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  • {{Client function}} ...not virtualized) and are actual GTA objects in the world. You can force an element to be streamed in using [[setElementStreamable]].<br>
    2 KB (236 words) - 19:30, 17 September 2023
  • {{Client event}} ...DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element
    1 KB (151 words) - 14:13, 5 April 2018
  • {{Client function}} ...sets the delay time that from mouse stops moving and cursor stays at a DGS element to [[onDgsMouseStay]] event triggers.
    940 bytes (111 words) - 11:28, 24 December 2022
  • {{Server client function}} This function checks if a value is an [[element]] or not.
    1 KB (192 words) - 18:38, 1 January 2017
  • {{client function}} <section name="Client" class="client" show="true">
    2 KB (186 words) - 03:42, 25 September 2018
  • {{Client event}} ...s, peds, vehicles, objects and markers. When this event is triggered, that element is guaranteed to be physically created as a GTA object.
    2 KB (359 words) - 03:51, 22 January 2023
  • {{Client function}} *'''theProjectile:''' The [[Element/Projectile|projectile]] element which type you want to retrieve.
    854 bytes (90 words) - 17:42, 26 November 2014
  • {{Client event}} int absoluteX, int absoluteY, element leftGUI
    1 KB (54 words) - 22:27, 21 February 2021
  • {{Server client function}} ...tem|3.0156|1.5.5|14165|Sets the angular velocity of a specified, supported element (Applies a spin to it).}}
    1 KB (132 words) - 18:56, 29 October 2023
  • The element type of this class is '''"light"'''.}} ==Related scripting functions==
    2 KB (242 words) - 18:36, 15 April 2021
  • {{Client function}} bool dgsCenterElement ( element dgsElement [, bool remainX, bool remainY ] )
    1 KB (155 words) - 23:18, 3 May 2021
  • {{Client event}} ...e, int absoluteX, int absoluteY, float worldX, float worldY, float worldZ, element clickedWorld
    3 KB (393 words) - 13:54, 5 June 2021
  • {{Client event}} This event is fired when the user double clicks a GUI element. Doesn't work with buttons.
    2 KB (258 words) - 07:08, 10 February 2024
  • <pageclass class="client"></pageclass> Bu sayfa tüm uygulanmış ve Ölümoyunu(Deathmatch) oyun moduna uygun olan '''client-taraflı''' script yapma [[event]]lerini içerir.
    1 KB (168 words) - 23:44, 12 May 2017
  • {{Client event}} This event is triggered each time a GUI element looses input focus (mainly useful for windows, editboxes and memos but trig
    2 KB (309 words) - 14:29, 20 May 2018
  • This function returns the specified client's [[account]] object. account getClientAccount ( client theClient )
    883 bytes (102 words) - 16:20, 13 February 2015
  • {{Client function}} This function gets the size of a GUI element.
    1 KB (141 words) - 17:18, 21 November 2018
  • {{Client function}} bool dgsBlurBoxSetResolution( element blurBox, int width, int height)
    770 bytes (89 words) - 12:56, 6 May 2020
  • {{Client function}} This function changes the visibility state of a DGS element.
    2 KB (255 words) - 17:51, 13 January 2023
  • {{Client event}} This event is triggered each time a DGS element looses input focus (mainly useful for windows, editboxes and memos but trig
    2 KB (316 words) - 13:39, 20 January 2018
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    773 bytes (95 words) - 17:02, 22 July 2021
  • This function returns a string containing the IP address of the client. string getClientIP ( client theClient )
    790 bytes (97 words) - 16:21, 13 February 2015
  • ...na [[entity| entidad]] del juego. Todos los elementos se almacenan en un [[Element tree|árbol]], y todos, a excepción del elemento '''root''' (raíz) tienen ...omos los de cliente: el GUI y el jugador, por ejemplo), recibir y enviar [[element data| datos de elemento]], y muchas otras cosas.
    1 KB (182 words) - 19:53, 14 April 2021
  • {{Client function}} This function clears the media in the ([[dgsCreateMediaBrowser]]) element.
    974 bytes (111 words) - 19:42, 17 August 2018
  • {{Server client function}} This function allows you to retrieve the interior of any element. An interior is the current loaded place, 0 being outside.
    1 KB (133 words) - 16:13, 17 April 2016
  • {{Client function}} This function returns all of the child dgs elements of a given parent dgs element.
    1 KB (175 words) - 19:00, 3 May 2021
  • {{Client function}} element dgsRemoteImageAbort( element remoteImage )
    850 bytes (102 words) - 12:43, 10 May 2020
  • {{Client function}} ...function gets whether the color of gradient will overwrite the color of dx functions.
    943 bytes (97 words) - 04:32, 21 November 2021
  • {{Client function}} This function sets the dimensions (size) of a DGS element. It refers to the bounding box size for DGS elements. It does not make DGS
    2 KB (265 words) - 19:03, 3 May 2021
  • {{Client event}} ...DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element
    1 KB (171 words) - 06:06, 19 January 2021
  • {{Client function}} This function allows retrieval of a DGS element's current position, relative to its parent.
