OnClientPlayerVoiceStop

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Revision as of 19:46, 22 August 2011 by Talidan (talk | contribs) (Created page with "{{Client event}} __NOTOC__ <div style="border: 1px dotted blue; background: #00CC66;padding:4px;margin-bottom:2px;">'''Note''': This event should only be used as a low-level fu...")
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Note: This event should only be used as a low-level function for advanced users. For typical Voice scripting, please see the Voice Resource

This event is triggered when a player starts talking through voice chat.

Parameters

No parameters.

Source

The source of this event is the player element that just started talking through voice chat.

Cancel effect

  • If the source is the local player, the local player will not broadcast his voice chat to the server
  • If the source is a remote player, the player who started talking will not be heard.

Example

This page lacks an example

--ADD AN EXAMPLE

See Also