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  • The sound element represents a custom sound sent to the client via the use of the file parameter inside the meta file and created either b ...und3D]] or [[playSound]] and can be manipulated with the following element functions:.
    687 bytes (96 words) - 22:03, 14 April 2021
  • ==Related scripting functions== ===Client===
    548 bytes (34 words) - 20:10, 14 April 2021
  • ...reateWeapon|createWeapon]] can be manipulated with the following scripting functions. The element type of this class is '''"weapon"'''.
    405 bytes (53 words) - 10:49, 15 April 2021
  • The sound element represents a custom sound sent to the client via the use of the file parameter inside the meta file and created either b ...und3D]] or [[playSound]] and can be manipulated with the following element functions:.
    689 bytes (96 words) - 17:50, 18 July 2018
  • ...sents pedestrians controlled by clients. A player object is created when a client connects to the server and destroyed when he quits. Players cannot be creat The element type of this class is '''"player"'''.
    560 bytes (75 words) - 20:12, 14 April 2021
  • ...TXD]] class represents a RenderWare Texture Dictionary (TXD) loaded by the client, which can be imported into a custom model to texture it. ==Related scripting functions==
    280 bytes (40 words) - 21:33, 14 April 2021
  • ==Related scripting functions== ===Client===
    528 bytes (76 words) - 10:50, 15 April 2021
  • {{Client event}} This event is triggered whenever the local player targets an element.
    790 bytes (93 words) - 00:06, 2 June 2013
  • {{Client event}} This event is triggered when the local client resizes a GUI element.
    607 bytes (79 words) - 14:31, 20 May 2018
  • ...ed by either server or client side scripting. This class is created when a client or server script creates it and it is destroyed in the same way. The element type of this class is '''"xmlnode"'''.
    356 bytes (54 words) - 23:15, 12 September 2007
  • ...nts GUI labels in MTA's GUI system. These are simply a bunch of text which client cannot modify. The element type of this class is '''"gui-label"'''.
    391 bytes (61 words) - 19:07, 14 April 2021
  • A name, state, root element, base directory path are associated to a [[resource]], among other attribut ==Related scripting functions==
    341 bytes (44 words) - 18:01, 14 December 2018
  • A hangelemeket még más [[Template:Client audio functions hu|kliens audió függvények]] használatával is manipulálhatja. ==Related scripting functions==
    915 bytes (144 words) - 22:03, 14 April 2021
  • ...buttons in MTA's GUI system. It's only functionality is to detect whether client has clicked it. The element type of this class is '''"gui-button"'''.
    391 bytes (58 words) - 17:40, 14 April 2021
  • The element type of this class is '''"gui-window"'''. ==Related scripting functions==
    481 bytes (75 words) - 19:10, 14 April 2021
  • ...ss that can represent almost all in-game [[entity|entities]]. The built-in element types are: Any other element type can be created as an abstract element, not referring to any game [[entity]]. For example, '''resource''' and '''m
    1 KB (180 words) - 08:12, 24 October 2022
  • {{Client event}} This event is triggered when an element (like a player or vehicle) enters a collision shape.
    1 KB (118 words) - 19:55, 21 July 2016
  • {{Client event}} This event is triggered when an element (like a player or vehicle) leaves a collision shape.
    1 KB (118 words) - 19:59, 21 July 2016
  • ==Related scripting functions== ===Client===
    411 bytes (61 words) - 21:34, 14 April 2021
  • {{Client event}} This event is triggered when a physical [[element]] leaves a [[colshape]].
    1 KB (125 words) - 22:17, 2 April 2018
  • Any other element type can be created as an abstract element, not referring to any game [[entity]]. For example, '''resource''' and '''m ...or some elements which can't be destroyed, for example client elements), [[element data]] storing and retrieval, and many more common operations.
    1 KB (191 words) - 19:53, 14 April 2021
  • {{Client event}} This event is triggered each time the user moves a GUI element.
    553 bytes (72 words) - 14:31, 20 May 2018
  • {{Client event}} ...resource is stopping. It is also triggered when a children element of this element is destroyed. It is not triggered on a player when they quit.
    951 bytes (127 words) - 15:14, 9 November 2018
  • The element type of this class is '''"gui-checkbox"'''. ==Related scripting functions==
    377 bytes (53 words) - 18:00, 14 April 2021
  • ...class represents GUI tabs in MTA's GUI system. These highly rely on GUI [[Element/GUI/Tab panel|tab panels]] as they only can be created to them. The element type of this class is '''"gui-tab"'''.
    425 bytes (70 words) - 19:03, 14 April 2021
  • ...ersonaggi controllati dai client. Un oggetto ''player'' è creato quando un client si connette al server e viene distrutto quando si disconnette. I player non ===Client===
    603 bytes (80 words) - 20:11, 14 April 2021
  • {{Client event}} ...'s [[element data|data]] entry is changed. Such changes can be made on the client or the server using [[setElementData]].
    1 KB (166 words) - 12:28, 8 October 2018
  • The element type of this class is '''"gui-combobox"'''. ==Related scripting functions==
    409 bytes (60 words) - 18:05, 14 April 2021
  • ...em Clienten kontrolliert werden. Ein Spielerobjekt wird erstellt, wenn ein Client eine Verbindung zum Server aufbaut und wird zerstört, wenn dieser die Verb ===Client===
    662 bytes (85 words) - 20:10, 14 April 2021
  • ...em. These can be checked or unchecked and work quite similiar as the GUI [[Element/GUI/Checkbox|checkboxes]]. The element type of this class is '''"gui-radiobutton"'''.
    476 bytes (70 words) - 18:28, 14 April 2021
  • {{Client event}} This event is triggered when a dgs element text has changed (either by the user or by [[dgsSetText]]).
    752 bytes (94 words) - 13:51, 20 April 2018
  • {{Client event}} element scrolled
    815 bytes (95 words) - 07:11, 13 July 2023
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been created but before finishing data calculating which is different f
    714 bytes (90 words) - 13:40, 20 January 2018
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been created but before finishing data calculating which is different f
    710 bytes (90 words) - 13:41, 20 January 2018
  • ...xt fields to what you can type text by default. It is recommended to use [[Element/GUI/Edit_field|edit fields]] for smaller text inputting. The element type of this class is '''"gui-memo"'''.
    473 bytes (76 words) - 18:20, 14 April 2021
  • ...ent/GUI/Tab|tabs]] and highly rely on them. It is recommended to use GUI [[Element/GUI/Window|windows]] if you are not adding tabs to a tab panel. The element type of this class is '''"gui-tabpanel"'''.
    549 bytes (91 words) - 18:59, 14 April 2021
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been created.
    630 bytes (80 words) - 13:41, 20 January 2018
  • {{Client event}} This event is fired when the item of a dgs-dxgui element has been destroyed.
    643 bytes (80 words) - 13:42, 20 January 2018
  • {{Client event}} This event is called when a [[Element/GUI/Combobox|combobox]] gets accepted.
    977 bytes (95 words) - 14:30, 20 May 2018
  • ...alapértelmezetten írhat szövegeket. A kisebb szövegekhez javasoljuk a [[HU/Element/GUI/Edit field|szerkesztési mezők]] használatát. ==Related scripting functions==
    628 bytes (98 words) - 18:20, 14 April 2021
  • {{Client event}} .../item|1.5.9|1.5.8|20724|This event is triggered when the dimension of an [[element]] is changed using [[setElementDimension]].}}
    1 KB (115 words) - 21:00, 23 September 2021
  • {{Client event}} ...e/item|1.5.9|1.5.8|20837|This event is triggered when the interior of an [[element]] is changed using [[setElementInterior]].}}
    1 KB (115 words) - 21:05, 23 September 2021
  • The [[DFF]] class represents a RenderWare Model File (DFF) loaded by the client, which can be used to replace the model associated to a certain model ID. A ==Related scripting functions==
    523 bytes (82 words) - 21:37, 14 April 2021
  • The element type of this class is '''"gui-staticimage"'''. ==Related scripting functions==
    432 bytes (64 words) - 18:54, 14 April 2021
  • ...d and set by script. These are built by default to certain GUI elements ([[Element/GUI/Gridlist|gridlists]]) if they exceed the given size. The element type of this class is '''"gui-scrollbar"'''.
    549 bytes (82 words) - 18:32, 14 April 2021
  • The element type of this class is '''"gui-gridlist"'''. ==Related scripting functions==
    491 bytes (72 words) - 18:15, 14 April 2021
  • ...álói felületben megjelenő lapokat jelenti. Ezek nagyban függnek a GUI [[HU/Element/GUI/Tab panel|tab panelektől]], mert csak azokban lehet létrehozni őket. ==Related scripting functions==
    575 bytes (92 words) - 19:04, 14 April 2021
  • ==Related scripting functions== ===Client===
    528 bytes (78 words) - 18:00, 14 April 2021
  • {{Client event}} ...ure/item|3.0157|1.5.6|16404|This event is triggered when the model of an [[element]] is changed using [[setElementModel]].}}
    1 KB (166 words) - 16:46, 19 June 2021
  • {{Client event}} This event is triggered each time the size of a DGS element changed.
    663 bytes (85 words) - 09:21, 18 March 2018
  • {{Client event}} This event is triggered each time the position of a DGS element changed.
    675 bytes (85 words) - 13:42, 20 January 2018
  • ...em. These can be checked or unchecked and work quite similiar as the GUI [[Element/GUI/Checkbox|checkboxes]]. ==Related scripting functions==
    591 bytes (87 words) - 18:29, 14 April 2021
  • {{Client event}} This event is fired when the user moves the mouse over a DGS element.
    999 bytes (142 words) - 13:43, 20 January 2018
  • {{Client function}} This function gets whether current resource enables DGS element keeper.
    1 KB (137 words) - 23:22, 3 May 2021
  • ==Related scripting functions== ===Client===
    558 bytes (84 words) - 18:05, 14 April 2021
  • {{Client event}} This event is fired when the user moves the mouse over a GUI element.