    2 KB (314 words) - 04:55, 5 November 2023
  • {{PL/Client function}} table getSoundEffectParameters ( element dzwiek, string nazwaEfektu )
    1 KB (132 words) - 12:23, 10 April 2023
  • {{Client event}} float loss, element attacker
    1 KB (185 words) - 15:20, 3 September 2020
  • {{Client function}} This function checks whether an [[element]] is synced by the local player or not. Accepted elements are [[ped|peds]]
    2 KB (173 words) - 02:22, 1 January 2015
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b '''Procurando os eventos client-side? Visite a página [[Client Scripting Events|Eventos de Scripting do Cliente]].'''
    1 KB (147 words) - 23:15, 27 September 2017
  • {{Client event}} element theElement
    2 KB (234 words) - 17:42, 16 June 2021
  • ==Related scripting functions== {{Client light functions}}
    2 KB (280 words) - 18:37, 15 April 2021
  • {{Server client function}} This function can disable or enable an element's collisions. An element without collisions does not interact with the physical environment and rema
    2 KB (214 words) - 16:27, 20 January 2020
  • {{Client event}} This event is triggered each time a GUI element gains input focus (mainly useful for windows, editboxes and memos but trigg
    2 KB (230 words) - 14:30, 20 May 2018
  • Um '''element''' é uma classe genérica que representa quase todas as [[PT-BR/Entidade|e ...ementos que não podem ser destruídos, por exemplo elementos do cliente), [[element data]] armazenando e recuperando dados, e muitas outras operações comuns.
    1 KB (207 words) - 02:51, 6 February 2020
  • {{Server client function}} This function checks whether an [[element]] is submerged in water.
    2 KB (200 words) - 00:23, 18 April 2015
  • It exists out of server and client scripts to create, handle and destroy custom powerup items. ...es contain: custom clientside animations (spin, up-down), custom collision element for triggering, server side triggering (to prevent cheating), change poweru
    991 bytes (129 words) - 13:31, 12 May 2013
  • {{Client function}} This function will check if an element is on the screen. Elements behind objects but still in the camera view coun
    2 KB (205 words) - 10:25, 30 January 2022
  • {{Client function}} ...gets whether the color of rounded rectangle will overwrite the color of dx functions.
    915 bytes (99 words) - 03:03, 3 September 2023
  • ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...nt Fonksiyonlarını buradan bulabilirsiniz:[[TR/Client Taraflı Fonksiyonlar|Client Taraflı Fonksiyonlar]]
    3 KB (353 words) - 16:18, 11 April 2021
  • {{Client event}} This event is triggered each time a DGS element gains input focus (mainly useful for windows, editboxes and memos but trigg
    2 KB (235 words) - 13:39, 20 January 2018
  • {{Client function}} This function sets the ammo left in a [[Element/Weapon|custom weapon]]'s magazine/clip.
    1 KB (145 words) - 17:23, 23 December 2014
  • {{Server client function}} This function checks whether an element is double-sided as set by [[setElementDoubleSided]] or not.
    1 KB (140 words) - 16:30, 6 August 2016
  • {{Client function}} This function sets the firing rate to be used when a [[Element/Weapon|custom weapon]] is in ''firing'' state.
    1 KB (147 words) - 14:50, 4 July 2016
  • {{Client function}} This function creates a dx font element as default font stored in dgs.
    2 KB (201 words) - 22:22, 3 May 2021
  • This function allows you to retrieve the zone name of an element (eg. Verdant Bluffs or Ocean Docks) The same can be achieved client side by getting element coordinates and using [[GetZoneName]].
    1 KB (153 words) - 22:53, 1 January 2015
  • ...por exemplo, elementos do cliente), armazenamento e recuperação de [[PT-BR/Element data|dado de elemento]], e muitas outras operações comuns. {{Client element functions}}
    1 KB (213 words) - 17:48, 31 January 2022
  • {{Client function}} element dgsCircleGetTexture( element circle )
    808 bytes (97 words) - 05:55, 9 October 2021
  • {{Server client function}} ...The amount may vary between the server and client, you shouldn't trust the client side value to always be accurate.
    2 KB (284 words) - 19:16, 15 May 2017
  • {{Client function}} This function sets the position of a DGS element.
    3 KB (352 words) - 18:23, 16 April 2021
  • {{Client function}} **'''postGUI:''' Global post gui setting ( when a dgs element creates, its "postgui" property will be set according to this render settin
    1 KB (154 words) - 22:46, 3 May 2021
  • {{Client event}} The [[event system#Event source|source]] of this event is the root dgs menu element.
    2 KB (213 words) - 07:35, 12 August 2023
  • {{Client function}} bool dgsCircleSetTexture( element circle [, element texture = nil ] )
    798 bytes (96 words) - 03:03, 3 September 2023
  • {{Server client function}} This function returns the current health for the specified [[element]]. This can be a [[player]], a [[ped]], a [[vehicle]], or an [[object]].
    1 KB (169 words) - 20:16, 11 August 2018
  • {{Client function}} element dgsCreateObjectPreviewHandle( element theElementToShow, float rotX, float rotY, float rotZ [, bool isSecRT = true
    2 KB (273 words) - 01:36, 12 January 2023
  • {{Client event}} This event is called by the root element whenever the cursor is moved over the screen, by the player. It returns inf
    2 KB (251 words) - 05:58, 12 July 2023
  • {{Client event}} The [[event system#Event source|source]] of this event is the root dgs menu element.
