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  • ...events between '''[[Dgs|DGS]]''' and '''GUI'''. If you want to convert '''GUI''' to '''[[Dgs|DGS]]''', Please read following table.</div> !GUI Events
    1 KB (117 words) - 15:37, 16 May 2021

Page text matches

  • To request a function or event, use [[Requested Functions and Events]]. '''Server-side scripting events can be found here: [[Server Scripting Events]]
    1 KB (139 words) - 05:35, 22 March 2016
  • To request a function or event, use [[Requested Functions and Events]]. '''Server-side scripting events can be found here: [[Server Scripting Events]]
    1 KB (161 words) - 11:03, 11 October 2018
  • ...events between '''[[Dgs|DGS]]''' and '''GUI'''. If you want to convert '''GUI''' to '''[[Dgs|DGS]]''', Please read following table.</div> !GUI Events
    1 KB (117 words) - 15:37, 16 May 2021
  • ...proponować stworzenie nowego zdarzenia, napisz w [[Requested Functions and Events]]. ...ent|Zdarzenia]] po stronie klienta można znaleźć tutaj: [[Server Scripting Events|Zdarzenia po stronie serwera]]
    857 bytes (109 words) - 22:22, 1 October 2016
  • **'''postGUI:''' Global post gui setting ( when a dgs element creates, its "postgui" property will be set ac ***"true" ''force to be post gui''.
    1 KB (154 words) - 22:46, 3 May 2021
  • **'''postGUI:''' Global post gui setting ( when a dgs element creates, its "postgui" property will be set ac ***"true" ''force to be post gui''.
    1 KB (159 words) - 22:47, 3 May 2021
  • This function sets the post gui state of a dgs element. *'''postGUI:''' The post GUI state of dgs element.
    1 KB (121 words) - 21:27, 3 May 2021
  • ...ent to easily capture events that originate from your resource (and global events that originate from the root element). *'''theResource:''' the resource whose GUI element we are getting. If not specified, assumes the current resource.
    1 KB (183 words) - 21:12, 7 August 2018
  • Fonksiyon veya event ile ilgili bir şey için, [[Requested Functions and Events|İstenmiş Fonksiyonlar ve Eventler]] sayfasını kullanın. ...r-taraflı script eventlerini buradan bulabilirsiniz: [[TR/Server Scripting Events|Server Script Yapma Eventleri]]
    1 KB (168 words) - 23:44, 12 May 2017
  • ...chciałbyś zaproponować nowe zdarzenie, napisz w [[Requested Functions and Events]]. '''Zdarzenia po stronie serwera można znaleźć tutaj: [[Server Scripting Events]]
    1 KB (135 words) - 14:14, 7 August 2023
  • This function gets the post gui state of a dgs element. local guiWindow = guiCreateWindow(200,200,400,400,"gui window",false)
    1 KB (118 words) - 21:26, 3 May 2021
  • Returns ''true'' if input is focused on GUI, ''false'' if it's focused on the game. ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Events</span>==
    704 bytes (84 words) - 22:32, 3 May 2021
  • ...ple checks whether a player is using a low resolution, and warns them that GUI may appear incorrect. --warn them about GUI problems.
    1 KB (181 words) - 22:38, 3 May 2021
  • ...thmatch. Para pedir una función o evento, usa el [[Requested Functions and Events|Pedido de Funciones y Eventos]] [[Image:flag_us.png|En Inglés|20px]]. '''Los eventos de script de servidor se encuentran aquí: [[Server Scripting Events]] [[Image:flag_us.png|En Inglés|20px]]
    2 KB (262 words) - 19:18, 6 September 2015
  • ...сить новую функцию или событие, напишите об этом [[Requested Functions and Events|сюда]]. '''Серверные события скриптинга можно найти здесь: [[RU/Server Scripting Events]].