    1 KB (143 words) - 12:50, 27 October 2023
  • ...gével. Ezek alapértelmezetten az egyes GUI elemekhez vannak hozzáépítve ([[Element/GUI/Gridlist|gridlists]]), ha meghaladják az adott méretet. ==Related scripting functions==
    740 bytes (114 words) - 18:32, 14 April 2021
  • {{Client event}} This event is fired when a [[Element/GUI/Memo|memo]] or an [[Element/GUI/Edit_field|editbox]] has changed (either by the user or by [[guiSetText
    1 KB (125 words) - 21:40, 20 July 2020
  • {{Client event}} This event is fired when the user moves the mouse away from a DGS element.
    1 KB (152 words) - 11:51, 11 February 2023
  • The element type of this class is '''"gui-progressbar"'''. ==Related scripting functions==
    470 bytes (71 words) - 18:23, 14 April 2021
  • {{Client player functions}} {{Player functions}}
    575 bytes (76 words) - 20:23, 24 February 2022
  • ...create water elements with [[createWater]] or through a <water/> map element. ==Related scripting functions==
    1 KB (183 words) - 18:46, 15 April 2021
  • {{Client event}} This event is fired when the user moves the mouse away from a GUI element.
    1 KB (152 words) - 14:32, 20 May 2018
  • ==Related scripting functions== ===Client===
    536 bytes (84 words) - 17:41, 14 April 2021
  • ==Related scripting functions== ===Client===
    652 bytes (101 words) - 18:16, 14 April 2021
  • {{Client event}} ...onto a texture without capturing the HUD, or to alter HUD textures using [[Element/Shader|shaders]] before they are drawn onto the screen.
    1 KB (125 words) - 11:10, 25 June 2012
  • The element type of this class is '''"gui-edit"'''. ==Related scripting functions==
    482 bytes (78 words) - 18:10, 14 April 2021
  • ...elületben megjelenő paneleket jelenti. These are just layouts for GUI [[HU/Element/GUI/Tab|tabs]] and highly rely on them. A GUI-ablakok használata akkor jav ==Related scripting functions==
    656 bytes (104 words) - 18:59, 14 April 2021
  • ==Related scripting functions== ===Client===
    536 bytes (84 words) - 19:07, 14 April 2021
  • {{Client event}} element editBox
    797 bytes (91 words) - 14:29, 20 May 2018
  • {{Client event}} This event is fired when the cursor first stays at a DGS element without moving for a period.
    1 KB (146 words) - 11:01, 24 December 2022
  • ...create water elements with [[createWater]] or through a <water/> map element. ==Related scripting functions==
    1 KB (185 words) - 18:50, 15 April 2021
  • {{Client event}} ...ystem#Event source|source]] of this event is the started resource's [[root element]].
    1 KB (177 words) - 20:22, 19 February 2010
  • Ein '''element''' ist eine generische Klasse, die fast alle [[entity|entities]] im Spiel d Jeder andere Elementtyp kann als abstraktes Element erstellt werden, das sich nicht auf eine [[entitiy]] des Spiels bezieht. Di
    1 KB (195 words) - 18:43, 30 June 2022
  • {{Client event}} ...system#Event source|source]] of this event is the [[Element/Sound|sound's element]].
    900 bytes (99 words) - 20:35, 2 September 2019
  • ==Related scripting functions== ===Client===
    638 bytes (105 words) - 18:11, 14 April 2021
  • ==Related scripting functions== ===Client===
    625 bytes (99 words) - 18:23, 14 April 2021
  • ==Related scripting functions== ===Client===
    574 bytes (91 words) - 18:54, 14 April 2021
  • {{Client event}} This event will be triggered continuously when a dgs element is being hovered.
    1 KB (149 words) - 14:14, 31 January 2022
  • {{Client player functions}} {{Player functions}}
    545 bytes (79 words) - 20:26, 23 March 2018
  • ...xpensive) way to store distributed information you want associated with an element, for example you could use it to associate a score with a player, or a team ...f element data to store variables that are not required by both server and client becomes a waste of bandwidth.
    2 KB (261 words) - 16:38, 8 April 2024
  • {{Client function}} This function checks whether an [[element]] is streamable as set by [[setElementStreamable]] or not.
    1 KB (114 words) - 16:36, 31 May 2020
  • ==Related scripting functions== ===Client===
    644 bytes (107 words) - 21:37, 14 April 2021
  • {{Client event}} This event is triggered every time after a dgs element renders with property [[DGS_General_Basic_Properties#renderEventCall|render
    768 bytes (87 words) - 05:32, 16 October 2018
  • {{Client function}} This function allows you to make a specific element destroy with a dgs element.
    1 KB (135 words) - 21:37, 3 May 2021
  • {{Client player functions hu}} {{Player functions hu}}
    740 bytes (114 words) - 20:12, 14 April 2021
  • {{Client event}} ...system#Event source|source]] of this event is the [[Element/Sound|sound's element]].
    1,003 bytes (108 words) - 20:35, 2 September 2019
  • {{Client function}} This function will enable/disable DGS element keeper.
    1 KB (169 words) - 23:21, 3 May 2021
  • <pageclass class="client"></pageclass> ...scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function, create an issue in [https:/
    2 KB (269 words) - 21:33, 29 April 2024
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    684 bytes (82 words) - 13:39, 20 January 2018
  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by [[dgsMoveTo]]
    819 bytes (99 words) - 16:43, 16 June 2021
  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by [[dgsSizeTo]]
    821 bytes (99 words) - 16:43, 16 June 2021
  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by [[dgsAlphaTo]]
    866 bytes (105 words) - 16:44, 16 June 2021
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    680 bytes (82 words) - 13:39, 20 January 2018
  • {{Client event}} ...system#Event source|source]] of this event is the stopped resource [[root element]].
    783 bytes (84 words) - 18:51, 9 September 2019
  • {{Client event}} This event is triggered when a physical [[element]] hits a [[colshape]].
    2 KB (222 words) - 06:33, 24 June 2019
  • {{Client event}} The [[event system#Event source|source]] of this event is the root element.
    715 bytes (80 words) - 13:47, 13 February 2021
  • {{Client function}} This function focuses a defocused DGS element. Used primarily for edit fields, memos, browser etc.
    901 bytes (106 words) - 22:34, 3 May 2021
  • {{Client function}} ...unction allows you to stop the specific element from destroying with a dgs element.
    1 KB (145 words) - 21:38, 3 May 2021
  • {{Client event}} ...t is triggered each time the user scrolls his mouse scroll on top of a DGS element.
    1,004 bytes (140 words) - 14:18, 15 August 2018
  • {{Client event}} ...t is triggered each time the user scrolls his mouse scroll on top of a GUI element.
    1,008 bytes (141 words) - 14:28, 15 August 2018
  • {{Client player functions hu}} {{Player functions hu}}
    672 bytes (107 words) - 18:53, 7 October 2018
  • {{Client player functions hu}} {{Player functions hu}}
    672 bytes (107 words) - 09:23, 26 October 2018
  • {{Client event}} This event will be triggered when any key is pressed with a DGS element focused.
    803 bytes (104 words) - 12:32, 13 January 2023
  • {{Client function}} This function defocuses a focused DGS element. Used primarily for edit fields, memos, browser etc.
    953 bytes (112 words) - 22:33, 3 May 2021
  • {{Client player functions}} {{Player functions}}
    642 bytes (90 words) - 20:11, 14 April 2021
  • '''Funkcje client-side można znaleźć [[Funkcje po stronie klienta|tutaj]].''' ==Account functions==
    3 KB (285 words) - 12:38, 16 January 2022
  • {{Client projectile functions}} [[Category:Element Types]]
    526 bytes (67 words) - 10:18, 15 April 2021
  • ...sich jeder Client, welcher mit dem Server verbunden ist. Das kann ein [[DE/Element/Player|Spieler]] oder die [[Konsole]] sein. Alle Client-Funktionen können mit Spieler- und Konsolenelemente arbeiten.
    362 bytes (45 words) - 12:15, 21 August 2012
  • {{Client function}} This function gets the default dx font element in dgs.
    819 bytes (94 words) - 22:23, 3 May 2021
  • ...ing (so it has more information about the world), but it can also be the [[Element/Console|server console]]. ...for example. However, the server console is protected against some of that functions: it can't get kicked or banned.
    960 bytes (145 words) - 10:12, 22 June 2014
  • {{Client function}} This function gets the post gui state of a dgs element.
    1 KB (118 words) - 21:26, 3 May 2021
  • To request a function or event, use [[Requested Functions and Events]]. '''Client-side scripting events can be found here: [[Client Scripting Events]]
    799 bytes (96 words) - 05:37, 22 March 2016
  • {{Client function}} This function checks whether the size handler is added to the dgs element.
    1 KB (126 words) - 23:05, 3 May 2021
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    995 bytes (113 words) - 14:28, 20 May 2018
  • {{Client event}} The [[event system#Event source|source]] of this event is the [[Element/Player|player]] whose voice got resumed.
    782 bytes (93 words) - 13:24, 7 May 2017
  • {{Client function}} string/element dgsGetFont ( element dgsElement )
    1 KB (189 words) - 21:20, 3 May 2021
  • ==Related scripting functions== ===Client===
    1 KB (179 words) - 10:38, 15 April 2021
  • {{Client function}} This function checks whether the move handler is added to the dgs element.
    1 KB (126 words) - 22:54, 3 May 2021
  • ...eprezentująca większość [[PL/Entity|podmiotów]] w grze. Wbudowanymi typami elementów są: ...worzone podczas odpalenia skryptu lub mapy, dlatego dopisywane są do grupy elementów podrzędnych.
    1 KB (183 words) - 20:26, 24 February 2022
  • {{Client function}} This function removes size handler from dgs element.
    996 bytes (113 words) - 23:01, 3 May 2021
  • {{Client event}} ...he local player is leaving the element. When this event is triggered, that element is no longer physical and is now virtualized by MTA.
    2 KB (232 words) - 03:39, 22 January 2023
  • {{Client event}} element attacker, int weapon, int bodypart [, float loss ]
    1 KB (165 words) - 10:32, 30 January 2022
  • {{Client event}} The [[event system#Event source|source]] of this event is the [[Element/Player|player]] whose voice got paused.
    775 bytes (93 words) - 14:45, 8 July 2014
  • {{Client event}} This event is fired when a DGS element is scrolled ( including scroll bar and scroll bars of scroll pane, grid lis
    1 KB (149 words) - 09:19, 4 November 2020
  • {{Client function}} This function removes move handler from dgs element.
    990 bytes (113 words) - 22:53, 3 May 2021
  • ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (332 words) - 16:18, 11 April 2021
  • {{Client function}} This function determines if a DGS element is enabled.
    1 KB (164 words) - 21:11, 3 May 2021
  • {{Client function}} This function sets the post gui state of a dgs element.
    1 KB (121 words) - 21:27, 3 May 2021
  • {{Client event}} ...fired when the user moves the mouse away from a DGS element even this DGS element is blocked by other DGS elements. This function is different from [[onDgsMo
    1 KB (197 words) - 06:00, 5 October 2023
  • {{Client event}} ...nt is fired when the user moves the mouse over a DGS element even this DGS element is blocked by other DGS elements. This function is different from [[onDgsMo
    1 KB (195 words) - 06:00, 5 October 2023
  • The element type of this class is '''"radararea"'''. ==Related scripting functions==
    1 KB (148 words) - 10:13, 15 April 2021
  • {{Client function}} This function is used for setting a DGS element as the parent of another DGS element.
    1 KB (176 words) - 18:39, 16 April 2021
  • ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.
    3 KB (358 words) - 12:59, 30 April 2024
  • {{Client projectile functions hu}} [[Category:Element Types]]
    649 bytes (95 words) - 10:18, 15 April 2021
  • {{Client function}} This function bring a dgs element to front.
    1 KB (120 words) - 22:35, 3 May 2021
  • To request a function or event, use [[Requested Functions and Events]]. '''Client-side scripting events can be found here: [[Client Scripting Events]]
    969 bytes (118 words) - 14:21, 10 October 2018
  • {{Client function}} ...to the base of the model. This can be used to calculate the position the [[element]] has to be set to, to have it on ground level.
    1 KB (160 words) - 21:22, 8 December 2023
  • {{Client function}} This function determines if a DGS element is visible.
    1 KB (160 words) - 21:08, 3 May 2021
  • {{Client event}} The [[event system#Event source|source]] of this event is the [[root element]].
    942 bytes (110 words) - 21:03, 23 September 2021
  • {{Client event}} element attacker
    973 bytes (120 words) - 03:27, 20 January 2015
  • {{Client function}} This function allow us to set the render layer of a dgs element.
    2 KB (193 words) - 19:05, 3 May 2021
  • {{Client function}} This function sets the text of a DGS element.
    2 KB (232 words) - 21:24, 3 May 2021
  • ...g part of a team is merely a relational connection rather than a change in element hierarchy. To perform logic on all the players of a team you have to use th The element type of this class is: '''"team"'''.
    1 KB (182 words) - 11:17, 15 December 2021
  • {{Client event}} The [[event system#Event source|source]] of this event is the [[root element]].
    942 bytes (109 words) - 14:58, 8 October 2022
  • ==Related scripting functions== ===Client===
    1 KB (195 words) - 10:15, 15 April 2021
  • {{Client function}} This function sets the font of a dgs element to be used when drawing text. '''a dgs font can be affected by [[dgsSetSyst
    1 KB (199 words) - 21:19, 3 May 2021
  • {{Server client function}} ...e of the [[element tree]], called ''root''. This node contains every other element: all resource root elements, players and remote clients. It is never destro
    1 KB (174 words) - 16:52, 18 July 2018
  • {{Client function}} ...9|1.5.9|21367|This function returns the lighting value for the specified [[element]]. This can be a [[player]], [[ped]], [[vehicle]], [[object]].}}
    1 KB (142 words) - 13:50, 22 October 2022
  • {{Client event}} *'''CurrentItemElement:''' The dgs-dxtab element of current selected tab.
    1 KB (128 words) - 12:27, 15 August 2018
  • {{Client function}} This function moves a DGS element to the very back of all other DGS elements.
    1 KB (126 words) - 22:35, 3 May 2021
  • {{Client event}} This event is activated each time the user double-clicks an item in the element dgs-gridlist.
    1 KB (172 words) - 13:41, 20 January 2018
  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i
    1 KB (161 words) - 11:03, 11 October 2018
  • {{Server client function}} ...element]]. This can be a [[player]], [[ped]], [[object]], [[vehicle]] or [[Element/Weapon|weapon]].
    1 KB (115 words) - 22:53, 1 January 2015
  • {{Client function}} This function gets the radius of an [[element]]. Normally, sphere or circle-shaped elements tend to return a more accurat
    1 KB (143 words) - 13:53, 31 December 2014
  • <pageclass class="client"></pageclass> This page lists all '''client-side''' scripting [[event]]s that have been implemented and are available i
    1 KB (139 words) - 05:35, 22 March 2016
  • {{Client event}} This event is fired when the user clicks certain mouse button on a GUI element.
    2 KB (216 words) - 12:46, 2 April 2023
  • {{Client function}} ...ement with collisions disabled does not interact physically with the other element.<br>
    2 KB (208 words) - 21:31, 7 October 2022
  • {{Client function}} ...gets the delay time that from mouse stops moving and cursor stays at a DGS element to [[onDgsMouseStay]] event triggers.
    724 bytes (86 words) - 11:25, 24 December 2022
  • {{Client function}} This function enables/disables a DGS element. A disabled DGS element can't be used, gets a gray aspect and doesn't receive any events.
    2 KB (192 words) - 21:12, 3 May 2021
  • {{Client event}} element attacker, int damage_causing, int bodypart [, float loss ]
    1 KB (196 words) - 11:40, 2 May 2022
  • {{Client function}} This function is used to determine the parent of a DGS ''element''.
    1 KB (171 words) - 18:59, 3 May 2021
  • ...[[COL]] class represents a RenderWare Collision File (.col) loaded by the client, which can be imported into a custom model to define its collisions. ...d then load and import each of those files using the appropriate scripting functions. To split a .col file into multiple files, you can use [http://www.steve-m.
    1 KB (197 words) - 21:43, 14 April 2021
  • {{Client event}} *'''CurrentItemElement:''' The dgs-dxtab element of current selected tab.
    1 KB (136 words) - 12:26, 15 August 2018
  • {{Server client function}} ...rini döndürür. Bu bir [[player]], [[ped]], [[object]], [[vehicle]] ya da [[Element/Weapon|weapon]] olabilir.
    1 KB (141 words) - 23:05, 29 December 2020
  • {{Client event}} *'''hisTeam''': A team element representing the team the player spawned on.
    947 bytes (121 words) - 23:59, 1 June 2013
  • {{Server client function}} table getVehicleHandling ( element theVehicle )
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  • {{Client function}} This functions gets the target of a [[Element/Weapon|custom weapon]].
    2 KB (231 words) - 13:49, 4 July 2016
  • {{Client event}} element killer, int weapon, int bodypart, bool stealth
    1 KB (179 words) - 11:22, 27 June 2023
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
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  • {{Client function}} This function returns an [[element]] that corresponds to the game camera
    914 bytes (107 words) - 21:57, 9 October 2020
  • {{Client function}} This function allow us to set the render layer of a dgs element.
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  • {{Client event}} ...vent is fired when the user releases his mouse button when on top of a GUI element.
    2 KB (225 words) - 00:39, 12 April 2023
  • {{Server client function}} ...trieve the position coordinates of an element. This can be any real world element, including:
    1 KB (157 words) - 15:52, 1 October 2021
  • {{Client event}} This event is called when a vehicle weapon hits an element or the world.
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  • {{Client event}} This event is triggered each time the user moves the mouse on top of a GUI element.
    1 KB (178 words) - 14:33, 20 May 2018
  • {{Client event}} Este evento é acionado quando um [[element]] físico atinge um [[colshape]].
    2 KB (239 words) - 12:53, 24 February 2021
  • {{Client event}} int weapon, int ammo, int ammoInClip, float hitX, float hitY, float hitZ, element hitElement
    1 KB (169 words) - 03:12, 30 September 2019
  • {{Client function}} ...one of the child dgs elements of a given parent dgs element. The child dgs element is selected by its index (0 for the first child, 1 for the second and so on
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  • {{Client function}} ...allows you know whether the specific dgs element is attached to other dgs element.
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  • {{Client event}} element killer, int weapon, int bodypart, float loss / bool stealth
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  • {{Client event}} This event is triggered each time the user moves the mouse on top of a DGS element.
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  • {{Client event}} element Previous
    912 bytes (103 words) - 03:38, 24 March 2018
  • The element type of this class is '''"searchlight"'''.}} ==Related scripting functions==
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  • The element type of this class is '''"searchlight"'''.}} ==Related scripting functions==
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  • {{Client event}} element editBox, bool isAutoCompleteConfirmed
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  • {{Client function}} This function is used to retrieve the type of a dgs element, an element even a string/number/bool value.
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  • {{Client event}} This event is triggered when a dgs element stops the aninimation which was started by [[dgsAnimTo]]
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  • {{Client event}} This event happens when any dgs-element clicked
    2 KB (240 words) - 14:15, 16 February 2021
  • __NOTOC__{{Client function}} This function returns the alignment of position from a specific DGS element
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  • <pageclass class="client"></pageclass> ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın.
