1647.33984375,1785.03125,10.671875) -- Create the weapon
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  • local rndRect1 = DGS:dgsCreateRoundRect(50,tocolor(255,255,255,255)) --Create a white Rounded Rectangle local rndRect2 = DGS:dgsCreateRoundRect(50,tocolor(255,255,255,255)) --Create another white Rounded Rectangle
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  • -- When client's resource starts, create the GUI -- Create our button
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  • -- Let's create a new browser in remote mode -- Let's create a new command to check if youtube is loaded and load it if isnt
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  • -- Create a new text item
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  • * Create and [https://community.multitheftauto.com/ publish] a gamemode or useful sc * Create and [https://community.multitheftauto.com/ publish] a map for an existing g
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  • -- When client's resource starts, create the GUI -- Create our button
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  • -- Create a translator in our resource directory. -- Create a new translator and return it.
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  • This example adds a command to create a new team for a player, then add him to it. It also adds a command to remo local theTeam = createTeam ( teamName ) -- create a new team with the specified name
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  • myDisplay = textCreateDisplay ( ) -- create a text display myTextItem = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a new text item in the middle saying "Hello world"
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  • ====5. If 'Create a Start Menu group' is selected during installation==== ====6. If 'Create a Desktop Shortcut' is selected during installation====
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  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.
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  • --Create the grid list element --Create a players column in the list
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  • '''Example 1:''' This code will create an explosion at the player's position when they spawn. -- and create an explosion there, making him the creator
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  • *The following tutorial shows how to create a custom DGS plugin example by hand. ===Create A File===
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  • ...if you want to know how to use a resource with your own one. Feel free to create your own resource pages in the Resource: namespace.
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  • local ped = createPed (0, 0, 0, 5 ) -- create a ped, who looks like cj, in the middle of the map local cj = createPed(0, 2498.5, -1684.0, 13.5, 20) -- create a ped at cjs house in grove street and give it an ak
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  • ...neath the File class. Using '''File(...)''' to open a file will attempt to create the file, if it doesn't exist|[[File]].new}} :For example, if you want to create a file named 'myfile.txt' in the resource 'mapcreator', it can be created f
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  • ...if you want to know how to use a resource with your own one. Feel free to create your own resource pages in the Resource: namespace.
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  • -- When client's resource starts, create the GUI -- Create our button
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  • ...local playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list ...local column = guiGridListAddColumn( playerList, "Player", 0.85 ) -- Create a 'players' column in the list
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  • -- create our button -- create our button
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  • ...al window = guiCreateWindow(0,0,500,400,"Window example - Title",false) -- Create the window grid = guiCreateGridList(0,0,100,300,false,window) -- Create the gridlist
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  • This example will create ellipse detect area and set to debug mode to display a ellipse on the playe eda = DGS:dgsCreateEDA(400,300,400,200,false) -- Create Ellipse Detect Area
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  • This function create a node in svg document . *'''xmlNode :''' The [[xmlnode]] that you want to create node in.
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  • -- Let's create a new browser in remote mode -- Let's create a new command to check if youtube is loaded and load it if isnt
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  • This will allow the player to create a vehicle by name and it's ID will be displayed in the chatbox when the veh -- If the string does have any value, we create the car and announce the car ID in the chatbox,
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  • veh = createVehicle( 422, lx, ly, lz) -- create a bobcat base = createObject( 2985, 2,2,2) -- create a minigun_base object
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  • --Create a gridlist --Create 4 columns for myGridList
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  • :For example, if you want to create a file named 'new.xml' in the resource 'ctf', it can be created from anothe This example allows a player to use the command 'createfile' to create an .xml file.
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  • -- If it was not created already, create it. -- todo: create a log file viewer.
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  • -- If it was not created already, create it. -- todo: create a log file viewer.
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  • a carsystem to create cars that wil respawn or anybody could create stuff on your server
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  • ...ide with a ped (TestSphereAgainstWorld 0,3m radius from origin) it doesn't create a projectile but an explosion directly. Needs testing. <br> Satchel detonat ...oExtras || When a molotov is thrown but is blocked by a surface it doesn't create a projectile but an explosion directly. <br> When a molotov projectile expl
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  • *3. Create a label: *3. Now, DGS knows that dictionary, we can create a label and attach its text to the dictionary:
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  • **'''"dxt1"''': DXT1 compressed - Can take a fraction of a second longer to create (unless the texture is already in DXT1). Uses 8 times less video memory tha **'''"dxt3"''': DXT3 compressed - Can take a fraction of a second longer to create (unless the texture is already in DXT3). Uses 4 times less video memory tha
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  • -- create the vehicle -- create the marker to attach
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  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
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  • This will allow the player to create a vehicle by name and it's model ID will be displayed in the chatbox when t -- If the string does have any value, we create the car and announce the car model ID in the chatbox,
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  • --create a button object local button = Button:Create( 0.7, 0.1, 0.2, 0.1, "Hello", true );
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  • local tempCol = createColSphere ( fX, fY, fZ, 10.0 ) -- create a col local claymoreObject = createObject ( 1945, x, y, z - 1, 0, 0, 90 ) --create an object which looks like a claymore
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  • ...ndow = guiCreateWindow(0.3664, 0.2764, 0.3508, 0.3477, "Window", true)--We create a window. guiCreateScrollBar(15, 81, 24, 245, false, false, Window)--We create a scrollbar as a child of 'Window'
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  • ...y allow a single line of text. If you want to allow multiple lines of text create a memo box using [[guiCreateMemo]]. --create our button
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  • ...getResourceRootElement(getThisResource()) at the bottom means it will only create the gui on this resource start -- Create a window for our spawnscreen, with the title "Select your weapons".
