GetProjectileCounter

From Multi Theft Auto: Wiki
Revision as of 23:08, 25 August 2012 by Arran Fortuna (talk | contribs) (Created page with "__NOTOC__ {{Client function}} Get the time left before a projectile detonates. ==Syntax== <syntaxhighlight lang="lua">int getProjectileCounter ( projectile projectile )</syntaxhighlight> ===Required Argum...")
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to navigation Jump to search

Get the time left before a projectile detonates.

Syntax

int getProjectileCounter ( projectile projectile )

Required Arguments

  • projectile: the projectile to get the timer of.

Returns

Returns the the time in milliseconds to detonation which depending on the projectile type will do different things:

  • Grenades will explode when it hits 0
  • Teargas may be a duration timer
  • Both types of rockets will explode when it hits 0
  • Satchels restarts so I do not think it does anything

See Also