    3 KB (298 words) - 09:20, 29 October 2016
  • ...parte alcuni elementi che non possono essere distrutti, come gli elementi client), per immagazzinare/leggere dei [[IT/Dati elemento|dati nell'elemento]], e ===Client===
    1 KB (177 words) - 19:53, 14 April 2021
  • {{Client event}} ...every time GTA renders a new frame. It is required for the DirectX drawing functions, and also useful for other clientside operations that have to be applied re
    1 KB (197 words) - 11:06, 2 March 2014
  • {{Client event}} The [[event system#Event source|source]] of this event is the [[root element]].
    1 KB (135 words) - 21:03, 23 September 2021
  • {{Client function}} This function checks whether a clientside [[element]] is local to the client (doesn't exist in the server) or not.
    1 KB (137 words) - 08:54, 27 October 2021
  • {{Server client function}} This function is used for setting an element as the parent of another element.
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  • {{Client function}} This functions checks whether or not 3DImage element is attached to another element.
    2 KB (237 words) - 10:07, 17 January 2023
  • {{Client function}} This function allow us to change the render layer index of a dgs element.
    1 KB (189 words) - 19:34, 3 May 2021
  • {{Server client function}} ...t es, die Position eines [[Element]]s abzurufen. Dies kann ein belibiges [[Element]] sein:
    1 KB (152 words) - 02:03, 24 August 2013
  • coroutine -- returns a table containing functions for threads debug -- returns a table containing debug functions
    4 KB (530 words) - 15:34, 11 November 2023
  • The element type of this class is '''"blip"'''. The list of blip icons are available on ==Related scripting functions==
    1 KB (168 words) - 10:07, 15 April 2021
  • {{Server client function}} This function is used to create a new dummy element in the [[element tree]] which do not necessarily represent an entity within the San Andreas
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  • {{Client player functions}} {{Player functions}}
    682 bytes (99 words) - 16:33, 6 February 2020
  • {{Client event}} The [[event system#Event source|source]] of this event is the combo box element that got its item selected.
    993 bytes (125 words) - 13:39, 20 January 2018
  • {{Client event}} The [[event system#Event source|source]] of this event is the dgs selector element that got its selected item changed.
    1,010 bytes (126 words) - 13:49, 13 February 2021
  • {{Client event}} element targetPlayer
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  • {{Server client function}} <section name="Server & Client" class="both" show="true">
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  • {{Client function}} This changes the alpha level (the visibleness/transparency) of a DGS element
    2 KB (225 words) - 15:14, 12 March 2023
  • {{Client event}} ...urce|source]] of this event is either a [[player]] element or the [[root]] element.
    1 KB (212 words) - 14:44, 7 October 2021
  • {{Client function}} This function returns the minimum and maximum coordinates of an element's bounding box.
    1 KB (185 words) - 14:08, 29 April 2021
  • {{Server client function}} ...ion indicates if a specific element is set to have collisions disabled. An element without collisions does not interact with the physical environment and rema
    1 KB (129 words) - 16:18, 7 November 2018
  • ==Related scripting functions== ===Client===
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  • {{New feature/item|3.0161|1.6.0|21695|Added also as a client-side function. Previously only available as a server-side function.}} Returns a table of all element data of an element.
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  • {{Client event}} This event happens when any gui-element clicked.
    2 KB (337 words) - 16:40, 19 October 2022
  • {{Client function}} This function gets the value of a specific property of a DGS element. For a list of properties and their meaning, see the [[template:DGSPROPERTI
    1 KB (191 words) - 19:37, 3 May 2021
  • {{RU/Server client function}} * [[Element/Player|Players]]
    2 KB (87 words) - 22:47, 12 April 2021
  • {{Client function}} ...ction gets the values of secific properties or all the properties of a DGS element. For a list of properties and their meaning, see the [[template:DGSPROPERTI
    1 KB (183 words) - 21:00, 3 May 2021
  • {{Client function}} This function sets the value of a specific property of a DGS element. For a list of properties and their meaning, see the [[template:DGSPROPERTI
    2 KB (214 words) - 20:57, 3 May 2021
  • {{Server client function}} This function is used to retrieve the type of an element.
    1 KB (130 words) - 14:25, 27 April 2021
  • {{Client function}} bool dgsDetachElements( element dgsElement )
    1 KB (134 words) - 23:12, 3 May 2021
  • {{Client function}} element getProjectileCreator ( projectile theProjectile )
    1 KB (117 words) - 17:40, 26 November 2014
  • {{Server client function}} ...56|1.5.5|14165|Gets the current angular velocity of a specified, supported element.}}
    1 KB (115 words) - 01:34, 11 December 2022
  • {{Client event}} ...system#Event source|source]] of this event is the [[Element/Sound|sound's element]].
    2 KB (207 words) - 14:13, 28 August 2023
  • {{Client event}} *'''thePed:''' the [[player]] or [[ped]] element that exited the vehicle
    1 KB (149 words) - 14:24, 31 August 2023
  • {{Client function}} This function allow us to get the render layer index of a dgs element.
    1 KB (153 words) - 19:36, 3 May 2021
  • ...che non possono essere distrutti), il recupero e la memorizzazzione dell'[[element data]], e molte altre operazioni comuni. Tutti gli elementi sono memorizzati internalmente in un [[Element tree|tree structure]], e in quanto tale ogni elemento eccetto l'elemento ''
    1 KB (187 words) - 12:24, 29 September 2014
  • {{Client function}} This function allows you to attach a specific dgs element to another dgs element. This will make something like [[dgsSetParent]], but there will be no "pare
    2 KB (340 words) - 23:10, 3 May 2021
  • {{Client function}} This function sets the values of specific properties of a DGS element. For a list of properties and their meaning, see the [[template:DGSPROPERTI
    2 KB (197 words) - 21:01, 3 May 2021
  • {{Server client function}} This function is used to determine if an [[element]] is within a [[marker]].
    965 bytes (97 words) - 10:53, 18 August 2018
  • Fonksiyon veya event ile ilgili bir şey için [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın. ...flı client eventlerini buradan bulabilirsiniz:[[TR/Client Taraflı Eventler|Client Script Yapma Eventleri]]
    1 KB (153 words) - 17:36, 15 November 2018
  • {{Server client function}} ...sion shape. Please note that for legacy reasons, a colshape created on the client does not collide with elements already existing at that location until they
    2 KB (258 words) - 12:06, 10 October 2018
  • {{Client function}} This function gets the size of a DGS element.
    2 KB (234 words) - 19:02, 3 May 2021
  • {{Client function hu}} Ez a function visszaad egy olyan [[element|elemet]], mely megfelel a játékkamerának.
    1,005 bytes (136 words) - 07:22, 17 October 2018
  • {{Client event}} The [[event system#Event source|source]] of this event is the [[root element]] of the resource that downloaded file.
    2 KB (172 words) - 18:46, 24 April 2020
  • {{Client event}} This event occurs when double clicking on any dgs-element.
    1 KB (203 words) - 11:48, 12 February 2021
  • {{Client event}} ...[[event system#Event source|source]] of this event is the resource's root element.
    1 KB (161 words) - 15:53, 27 December 2023
  • {{Client function}} ...can be used to check whether specified element is collidable with another element.<br>
    2 KB (224 words) - 16:06, 23 December 2023
  • ...d then load and import each of those files using the appropriate scripting functions. To split a .col file into multiple files, you can use [http://www.steve-m. ==Related scripting functions==
    1 KB (227 words) - 21:44, 14 April 2021
  • {{Client function hu}} Ez a function visszaad egy olyan [[element|elemet]], mely megfelel a játékkamerának.
    1 KB (150 words) - 19:20, 9 December 2018
  • {{Server client function}} ...tion allows you to set the double-sidedness of an element's model. When an element's model is double-sided, it's back facing triangles become visible.
    1 KB (173 words) - 16:30, 6 August 2016
  • {{Client function}} This function removes tooltip from a DGS element.
    715 bytes (80 words) - 11:18, 24 December 2022
  • {{Client event}} element attacker, int weapon, int bodypart [, float loss ]
    2 KB (225 words) - 21:09, 14 June 2021
  • {{Client event}} This event occurs when multi clicking on any dgs-element.
    1 KB (207 words) - 14:19, 16 February 2021
  • {{Client function}} This function gets the state of a [[Element/Weapon|custom weapon]].
    1 KB (170 words) - 17:50, 23 December 2014
  • {{Client function}} This function resets the firing rate of a [[Element/Weapon|custom weapon]] to the default one.
    673 bytes (74 words) - 14:58, 4 July 2016
  • {{Client event}} This example outputs the type of element that created the explosion into the chatbox.
    1 KB (172 words) - 11:43, 11 January 2024
  • {{Server client function}} This function gets the attached functions from the event and attached element from current lua script.
    2 KB (160 words) - 05:33, 28 April 2020
  • {{Server client function}} This function returns a table of all the elements attached to the specified element
    1 KB (151 words) - 14:50, 1 January 2015
  • {{Client event}} ...n, int absoluteX, int absoluteY, float worldX, float worldY, float worldZ, element clickedWorld
    2 KB (253 words) - 14:28, 20 May 2018
  • {{Client function}} الكاميرة [[element]] هذا الفنكشن يرجع أليمنت
    1 KB (45 words) - 19:56, 1 March 2017
  • {{Client function}} ...not virtualized) and are actual GTA objects in the world. You can force an element to be streamed in using [[setElementStreamable]].<br>
    2 KB (236 words) - 19:30, 17 September 2023
  • {{Client event}} ...DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element
    1 KB (151 words) - 14:13, 5 April 2018
  • {{Client function}} ...sets the delay time that from mouse stops moving and cursor stays at a DGS element to [[onDgsMouseStay]] event triggers.
    940 bytes (111 words) - 11:28, 24 December 2022
  • {{Server client function}} This function checks if a value is an [[element]] or not.
