Changes in 1.3.2: Difference between revisions
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* Fixed high CPU usage when minimized and not connected | * Fixed high CPU usage when minimized and not connected | ||
* Integrated downgrader/patcher into the MTA installer | * Integrated downgrader/patcher into the MTA installer | ||
* More fixes for engineless NRG-500 | * More fixes for engineless NRG-500 | ||
* Fixed crashes on disconnect / reconnect | * Fixed crashes on disconnect / reconnect | ||
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* Fixed FarClipDistance is reseting each respawn | * Fixed FarClipDistance is reseting each respawn | ||
* Fixed [[setFarClipDistance]] messing with water drawing | * Fixed [[setFarClipDistance]] messing with water drawing | ||
* Added an interior argument (optional) to [[removeWorldModel]] | * Added an interior argument (optional) to [[removeWorldModel]] and [[restoreWorldModel]] | ||
* Fixed an issue when ped rotation while in air goes opposite direction by adding ''conformPedAirRotation'' argument to [[setElementRotation]] | * Fixed an issue when ped rotation while in air goes opposite direction by adding ''conformPedAirRotation'' argument to [[setElementRotation]] | ||
* Added work around to prevent server nitro adds cutting off recent client nitro adds | * Added work around to prevent server nitro adds cutting off recent client nitro adds | ||
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* Prevent loading splash disappearing too early | * Prevent loading splash disappearing too early | ||
* Fixed readable depth buffer not working with anti-aliasing | * Fixed readable depth buffer not working with anti-aliasing | ||
* Improved performance of readable depth buffer/AA fix | * Improved performance of readable depth buffer/AA fix - Details: [[DepthBuffer|Depth buffer]] | ||
* Added more settings to [[dxGetStatus]] | * Added more settings to [[dxGetStatus]] | ||
* Reduced chance of message boxes being obscured by other windows | * Reduced chance of message boxes being obscured by other windows | ||
* Fixed not working crouching with vehicle extrapolation | * Fixed not working crouching with vehicle extrapolation | ||
* Fixed startup issue with an exe version that someone gave support desk | * Fixed startup issue with an exe version that someone gave support desk | ||
* Fixed stuck voice problem | |||
* Fixed [[onClientPlayerVoiceStop]] not working properly | |||
* Fixed occasional invalid return value from [[getEasingValue]] | |||
* Added color coded argument to [[dxGetTextWidth]] | |||
* Main menu items 'Map Editor'/'Host Game' now will ask if player want to disconnect from current server | |||
* Added proper axis support on controllers | |||
* Fixed ''hitElement'' parameter working incorrectly with shotgun in [[onClientPlayerWeaponFire]] | |||
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=== Changes / Bug Fixes === | === Changes / Bug Fixes === | ||
* Added account name to [[Server_Commands#whowas|whowas]] command | * Added account name to [[Server_Commands#whowas|whowas]] command | ||
* Added an interior argument (optional) to [[removeWorldModel]] | * Added an interior argument (optional) to [[removeWorldModel]] and [[restoreWorldModel]] | ||
* Fixed an issue when ped rotation while in air goes opposite direction by adding ''conformPedAirRotation'' argument to [[setElementRotation]] | * Fixed an issue when ped rotation while in air goes opposite direction by adding ''conformPedAirRotation'' argument to [[setElementRotation]] | ||
* Added auto generation of correct [[meta.xml#<min_mta_version />|min_mta_version]] to 'upgrade' command | * Added auto generation of correct [[meta.xml#<min_mta_version />|min_mta_version]] to 'upgrade' command | ||
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* Fixed [[getVehicleSirensOn]] returning a nil value | * Fixed [[getVehicleSirensOn]] returning a nil value | ||
* Fixed double collisions when changing marker type | * Fixed double collisions when changing marker type | ||
* Added a new special detection | * Added a new special detection - Details: [[Anti-cheat_guide#.3Cenablesd.3E.3C.2Fenablesd.3E|mtaserver.conf -> enablesd]] | ||
* Fixed 'suppress' option in [[dbConnect]] | * Fixed 'suppress' option in [[dbConnect]] | ||
* Added access to a couple of [[dbConnect]] logging settings | * Added access to a couple of [[dbConnect]] logging settings | ||
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* Fixed target range, accuracy and weapon range | * Fixed target range, accuracy and weapon range | ||
* Fixed [[setRuleValue]] crash | * Fixed [[setRuleValue]] crash | ||
* Fixed the client-side scripts "protected" attribute not working on Linux servers | |||
* Fixed occasional crash when empty filename used for some functions | |||
* Fixed a problem where [[onResourceStart]] is not triggered for the root element when using [[startResource]] from inside a (root attached) event handler | |||
* Added resource name and bandwidth usage to function performance stats | |||
* Added [[mtaserver.conf#latency_reduction|latency_reduction]] option to [[mtaserver.conf]] | |||
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* Fixed some settings not resetting when you start a new map after working in another | * Fixed some settings not resetting when you start a new map after working in another | ||
===Extra information=== | |||
---- | |||
---- | |||
====Extra information==== | |||
''More detailed information available on Google Code repositories: | ''More detailed information available on Google Code repositories: | ||
: | :* MTA:SA: from [http://code.google.com/p/mtasa-blue/source/list?num=25&start=4605 r4600] to [http://code.google.com/p/mtasa-blue/source/list 49xx] | ||
: | :* Resources: from [http://code.google.com/p/mtasa-resources/source/list?num=25&start=883 r875] to [http://code.google.com/p/mtasa-resources/source/list r9xx] | ||
[[Category:Changelog]] | [[Category:Changelog]] |
Revision as of 11:24, 12 January 2013
Main Additions / Changes
Client
New Functions
- Added isPlayerHudComponentVisible