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  • --Create the grid list element --Create a players column in the list
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  • This example shows you how to create a fullscreen web browser (showing a local html file) without input-handling --Let's create a new browser in local mode. We will not be able to load an external URL.
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  • ...= DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false,false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
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  • -- Create the grid list -- Create a players column in the list
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  • ...ocal numberList = DGS:dgsCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) --Create a gridlist ...al column = DGS:dgsGridListAddColumn( numberList, "Column Title", 0.85 ) --Create a column on the gridlist
    2 KB (264 words) - 08:25, 1 August 2021
  • ...dow = guiCreateWindow(100,100,200,100,"ComboBox test area",false,false) -- create the container window ...ked ComboBox",false,guiWindow) -- note the parameter after header, it will create a ComboBox
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  • ...t work during the vehicle creation. You need a [[SetTimer]] if you need to create the vehicle using this parameter.}} -- create a new vehicle
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  • -- create our button -- create an edit box and define it as "editBox"
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  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
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  • ...'resource'' hierarchy, because they are not elements, for instance, if you create a timer, it will not be destroyed when the resource in which it was created
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  • ...e = guiCreateButton(10, 332, 515, 23, "getBrowserProperty", false, gui) -- Create button to get your browser property webBrowser = guiCreateBrowser(9, 22, 516, 299, false, false, false, gui) -- Create a web browser, only works with local pages!
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  • local chatColors = {} -- Create a table to save the color -- Create a table to add rgb values, index will be the player element
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  • local customRenderer = DGS:dgsCreateCustomRenderer() --Create an empty custom renderer local tex = dxCreateTexture("exampleTexture.png") --Create a texture
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  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
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  • local theTruck = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain) local theTrailer = createVehicle ( 435, 500, 505, 40 ) -- create a trailer
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  • veh = createVehicle( 422, lx, ly, lz) -- create a bobcat base = createObject( 2985, 2,2,2) -- create a minigun_base object
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  • fileCreate(filePath) --create the file in this resource and name it 'test.txt'. fileCreate(filePath) --create the file in this resource and name it 'test.txt'.
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  • --Create a gridlist --Create a column for myGridList to add rows into
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  • local text = DGS:dgsCreate3DText(0,0,4,"Set text position",white) -- create a 3D text on cords 0, 0, 4
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  • -- Create a DGS window.
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  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
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  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
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  • -- Create the objects. -- Create this particular object, if all values are properly read.
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  • This resource adds custom gui which can be used to create perfect loops out of standard objects. After perfoming this, it uses the e With this plugin, you can create easily roller coaster like maps.
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  • -- Create the objects. -- Create this particular object, if all values are properly read.
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  • --Create the grid list element --Create a players column in the list
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  • local claymoreObject = createObject ( 1945, x, y, z - 1, 0, 0, 90 ) --create an object which looks like a claymore local claymoreCol = createColSphere ( x, y, z, 1 ) --create a col sphere with radius 1
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  • -- Create the filesystem interface. -- Create player information from persistent storage.
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  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
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  • -- Create the filesystem interface. -- Create player information from persistent storage.
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  • --Create the grid list element --Create a players column in the list
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  • This resource is designed to allow you to create directX GUI's as an alternative to the original MTA:SA GUI functions. button = dxLib:dxButton( 50, 50, 40, 20, "Button Test" ) -- create a button
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  • This example will create a ellipse detect area using detect area and set to debug mode to display a da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
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  • -- Create a DGS window.
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  • --Create a gridlist --Create 4 columns for myGridList
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  • -- create our button
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  • ...local numberList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) --Create a gridlist ...local column = guiGridListAddColumn( numberList, "Column Title", 0.85 ) --Create a column on the gridlist
    2 KB (311 words) - 21:07, 7 November 2018
  • local aPickup = createPickup ( 10.0, 10.0, 10.0, 2, 31, 3000, 50 ) --Create an M4 weapon pickup when script starts
    834 bytes (98 words) - 11:19, 11 April 2021
  • -- Create a DGS window.
    710 bytes (82 words) - 11:26, 16 August 2019
  • testVehicle = createVehicle ( 411, 0, 0, 5 ) -- Create our test vehicle. dxDrawLine3D ( x1, y1, z1, x2, y2, z2, tocolor ( 0, 255, 0, 230 ), 2) -- Create 3D Line between test vehicle and local player.
    2 KB (323 words) - 15:19, 10 October 2020
  • -- Create the combo box element
    832 bytes (86 words) - 04:19, 11 March 2024
  • ===create===
    5 KB (634 words) - 12:11, 1 August 2023
  • ...y allow a single line of text. If you want to allow multiple lines of text create a memo box using [[dgsCreateMemo]]. --create our button
    4 KB (582 words) - 13:49, 16 February 2021
  • ...if [[projectile]] creation was successful. Returns ''false'' if unable to create a [[projectile]] (wrong weapon ID or projectiles limit was reached). ...ile(source, projectileType, playerX, playerY, playerZ, projectileForce) -- create rocket projectile
    4 KB (455 words) - 11:49, 16 November 2023
  • -- create the vehicle -- create the marker to attach
    4 KB (587 words) - 19:46, 15 April 2021
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    898 bytes (102 words) - 03:59, 29 July 2018
  • The first thing we need to do is create our GUI elements. ...wse to /Your MTA Server/mods/deathmatch/resources/myserver/ directory, and create a folder named "client".
    12 KB (1,771 words) - 22:21, 5 November 2018
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    949 bytes (99 words) - 13:55, 1 May 2020
  • local myWindow = DGS:dgsCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = DGS:dgsCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
    5 KB (677 words) - 12:09, 16 February 2021
  • {{OOP||Team.create||}} local newTeam = createTeam(teamName) -- create a new team with the specified name
    2 KB (333 words) - 00:02, 24 July 2018
  • -- create our button
    781 bytes (93 words) - 04:25, 16 February 2020
  • This function will create a reference to the given argument.
    876 bytes (118 words) - 16:57, 20 October 2021
  • local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150)) --Create Rounded Rectangle
    844 bytes (94 words) - 03:01, 3 September 2023
  • local blurbox = dgsCreateBlurBox(sW, sH) -- Create a blur Box local blurbox = dgsCreateBlurBox(sW/2, sH/2) -- Create a blur Box
    3 KB (337 words) - 12:40, 7 May 2022
  • newvehicle = createVehicle ( 560, 100, 100, 40 ) -- create the sultan
    850 bytes (103 words) - 17:13, 15 April 2014
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    986 bytes (105 words) - 05:06, 21 August 2018
  • eda = DGS:dgsCreateEDA(400,300,400,200,false) --Create Ellipse Detect Area
    805 bytes (96 words) - 18:37, 21 March 2020
  • -- Create the memo element
    839 bytes (92 words) - 10:56, 20 January 2018
  • This is a basic example of how you can create an SVG from raw data (or path) and draw it with [[dxDrawImage]] via [[onCli -- Create an SVG containing a circle, using the raw XML data above
    4 KB (530 words) - 19:33, 30 November 2022
  • -- Create a maker
    881 bytes (106 words) - 12:53, 10 October 2023
  • -- create 3 columns and change their colors. then create 100 rows
    3 KB (298 words) - 10:08, 17 January 2023
  • local newFile = fileCreate("test.txt") -- attempt to create a new file
    1,006 bytes (119 words) - 18:43, 20 December 2023
  • *'''fileName:''' The name of the file you want to create *'''fileName:''' The name of the file you want to create
    5 KB (707 words) - 16:35, 13 September 2019
  • local browser = createBrowser(1280, 720, false, false) -- create browser
    1,017 bytes (120 words) - 19:24, 19 September 2018
  • window = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    819 bytes (99 words) - 16:43, 16 June 2021
  • window = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    821 bytes (99 words) - 16:43, 16 June 2021
  • window = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    866 bytes (105 words) - 16:44, 16 June 2021
  • '''ACL''' or '''Access Control List''' is a set of rights grouped together to create a list, they are defined in the [[Access Control List|ACL.xml]] file as <ac
    1 KB (158 words) - 17:50, 14 December 2018
  • local thePickup = createPickup( 10, 10, 10, 2, 31, 3000, 50 ) -- Create a M4 weapon pickup when the script starts
    933 bytes (120 words) - 11:35, 27 May 2022
  • local theObject = createObject(980, 0, 0, 0) -- create an object
    1 KB (123 words) - 07:50, 28 October 2021
  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
    5 KB (486 words) - 17:43, 21 December 2015
  • This example allows a player to use the command 'createfile' to create an .xml file.
    970 bytes (119 words) - 20:46, 12 May 2019
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    1,019 bytes (111 words) - 05:08, 21 August 2018
  • -- Create a translator to the resource root. -- Create a translator to the resource root.
    3 KB (415 words) - 20:06, 2 February 2014
  • local vehicle = createVehicle( 411, 0, 0, 3 ) -- Create a vehicle
    897 bytes (94 words) - 10:49, 6 July 2018
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    952 bytes (108 words) - 04:39, 6 November 2018
  • ...ten in C++, and compiled as a DLL or SO file. Modules are commonly used to create functions for such purposes that Multi Theft Auto lacks, such as [[Modules/ Let's start by downloading a template to create our own module.
    4 KB (625 words) - 17:06, 23 May 2023
  • -- Create the scroll pane element
    947 bytes (104 words) - 11:04, 20 January 2018
  • To request a event, create an issue in [https://github.com/multitheftauto/mtasa-blue/issues our GitHub
    1 KB (128 words) - 14:15, 7 August 2023
  • local ped1 = createPed(112, 0, 0, 0) -- create our ped
    958 bytes (128 words) - 20:22, 31 May 2022
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    1 KB (113 words) - 09:42, 28 May 2020
  • ...ct = DGS:dgsCreateRoundRect(5,false,tocolor(0,0,0,150), nil, nil, true) --Create Rounded Rectangle with 5 pixels radius and border only
    925 bytes (102 words) - 03:02, 3 September 2023
  • myDisplay = textCreateDisplay () -- create a display myTextItem = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create text item for the display
    3 KB (355 words) - 15:42, 27 May 2012
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    793 bytes (91 words) - 02:36, 10 June 2018
  • -- create a dgs edit box and define it as "editBox"
    826 bytes (107 words) - 14:57, 18 January 2018
  • --Let's create a new browser in remote mode. -- Now we create a function attached to an onClientKey event handler to catch user input.
    3 KB (395 words) - 18:50, 17 March 2018
  • da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
    851 bytes (103 words) - 08:02, 17 January 2021
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    968 bytes (115 words) - 15:16, 18 August 2018
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    974 bytes (111 words) - 19:42, 17 August 2018
  • local blurbox = dgsCreateBlurBox(128, 128) -- Create a blur Box
    911 bytes (104 words) - 06:48, 8 March 2021
  • window = DGS:dgsCreateWindow(50,50,100,100,"dgs", false) -- create a window label = DGS:dgsCreateLabel(0,200,100,100,"label", false) -- create a label
    2 KB (340 words) - 23:10, 3 May 2021
  • This example would create a memo and set the caret before the "H" in "Hi".