    1 KB (192 words) - 18:38, 1 January 2017
  • {{client function}} <section name="Client" class="client" show="true">
    2 KB (186 words) - 03:42, 25 September 2018
  • {{Client event}} ...s, peds, vehicles, objects and markers. When this event is triggered, that element is guaranteed to be physically created as a GTA object.
    2 KB (359 words) - 03:51, 22 January 2023
  • {{Client function}} *'''theProjectile:''' The [[Element/Projectile|projectile]] element which type you want to retrieve.
    854 bytes (90 words) - 17:42, 26 November 2014
  • {{Client event}} int absoluteX, int absoluteY, element leftGUI
    1 KB (54 words) - 22:27, 21 February 2021
  • {{Server client function}} ...tem|3.0156|1.5.5|14165|Sets the angular velocity of a specified, supported element (Applies a spin to it).}}
    1 KB (132 words) - 18:56, 29 October 2023
  • The element type of this class is '''"light"'''.}} ==Related scripting functions==
    2 KB (242 words) - 18:36, 15 April 2021
  • {{Client function}} bool dgsCenterElement ( element dgsElement [, bool remainX, bool remainY ] )
    1 KB (155 words) - 23:18, 3 May 2021
  • {{Client event}} ...e, int absoluteX, int absoluteY, float worldX, float worldY, float worldZ, element clickedWorld
    3 KB (393 words) - 13:54, 5 June 2021
  • {{Client event}} This event is fired when the user double clicks a GUI element. Doesn't work with buttons.
    2 KB (258 words) - 07:08, 10 February 2024
  • <pageclass class="client"></pageclass> Bu sayfa tüm uygulanmış ve Ölümoyunu(Deathmatch) oyun moduna uygun olan '''client-taraflı''' script yapma [[event]]lerini içerir.
    1 KB (168 words) - 23:44, 12 May 2017
  • {{Client event}} This event is triggered each time a GUI element looses input focus (mainly useful for windows, editboxes and memos but trig
    2 KB (309 words) - 14:29, 20 May 2018
  • This function returns the specified client's [[account]] object. account getClientAccount ( client theClient )
    883 bytes (102 words) - 16:20, 13 February 2015
  • {{Client function}} This function gets the size of a GUI element.
    1 KB (141 words) - 17:18, 21 November 2018
  • {{Client function}} bool dgsBlurBoxSetResolution( element blurBox, int width, int height)
    770 bytes (89 words) - 12:56, 6 May 2020
  • {{Client function}} This function changes the visibility state of a DGS element.
    2 KB (255 words) - 17:51, 13 January 2023
  • {{Client event}} This event is triggered each time a DGS element looses input focus (mainly useful for windows, editboxes and memos but trig
    2 KB (316 words) - 13:39, 20 January 2018
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    773 bytes (95 words) - 17:02, 22 July 2021
  • This function returns a string containing the IP address of the client. string getClientIP ( client theClient )
    790 bytes (97 words) - 16:21, 13 February 2015
  • ...na [[entity| entidad]] del juego. Todos los elementos se almacenan en un [[Element tree|árbol]], y todos, a excepción del elemento '''root''' (raíz) tienen ...omos los de cliente: el GUI y el jugador, por ejemplo), recibir y enviar [[element data| datos de elemento]], y muchas otras cosas.
    1 KB (182 words) - 19:53, 14 April 2021
  • {{Client function}} This function clears the media in the ([[dgsCreateMediaBrowser]]) element.
    974 bytes (111 words) - 19:42, 17 August 2018
  • {{Server client function}} This function allows you to retrieve the interior of any element. An interior is the current loaded place, 0 being outside.
    1 KB (133 words) - 16:13, 17 April 2016
  • {{Client function}} This function returns all of the child dgs elements of a given parent dgs element.
    1 KB (175 words) - 19:00, 3 May 2021
  • {{Client function}} element dgsRemoteImageAbort( element remoteImage )
    850 bytes (102 words) - 12:43, 10 May 2020
  • {{Client function}} ...function gets whether the color of gradient will overwrite the color of dx functions.
    943 bytes (97 words) - 04:32, 21 November 2021
  • {{Client function}} This function sets the dimensions (size) of a DGS element. It refers to the bounding box size for DGS elements. It does not make DGS
    2 KB (265 words) - 19:03, 3 May 2021
  • {{Client event}} ...DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element
    1 KB (171 words) - 06:06, 19 January 2021
  • {{Client function}} This function allows retrieval of a DGS element's current position, relative to its parent.
    2 KB (314 words) - 04:55, 5 November 2023
  • {{PL/Client function}} table getSoundEffectParameters ( element dzwiek, string nazwaEfektu )
    1 KB (132 words) - 12:23, 10 April 2023
  • {{Client event}} float loss, element attacker
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client function}} This function checks whether an [[element]] is synced by the local player or not. Accepted elements are [[ped|peds]]
    2 KB (173 words) - 02:22, 1 January 2015
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b '''Procurando os eventos client-side? Visite a página [[Client Scripting Events|Eventos de Scripting do Cliente]].'''
    1 KB (147 words) - 23:15, 27 September 2017
  • {{Client event}} element theElement
    2 KB (234 words) - 17:42, 16 June 2021
  • ==Related scripting functions== {{Client light functions}}
    2 KB (280 words) - 18:37, 15 April 2021
  • {{Server client function}} This function can disable or enable an element's collisions. An element without collisions does not interact with the physical environment and rema
    2 KB (214 words) - 16:27, 20 January 2020
  • {{Client event}} This event is triggered each time a GUI element gains input focus (mainly useful for windows, editboxes and memos but trigg
    2 KB (230 words) - 14:30, 20 May 2018
  • Um '''element''' é uma classe genérica que representa quase todas as [[PT-BR/Entidade|e ...ementos que não podem ser destruídos, por exemplo elementos do cliente), [[element data]] armazenando e recuperando dados, e muitas outras operações comuns.
    1 KB (207 words) - 02:51, 6 February 2020
  • {{Server client function}} This function checks whether an [[element]] is submerged in water.
    2 KB (200 words) - 00:23, 18 April 2015
  • It exists out of server and client scripts to create, handle and destroy custom powerup items. ...es contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change poweru
    991 bytes (129 words) - 13:31, 12 May 2013
  • {{Client function}} This function will check if an element is on the screen. Elements behind objects but still in the camera view coun
    2 KB (205 words) - 10:25, 30 January 2022
  • {{Client function}} ...gets whether the color of rounded rectangle will overwrite the color of dx functions.
    915 bytes (99 words) - 03:03, 3 September 2023
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...nt Fonksiyonlarını buradan bulabilirsiniz:[[TR/Client Taraflı Fonksiyonlar|Client Taraflı Fonksiyonlar]]
    3 KB (353 words) - 16:18, 11 April 2021
  • {{Client event}} This event is triggered each time a DGS element gains input focus (mainly useful for windows, editboxes and memos but trigg
    2 KB (235 words) - 13:39, 20 January 2018
  • {{Client function}} This function sets the ammo left in a [[Element/Weapon|custom weapon]]'s magazine/clip.
    1 KB (145 words) - 17:23, 23 December 2014
  • {{Server client function}} This function checks whether an element is double-sided as set by [[setElementDoubleSided]] or not.
    1 KB (140 words) - 16:30, 6 August 2016
  • {{Client function}} This function sets the firing rate to be used when a [[Element/Weapon|custom weapon]] is in ''firing'' state.
    1 KB (147 words) - 14:50, 4 July 2016
  • {{Client function}} This function creates a dx font element as default font stored in dgs.
    2 KB (201 words) - 22:22, 3 May 2021
  • This function allows you to retrieve the zone name of an element (eg. Verdant Bluffs or Ocean Docks) The same can be achieved client side by getting element coordinates and using [[GetZoneName]].
    1 KB (153 words) - 22:53, 1 January 2015
  • ...por exemplo, elementos do cliente), armazenamento e recuperação de [[PT-BR/Element data|dado de elemento]], e muitas outras operações comuns. {{Client element functions}}
    1 KB (213 words) - 17:48, 31 January 2022
  • {{Client function}} element dgsCircleGetTexture( element circle )
    808 bytes (97 words) - 05:55, 9 October 2021
  • {{Server client function}} ...The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.
    2 KB (284 words) - 19:16, 15 May 2017
  • {{Client function}} This function sets the position of a DGS element.
    3 KB (352 words) - 18:23, 16 April 2021
  • {{Client function}} **'''postGUI:''' Global post gui setting ( when a dgs element creates, its "postgui" property will be set according to this render settin
    1 KB (154 words) - 22:46, 3 May 2021
  • {{Client event}} The [[event system#Event source|source]] of this event is the root dgs menu element.
    2 KB (213 words) - 07:35, 12 August 2023
  • {{Client function}} bool dgsCircleSetTexture( element circle [, element texture = nil ] )
    798 bytes (96 words) - 03:03, 3 September 2023
  • {{Server client function}} This function returns the current health for the specified [[element]]. This can be a [[player]], a [[ped]], a [[vehicle]], or an [[object]].
    1 KB (169 words) - 20:16, 11 August 2018
  • {{Client function}} element dgsCreateObjectPreviewHandle( element theElementToShow, float rotX, float rotY, float rotZ [, bool isSecRT = true
    2 KB (273 words) - 01:36, 12 January 2023
  • {{Client event}} This event is called by the root element whenever the cursor is moved over the screen, by the player. It returns inf
    2 KB (251 words) - 05:58, 12 July 2023
  • {{Client event}} The [[event system#Event source|source]] of this event is the root dgs menu element.
    2 KB (213 words) - 07:34, 12 August 2023
  • {{Client function}} This function gets the '''DGS handled''' object prreview element by element ID.
    1 KB (118 words) - 08:10, 9 February 2020
  • {{Client function}} This function returns the currently selected tab in the specified [[Element/GUI/Tab panel|tab panel]].
