IsElementLocal: Difference between revisions

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function destroyAllLocalBlips()
function destroyAllLocalBlips()
-- Get a table containing all blips
-- Get a table containing all blips
local allBlips = getElementsByType("blip")
local allBlips = getElementsByType("blip")
-- For each blip in this table
-- For each blip in this table


for blipID = 1, #allBlips do
for blipID = 1, #allBlips do
local blipElement = allBlips[blipID]
local blipElement = allBlips[blipID]
-- Check if it's a blip that only exists locally
-- Check if it's a blip that only exists locally


if isElementLocal(blipElement) then
if isElementLocal(blipElement) then
-- And destroy it in that case
-- And destroy it in that case
destroyElement(blipElement)
destroyElement(blipElement)
end
end

Latest revision as of 08:54, 27 October 2021

This function checks whether a clientside element is local to the client (doesn't exist in the server) or not.

Syntax

bool isElementLocal ( element theElement )

OOP Syntax Help! I don't understand this!

Method: element:isLocal(...)
Variable: .localElement

Required Arguments

  • theElement: The element that we want to check.

Returns

Returns true if the passed element is local, false if not or if invalid parameters are passed.

Example

This clientside function destroys all local radar blips.

function destroyAllLocalBlips()
	-- Get a table containing all blips
	local allBlips = getElementsByType("blip")
	-- For each blip in this table

	for blipID = 1, #allBlips do
		local blipElement = allBlips[blipID]
		-- Check if it's a blip that only exists locally

		if isElementLocal(blipElement) then
			-- And destroy it in that case
			destroyElement(blipElement)
		end
	end
end

See Also

Shared