    951 bytes (125 words) - 13:54, 10 August 2021
  • local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150)) --Create Rounded Rectangle
    863 bytes (99 words) - 02:57, 3 September 2023
  • This script will create an Infernus at the center (0, 0, 3) of San Andreas upon execution. infernus = Vehicle.create( 411, Vector3( 0, 0, 3 ) ); -- Create an Infernus and spawn it at the middle of SA.
    3 KB (422 words) - 22:33, 18 December 2014
  • local myTrain = createVehicle(537,1995,-1949,13) -- Create the train
    975 bytes (115 words) - 22:26, 18 December 2014
  • local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150)) --Create Rounded Rectangle
    996 bytes (109 words) - 03:01, 3 September 2023
  • With this, you can easily create moving objects in the MTA map-editor. Rotating objects, objects flying from # Create the parent-object where you want to attach the child-object to.
    8 KB (1,327 words) - 20:29, 3 May 2012
  • This function is used to create an {{ml_birc|ircbot}} which are the basis of the module. {{ml_birc|ircRegis
    982 bytes (128 words) - 16:46, 11 February 2015
  • ...t = DGS:dgsCreateRoundRect(5,false,tocolor(0,0,0,150), nil, nil, false) --Create Rounded Rectangle with 5 pixels radius and border only
    935 bytes (106 words) - 13:08, 1 May 2020
  • local blurbox = dgsCreateBlurBox(128, 128) -- Create a blur Box
    847 bytes (100 words) - 06:50, 8 March 2021
  • myRenderTarget = dxCreateRenderTarget( 80, 100 ) -- Create a render target texture which is 80 x 100 pixels myRenderTarget = dxCreateRenderTarget( 80, 100 ) -- Create a render target texture which is 80 x 100 pixels
    3 KB (347 words) - 20:40, 23 December 2018
  • --create our button --Create an edit box and define it as "editBox".
    3 KB (398 words) - 08:09, 30 October 2023
  • This resource adds custom gui which can be used to create perfect loops out of standard objects. After perfoming this, it uses the e With this plugin, you can create easily roller coaster like maps.
    3 KB (503 words) - 00:03, 7 March 2020
  • This example will create detect area and apply to an image.
    875 bytes (95 words) - 06:22, 19 April 2021
  • ...a [[texture]] element if successful, ''false'' if the system is unable to create a render target. Render targets can also be used to create and display the same thing multiple times, as shown in the example below.
    4 KB (518 words) - 16:34, 10 August 2023
  • -- Create our marker
    1 KB (130 words) - 03:01, 27 September 2018
  • testVehicle = createVehicle ( 411, 0, 0, 5 ) -- Create our test vehicle. dxDrawLine3D ( x1, y1, z1, x2, y2, z2, tocolor ( 0, 255, 0, 230 ), 2) -- Create 3D Line between test vehicle and local player.
    3 KB (431 words) - 13:20, 13 May 2019
  • local rndRect = DGS:dgsCreateRoundRect(50,tocolor(255,255,255,255)) --Create a white Rounded Rectangle
    915 bytes (99 words) - 03:03, 3 September 2023
  • executeSQLQuery ('CREATE TABLE IF NOT EXISTS Table_System (ID, myTable)')
    1 KB (157 words) - 00:38, 14 December 2018
  • newvehicle = createVehicle ( 560, 100, 100, 40 ) -- create the sultan
    1 KB (139 words) - 04:22, 11 August 2019
  • -- Create a generic translator.
    1 KB (151 words) - 03:27, 23 January 2022
  • -- Create a generic translator.
    1 KB (144 words) - 23:24, 16 January 2022
  • This element has to create a blip at the nearest garage and removes it in 10 seconds.
    2 KB (186 words) - 03:42, 25 September 2018
  • local thePickup = createPickup( 10, 10, 10, 2, 31, 3000, 50 ) -- Create a M4 weapon pickup when the script starts
    1 KB (141 words) - 02:57, 27 September 2018
  • createVehicle ( 432, x, y, z + 10 ) -- create the tank 10 units above them createVehicle ( 432, x, y, z + 10 ) -- create the tank 10 units above them
    8 KB (656 words) - 15:10, 11 September 2021
  • local vehicle = createVehicle( 411, 0, 0, 3 ) -- Create a vehicle
    1 KB (112 words) - 10:50, 6 July 2018
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    835 bytes (98 words) - 03:55, 21 January 2018
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    831 bytes (98 words) - 03:55, 21 January 2018
  • executeSQLQuery ('CREATE TABLE IF NOT EXISTS Table_System (ID, myTable)')
    1 KB (155 words) - 00:17, 14 December 2018
  • local newFile = fileCreate("test.txt") -- attempt to create a new file
    1 KB (140 words) - 18:55, 20 December 2023
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    871 bytes (103 words) - 03:56, 21 January 2018
  • This example create a vehicle attached to window, which will be destroyed after 2 seconds with
    1 KB (135 words) - 21:37, 3 May 2021
  • -- Create a marker at the player's position -- Create a marker at the player's position
    3 KB (447 words) - 13:48, 25 December 2023
  • The first thing we need to do is create our GUI elements. ...wse to /Your MTA Server/mods/deathmatch/resources/myserver/ directory, and create a folder named "client".