    2 KB (213 words) - 07:34, 12 August 2023
  • {{Client function}} This function gets the '''DGS handled''' object prreview element by element ID.
    1 KB (118 words) - 08:10, 9 February 2020
  • {{Client function}} This function returns the currently selected tab in the specified [[Element/GUI/Tab panel|tab panel]].
    1 KB (206 words) - 14:21, 20 May 2018
  • {{Client event}} This event happens when any dgs-element clicked
    3 KB (392 words) - 14:16, 16 February 2021
  • {{Client function}} This function enables/disables a GUI element. A disabled GUI element can't be used, gets a gray aspect and doesn't receive any events.
    1 KB (139 words) - 13:49, 14 May 2019
  • {{Client function}} local CAM = getCamera()--The camera is always the same element, so use this local variable to save cpu power.
    423 bytes (56 words) - 21:05, 27 June 2018
  • {{Client function}} ...ture/item|3.0140|1.4.0|6715|This function checks whether MTA has frozen an element because it is above map objects which are still loading or not.}}
    1 KB (183 words) - 22:14, 8 August 2018
  • This function gets a [[client]]'s name (a client can either be a [[player]] or an admin). string getClientName ( client theClient )
    1 KB (144 words) - 16:17, 13 February 2015
  • {{RU/Server client function}}
    2 KB (70 words) - 19:56, 15 April 2021
  • {{Client function}} **'''postGUI:''' Global post gui setting ( when a dgs element creates, its "postgui" property will be set according to this render settin
    1 KB (159 words) - 22:47, 3 May 2021
  • {{Client function}} This function applies the object preview element to dgs image.
    1 KB (132 words) - 08:02, 9 February 2020
  • {{Client function}} float dgsBlurBoxGetIntensity( element blurBox )
    657 bytes (71 words) - 13:08, 6 May 2020
  • {{Client function}} element dgsCreateRemoteImage( string URL )
    826 bytes (98 words) - 09:10, 17 January 2021
  • {{Client function}} bool dgsBlurBoxSetTexture( element blurbox [, texture sourceTexture ] )
    847 bytes (100 words) - 06:50, 8 March 2021
  • {{Client function}} bool dgs3DTextGetPosition( element text3D )
    645 bytes (82 words) - 00:31, 6 May 2020
  • {{Client function}} This gets the firing rate to be used when a [[Element/Weapon|custom weapon]] opens fire.
    1,004 bytes (119 words) - 16:36, 23 December 2014
  • {{Client function}} This function gets the owner of a [[Element/Weapon|custom weapon]]. Weapon ownership system was, however, disabled, so
    1 KB (158 words) - 20:42, 20 May 2015
  • {{Server client function}} bool detachElements ( element theElement, [ element theAttachToElement ] )
    2 KB (245 words) - 13:49, 6 August 2016
  • {{Client function}} bool guiComboBoxClear ( element comboBox )
    1 KB (144 words) - 20:38, 7 November 2018
  • {{Client function}} bool guiDeleteTab ( element tabToDelete, element tabPanel )
    1 KB (158 words) - 11:51, 7 August 2019
  • {{Client function}} {{New feature/item|3.0161|1.6.0|22219|Does a raycast against an element's renderable mesh model directly}}
    2 KB (287 words) - 16:52, 31 October 2023
  • {{Client function}} string dgsGetText ( element guiElement )
    2 KB (337 words) - 21:25, 3 May 2021
  • {{Client event}} ...[[event system#Event source|source]] of this event is the client's [[root element]].
    2 KB (220 words) - 16:11, 4 February 2024
  • {{Client function}} ...on is used to change the currently selected [[Element/GUI/Tab|tab]] in a [[Element/GUI/Tab panel|tab panel]].
    1 KB (192 words) - 14:21, 20 May 2018
  • {{Client function}} This function sets a [[Element/Weapon|custom weapon]]'s state.
    1 KB (119 words) - 19:39, 4 May 2015
  • {{Client function}} int dgsBlurBoxGetLevel( element blurBox )
    673 bytes (77 words) - 13:05, 6 May 2020
  • {{Client function}} bool guiLabelSetVerticalAlign ( element theLabel, string align )
    806 bytes (91 words) - 11:48, 7 August 2019
  • {{Client function}} This functions gets the size of dgs-dxwindow close(off) button.
    1 KB (130 words) - 04:13, 29 July 2019
  • ...l rather. The server controls who is able to write a book through exported functions, and the server controls who is able to read what book. Check out HeroInven ...created book (Book ID #1). In this example, book ID #1 is a LSPD Book. The client should now be reading the LSPD book.
    4 KB (579 words) - 13:47, 21 January 2013
  • {{Client function}} bool guiComboBoxRemoveItem( element comboBox, int itemId )
    894 bytes (100 words) - 16:57, 23 August 2019
  • {{Client function}} ...r loading Video/Audio/Image to a Media Browser ([[dgsCreateMediaBrowser]]) element.
    1 KB (145 words) - 00:51, 18 August 2018
  • {{Client function}} *'''heli:''' the helicopter element to get the rotor speed of.
    1 KB (165 words) - 21:40, 26 June 2016
  • {{Client event}} This event can also be used to see if the client scrolls their mouse wheel.
