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- {{Server client function}} This function opens or closes the specified garage door in the world.2 KB (284 words) - 14:08, 7 December 2021
- {{Client function}} ...represent the world coordinates ''-3000, 3000'' (upper-left corner of the world map).7 KB (923 words) - 17:39, 2 July 2016
- {{Client function}} {{World functions}}963 bytes (103 words) - 18:51, 26 July 2018
- {{Server client function}} {{World functions}}835 bytes (108 words) - 17:02, 28 June 2011
- {{Server client function}} <section name="Example 2" class="client" show="true">1 KB (151 words) - 07:46, 4 November 2020
- {{Client function}} This function checks if there are obstacles between two points of the game world, optionally ignoring certain kinds of elements. Use [[processLineOfSight]]6 KB (815 words) - 14:00, 27 June 2020
- {{Server client function}} local Timer = setTimer ( function ( ) outputChatBox ( 'Hello World !' ) end, 60000, 0 )1 KB (153 words) - 07:01, 12 July 2014
- {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the debris originates.1 KB (170 words) - 10:00, 21 June 2019
- '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}5 KB (241 words) - 11:18, 8 June 2022
- {{Client function}} <section name="Client" class="client" show="true">1 KB (139 words) - 13:49, 14 May 2019
- {{Server client function}} Creates an explosion of a certain type at a specified point in the world. If creator is specified, the explosion will occur only in its dimension.6 KB (763 words) - 11:44, 11 January 2024
- ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''3 KB (426 words) - 00:36, 3 January 2022
- {{Client function hu}} ...unction doesn't fix the issue of camera clip not working on objects out of world bounds.}}1 KB (196 words) - 10:31, 11 August 2019
- {{Server client function}} {{World functions}}1 KB (151 words) - 10:31, 24 June 2018
- {{Server client function}} This function changes the water color of the GTA world.1 KB (191 words) - 15:02, 7 August 2016
- {{Client function}} {{Client world functions}}1 KB (197 words) - 15:54, 19 April 2021
- {{Client function}} ...ou use [[CustomLabel:setSchematicalColor]] or [[CustomLabel:setHoverable]] functions, because this color is not saving anywhere.1 KB (153 words) - 11:10, 27 July 2018
- {{client function}} <section name="Client" class="client" show="true">1 KB (197 words) - 00:56, 7 March 2023
- {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.1 KB (189 words) - 10:01, 21 June 2019
- {{Client function}} ...re relative to the position of the element, and as such if you wish to get world coordinates for drawing, etc., you should retrieve the position of the elem1 KB (185 words) - 14:08, 29 April 2021