    16 KB (2,477 words) - 13:47, 8 November 2018
  • myRenderTarget = dxCreateRenderTarget( 80, 100 ) -- Create a render target texture which is 80 x 100 pixels myRenderTarget = dxCreateRenderTarget( 80, 100 ) -- Create a render target texture which is 80 x 100 pixels
    3 KB (358 words) - 20:42, 23 December 2018
  • addCommandHandler ( "sha", -- Create a command
    1 KB (142 words) - 16:29, 12 April 2021
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    998 bytes (121 words) - 02:05, 10 June 2018
  • colArea = createColCircle( 1400.0, -700.0, 5.0 ) -- create the colshape
    1 KB (144 words) - 14:08, 31 December 2022
  • display = textCreateDisplay () -- create a new display, store the reference in a variable called display
    1 KB (124 words) - 15:35, 23 June 2014
  • -- create the grid list
    981 bytes (119 words) - 18:05, 22 December 2022
  • -- Create a DGS window
    985 bytes (127 words) - 11:00, 20 January 2018
  • -- Create a dgs window
    984 bytes (124 words) - 11:00, 20 January 2018
  • local GUI_browser = guiCreateBrowser(100,100,640,480,false,false,false) -- Create Browser
    1 KB (139 words) - 15:19, 8 April 2020
  • .... :''' From the 3rd position you can have as many points as you require to create the colshape. -- Create the collision shape with the numbers from the arguments
    7 KB (918 words) - 09:51, 30 January 2022
  • colArea = createColCircle( 1400.0, -700.0, 5.0 ) -- create the colshape
    1 KB (146 words) - 02:56, 27 September 2018
  • -- Create a generic translator.
    1 KB (171 words) - 03:26, 23 January 2022
  • ...el ( math.random(0,1),math.random(0,1),0.2,0.1, "Hello world"..i, true ) --Create Labels without storing into variables.
    975 bytes (127 words) - 16:50, 23 March 2022
  • To request a event, create an issue in [https://github.com/multitheftauto/mtasa-blue/issues our GitHub
    1 KB (152 words) - 14:05, 7 August 2023
  • -- Create a generic translator.
    1 KB (164 words) - 08:38, 17 January 2022
  • local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150)) --Create Rounded Rectangle
    1 KB (126 words) - 03:01, 3 September 2023
  • You are able to create as many markers as you wish (memory and element limit permitting), but the -- create a cylindrical marker next to the player:
    5 KB (695 words) - 12:39, 10 October 2023
  • This example will create a Punch Impact Effect next to you when typing ''/pimpact'' in the Chatbox.
    1 KB (135 words) - 20:58, 2 January 2015
  • label = guiCreateLabel ( 0.8, 0.9, 0.2, 0.1, "Radio off", true) --create a label to show the station
    986 bytes (118 words) - 03:21, 20 January 2015
  • This example will add a command called '/delnode' and it will create an xml file called 'test.xml'.
    1 KB (143 words) - 20:13, 2 January 2015
  • <syntaxhighlight lang="lua">mixed pumPowerup Create( int object_id, string powerup_class, float x, float y, float z, int respaw
    1 KB (161 words) - 20:57, 23 January 2012
  • -- Create a gui window
    1 KB (133 words) - 11:31, 7 August 2019
  • ...playerList = DGS:dgsCreateComboBox(0.35,0.40,0.31,0.20,"Players",true) -- create dgs combo box
    1 KB (135 words) - 07:37, 11 July 2019
  • memo = guiCreateMemo( 0.4, 0.4, 0.2, 0.2, "This is a memo.", true ) -- create a relative memo GUI element
    1 KB (141 words) - 13:56, 10 August 2021
  • This example create a vehicle attached to window, then detach and destroy only window
    1 KB (145 words) - 21:38, 3 May 2021
  • This script will create an Infernus at the center (0, 0, 3) of San Andreas upon execution. infernus = Vehicle.create( 411, Vector3( 0, 0, 3 ) ); -- Create an Infernus and spawn it at the middle of SA.
    4 KB (345 words) - 10:21, 16 April 2017
  • This example will create a Tyre Burst Effect next to you when typing ''/tyreburst'' in the Chatbox.
    1 KB (136 words) - 20:59, 2 January 2015
  • This function is used to create columns in grid lists.
    1 KB (136 words) - 21:26, 2 December 2022
  • -- Create a DGS window.
    980 bytes (124 words) - 11:01, 20 January 2018
  • local newFile = fileCreate("test.txt") -- attempt to create a new file
    1 KB (152 words) - 17:24, 20 December 2023
  • -- Create a gui window
    1 KB (130 words) - 11:35, 7 August 2019
  • --Create dxGUI window with name "wind":
    1 KB (119 words) - 11:18, 4 January 2014
  • window = dgsCreateWindow(200,100,400,400,"DGS Window",false) --Create a window
    1 KB (169 words) - 23:21, 3 May 2021
  • button = DGS:dgsCreateButton(200,200,200,100,{"login"},false) --Create a button that uses "login" with translation interface "Locale"
    1 KB (133 words) - 06:01, 9 April 2020
  • myWindow = guiCreateWindow ( 0, 0, .5, .5, "my window", true ) -- Create the gui window
    1 KB (126 words) - 17:19, 21 November 2018
  • This function can be used to create custom radar areas on the radar. -- create our hill area for our gamemode
    3 KB (404 words) - 08:57, 4 November 2020
  • This example will create a Water Splash at the position of the bullet impact whenever you shoot.
    1 KB (144 words) - 20:59, 2 January 2015
  • -- Create an SVG containing a circle, using the raw XML data above -- Bind a key to create an SVG rect child node, which will trigger the onUpdate callback
    3 KB (418 words) - 23:15, 8 April 2022
  • local jailZone = createColCircle ( 1024, 1024, 15 ) -- create a collision shape
    1 KB (161 words) - 02:55, 27 September 2018
  • Window = guiCreateWindow ( 40, 40, 200, 200, "Test", false ) -- Create window.
    1 KB (169 words) - 15:09, 5 February 2015
  • memo = guiCreateMemo( 0.4, 0.4, 0.2, 0.2, "This is a memo.", true ) -- create a relative memo GUI element
    1 KB (142 words) - 23:20, 11 January 2023
  • local GUI_browser = guiCreateBrowser(100,100,640,480,false,false,false) -- Create Browser
    1 KB (170 words) - 13:06, 21 August 2018
  • This example will create a Foot Splash at the position of the bullet impact whenever you shoot.
    1 KB (150 words) - 20:57, 2 January 2015
  • ...advert = DGS:dgsCreateMemo( 0.845, 0.94, 0.15, 0.05, myWebsite, true ) -- create memo field for the advert
    1 KB (133 words) - 10:56, 20 January 2018
  • ...l password = guiCreateEdit( 0.845, 0.94, 0.15, 0.05, "password", true ) -- create edit box for a password
    1 KB (139 words) - 16:44, 14 May 2021
  • ...available when the element is streamed in, otherwise 0 is returned. If you create an element at the player's position which is going to be streamed in, call
    1 KB (160 words) - 21:22, 8 December 2023
  • local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150)) --Create Rounded Rectangle
    1 KB (131 words) - 03:01, 3 September 2023
  • ...advert = DGS:dgsCreateEdit( 0.845, 0.94, 0.15, 0.05, myWebsite, true ) -- create edit field for the advert
    1 KB (136 words) - 09:22, 15 July 2018
  • local weapon = createWeapon ("deagle",0,0,10) -- create the weapon (deagle)
    1 KB (147 words) - 14:50, 4 July 2016
  • ...ff by pressing O or using ''/togglelantern''. It uses createSearchLight to create the illumination effect. -- If the searchlight we use for the effect doesn't exist, create it
    3 KB (415 words) - 09:39, 4 June 2016
  • newcar = createVehicle ( 520, 1024, 1024, 1024 ) -- create a new vehicle
    1 KB (142 words) - 22:05, 6 April 2018
  • ...x ( 400, 100, 200, 5 * #getElementsByType ( "vehicle" ), "", false ) -- We create a combo box.
    1 KB (144 words) - 20:38, 7 November 2018
  • -- Create the window
    1 KB (141 words) - 17:18, 21 November 2018
  • local vehicleElement = createVehicle(434, 0, 0, 3) -- Create vehicle
    1 KB (143 words) - 23:50, 6 January 2023
  • ...x ( 400, 100, 200, 5 * #getElementsByType ( "vehicle" ), "", false ) -- We create a combo box.
    1 KB (144 words) - 11:13, 20 January 2018
  • outputChatBox("An error has occured when trying to create your account.", playerSource)
    1 KB (182 words) - 17:44, 5 January 2011
  • -- Create the grid list element
    1 KB (128 words) - 13:34, 15 April 2023
  • local weapon = createWeapon ("m4",position.x,position.y,position.z) -- Create the weapon
    1 KB (146 words) - 14:05, 4 July 2016
  • local vehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
    1 KB (141 words) - 10:44, 6 September 2018
  • newvehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
    1 KB (143 words) - 23:20, 17 December 2014
  • You can create an application '''[https://discord.com/developers/applications here]'''
    1 KB (162 words) - 18:39, 24 October 2023
  • local lightFrame = engineCreateFrame(); -- create a 3D transformation for the light local light = engineCreateLight( "spot_soft" ); -- create a soft spot light
    3 KB (455 words) - 13:30, 14 March 2014
  • -- Create a radar blip at the player's position, with a 'cash' icon and only visible -- Create a radar blip in the middle of the map
    3 KB (503 words) - 15:04, 11 June 2023
  • This example will create a Tank Fire Effect at your weapon's muzzle position
    1 KB (145 words) - 20:58, 2 January 2015
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    1 KB (145 words) - 00:51, 18 August 2018
  • This function uses the API from '''api.qrserver.com''' to create a QRCode and handled by DGS.
    1 KB (144 words) - 07:34, 9 February 2020
  • local playersList = guiCreateComboBox(0.35,0.40,0.31,0.20,'Players',true) -- create gui combo box
    1 KB (153 words) - 13:20, 22 July 2019
  • {{Tip|You can use the useful function [[CreateGarageColShape]] to create the garage colshape.}}
    1 KB (197 words) - 00:56, 7 March 2023
  • local newMarker = createMarker ( 0, 0, 2, "cylinder", 1, 255, 0, 0, 255 ) -- Create a red marker
    951 bytes (131 words) - 13:01, 10 October 2023
  • -- create the window
    1 KB (147 words) - 13:55, 3 November 2022
  • '''Example 3:''' This shows how you could create a new element to describe a gas station: setElementParent(createColSphere(x, y, z, 10), theGasStation) -- create a colshape for the gas station at the gas station's position
    6 KB (823 words) - 20:00, 14 October 2018
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    1 KB (145 words) - 19:25, 17 August 2018
  • This will create a [[sound]] [[element]] and change its state to looped, with a command to s
    1 KB (146 words) - 20:42, 23 September 2021
  • local rndRect = DGS:dgsCreateRoundRect(50,tocolor(0,0,0,150)) --Create Rounded Rectangle
    1 KB (135 words) - 03:00, 3 September 2023
  • local claymoreObject = createObject ( 1945, x, y, z - 1, 0, 0, 90 ) -- create an object which looks like a claymore local claymoreCol = createColSphere ( x, y, z, 1 ) -- create a col sphere with radius 1
    5 KB (689 words) - 18:11, 17 November 2021
  • myWindow = DGS:dgsCreateWindow ( 0, 0, .5, .5, "my window", true ) -- Create the dgs window
    1 KB (160 words) - 21:08, 3 May 2021
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    3 KB (526 words) - 13:48, 16 February 2021
  • local weapon = createWeapon("m4", getElementPosition(localPlayer)) -- Create the weapon
    1 KB (170 words) - 17:50, 23 December 2014
  • ...ct = DGS:dgsCreateRoundRect(5,false,tocolor(0,0,0,150), nil, nil, true) --Create Rounded Rectangle with 5 pixels radius and border only
    1 KB (135 words) - 12:52, 1 May 2020
  • ...ocal advert = guiCreateEdit( 0.845, 0.94, 0.15, 0.05, myWebsite, true ) -- create edit box for the advert
    1 KB (152 words) - 20:57, 7 November 2018
  • local text = DGS:dgsCreate3DText(0,0,4,"Set text position",white) -- create a 3D text on cords 0, 0, 4
    952 bytes (147 words) - 00:24, 6 May 2020
  • 27]], true) -- Create the memo
    1 KB (140 words) - 11:22, 16 August 2019
  • theVehicle = createVehicle ( 400, 1, 1, 1 ) -- create us a new vehicle
    1 KB (154 words) - 23:49, 17 December 2014
  • local vehicle = createVehicle (411, 0, 0, 3) -- create a vehicle
    1 KB (153 words) - 14:32, 31 December 2022
  • -- Create the vagos vehicle. A van.
    1 KB (180 words) - 17:17, 21 November 2023
  • ...ls or other books on servers. HeroBook is a system that allows ANY user to create a book or a novel rather. The server controls who is able to write a book t *'''In server/s_item_use.lua, you can now create a reaction to clicking on the book.'''
    4 KB (579 words) - 13:47, 21 January 2013
  • * You can create 'dummy' elements to catch events from a group of child elements * You can use dummy elements specified in a .map file (e.g. <flag>) and create 'real' representations for them (e.g. objects) and make these real elements
    5 KB (918 words) - 01:27, 19 February 2019
  • This function is used to create a new dummy element in the [[element tree]] which do not necessarily repres
    1 KB (182 words) - 19:52, 15 April 2021
  • team = createTeam ( "RedTeam", 255, 0, 0 ) -- create the team
    1 KB (168 words) - 06:53, 12 July 2014
  • -- create the window
    1 KB (149 words) - 13:54, 3 November 2022
  • This example will create 20 water hydrant effects around the players position when they use the comm
    1 KB (151 words) - 12:49, 18 August 2015
  • minigun = createWeapon("minigun", 1, 1, 3)--Create the weapon
    1 KB (158 words) - 20:42, 20 May 2015
  • local theObject = createObject(980, 0, 0, 0) -- create an object
    1 KB (165 words) - 07:50, 28 October 2021
  • -- Create a radar blip at the player's position, with a 'cash' icon and only visible -- Create a radar blip in the middle of the map
    4 KB (587 words) - 15:06, 11 June 2023
  • ...calling the class. For example: ''Vehicle(...)'' is the same as ''Vehicle.create(...)''.
    2 KB (215 words) - 11:21, 9 April 2014
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    1 KB (148 words) - 12:35, 11 September 2019
  • ...advert = DGS:dgsCreateMemo( 0.845, 0.94, 0.15, 0.05, myWebsite, true ) -- create memo field for the advert
    1 KB (163 words) - 10:57, 20 January 2018
  • -- create the vehicle using the information gathered above: outputConsole ( "Failed to create vehicle.", sourcePlayer )
    10 KB (1,271 words) - 08:17, 4 December 2020
  • The following example code will create a button and lists its properties in the console if the /btn command is ent
    1 KB (165 words) - 17:17, 21 November 2018
  • {{OOP|The function will only attempt to open the file, it won't create it.|[[File]]}} ...neath the File class. Using '''File(...)''' to open a file will attempt to create the file, if it doesn't exist|[[File]].open}}
    4 KB (555 words) - 19:25, 20 December 2023
  • ...local racevehicle = createVehicle ( car, x, y, z ) -- create a vehicle at the position specified by the startrace command
    1 KB (174 words) - 17:42, 16 October 2016
  • local browser = createBrowser(1024,1024,false,false) --Create Browser
    1 KB (165 words) - 12:02, 8 April 2020
  • ...advert = DGS:dgsCreateEdit( 0.845, 0.94, 0.15, 0.05, myWebsite, true ) -- create edit field for the advert
    1 KB (164 words) - 14:56, 18 January 2018
  • -- Create a generic file translator to the resource instance directory.
    2 KB (196 words) - 03:28, 23 January 2022
  • local browser = createBrowser(1280, 720, false, false) -- create browser
    2 KB (220 words) - 14:22, 8 April 2020
  • --create our button --Create an edit box and define it as "editBox".
    4 KB (557 words) - 14:01, 16 February 2021
  • -- Create a generic file translator to the resource instance directory.
    1 KB (189 words) - 23:26, 16 January 2022
  • -- We create a dummy dgs label to get text of
    1 KB (189 words) - 21:20, 3 May 2021
  • local rndRect = DGS:dgsCreateRoundRect(50,false,tocolor(0,0,0,150)) --Create Rounded Rectangle with 50 pixels radius ...dRect({{50,false},{40,false},{30,false},{20,false}},tocolor(0,0,0,150)) --Create Rounded Rectangle with 50 pixels radius
    4 KB (521 words) - 08:05, 1 March 2023
  • checkboxObject CheckBox:Create ( float x, float y, float width, float height, string text, bool selected,
    2 KB (337 words) - 14:43, 1 March 2009
  • ped1 = createPed(112, 0, 0, 0) --Create our Ped
    1 KB (176 words) - 21:46, 14 November 2022
  • -- We create a dummy gui label to get text of
    1 KB (199 words) - 21:19, 3 May 2021
  • ...er(1866, -1444, 10, 1968, -1442, 10, 1866, -1372, 10, 1968, -1370, 10); -- create water element
    1 KB (151 words) - 17:10, 2 January 2022
  • ...ateral or triangular. A water element represents one such polygon. You can create water elements with [[createWater]] or through a &lt;water/&gt; map element
    1 KB (183 words) - 18:46, 15 April 2021
  • ...er is an element. Anything that is an element is also a class. Connections create an instance of a class, but "'''connection'''" isn't an element, it's an in ...ts are Players. The main point here is that almost everything that you can create or retrieve and then reuse later use a class.