    2 KB (289 words) - 19:31, 19 March 2024
  • __NOTOC__{{Client function}} This function to set the alignment of position of a specific DGS element
    2 KB (176 words) - 21:15, 3 May 2021
  • {{Server client function}} * '''thePickup''': The pickup element to be picked up/used.
    754 bytes (95 words) - 03:24, 5 June 2010
  • {{Server client function}} This function returns an [[element]] that corresponds to the current target of the specified player's camera (
    2 KB (182 words) - 08:08, 10 October 2020
  • {{Server client function}} This function detaches attached 3DImageElement from another element.
    2 KB (202 words) - 02:18, 12 August 2022
  • {{Client function}} bool dgsUnbindFromColorPicker( element boundSource )
    783 bytes (89 words) - 10:20, 26 July 2019
  • {{Client function}} ...function returns file path of the media in the ([[dgsCreateMediaBrowser]]) element.
    1 KB (145 words) - 19:25, 17 August 2018
  • {{Server client function}} ...apon]] (clientside only) or specified [[Weapons|player-held weapon]] (both client and server).
    1 KB (171 words) - 10:41, 24 December 2014
  • {{PL/Client function}} <syntaxhighlight lang="lua">int getSoundBPM ( element sound )</syntaxhighlight>
    1 KB (149 words) - 17:08, 29 April 2023
  • {{Client function}} ...0.5, float insideRadius = 0.2, float angle = 360, int color = 0xFFFFFFFF, element texture = nil ] )
    1 KB (150 words) - 07:02, 19 April 2021
  • {{Client function}} element getProjectileTarget ( projectile theProjectile )
    2 KB (188 words) - 01:29, 10 September 2016
  • {{Client function}} bool dgsEffect3DApplyToScrollPane( element effect3d, element scrollpane )
    1,015 bytes (120 words) - 18:08, 9 January 2020
  • {{Client event}} Bu [[event system#Event source|source]] kök kaynaklı [[root element]] olmaktadır.
    793 bytes (101 words) - 17:50, 30 December 2020
  • {{Client function}} element dgsCreateToolTip( [ int textColor = 0xFFFFFFFF, int bgColor = 0x80000000, t
    1,006 bytes (126 words) - 11:17, 24 December 2022
  • {{Server client function}} bool setElementHealth ( element theElement, float newHealth )
    1 KB (97 words) - 17:46, 9 February 2016
  • <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b
    3 KB (480 words) - 17:10, 20 February 2022
  • {{RU/Server client function}}
    2 KB (92 words) - 13:23, 10 September 2014
  • {{Client function}} int guiComboBoxAddItem( element comboBox, string value )
    831 bytes (108 words) - 20:37, 7 November 2018
  • {{Client function}} This function can make dgs element sizable like a window.
    2 KB (336 words) - 23:00, 3 May 2021
  • {{Server client function}} ...element]]. This can be a [[player]], [[ped]], [[object]], [[vehicle]] or [[Element/Weapon|weapon]].
    2 KB (223 words) - 04:29, 11 August 2019
  • {{Client function}} int, int dgsBlurBoxGetResolution( element blurBox )
    692 bytes (77 words) - 13:03, 6 May 2020
  • {{Server client function}} Diese Funktion gibt einem Spieler (Element) eine Funktion per Namen.
    964 bytes (115 words) - 16:14, 12 April 2013
  • ...which can be controlled by scripts using a new [[Element/Browser|browser]] element. * Added light functions
    4 KB (379 words) - 19:42, 29 December 2022
  • {{Client function}} bool dgsRoundRectSetTexture( element rndRect, texture sourceTexture )
    1 KB (126 words) - 03:01, 3 September 2023
  • {{Server client function}} float getElementHealth ( element theElement )
    1 KB (72 words) - 14:38, 7 November 2017
  • {{Client function}} This changes the alpha level (the visibleness/transparency) of a GUI element
    2 KB (195 words) - 17:19, 21 November 2018
  • {{Server client function}} This function detects the element a ped is standing on. This can be a vehicle or an object.
    1 KB (155 words) - 15:15, 5 November 2022
  • Die Accountklasse repräsentiert den Serveraccount eines [[DE/Element/Player|Spieler]]s. Man kann den Account mit Hilfe von [[getPlayerAccount]] ...Diese Daten gehen nicht durch Mapwechsel oder ausloggen verloren. Wenn ein Client ohne einen Account spielt, wird diesem automatisch ein temporärer 'Gastacc
    900 bytes (123 words) - 09:25, 21 August 2012
  • {{Client function}} bool guiComboBoxSetItemText ( element comboBox, int itemId, string text )
    914 bytes (114 words) - 20:44, 7 November 2018
  • {{Client function}} bool guiGridListClear ( element gridList )
    1 KB (149 words) - 17:47, 22 December 2022
  • {{Client function}} This function can make dgs element movable like a window.
    2 KB (328 words) - 22:52, 3 May 2021
  • {{Client function}} bool dgsGetQRCodeLoaded( element QRCode )
    844 bytes (95 words) - 07:34, 9 February 2020
  • {{Client function}} bool dgsBlurBoxSetFilter( element blurbox [, shader shapePlugin] )
    821 bytes (85 words) - 15:08, 5 November 2021
  • {{Client function}} This function gets the total ammo a [[Element/Weapon|custom weapon]] has.
