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  • <syntaxhighlight lang="lua">vehicle createVehicle ( int model, float x, float y, float z, [ float rx, float ry, <syntaxhighlight lang="lua">vehicle createVehicle ( int model, float x, float y, float z, [ float rx, float ry,
    4 KB (666 words) - 16:49, 21 February 2021
  • ...UI, along with a possibility to add custom pictures, objects, sounds, and vehicle models, specific to your server. Imagine being able to display your server ...urrent Version|full}}}}, the first thing racers will notice is the amazing vehicle synchronisation. It now is incredibly smooth, and synced much more precise
    6 KB (938 words) - 21:13, 21 February 2021
  • With the introduction of vehicle variants we now have the ability to add custom variants using custom models ! scope="col" | Vehicle Name
    12 KB (758 words) - 05:57, 22 March 2016
  • ! style="background-color: #EEE" colspan="2" | &lt;vehicle&gt; | style="background-color: #EEE"|Number plate text for a vehicle.
    15 KB (1,945 words) - 14:37, 24 October 2018
  • ...за тем лишь исключением, что все имеют только по одному родителю. Каждый [[RU/Element|элемент]] имеет ''родительский'' элеме
    11 KB (258 words) - 15:12, 29 March 2018
  • ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:addAccount]]
    3 KB (443 words) - 16:43, 11 April 2021
  • {{Issue|6682|Server doesnt update ped position after warping it to vehicle}} [[ru:createPed]]
    3 KB (530 words) - 17:21, 30 December 2018
  • {{Vehicle functions}} [[ru:Server Scripting Functions]]
    3 KB (426 words) - 00:36, 3 January 2022
  • ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:addAccount]]
    5 KB (574 words) - 14:40, 8 June 2022
  • {{RU/Resource page}} ...еключаться между оружием по клавишам &quot;Vehicle Look Left&quot; и &quot;Vehicle Look Right&quot; в режиме драйвбая.
    16 KB (548 words) - 03:06, 1 April 2016
  • ...ed in the vehicles.ide file. These vehicle ID numbers are used for several vehicle scripting functions. Lua table of all the valid vehicle IDs listed on this page:
    13 KB (2,161 words) - 05:56, 22 March 2016
  • Next we'll add a command to your script that players can use to spawn a vehicle beside their position. You may skip it and check out more advanced scriptin ...t.lua'' file. As mentioned above, we want to provide a command to create a vehicle beside your current position in the game. Firstly we need to create a funct
    22 KB (3,205 words) - 05:39, 11 November 2013
  • * [[setVehiclePlateText]] now works with any kind of vehicle, including motorbikes (thanks to '''lopezloo''') ...VehicleStartEnter]] is now cancellable if the local player is entering the vehicle
    6 KB (739 words) - 19:41, 29 December 2022
  • ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:addAccount]]
    4 KB (531 words) - 21:07, 14 June 2021
  • Next, we'll add a command to your script that players can use to spawn a vehicle beside their position. You may skip it and check out more advanced scriptin ...t.lua'' file. As mentioned above, we want to provide a command to create a vehicle beside your current position in the game. Firstly we need to create a funct
    22 KB (3,459 words) - 12:38, 17 May 2024
  • {{RU/Resource page}} Вы можете с легкостью создавать гоночные карты, используя новый синтаксис [[RU/Resource:Editor|редактора карт]] MTA:SA. Синтаксис к
    13 KB (655 words) - 03:06, 1 April 2016
  • ! style="background-color: #EEE" colspan="2" | &lt;vehicle&gt; | style="background-color: #EEE"|Number plate text for a vehicle.
    15 KB (1,994 words) - 00:04, 7 March 2020
  • ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc --> [[ru:hasObjectPermissionTo]]
    5 KB (776 words) - 04:22, 10 June 2023
  • ! style="background-color: #EEE" colspan="2" | &lt;vehicle&gt; | style="background-color: #EEE"|Number plate text for a vehicle.
    16 KB (1,959 words) - 14:18, 31 December 2022
  • ...ed in the vehicles.ide file. These vehicle ID numbers are used for several vehicle scripting functions. ====Lua table of all the valid vehicle IDs listed on this page====
    18 KB (1,912 words) - 22:00, 5 December 2018
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