    1 KB (206 words) - 14:21, 20 May 2018
  • {{Client event}} This event happens when any dgs-element clicked
    3 KB (392 words) - 14:16, 16 February 2021
  • {{Client function}} This function enables/disables a GUI element. A disabled GUI element can't be used, gets a gray aspect and doesn't receive any events.
    1 KB (139 words) - 13:49, 14 May 2019
  • {{Client function}} local CAM = getCamera()--The camera is always the same element, so use this local variable to save cpu power.
    423 bytes (56 words) - 21:05, 27 June 2018
  • {{Client function}} ...ture/item|3.0140|1.4.0|6715|This function checks whether MTA has frozen an element because it is above map objects which are still loading or not.}}
    1 KB (183 words) - 22:14, 8 August 2018
  • This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). string getClientName ( client theClient )
    1 KB (144 words) - 16:17, 13 February 2015
  • {{RU/Server client function}}
    2 KB (70 words) - 19:56, 15 April 2021
  • {{Client function}} **'''postGUI:''' Global post gui setting ( when a dgs element creates, its "postgui" property will be set according to this render settin
    1 KB (159 words) - 22:47, 3 May 2021
  • {{Client function}} This function applies the object preview element to dgs image.
    1 KB (132 words) - 08:02, 9 February 2020
  • {{Client function}} float dgsBlurBoxGetIntensity( element blurBox )
    657 bytes (71 words) - 13:08, 6 May 2020
  • {{Client function}} element dgsCreateRemoteImage( string URL )
    826 bytes (98 words) - 09:10, 17 January 2021
  • {{Client function}} bool dgsBlurBoxSetTexture( element blurbox [, texture sourceTexture ] )
    847 bytes (100 words) - 06:50, 8 March 2021
  • {{Client function}} bool dgs3DTextGetPosition( element text3D )
    645 bytes (82 words) - 00:31, 6 May 2020
  • {{Client function}} This gets the firing rate to be used when a [[Element/Weapon|custom weapon]] opens fire.
    1,004 bytes (119 words) - 16:36, 23 December 2014
  • {{Client function}} This function gets the owner of a [[Element/Weapon|custom weapon]]. Weapon ownership system was, however, disabled, so
    1 KB (158 words) - 20:42, 20 May 2015
  • {{Server client function}} bool detachElements ( element theElement, [ element theAttachToElement ] )
    2 KB (245 words) - 13:49, 6 August 2016
  • {{Client function}} bool guiComboBoxClear ( element comboBox )
    1 KB (144 words) - 20:38, 7 November 2018
  • {{Client function}} bool guiDeleteTab ( element tabToDelete, element tabPanel )
    1 KB (158 words) - 11:51, 7 August 2019
  • {{Client function}} {{New feature/item|3.0161|1.6.0|22219|Does a raycast against an element's renderable mesh model directly}}
    2 KB (287 words) - 16:52, 31 October 2023
  • {{Client function}} string dgsGetText ( element guiElement )
    2 KB (337 words) - 21:25, 3 May 2021
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    2 KB (220 words) - 16:11, 4 February 2024
  • {{Client function}} ...on is used to change the currently selected [[Element/GUI/Tab|tab]] in a [[Element/GUI/Tab panel|tab panel]].
    1 KB (192 words) - 14:21, 20 May 2018
  • {{Client function}} This function sets a [[Element/Weapon|custom weapon]]'s state.
    1 KB (119 words) - 19:39, 4 May 2015
  • {{Client function}} int dgsBlurBoxGetLevel( element blurBox )
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  • {{Client function}} bool guiLabelSetVerticalAlign ( element theLabel, string align )
    806 bytes (91 words) - 11:48, 7 August 2019
  • {{Client function}} This functions gets the size of dgs-dxwindow close(off) button.
    1 KB (130 words) - 04:13, 29 July 2019
  • ...l rather. The server controls who is able to write a book through exported functions, and the server controls who is able to read what book. Check out HeroInven ...created book (Book ID #1). In this example, book ID #1 is a LSPD Book. The client should now be reading the LSPD book.
    4 KB (579 words) - 13:47, 21 January 2013
  • {{Client function}} bool guiComboBoxRemoveItem( element comboBox, int itemId )
    894 bytes (100 words) - 16:57, 23 August 2019
  • {{Client function}} ...r loading Video/Audio/Image to a Media Browser ([[dgsCreateMediaBrowser]]) element.
    1 KB (145 words) - 00:51, 18 August 2018
  • {{Client function}} *'''heli:''' the helicopter element to get the rotor speed of.
    1 KB (165 words) - 21:40, 26 June 2016
  • {{Client event}} This event can also be used to see if the client scrolls their mouse wheel.
    2 KB (289 words) - 19:31, 19 March 2024
  • __NOTOC__{{Client function}} This function to set the alignment of position of a specific DGS element
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  • {{Server client function}} * '''thePickup''': The pickup element to be picked up/used.
    754 bytes (95 words) - 03:24, 5 June 2010
  • {{Server client function}} This function returns an [[element]] that corresponds to the current target of the specified player's camera (
    2 KB (182 words) - 08:08, 10 October 2020
  • {{Server client function}} This function detaches attached 3DImageElement from another element.
    2 KB (202 words) - 02:18, 12 August 2022
  • {{Client function}} bool dgsUnbindFromColorPicker( element boundSource )
    783 bytes (89 words) - 10:20, 26 July 2019
  • {{Client function}} ...function returns file path of the media in the ([[dgsCreateMediaBrowser]]) element.
    1 KB (145 words) - 19:25, 17 August 2018
  • {{Server client function}} ...apon]] (clientside only) or specified [[Weapons|player-held weapon]] (both client and server).
    1 KB (171 words) - 10:41, 24 December 2014
  • {{PL/Client function}} <syntaxhighlight lang="lua">int getSoundBPM ( element sound )</syntaxhighlight>
    1 KB (149 words) - 17:08, 29 April 2023
  • {{Client function}} ...0.5, float insideRadius = 0.2, float angle = 360, int color = 0xFFFFFFFF, element texture = nil ] )
    1 KB (150 words) - 07:02, 19 April 2021
  • {{Client function}} element getProjectileTarget ( projectile theProjectile )
    2 KB (188 words) - 01:29, 10 September 2016
  • {{Client function}} bool dgsEffect3DApplyToScrollPane( element effect3d, element scrollpane )
    1,015 bytes (120 words) - 18:08, 9 January 2020
  • {{Client event}} Bu [[event system#Event source|source]] kök kaynaklı [[root element]] olmaktadır.
    793 bytes (101 words) - 17:50, 30 December 2020
  • {{Client function}} element dgsCreateToolTip( [ int textColor = 0xFFFFFFFF, int bgColor = 0x80000000, t
    1,006 bytes (126 words) - 11:17, 24 December 2022
  • {{Server client function}} bool setElementHealth ( element theElement, float newHealth )
    1 KB (97 words) - 17:46, 9 February 2016
  • <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
    3 KB (480 words) - 17:10, 20 February 2022
  • {{RU/Server client function}}
    2 KB (92 words) - 13:23, 10 September 2014
  • {{Client function}} int guiComboBoxAddItem( element comboBox, string value )
    831 bytes (108 words) - 20:37, 7 November 2018
  • {{Client function}} This function can make dgs element sizable like a window.
    2 KB (336 words) - 23:00, 3 May 2021
  • {{Server client function}} ...element]]. This can be a [[player]], [[ped]], [[object]], [[vehicle]] or [[Element/Weapon|weapon]].
    2 KB (223 words) - 04:29, 11 August 2019
  • {{Client function}} int, int dgsBlurBoxGetResolution( element blurBox )
    692 bytes (77 words) - 13:03, 6 May 2020
  • {{Server client function}} Diese Funktion gibt einem Spieler (Element) eine Funktion per Namen.
    964 bytes (115 words) - 16:14, 12 April 2013
  • ...which can be controlled by scripts using a new [[Element/Browser|browser]] element. * Added light functions
    4 KB (379 words) - 19:42, 29 December 2022
  • {{Client function}} bool dgsRoundRectSetTexture( element rndRect, texture sourceTexture )
    1 KB (126 words) - 03:01, 3 September 2023
  • {{Server client function}} float getElementHealth ( element theElement )
    1 KB (72 words) - 14:38, 7 November 2017
  • {{Client function}} This changes the alpha level (the visibleness/transparency) of a GUI element
    2 KB (195 words) - 17:19, 21 November 2018
  • {{Server client function}} This function detects the element a ped is standing on. This can be a vehicle or an object.
    1 KB (155 words) - 15:15, 5 November 2022
  • Die Accountklasse repräsentiert den Serveraccount eines [[DE/Element/Player|Spieler]]s. Man kann den Account mit Hilfe von [[getPlayerAccount]] ...Diese Daten gehen nicht durch Mapwechsel oder ausloggen verloren. Wenn ein Client ohne einen Account spielt, wird diesem automatisch ein temporärer 'Gastacc
    900 bytes (123 words) - 09:25, 21 August 2012
  • {{Client function}} bool guiComboBoxSetItemText ( element comboBox, int itemId, string text )
    914 bytes (114 words) - 20:44, 7 November 2018
  • {{Client function}} bool guiGridListClear ( element gridList )
    1 KB (149 words) - 17:47, 22 December 2022
  • {{Client function}} This function can make dgs element movable like a window.
    2 KB (328 words) - 22:52, 3 May 2021
  • {{Client function}} bool dgsGetQRCodeLoaded( element QRCode )
    844 bytes (95 words) - 07:34, 9 February 2020
  • {{Client function}} bool dgsBlurBoxSetFilter( element blurbox [, shader shapePlugin] )
    821 bytes (85 words) - 15:08, 5 November 2021
  • {{Client function}} This function gets the total ammo a [[Element/Weapon|custom weapon]] has.