    1 KB (146 words) - 14:05, 4 July 2016
  • {{Client function}} float dgsRoundRectGetRadius( element rndRect )
    844 bytes (94 words) - 03:01, 3 September 2023
  • {{Client function}} *'''theVehicle:''' the vehicle element (helicopter or plane) to get the rotor speed of.
    2 KB (189 words) - 11:16, 21 December 2023
  • {{RU/Server client function}} ...па]], модель [[RU/Element/Vehicle|транспортного средства]] или модель [[RU/Element/Object|объекта]].
    3 KB (156 words) - 19:25, 6 June 2022
  • {{Client function}} *'''heli:''' the helicopter element to get the rotor speed of.
    2 KB (154 words) - 20:09, 22 April 2017
  • {{Client function}} ...function sets whether the color of gradient will overwrite the color of dx functions.
    1 KB (128 words) - 04:33, 21 November 2021
  • {{Client function}} bool guiLabelSetHorizontalAlign ( element theLabel, string align, [ bool wordwrap = false ] )
    914 bytes (105 words) - 11:47, 7 August 2019
  • {{client function}} element dgsMaskGetTexture( element mask )
    844 bytes (104 words) - 13:15, 6 May 2020
  • {{Client function}} This function applies a DGS tooltip to a DGS element.
    1 KB (157 words) - 11:17, 24 December 2022
  • {{Server client function}} This function checks if an element has [[element data]] available under a certain key.}}
    2 KB (305 words) - 10:34, 20 May 2020
  • {{RU/Client function}} Эта функция проверяет если [[Element/Vehicle|поезд]] имеет цепь двигателей (переме
    1 KB (57 words) - 09:45, 10 August 2014
  • {{Client function}} element dgsCreateCanvas( element renderSource, int width, int height )
    1 KB (150 words) - 10:34, 29 June 2023
  • {{Client function}} bool dgsRemoteImageRequest( element remoteImage, string URL )
    1 KB (130 words) - 09:31, 17 January 2021
  • {{Client function}} This functions sets the dgs-dxwindow close(off) button size.
    1 KB (157 words) - 14:44, 13 July 2019
  • {{Client function}} bool dgsGetRemoteImageLoadState( element imageTexture )
    1 KB (111 words) - 11:50, 10 May 2020
  • '''Клиентские функции скриптинга можно найти [[RU/Client Scripting Functions|здесь]]'''. {{RU/Server account functions}}
    5 KB (241 words) - 11:18, 8 June 2022
  • {{Server client function}} This function is used to get the element a [[player]] is currently targeting.
    1 KB (169 words) - 11:02, 26 June 2014
  • {{Client function}} This function returns the amount of options selected in the specified [[Element/GUI/Gridlist|grid list]].
    1 KB (176 words) - 21:15, 7 November 2018
  • {{Client function}} element dgsCreateNineSlice( element texture, float gridXLeft, float gridXRight, float gridYTop, float gridYBott
    1 KB (176 words) - 17:31, 10 May 2022
  • {{Client function}} element dgsRequestQRCode( string dataString [, int width = 128, int height = 128 ]
    1 KB (144 words) - 07:34, 9 February 2020
  • {{Server client function}} int getElementInterior ( element theElement )
    1 KB (92 words) - 16:12, 17 April 2016
  • {{Client function}} bool dgsRoundRectGetBorderThickness( element rndRect )
    925 bytes (102 words) - 03:02, 3 September 2023
  • {{Server client function}} <syntaxhighlight lang="lua">float float float getElementVelocity ( element theElement )</syntaxhighlight>
    2 KB (289 words) - 17:49, 25 May 2018
  • {{Client function}} This function gets the amount of ammo left in a [[Element/Weapon|custom weapon]]'s magazine/clip.
    2 KB (204 words) - 21:44, 7 May 2017
  • {{Client function}} This function checks if a [[Element/Vehicle|train]] is a chain engine (moves the rest of the chain's carriages)
    1 KB (163 words) - 23:13, 2 August 2016
  • {{Client event}} element theAttacker, int theWeapon, float loss, float damagePosX, float damagePosY,
    3 KB (382 words) - 13:51, 28 November 2019
  • {{Client function}} texture dgsRemoteImageGetTexture( element remoteImage )
    1 KB (123 words) - 09:32, 17 January 2021
  • {{Client function}} texture dgsBlurBoxGetTexture( element blurbox )
    911 bytes (104 words) - 06:48, 8 March 2021
  • {{Client function}} ...the transparency of a dgs element. This function allows retrieval of a dgs element's current alpha.