    2 KB (82 words) - 00:56, 2 September 2018
  • ...bled GUI element can't be used, gets a gray aspect and doesn't receive any events. {{OOP||[[GUI widgets|GuiElement]]:setEnabled|enabled|guiGetEnabled}}
    1 KB (139 words) - 13:49, 14 May 2019
  • ...ple provides a ''guiFade'' function, which allows you to fade in/out a DGS GUI. function guiFade( gui, state )
    3 KB (456 words) - 21:17, 3 May 2021
  • * '''enabled:''' true if input should go to GUI, false if it should go to the game. ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Events</span>==
    903 bytes (113 words) - 21:39, 3 May 2021
  • This function gets Main gui-element (main element, where located any events) of Custom Button. gui-staticimage CustomButton:getMainElement()
    407 bytes (46 words) - 07:00, 21 September 2018
  • This function gets Main gui-element (main element, where located any events) of Custom Label. gui-staticimage CustomLabel:getMainElement()
    404 bytes (46 words) - 07:04, 21 September 2018
  • This example sets and gets the font of a pre-made gui element and outputs it to chat box. -- We create a dummy gui label to get text of
    1 KB (199 words) - 21:19, 3 May 2021
  • This function gets Main gui-element (main element, where located any events) of Custom Progress Bar. gui-staticimage CustomProgressBar:getMainElement()
    424 bytes (48 words) - 07:02, 21 September 2018
  • This function gets Main gui-element (main element, where located any events) of Custom Check Box. gui-staticimage CustomCheckBox:getMainElement()
    415 bytes (48 words) - 07:02, 21 September 2018
  • This function gets Main gui-element (main element, where located any events) of Custom Combo Box. gui-staticimage CustomComboBox:getMainElement()
    415 bytes (48 words) - 07:02, 21 September 2018
  • This function gets Main gui-element (main element, where located any events) of Custom Tab Panel. gui-staticimage CustomTabPanel:getMainElement()
    463 bytes (53 words) - 07:03, 21 September 2018
  • ...e nouvelle fonction ou un événement, utilisez ce [[Requested Functions and Events|lien]]. '''Les événements côté-serveur se trouvent [[FR/Server Scripting Events|ici]]
    1 KB (153 words) - 19:18, 6 September 2015
  • ...ocus (mainly useful for windows, editboxes and memos but triggered for all GUI elements nevertheless). The [[event system#Event source|source]] of this event is the GUI element which just lost input focus.
    2 KB (309 words) - 14:29, 20 May 2018
  • outputChatBox ( "Font used in the GUI label: " .. DGS:dgsGetFont( dummyGuiElement ) ) ...n style="color:#eb3f00;text-shadow:0.05em 0.05em 0.2em #00000099;">General Events</span>==
    1 KB (189 words) - 21:20, 3 May 2021
  • ...0;">&nbsp;&nbsp;&nbsp;&nbsp;[[dgsG2DLoadHooker]] should be executed before gui creation!</div> ...on(200,200,300,300,"Test",false) --Though you are using gui functions and events, but they have already hooked by DGS
    1,000 bytes (119 words) - 09:25, 29 January 2020
  • ...ocus (mainly useful for windows, editboxes and memos but triggered for all GUI elements nevertheless). The [[event system#Event source|source]] of this event is the GUI element which just gained input focus.
    2 KB (230 words) - 14:30, 20 May 2018
  • ...nctions between '''[[Dgs|DGS]]''' and '''GUI'''. If you want to convert '''GUI''' to '''[[Dgs|DGS]]''', Please read following table.</div> !GUI Functions
    5 KB (355 words) - 15:36, 16 May 2021
  • 1. G2D aims to convert GUI to DGS without a lot of complex steps. ...to DGS ones by editing scripts. (Useful for converting scripts created by GUI Editor, but it will cause a lot of errors/bugs if you make it convert compl
    3 KB (386 words) - 11:12, 8 May 2022
  • *'''EventName''' - Default MTA event names, and custom events. Do not use events, what haven't ''source'' element as GUI-Element, like '''onClientRender''', and etc.
    1 KB (134 words) - 12:28, 5 September 2018
  • This example shows that we can draw a rectangle under dgs gui. ===DGS events===
    684 bytes (82 words) - 13:39, 20 January 2018
  • This example shows that we can draw a rectangle above dgs gui. ===DGS events===
    680 bytes (82 words) - 13:39, 20 January 2018
  • ==== New Events ==== * Fixed GUI scrollpanes and scrollbars don't trigger onClientMouseEnter/Leave
    3 KB (372 words) - 16:07, 7 September 2018
  • ...r richiedere una funzione o evento usa la pagina [[Requested Functions and Events]](inglese). ==Funzioni interfaccia (GUI)==
    2 KB (238 words) - 12:04, 30 April 2013
  • ==== New Events ==== * Fixed GUI window remaining when you disconnect while starting local server
    4 KB (511 words) - 16:07, 7 September 2018
  • ...allow you to create directX GUI's as an alternative to the original MTA:SA GUI functions. ='''Client Events'''=
    2 KB (327 words) - 01:00, 21 November 2023
  • ...od. Para solicitar una función o evento, utilice [[Requested Functions and Events]] "Funciones y eventos solicitados" ==Funciones GUI==
    2 KB (300 words) - 17:01, 14 September 2019
  • ...ir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ==GUI fonksiyonları==
    3 KB (298 words) - 09:20, 29 October 2016
  • ...thmatch mod. To request a function or event, use [[Requested Functions and Events]] ==Funciones de GUI==
    3 KB (320 words) - 17:27, 27 April 2014
  • * Changed requestBrowserDomains to display the cursor while GUI is open === Scripting: New Events ===
    3 KB (325 words) - 19:42, 29 December 2022
  • Total DX Library (TDX) is a DX GUI library for MTA:SA which aims to replicate all of the features offered by C ...''dxlib''' resource. Upon restarting the '''dxlib''' resource any previous GUI will be destroyed (meaning user interaction/input will be lost!) - be caref
    3 KB (408 words) - 20:46, 18 April 2020
  • ...Egy esemény, vagy funkció kéréséhez használja a [[Requested Functions and Events]] oldalt. ==GUI függvények==
    3 KB (537 words) - 15:33, 11 December 2018
  • This code updates a GUI label with the name of the vehicle the local player is in. ===Client vehicle events===
    1 KB (149 words) - 14:24, 31 August 2023
  • * [[Introduction to Scripting the GUI|De GUI scripting introductie]] * [[Client Scripting Events|Client-side events]]
    5 KB (700 words) - 16:39, 23 January 2022
  • ...сить новую функцию или событие, напишите об этом [[Requested Functions and Events|сюда]]. Если вам захочется узнать о других ==Функции GUI==
    4 KB (202 words) - 21:16, 7 June 2022
  • This code updates a GUI label with the name of the vehicle the local player is in. ===Client vehicle events===
    2 KB (181 words) - 12:55, 29 November 2020
  • And this event is for those who are converting gui to dgs. -- When client's resource starts, create the GUI
    3 KB (354 words) - 14:41, 18 February 2021
  • And this event is for those who are converting gui to dgs. -- When client's resource starts, create the GUI
    3 KB (354 words) - 14:42, 18 February 2021
  • * [[Introduction to Scripting the GUI]] * [[Client Scripting Events|Client-side Events]]
    4 KB (590 words) - 16:50, 23 January 2022
  • Bu kaynak, orijinal MTA:SA GUI işlevlerine alternatif olarak directX GUI'leri oluşturmanıza izin vermek için tasarlanmıştır. *[[DGS Events and GUI Events]]
    7 KB (998 words) - 12:36, 29 January 2023
  • * [[:Category:Needs_Example|Erstelle Beispiele für Funktionen und Events]]. * [[File:Usen.gif|Englischer Artikel]] [[Introduction to Scripting the GUI|GUI Scripting Grundlagen]]
    9 KB (1,201 words) - 22:19, 2 January 2022
  • * [[:Category:Needs_Example|Erstelle Beispiele für Funktionen und Events]]. * [[File:Usen.gif|Englischer Artikel]] [[Introduction to Scripting the GUI|GUI Scripting Grundlagen]]
    9 KB (1,213 words) - 22:18, 2 January 2022
  • ...ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://bugs.mtasa.c ==GUI (Interface Gráfica)==
    3 KB (480 words) - 17:10, 20 February 2022