    1 KB (146 words) - 14:05, 4 July 2016
  • {{Client function}} float dgsRoundRectGetRadius( element rndRect )
    844 bytes (94 words) - 03:01, 3 September 2023
  • {{Client function}} *'''theVehicle:''' the vehicle element (helicopter or plane) to get the rotor speed of.
    2 KB (189 words) - 11:16, 21 December 2023
  • {{RU/Server client function}} ...па]], модель [[RU/Element/Vehicle|транспортного средства]] или модель [[RU/Element/Object|объекта]].
    3 KB (156 words) - 19:25, 6 June 2022
  • {{Client function}} *'''heli:''' the helicopter element to get the rotor speed of.
    2 KB (154 words) - 20:09, 22 April 2017
  • {{Client function}} ...function sets whether the color of gradient will overwrite the color of dx functions.
    1 KB (128 words) - 04:33, 21 November 2021
  • {{Client function}} bool guiLabelSetHorizontalAlign ( element theLabel, string align, [ bool wordwrap = false ] )
    914 bytes (105 words) - 11:47, 7 August 2019
  • {{client function}} element dgsMaskGetTexture( element mask )
    844 bytes (104 words) - 13:15, 6 May 2020
  • {{Client function}} This function applies a DGS tooltip to a DGS element.
    1 KB (157 words) - 11:17, 24 December 2022
  • {{Server client function}} This function checks if an element has [[element data]] available under a certain key.}}
    2 KB (305 words) - 10:34, 20 May 2020
  • {{RU/Client function}} Эта функция проверяет если [[Element/Vehicle|поезд]] имеет цепь двигателей (переме
    1 KB (57 words) - 09:45, 10 August 2014
  • {{Client function}} element dgsCreateCanvas( element renderSource, int width, int height )
    1 KB (150 words) - 10:34, 29 June 2023
  • {{Client function}} bool dgsRemoteImageRequest( element remoteImage, string URL )
    1 KB (130 words) - 09:31, 17 January 2021
  • {{Client function}} This functions sets the dgs-dxwindow close(off) button size.
    1 KB (157 words) - 14:44, 13 July 2019
  • {{Client function}} bool dgsGetRemoteImageLoadState( element imageTexture )
    1 KB (111 words) - 11:50, 10 May 2020
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
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  • {{Server client function}} This function is used to get the element a [[player]] is currently targeting.
    1 KB (169 words) - 11:02, 26 June 2014
  • {{Client function}} This function returns the amount of options selected in the specified [[Element/GUI/Gridlist|grid list]].
    1 KB (176 words) - 21:15, 7 November 2018
  • {{Client function}} element dgsCreateNineSlice( element texture, float gridXLeft, float gridXRight, float gridYTop, float gridYBott
    1 KB (176 words) - 17:31, 10 May 2022
  • {{Client function}} element dgsRequestQRCode( string dataString [, int width = 128, int height = 128 ]
    1 KB (144 words) - 07:34, 9 February 2020
  • {{Server client function}} int getElementInterior ( element theElement )
    1 KB (92 words) - 16:12, 17 April 2016
  • {{Client function}} bool dgsRoundRectGetBorderThickness( element rndRect )
    925 bytes (102 words) - 03:02, 3 September 2023
  • {{Server client function}} <syntaxhighlight lang="lua">float float float getElementVelocity ( element theElement )</syntaxhighlight>
    2 KB (289 words) - 17:49, 25 May 2018
  • {{Client function}} This function gets the amount of ammo left in a [[Element/Weapon|custom weapon]]'s magazine/clip.
    2 KB (204 words) - 21:44, 7 May 2017
  • {{Client function}} This function checks if a [[Element/Vehicle|train]] is a chain engine (moves the rest of the chain's carriages)
    1 KB (163 words) - 23:13, 2 August 2016
  • {{Client event}} element theAttacker, int theWeapon, float loss, float damagePosX, float damagePosY,
    3 KB (382 words) - 13:51, 28 November 2019
  • {{Client function}} texture dgsRemoteImageGetTexture( element remoteImage )
    1 KB (123 words) - 09:32, 17 January 2021
  • {{Client function}} texture dgsBlurBoxGetTexture( element blurbox )
    911 bytes (104 words) - 06:48, 8 March 2021
  • {{Client function}} ...the transparency of a dgs element. This function allows retrieval of a dgs element's current alpha.
    3 KB (456 words) - 21:17, 3 May 2021
  • bool onPlayerPickupItem( element playerElement, int itemID, string itemDroppedBy ) ==Player Functions==
    5 KB (602 words) - 21:33, 7 April 2013
  • {{Client function}} bool dgsRoundRectSetColor( element rndRect, int color )
    863 bytes (99 words) - 02:57, 3 September 2023
  • ...s potentially very CPU intensive. Use as specific (i.e. low down the tree) element as you can.}} ...tRootElement(),] string name, [int bandwidth=50000,] [bool persist=false,] element theElement, [arguments...] )
    4 KB (572 words) - 22:59, 29 September 2019
  • {{Client function}} texture dgsRoundRectGetTexture( element rndRect )
    996 bytes (109 words) - 03:01, 3 September 2023
  • {{Client function}} Creates a [[Element/Weapon|custom weapon]] that can fire bullets. '''Do not confuse this with p
    2 KB (263 words) - 05:17, 26 August 2021
  • {{Client function}} bool dgsRoundRectGetBorderOnly( element rndRect )
    935 bytes (106 words) - 13:08, 1 May 2020
  • {{Client function}} This function gets the value of a specific CEGUI property of a GUI element. For a list of properties and their meaning, see the [http://static.cegui.o
    1 KB (169 words) - 17:17, 21 November 2018
  • {{Client function}} bool dgsBlurBoxSetLevel( element blurBox, int level )
    929 bytes (103 words) - 12:57, 6 May 2020
  • {{Client function}} int guiComboBoxGetSelected ( element comboBox )
    983 bytes (121 words) - 23:38, 2 January 2019
  • {{Client function}} float guiGridListGetColumnWidth ( element gridList, int columnIndex, bool relative )
    996 bytes (121 words) - 20:06, 10 April 2019
  • {{PL/Client function}} table getSoundEffects ( element dzwiek )
    977 bytes (125 words) - 12:30, 10 April 2023
  • {{Client function}} Makes a ped turn his head and look at a specific world position or element.
    2 KB (309 words) - 18:59, 30 January 2022
  • {{Client function}} This function removes the object preview element from dgs image.
    1 KB (118 words) - 08:04, 9 February 2020
  • {{Client function}} This function gets a list of the CEGUI property names and values of a GUI element. To find out what the different properties mean, check out the [http://stat
    1 KB (165 words) - 17:17, 21 November 2018
  • {{Client function}} ...parent = nil, int textColor = 0x000000FF, int scaleX = 1, int scaleY = 1, element bgImage = nil, int bgColor = 0xFFFFFFFF ] )
    2 KB (381 words) - 09:26, 17 January 2021
  • {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.
    2 KB (233 words) - 17:30, 12 April 2019
  • ...tor]] and [[Matrix]]. This page contains general information about the OOP functions and provides useful links. ...will prefer to stick to what they know - procedural programming. In fact, functions are still available even when OOP is enabled. Enabling OOP is as simple as
    2 KB (280 words) - 05:47, 6 November 2023
  • {{RU/Server client function}} float getElementHealth ( element theElement )
    2 KB (67 words) - 20:18, 11 August 2018
  • {{Server client function}} ...et the [[dimension]] of any element. The dimension determines what/who the element is visible to.
    2 KB (249 words) - 21:24, 8 December 2018
  • {{Server client function}} ...et the [[dimension]] of any element. The dimension determines what/who the element is visible to.
    2 KB (249 words) - 21:24, 8 December 2018
  • {{Server client function}} This function retrieves [[element data]] attached to an element under a certain key.
    3 KB (359 words) - 18:35, 31 January 2022
  • {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.
    2 KB (234 words) - 11:06, 11 October 2018
  • {{Client function}} {{Note|DGS OOP Class returns tables which can not use original functions directly. See Example 1.}}
    2 KB (241 words) - 02:44, 17 July 2021
  • {{Server client function}} Returns the model ID of a given element. This can be a player/ped skin, a pickup model, an object model or a vehicl
    2 KB (255 words) - 17:34, 6 June 2022
  • {{Client function}} int int int guiLabelGetColor ( gui-element theLabel )
    969 bytes (108 words) - 11:40, 7 August 2019
  • {{Server client function}} Esta funcion cambia el alpha (transparencia) de un determinado [[element]]. Puede ser: [[player]], [[ped]], [[object]] o [[vehicle]].
    2 KB (195 words) - 19:28, 24 June 2014
  • {{Server client function}} This function detects the element a player is standing on. This can be a vehicle or an object. Note that the
    1 KB (155 words) - 16:30, 13 February 2015
  • {{IT/Funzioni server client}} <section name="Client" class="client" show="true">
    1 KB (113 words) - 13:08, 3 August 2011
  • {{Client projectile functions}} [[Category:Element Types]]
    526 bytes (81 words) - 18:03, 14 March 2020
  • {{Client event}} The source of this event is the element, which emitted the sound.