    3 KB (456 words) - 21:17, 3 May 2021
  • bool onPlayerPickupItem( element playerElement, int itemID, string itemDroppedBy ) ==Player Functions==
    5 KB (602 words) - 21:33, 7 April 2013
  • {{Client function}} bool dgsRoundRectSetColor( element rndRect, int color )
    863 bytes (99 words) - 02:57, 3 September 2023
  • ...s potentially very CPU intensive. Use as specific (i.e. low down the tree) element as you can.}} ...tRootElement(),] string name, [int bandwidth=50000,] [bool persist=false,] element theElement, [arguments...] )
    4 KB (572 words) - 22:59, 29 September 2019
  • {{Client function}} texture dgsRoundRectGetTexture( element rndRect )
    996 bytes (109 words) - 03:01, 3 September 2023
  • {{Client function}} Creates a [[Element/Weapon|custom weapon]] that can fire bullets. '''Do not confuse this with p
    2 KB (263 words) - 05:17, 26 August 2021
  • {{Client function}} bool dgsRoundRectGetBorderOnly( element rndRect )
    935 bytes (106 words) - 13:08, 1 May 2020
  • {{Client function}} This function gets the value of a specific CEGUI property of a GUI element. For a list of properties and their meaning, see the [http://static.cegui.o
    1 KB (169 words) - 17:17, 21 November 2018
  • {{Client function}} bool dgsBlurBoxSetLevel( element blurBox, int level )
    929 bytes (103 words) - 12:57, 6 May 2020
  • {{Client function}} int guiComboBoxGetSelected ( element comboBox )
    983 bytes (121 words) - 23:38, 2 January 2019
  • {{Client function}} float guiGridListGetColumnWidth ( element gridList, int columnIndex, bool relative )
    996 bytes (121 words) - 20:06, 10 April 2019
  • {{PL/Client function}} table getSoundEffects ( element dzwiek )
    977 bytes (125 words) - 12:30, 10 April 2023
  • {{Client function}} Makes a ped turn his head and look at a specific world position or element.
    2 KB (309 words) - 18:59, 30 January 2022
  • {{Client function}} This function removes the object preview element from dgs image.
    1 KB (118 words) - 08:04, 9 February 2020
  • {{Client function}} This function gets a list of the CEGUI property names and values of a GUI element. To find out what the different properties mean, check out the [http://stat
    1 KB (165 words) - 17:17, 21 November 2018
  • {{Client function}} ...parent = nil, int textColor = 0x000000FF, int scaleX = 1, int scaleY = 1, element bgImage = nil, int bgColor = 0xFFFFFFFF ] )
    2 KB (381 words) - 09:26, 17 January 2021
  • {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.
    2 KB (233 words) - 17:30, 12 April 2019
  • ...tor]] and [[Matrix]]. This page contains general information about the OOP functions and provides useful links. ...will prefer to stick to what they know - procedural programming. In fact, functions are still available even when OOP is enabled. Enabling OOP is as simple as
    2 KB (280 words) - 05:47, 6 November 2023
  • {{RU/Server client function}} float getElementHealth ( element theElement )
    2 KB (67 words) - 20:18, 11 August 2018
  • {{Server client function}} ...et the [[dimension]] of any element. The dimension determines what/who the element is visible to.
    2 KB (249 words) - 21:24, 8 December 2018
  • {{Server client function}} ...et the [[dimension]] of any element. The dimension determines what/who the element is visible to.
    2 KB (249 words) - 21:24, 8 December 2018
  • {{Server client function}} This function retrieves [[element data]] attached to an element under a certain key.
    3 KB (359 words) - 18:35, 31 January 2022
  • {{Client event}} This event triggers when a [[Element/Weapon|custom weapon]] fires a shot.
    2 KB (234 words) - 11:06, 11 October 2018
  • {{Client function}} {{Note|DGS OOP Class returns tables which can not use original functions directly. See Example 1.}}
    2 KB (241 words) - 02:44, 17 July 2021
  • {{Server client function}} Returns the model ID of a given element. This can be a player/ped skin, a pickup model, an object model or a vehicl
    2 KB (255 words) - 17:34, 6 June 2022
  • {{Client function}} int int int guiLabelGetColor ( gui-element theLabel )
    969 bytes (108 words) - 11:40, 7 August 2019
  • {{Server client function}} Esta funcion cambia el alpha (transparencia) de un determinado [[element]]. Puede ser: [[player]], [[ped]], [[object]] o [[vehicle]].
    2 KB (195 words) - 19:28, 24 June 2014
  • {{Server client function}} This function detects the element a player is standing on. This can be a vehicle or an object. Note that the
    1 KB (155 words) - 16:30, 13 February 2015
  • {{IT/Funzioni server client}} <section name="Client" class="client" show="true">
    1 KB (113 words) - 13:08, 3 August 2011
  • {{Client projectile functions}} [[Category:Element Types]]
    526 bytes (81 words) - 18:03, 14 March 2020
  • {{Client event}} The source of this event is the element, which emitted the sound.
    2 KB (339 words) - 21:03, 5 April 2020
  • {{Client function}} int guiGridListGetColumnCount ( element gridList )
    981 bytes (119 words) - 18:05, 22 December 2022
  • ...lüle van-e. Please note that for legacy reasons, a colshape created on the client does not collide with elements already existing at that location until they <syntaxhighlight lang="lua">bool isElementWithinColShape ( element theElement, colshape theShape )</syntaxhighlight>
    2 KB (307 words) - 10:02, 25 February 2020
  • ...maak MTA beter! - Maak een map, een gamemode, help door document scripting functions, schrijf example codes, maak tutorials of speel MTA en report de bugs. * [[Client_Manual|Client Manual]]
    4 KB (590 words) - 16:50, 23 January 2022
  • {{RU/Server client function}} Эта функция возвращает ноду корня [[RU/Element tree|дерева элементов]], называемую ''корень
    2 KB (66 words) - 15:48, 8 September 2014
  • {{Server client function}} *'''theWater:''' the water element to get the vertex of
    1 KB (151 words) - 17:10, 2 January 2022
  • {{Client function}} element guiCreateTab ( string text, gui-element parent )
    2 KB (222 words) - 08:10, 30 October 2023
  • {{Server client function}} This function allows tracing of MTA functions and events. It should only be used when debugging scripts as it may degrade
    5 KB (481 words) - 23:48, 7 August 2020
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''
    3 KB (436 words) - 00:36, 3 January 2022
  • {{Server client function}} This functions removes a handler function from an [[event]], so that the function is not c
    2 KB (245 words) - 21:41, 8 July 2010
  • {{Client function}} string guiComboBoxGetItemText ( element comboBox, int itemId )
    1 KB (126 words) - 20:38, 7 November 2018
  • {{Server client function}} ...nction returns the offsets of an element that has been attached to another element using [[attachElements]].
    2 KB (238 words) - 13:46, 6 August 2016
  • element getCameraTarget ( player thePlayer ) <section class="client" name="Client" show="true">
    2 KB (239 words) - 16:39, 30 August 2018
  • {{Client function}} bool guiScrollPaneSetScrollBars ( element scrollPane, bool horizontal, bool vertical )
    1,009 bytes (127 words) - 14:19, 20 May 2018
  • {{Server client function}} ...trieve the dimension of any element. The dimension determines what/who the element is visible to.
    2 KB (237 words) - 13:54, 6 August 2016
  • {{Client event}} element QRCode
    660 bytes (75 words) - 07:34, 9 February 2020
  • {{Client function}} int guiGridListGetRowCount ( element gridList )
    2 KB (172 words) - 09:18, 12 July 2023
  • {{Server client function}} This functions checks whether or not an element is attached to another element.
    2 KB (339 words) - 23:10, 27 September 2018
  • {{client function}} bool dgsMaskSetTexture( element mask, element texture )
    1,007 bytes (130 words) - 13:16, 6 May 2020
  • {{Client function}} int guiGridListAddColumn ( element gridList, string title, float width )
    1 KB (136 words) - 21:26, 2 December 2022
  • {{Client event}} ...e, int absoluteX, int absoluteY, float worldX, float worldY, float worldZ, element clickedWorld
    5 KB (589 words) - 10:10, 13 May 2017
  • {{Client function}} element dgsCreateBlurBox( int resolutionX, int resolutionY [, texture sourceTexture
    3 KB (337 words) - 12:40, 7 May 2022
  • ...his is the primary means of passing information between the server and the client. Clients have a similar [[triggerServerEvent]] function that can do the rev ...to be passed as they do not necessarily have a valid representation on the client.
    6 KB (781 words) - 04:03, 19 April 2024
  • {{Client function}} *'''theProjectile:''' The [[projectiles| projectile]] element which force you want to retrieve.
    1 KB (120 words) - 17:41, 26 November 2014
  • {{Client event}} This event is triggered when client-side debug messages (for instance errors or warnings) would appear in the d
    2 KB (358 words) - 11:22, 11 April 2021
  • {{Client event}} element remoteImage
    817 bytes (90 words) - 09:14, 17 January 2021
  • {{Client function}} bool guiGridListSetScrollBars ( element guiGridlist, bool horizontalBar, bool verticalBar )
    1 KB (134 words) - 21:19, 7 November 2018
  • This function returns the [[player]] element that is currently using a specified [[account]], i.e. is logged into it. On Returns a [[player]] element if the account is currently in use, ''false'' otherwise.
    1 KB (159 words) - 15:17, 8 June 2022
  • {{Client function}} bool dgsRoundRectSetRadius( element rndRect, float radius [, bool isRelative = true] )
    1 KB (131 words) - 03:01, 3 September 2023
  • {{Client function}} element dgsCreateQuad( table corners [, int color = 0xFFFFFFFF, texture background
    2 KB (214 words) - 07:51, 5 May 2024
  • {{Server client function}} ...security]] for how-to prevent cheaters from abusing [[event system]] and [[element data]].}}
    7 KB (1,069 words) - 16:39, 8 April 2024
  • {{Client function}} Gets the underlying XML document from an SVG element.
    1 KB (131 words) - 17:52, 26 February 2022
  • {{Server client function}} ...et a player's camera to follow other elements instead. Currently supported element type is:
    3 KB (398 words) - 18:03, 12 March 2024
  • {{Server client function}} This function sets the health for the specified [[element]]. This can be a [[ped]], [[object]] or a [[vehicle]].
    2 KB (295 words) - 15:41, 24 July 2023
  • {{Client function}} ...sets whether the color of rounded rectangle will overwrite the color of dx functions.