- Added setPlayerHudComponentVisible (alias of showPlayerHudComponent)
- Added guiLabelGetColor
- Added isVoiceEnabled
- Added getPedOxygenLevel
- Added setPedOxygenLevel
- Added getVehicleComponentPosition
- Added getVehicleComponentRotation
- Added getVehicleComponentVisible
- Added resetVehicleComponentPosition
- Added resetVehicleComponentRotation
- Added setVehicleComponentPosition
- Added setVehicleComponentRotation
- Added setVehicleComponentVisible
- Added getVehicleComponents
- Added engineGetModelLODDistance
- Added sha256
New Events
- None yet
Changes / Bug Fixes
- Fixed setElementFrozen killing players from falls
- Fixed textures disappearing and flickering at certain camera angles
- Fixed high CPU usage when minimized and not connected
- Integrated downgrader/patcher into the MTA installer
- More fixes for engineless NRG-500
- Fixed crashes on disconnect / reconnect
- Fixed crashes when using setFarClipDistance
- Fixed chinese characters in chat freezing the game
- Fixed FarClipDistance is reseting each respawn
- Fixed setFarClipDistance messing with water drawing
- Added an interior argument (optional) to removeWorldModel and restoreWorldModel
- Fixed an issue when ped rotation while in air goes opposite direction by adding conformPedAirRotation argument to setElementRotation
- Added work around to prevent server nitro adds cutting off recent client nitro adds
- Fixed blank lines in the client console sometimes
- Fixed launching issues with Steam
- Added heat haze setting
- Fixed crashes when getting combobox item text sometimes
- Made onClientChatMessage cancelable
- Fixed owning resource for client peds and water
- Fixed custom collisions preventing normal collisions of other models from loading correctly
- Fixed a bug when double-clicking on another server from server browser list while connecting to a server makes the game exit to desktop
- Fixed crash when destroying the source of onClientColShapeHit event
- Fixed an error with setVehicleSirens
- Conformed client console log date format to ISO 8601
- Fixed custom dx-fonts not working on Windows 8
- Prevent loading splash disappearing too early
- Fixed readable depth buffer not working with anti-aliasing
- Improved performance of readable depth buffer/AA fix - Details: Depth buffer
- Added more settings to dxGetStatus
- Reduced chance of message boxes being obscured by other windows
- Fixed not working crouching with vehicle extrapolation
- Fixed startup issue with an exe version that someone gave support desk
- Fixed stuck voice problem
- Fixed onClientPlayerVoiceStop not working properly
- Fixed occasional invalid return value from getEasingValue
- Added color coded argument to dxGetTextWidth
- Main menu items 'Map Editor'/'Host Game' now will ask if player want to disconnect from current server
- Added proper axis support on controllers
- Fixed hitElement parameter working incorrectly with shotgun in onClientPlayerWeaponFire
Server
New Functions
- Added setPlayerHudComponentVisible
- Added sha256
New Events
- None yet
Changes / Bug Fixes
- Added account name to whowas command
- Added an interior argument (optional) to removeWorldModel and restoreWorldModel
- Fixed an issue when ped rotation while in air goes opposite direction by adding conformPedAirRotation argument to setElementRotation
- Added auto generation of correct min_mta_version to 'upgrade' command
- Changed 'upgrade' and 'check' commands to also work on single resources
- Fixed file download not working on some servers
- Added network filter option
- Fixed server crash when deleting element in onResourceStop
- Same serial now can't be banned more than once
- Fixed fixdb problems
- Fixed an error with setVehicleSirens
- Fixed getVehicleSirensOn returning a nil value
- Fixed double collisions when changing marker type
- Added a new special detection - Details: mtaserver.conf -> enablesd
- Fixed 'suppress' option in dbConnect
- Added access to a couple of dbConnect logging settings
- Tweaked ASE port usage
- Added cpu core stats for Linux server
- Changed account passwords to use salted sha256
- Fixed issue when element is destroyed client sided when created and parent set in different resource than the parent
- Sped up accounts upgrade
- Fixed target range, accuracy and weapon range
- Fixed setRuleValue crash
- Fixed the client-side scripts "protected" attribute not working on Linux servers
- Fixed occasional crash when empty filename used for some functions
- Fixed a problem where onResourceStart is not triggered for the root element when using startResource from inside a (root attached) event handler
- Added resource name and bandwidth usage to function performance stats
- Added latency_reduction option to mtaserver.conf
Resources
- [fallout] Fixed freecam locks
- [scoreboard] Added support for data to be drawn as image - Details: Google Code
- [voice] Added 'mutevoice' and 'unmutevoice' commands for players to mute other players permanently - Details: Google Code
- [admin] Added custom ban duration when banning player via GUI
- [admin] Added ability to delete resource in 'Resources' tab (new ACL right 'command.delete')
- [admin] Added ability to stop all resources in 'Resources' tab
- [admin] More informations about resources now showing in 'Resources' tab
- [admin] Added ability to shutdown the server in 'Server' tab
- [admin] Changing vehicle's color now supports new RGB system, color is picked using color picker
- [admin] Vehicle's lights color can now be changed
- [admin] Server FPS Limit can now be changed in 'Server' tab
- [webadmin] Added 'Players' tab where you can kick/ban players on server
- [ipb] Added Ingame Performance Browser - Details: Google Code
Editor
- Fixed 'Locked Time' option resetting
- Reduced the size of map files
- Fixed an error when votemanager can't start votekick, votekill or voteban, if the player, who we want to vote, name contains 1 character
- Fixed some settings not resetting when you start a new map after working in another
Extra information
More detailed information available on Google Code repositories: