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  • {{Server client function}} This function opens or closes the specified garage door in the world.
    2 KB (284 words) - 14:08, 7 December 2021
  • {{Client function}} ...represent the world coordinates ''-3000, 3000'' (upper-left corner of the world map).
    7 KB (923 words) - 17:39, 2 July 2016
  • {{Client function}} {{World functions}}
    963 bytes (103 words) - 18:51, 26 July 2018
  • {{Server client function}} {{World functions}}
    835 bytes (108 words) - 17:02, 28 June 2011
  • {{Server client function}} <section name="Example 2" class="client" show="true">
    1 KB (151 words) - 07:46, 4 November 2020
  • {{Client function}} This function checks if there are obstacles between two points of the game world, optionally ignoring certain kinds of elements. Use [[processLineOfSight]]
    6 KB (815 words) - 14:00, 27 June 2020
  • {{Server client function}} local Timer = setTimer ( function ( ) outputChatBox ( 'Hello World !' ) end, 60000, 0 )
    1 KB (153 words) - 07:01, 12 July 2014
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the debris originates.
    1 KB (170 words) - 10:00, 21 June 2019
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
    5 KB (241 words) - 11:18, 8 June 2022
  • {{Client function}} <section name="Client" class="client" show="true">
    1 KB (139 words) - 13:49, 14 May 2019
  • {{Server client function}} Creates an explosion of a certain type at a specified point in the world. If creator is specified, the explosion will occur only in its dimension.
    6 KB (763 words) - 11:44, 11 January 2024
  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
    3 KB (426 words) - 00:36, 3 January 2022
  • {{Client function hu}} ...unction doesn't fix the issue of camera clip not working on objects out of world bounds.}}
    1 KB (196 words) - 10:31, 11 August 2019
  • {{Server client function}} {{World functions}}
    1 KB (151 words) - 10:31, 24 June 2018
  • {{Server client function}} This function changes the water color of the GTA world.
    1 KB (191 words) - 15:02, 7 August 2016
  • {{Client function}} {{Client world functions}}
    1 KB (197 words) - 15:54, 19 April 2021
  • {{Client function}} ...ou use [[CustomLabel:setSchematicalColor]] or [[CustomLabel:setHoverable]] functions, because this color is not saving anywhere.
    1 KB (153 words) - 11:10, 27 July 2018
  • {{client function}} <section name="Client" class="client" show="true">
    1 KB (197 words) - 00:56, 7 March 2023
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (189 words) - 10:01, 21 June 2019
  • {{Client function}} ...re relative to the position of the element, and as such if you wish to get world coordinates for drawing, etc., you should retrieve the position of the elem
    1 KB (185 words) - 14:08, 29 April 2021
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