    1 KB (172 words) - 03:03, 3 September 2023
  • {{Client function}} float, float, float, float dgsNineSliceGetGrid( element nineSlice [, relative = false ] )
    1 KB (138 words) - 09:06, 17 January 2021
  • {{Client function}} int dgsCircleGetColor( element circle )
    892 bytes (118 words) - 03:00, 3 September 2023
  • {{Client function}} <!-- for some revisions this function was serverside too --> This function sets the owner (which is a [[player]]) of a [[Element/Weapon|custom weapon]]. The owner of a weapon was used for lag compensation
    946 bytes (128 words) - 09:05, 21 February 2016
  • {{Client event}} This event is triggered when a vehicle collides with an [[element]] or a world object.
    4 KB (540 words) - 10:35, 30 January 2022
  • {{Server client function}} ...use this function to spawn a [[player]]. It will cause problems with other functions like [[warpPedIntoVehicle]]. <br>
    5 KB (579 words) - 16:20, 17 April 2016
  • {{Client function}} bool guiGridListSetSelectedItem ( element gridList, int rowIndex, int columnIndex [, bool bReset = true ] )
    1 KB (140 words) - 21:20, 7 November 2018
  • {{Server client function}} ...r whose parent was a ''flag'' element. If the event isn't canceled then an element data value is set on the player.
    2 KB (208 words) - 11:51, 8 June 2022
  • {{Client function}} element dgsCreateEffect3D( float rotateFactor )
    1 KB (167 words) - 17:29, 24 August 2020
  • This useful client function draws a circle on any element you choose. <syntaxhighlight lang="lua">boolean dxDrawCircleOnElement(element TheElement, int marginFromTop = 1.25, int radius = 1, int distance = 20, in
    2 KB (204 words) - 08:13, 19 October 2022
  • {{client function}} ...n of the [[ped]] in degrees if successful. Returns ''false'' if an invalid element was passed.
    1 KB (138 words) - 17:11, 8 October 2018
  • {{Client function}} bool dgsMediaGetLooped( element multiMediaBrowser )
    840 bytes (95 words) - 04:38, 6 November 2018
  • {{Client function}} bool dgsEffect3DRemoveFromScrollPane( element scrollpane )
    1 KB (116 words) - 18:07, 9 January 2020
  • {{Client function}} float dgsCircleGetAngle( element circle )
    655 bytes (75 words) - 02:54, 3 September 2023
  • {{Client function}} ...nction you can retrieve the [[string]] data associated with an item in a [[Element/GUI/Gridlist|grid list]]. This is not the text that is displayed on the ite
    2 KB (201 words) - 21:19, 7 November 2018
  • ...cree alguna función o un evento, visita el artículo oficial de [[Requested Functions and Events|Pedido de Funciones y Eventos]] o https://github.com/multithefta ...nes de cliente se pueden encontrar en el artículo sobre [[Client Scripting Functions|Funciones de cliente]].'''
    3 KB (426 words) - 00:36, 3 January 2022
  • {{Client function}} int dgsRoundRectGetColor( element rndRect )
    1 KB (135 words) - 03:00, 3 September 2023
  • {{Client function}} float dgsCircleGetRotation( element circle )
    698 bytes (78 words) - 02:53, 3 September 2023
  • {{Client function}} bool guiGridListSetSortingEnabled ( element guiGridlist, bool enabled )
    2 KB (199 words) - 21:21, 7 November 2018
  • {{Client function}} Fires one shot from a [[Element/Weapon|custom weapon]].
    2 KB (220 words) - 17:35, 4 May 2024
  • {{Server client function}} ...nction updates the offsets of an element that has been attached to another element using [[attachElements]].
    2 KB (268 words) - 13:46, 6 August 2016
  • {{Client function}} bool dgsRoundRectSetBorderThickness( element rndRect, float horizontal [, float vertical = horizontal ] )
    1 KB (135 words) - 12:52, 1 May 2020
  • {{Client function}} bool dgs3DTextSetPosition( element text3D, float x, float y, float z )
    952 bytes (147 words) - 00:24, 6 May 2020
  • {{Client function}} bool dgsCircleGetDirection( element circle )
    698 bytes (76 words) - 02:54, 3 September 2023
  • {{Client function}} bool dgsCircleSetAngle( element circle, float rotation )
    644 bytes (75 words) - 02:31, 3 September 2023
  • {{Client function}} bool guiGridListIsSortingEnabled ( element guiGridlist )
    2 KB (183 words) - 19:14, 13 June 2019
  • ...ngly advised that you validate the functions being called or potentially a client can do anything they want with your server - banning players, adding themse This function allows you to call any serverside function from the client's side. Of course only those which are available serverside. It doesn't mat
    3 KB (415 words) - 23:42, 4 July 2014
  • {{Client function}} bool guiComboBoxIsOpen( element comboBox )
    1 KB (150 words) - 20:48, 7 November 2018
  • {{Client function}} bool dgsCircleSetRotation( element circle, float rotation )
    687 bytes (78 words) - 02:31, 3 September 2023
  • {{Client function}} element dgsCreateMediaBrowser( int width, int height, bool transparent )
    1 KB (148 words) - 12:35, 11 September 2019
  • {{Server client function}} *'''thePlayer''': Der Spieler/ das Element von welchem das Team abgefragt werden soll.
    1 KB (138 words) - 16:48, 12 April 2013
  • {{Client function}} element dgsCreateMask( texture sourceTexture, texture/shader/string mask [, table s
    2 KB (297 words) - 08:42, 9 February 2020
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