    2 KB (339 words) - 21:03, 5 April 2020
  • {{Client function}} int guiGridListGetColumnCount ( element gridList )
    981 bytes (119 words) - 18:05, 22 December 2022
  • ...lüle van-e. Please note that for legacy reasons, a colshape created on the client does not collide with elements already existing at that location until they <syntaxhighlight lang="lua">bool isElementWithinColShape ( element theElement, colshape theShape )</syntaxhighlight>
    2 KB (307 words) - 10:02, 25 February 2020
  • ...maak MTA beter! - Maak een map, een gamemode, help door document scripting functions, schrijf example codes, maak tutorials of speel MTA en report de bugs. * [[Client_Manual|Client Manual]]
    4 KB (590 words) - 16:50, 23 January 2022
  • {{RU/Server client function}} Эта функция возвращает ноду корня [[RU/Element tree|дерева элементов]], называемую ''корень
    2 KB (66 words) - 15:48, 8 September 2014
  • {{Server client function}} *'''theWater:''' the water element to get the vertex of
    1 KB (151 words) - 17:10, 2 January 2022
  • {{Client function}} element guiCreateTab ( string text, gui-element parent )
    2 KB (222 words) - 08:10, 30 October 2023
  • {{Server client function}} This function allows tracing of MTA functions and events. It should only be used when debugging scripts as it may degrade
    5 KB (481 words) - 23:48, 7 August 2020
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''
    3 KB (436 words) - 00:36, 3 January 2022
  • {{Server client function}} This functions removes a handler function from an [[event]], so that the function is not c
    2 KB (245 words) - 21:41, 8 July 2010
  • {{Client function}} string guiComboBoxGetItemText ( element comboBox, int itemId )
    1 KB (126 words) - 20:38, 7 November 2018
  • {{Server client function}} ...nction returns the offsets of an element that has been attached to another element using [[attachElements]].
    2 KB (238 words) - 13:46, 6 August 2016
  • element getCameraTarget ( player thePlayer ) <section class="client" name="Client" show="true">
    2 KB (239 words) - 16:39, 30 August 2018
  • {{Client function}} bool guiScrollPaneSetScrollBars ( element scrollPane, bool horizontal, bool vertical )
    1,009 bytes (127 words) - 14:19, 20 May 2018
  • {{Server client function}} ...trieve the dimension of any element. The dimension determines what/who the element is visible to.
    2 KB (237 words) - 13:54, 6 August 2016
  • {{Client event}} element QRCode
    660 bytes (75 words) - 07:34, 9 February 2020
  • {{Client function}} int guiGridListGetRowCount ( element gridList )
    2 KB (172 words) - 09:18, 12 July 2023
  • {{Server client function}} This functions checks whether or not an element is attached to another element.
    2 KB (339 words) - 23:10, 27 September 2018
  • {{client function}} bool dgsMaskSetTexture( element mask, element texture )
    1,007 bytes (130 words) - 13:16, 6 May 2020
  • {{Client function}} int guiGridListAddColumn ( element gridList, string title, float width )
    1 KB (136 words) - 21:26, 2 December 2022
  • {{Client event}} ...e, int absoluteX, int absoluteY, float worldX, float worldY, float worldZ, element clickedWorld
    5 KB (589 words) - 10:10, 13 May 2017
  • {{Client function}} element dgsCreateBlurBox( int resolutionX, int resolutionY [, texture sourceTexture
    3 KB (337 words) - 12:40, 7 May 2022
  • ...his is the primary means of passing information between the server and the client. Clients have a similar [[triggerServerEvent]] function that can do the rev ...to be passed as they do not necessarily have a valid representation on the client.
    6 KB (781 words) - 04:03, 19 April 2024
  • {{Client function}} *'''theProjectile:''' The [[projectiles| projectile]] element which force you want to retrieve.
    1 KB (120 words) - 17:41, 26 November 2014
  • {{Client event}} This event is triggered when client-side debug messages (for instance errors or warnings) would appear in the d
    2 KB (358 words) - 11:22, 11 April 2021
  • {{Client event}} element remoteImage
    817 bytes (90 words) - 09:14, 17 January 2021
  • {{Client function}} bool guiGridListSetScrollBars ( element guiGridlist, bool horizontalBar, bool verticalBar )
    1 KB (134 words) - 21:19, 7 November 2018
  • This function returns the [[player]] element that is currently using a specified [[account]], i.e. is logged into it. On Returns a [[player]] element if the account is currently in use, ''false'' otherwise.
    1 KB (159 words) - 15:17, 8 June 2022
  • {{Client function}} bool dgsRoundRectSetRadius( element rndRect, float radius [, bool isRelative = true] )
    1 KB (131 words) - 03:01, 3 September 2023
  • {{Client function}} element dgsCreateQuad( table corners [, int color = 0xFFFFFFFF, texture background
    2 KB (214 words) - 07:51, 5 May 2024
  • {{Server client function}} ...security]] for how-to prevent cheaters from abusing [[event system]] and [[element data]].}}
    7 KB (1,069 words) - 16:39, 8 April 2024
  • {{Client function}} Gets the underlying XML document from an SVG element.
    1 KB (131 words) - 17:52, 26 February 2022
  • {{Server client function}} ...et a player's camera to follow other elements instead. Currently supported element type is:
    3 KB (398 words) - 18:03, 12 March 2024
  • {{Server client function}} This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]].
    2 KB (295 words) - 15:41, 24 July 2023
  • {{Client function}} ...sets whether the color of rounded rectangle will overwrite the color of dx functions.
    1 KB (172 words) - 03:03, 3 September 2023
  • {{Client function}} float, float, float, float dgsNineSliceGetGrid( element nineSlice [, relative = false ] )
    1 KB (138 words) - 09:06, 17 January 2021
  • {{Client function}} int dgsCircleGetColor( element circle )
    892 bytes (118 words) - 03:00, 3 September 2023
  • {{Client function}} <!-- for some revisions this function was serverside too --> This function sets the owner (which is a [[player]]) of a [[Element/Weapon|custom weapon]]. The owner of a weapon was used for lag compensation
    946 bytes (128 words) - 09:05, 21 February 2016
  • {{Client event}} This event is triggered when a vehicle collides with an [[element]] or a world object.
    4 KB (540 words) - 10:35, 30 January 2022
  • {{Server client function}} ...use this function to spawn a [[player]]. It will cause problems with other functions like [[warpPedIntoVehicle]]. <br>
    5 KB (579 words) - 16:20, 17 April 2016
  • {{Client function}} bool guiGridListSetSelectedItem ( element gridList, int rowIndex, int columnIndex [, bool bReset = true ] )
    1 KB (140 words) - 21:20, 7 November 2018
  • {{Server client function}} ...r whose parent was a ''flag'' element. If the event isn't canceled then an element data value is set on the player.
    2 KB (208 words) - 11:51, 8 June 2022
  • {{Client function}} element dgsCreateEffect3D( float rotateFactor )
    1 KB (167 words) - 17:29, 24 August 2020
  • This useful client function draws a circle on any element you choose. <syntaxhighlight lang="lua">boolean dxDrawCircleOnElement(element TheElement, int marginFromTop = 1.25, int radius = 1, int distance = 20, in
    2 KB (204 words) - 08:13, 19 October 2022
  • {{client function}} ...n of the [[ped]] in degrees if successful. Returns ''false'' if an invalid element was passed.
    1 KB (138 words) - 17:11, 8 October 2018
  • {{Client function}} bool dgsMediaGetLooped( element multiMediaBrowser )
    840 bytes (95 words) - 04:38, 6 November 2018
  • {{Client function}} bool dgsEffect3DRemoveFromScrollPane( element scrollpane )
    1 KB (116 words) - 18:07, 9 January 2020
  • {{Client function}} float dgsCircleGetAngle( element circle )
    655 bytes (75 words) - 02:54, 3 September 2023
  • {{Client function}} ...nction you can retrieve the [[string]] data associated with an item in a [[Element/GUI/Gridlist|grid list]]. This is not the text that is displayed on the ite
    2 KB (201 words) - 21:19, 7 November 2018
  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
    3 KB (426 words) - 00:36, 3 January 2022
  • {{Client function}} int dgsRoundRectGetColor( element rndRect )
    1 KB (135 words) - 03:00, 3 September 2023
  • {{Client function}} float dgsCircleGetRotation( element circle )
    698 bytes (78 words) - 02:53, 3 September 2023
  • {{Client function}} bool guiGridListSetSortingEnabled ( element guiGridlist, bool enabled )
    2 KB (199 words) - 21:21, 7 November 2018
  • {{Client function}} Fires one shot from a [[Element/Weapon|custom weapon]].
    2 KB (220 words) - 17:35, 4 May 2024
  • {{Server client function}} ...nction updates the offsets of an element that has been attached to another element using [[attachElements]].
    2 KB (268 words) - 13:46, 6 August 2016
  • {{Client function}} bool dgsRoundRectSetBorderThickness( element rndRect, float horizontal [, float vertical = horizontal ] )
    1 KB (135 words) - 12:52, 1 May 2020
  • {{Client function}} bool dgs3DTextSetPosition( element text3D, float x, float y, float z )
    952 bytes (147 words) - 00:24, 6 May 2020
  • {{Client function}} bool dgsCircleGetDirection( element circle )
    698 bytes (76 words) - 02:54, 3 September 2023
  • {{Client function}} bool dgsCircleSetAngle( element circle, float rotation )
    644 bytes (75 words) - 02:31, 3 September 2023
  • {{Client function}} bool guiGridListIsSortingEnabled ( element guiGridlist )
    2 KB (183 words) - 19:14, 13 June 2019
  • ...ngly advised that you validate the functions being called or potentially a client can do anything they want with your server - banning players, adding themse This function allows you to call any serverside function from the client's side. Of course only those which are available serverside. It doesn't mat
    3 KB (415 words) - 23:42, 4 July 2014
  • {{Client function}} bool guiComboBoxIsOpen( element comboBox )
    1 KB (150 words) - 20:48, 7 November 2018
  • {{Client function}} bool dgsCircleSetRotation( element circle, float rotation )
    687 bytes (78 words) - 02:31, 3 September 2023
  • {{Client function}} element dgsCreateMediaBrowser( int width, int height, bool transparent )
    1 KB (148 words) - 12:35, 11 September 2019
  • {{Server client function}} *'''thePlayer''': Der Spieler/ das Element von welchem das Team abgefragt werden soll.
    1 KB (138 words) - 16:48, 12 April 2013
  • {{Client function}} element dgsCreateMask( texture sourceTexture, texture/shader/string mask [, table s
    2 KB (297 words) - 08:42, 9 February 2020
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