    9 KB (1,385 words) - 05:52, 6 November 2023
  • -- create a marker and add the function above to its onMarkerHit event
    2 KB (205 words) - 20:02, 12 September 2018
  • -- Create a radar blip at the player's position, with a 'cash' icon and only visible -- Create a radar blip in the middle of the map
    4 KB (591 words) - 21:11, 14 June 2021
  • -- Create our utility function.
    1 KB (204 words) - 03:29, 23 January 2022
  • 27]], true) -- Create the memo
    1 KB (161 words) - 11:04, 16 August 2019
  • 27]], true) -- Create the memo
    1 KB (161 words) - 13:56, 9 March 2020
  • *'''lightType:''' An integer representing the type of light to create. -- Create a new dark light for that player
    4 KB (488 words) - 13:41, 7 October 2017
  • -- Create our utility function.
    1 KB (197 words) - 23:27, 16 January 2022
  • To keep things simple, we'll create a tiny resource for this tutorial, and you should already know [[Scripting_ ...trigger the event when the player gets in the flag. To do this, we need to create a timer-driven function that will be used to check if a player is trying to
    5 KB (744 words) - 07:07, 4 November 2020
  • ...ateral or triangular. A water element represents one such polygon. You can create water elements with [[createWater]] or through a &lt;water/&gt; map element
    1 KB (185 words) - 18:50, 15 April 2021
  • ...ocal advert = guiCreateEdit( 0.845, 0.94, 0.15, 0.05, myWebsite, true ) -- create edit field for the advert
    1 KB (176 words) - 20:57, 7 November 2018
  • local browser = createBrowser(1280, 720, false, false) -- create browser
    1 KB (185 words) - 11:33, 11 August 2018
  • -- create the function
    1 KB (200 words) - 15:19, 24 June 2023
  • -- Create a generic FileSystem translator.
    2 KB (204 words) - 03:25, 23 January 2022
  • -- Create a generic FileSystem translator.
    2 KB (197 words) - 23:23, 16 January 2022
  • '''PHP:''' You must create a send.php file, then then convert to UTF-8 on your FTP upload.
    2 KB (217 words) - 10:17, 20 July 2014
  • This clientside example uses interpolateBetween to create position and color interpolation(with effect) on a marker. This clientside example uses interpolateBetween to create size and position interpolation (with effect) on a gui-window.
    9 KB (1,196 words) - 00:34, 30 April 2021
  • ...ents are created when resources and maps are loaded to group entities they create as their children.
    1 KB (191 words) - 19:53, 14 April 2021
  • --Create a gui window called 'myWindow'
    1 KB (163 words) - 21:06, 21 February 2021
  • -- Create the collision shape with the numbers from the arguments return outputChatBox( "Error: Couldn't create collision polygon", playerSource, 255, 100, 100 )
    7 KB (958 words) - 10:58, 16 May 2019
  • local browser = createBrowser(1024,1024,false,false) --Create Browser
    2 KB (196 words) - 13:06, 21 August 2018
  • ...axhighlight lang="lua">newcar = createVehicle ( 520, 1024, 1024, 1024 ) -- create a vehicle
    1 KB (179 words) - 17:11, 6 March 2023
  • ...ents are created when resources and maps are loaded to group entities they create as their children.
    1 KB (180 words) - 08:12, 24 October 2022
  • ...ou a chamando. Por exemplo: ''Vehicle(...)'' é a mesma coisa de ''Vehicle.create(...)''.
    2 KB (228 words) - 15:14, 2 July 2014
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    1 KB (186 words) - 11:28, 8 September 2023
  • -- create an empty label
    1 KB (120 words) - 16:37, 8 June 2017
  • addCommandHandler ("md5it", md5it) -- create command
    1 KB (212 words) - 13:46, 20 October 2021
  • -- We create a dummy gui label to get text of
    1 KB (204 words) - 19:09, 9 December 2018
  • -- We create a dummy gui label to get text of
    1 KB (204 words) - 19:09, 9 December 2018
  • This function create a diamond
    1 KB (165 words) - 02:13, 18 August 2023
  • --Let's create a new browser in remote mode.
    2 KB (192 words) - 15:48, 8 April 2020
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    1 KB (168 words) - 17:05, 2 March 2023
  • ...wnloads Wineskin Winery]. At the time of writing, v1.7. This allows you to create your own wrapper. * Now you can [[Media:MacOS_wineskin_tut3.png|click "Create New Blank Wrapper" button at the bottom of the "Wineskin Winery" window]].
    6 KB (1,054 words) - 00:43, 8 November 2020
  • *[[createElement|create]]
    3 KB (179 words) - 20:07, 9 December 2013
  • ...' rappresenta delle ''figure di collisione'' invisibili che possono essere create nel mondo di GTA. Le collision shape sono solitamente usate per verificare
    1 KB (159 words) - 09:59, 15 April 2021
  • ...ght lang="lua">local newHydra = createVehicle ( 520, 1024, 1024, 1024 ) -- create a Hydra
    1 KB (159 words) - 08:27, 7 September 2019
  • This example shows how you could create a ''call_admin'' function that only could be run by registered users.
    2 KB (222 words) - 14:49, 11 April 2021
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