  • * [[:Category:Needs_Example |Add examples to functions and events]]. * [[Introduction to Scripting the GUI]]
    8 KB (1,118 words) - 00:49, 27 May 2019
  • ...orial builds on content covered in the [[Introduction to Scripting the GUI|GUI Scripting Introduction]].''' ==Making the GUI==
    16 KB (2,477 words) - 13:47, 8 November 2018
  • * [[:Category:Needs_Example |Add examples to functions and events]]. * [[Introduction to Scripting the GUI]]
    8 KB (1,130 words) - 20:31, 31 May 2022
  • * [[:Category:Needs_Example |Add examples to functions and events]]. * [[Introduction to Scripting the GUI]]
    8 KB (1,146 words) - 20:22, 14 April 2018
  • ...A:SA is the ability to script customized GUI (Graphic User Interface). The GUI consists of windows, buttons, edit boxes, checkboxes... Almost every standa [[Image:AdminGUI.png|thumb|Admin Console GUI]]
    16 KB (2,481 words) - 12:19, 17 September 2023
  • -- When client's resource starts, create the GUI ===DGS events===
    2 KB (311 words) - 10:55, 24 December 2022
  • * Made GUI-functions accept vectors * Fixed crash when removing child elements during events
    5 KB (566 words) - 19:40, 29 December 2022
  • -- When client's resource starts, create the GUI ===DGS events===
    2 KB (310 words) - 10:55, 24 December 2022
  • * GUI Skin switching ===New Events===
    25 KB (3,334 words) - 07:46, 29 September 2014
  • ...S Command which likes the one in windows. Players can execute functions or events in cmd. *'''parent:''' This is the parent that the gui label is attached to. If the ''relative'' argument is true, sizes and posi
    2 KB (366 words) - 11:23, 20 January 2018
  • #REDIRECT [[Wstęp do pisania skryptów GUI]] ...wyboru... Prawie wszystkie standardowe komponenty dostępne w środowiskach GUI. Mogą być one wyświetlane, kiedy gracz jest w grze i zostać użyte np.
    16 KB (2,457 words) - 12:11, 16 January 2022
  • '''Scripting the GUI - Tutorial 2 (Gates + Keypads)''' In this tutorial we will look at creating GUI keypads with combination codes for map-defined object gates.
    16 KB (2,326 words) - 12:03, 26 November 2018
  • === New Events === === New Events ===
    7 KB (886 words) - 09:40, 29 September 2014
  • * [[Introduction to Scripting the GUI|GUI 스크립팅 기초 설명]] * [[Client Scripting Events|클라이언트 측 이벤트 목록]]
    7 KB (611 words) - 22:21, 2 January 2022
  • ...the ''propagate'' argument to specify if you wish your handler to receive events that have propagated up or down the tree. ...ent set to ''false'' will only be triggered if ''source == this''). In GUI events you will probably want to set this to ''false''.
    7 KB (1,069 words) - 16:39, 8 April 2024
  • -- When client's resource starts, create the GUI ===DGS events===
    3 KB (392 words) - 14:16, 16 February 2021
  • * [[HU/Introduction to Scripting the GUI|Bevezetés a GUI készítésébe]] * [[HU/Client Scripting Events|Kliens-oldali események]]
    8 KB (1,335 words) - 22:25, 2 January 2022
  • * [[Introduction to Scripting the GUI|Úvod do skriptování GUI]][[Image:usen.gif|Pouze v Angličtině]] * [[Client Scripting Events|Client-side Eventy]][[Image:usen.gif|Pouze v Angličtině]]
    9 KB (1,399 words) - 21:12, 12 October 2022
  • * [[fr/Introduction_GUI|Introduction: Le GUI]]( Traduction: [http://wiki.multitheftauto.com/wiki/User:FatalTeror FatalTe * [[fr/Events_Clients|Events Clients]]
    5 KB (743 words) - 04:50, 10 February 2012
  • ...the user clicks his mouse. This is linked to the GTA world, as oppose to GUI for which [[onClientGUIClick]] is to be used. This event allows detection ===GUI events===
    5 KB (589 words) - 10:10, 13 May 2017
  • guiRoot -- returns the root element of all GUI elements. .../wiki/AddEventHandler More details about hidden variables in functions and events]
    4 KB (530 words) - 15:34, 11 November 2023
  • * [[Introduction to Scripting the GUI|Úvod do scriptovania GUI (Graphics User Interface)]] * [[Client Scripting Events|Klient-side Udalosti]]
    8 KB (1,217 words) - 22:26, 2 January 2022
  • ...pose de fenêtres, bouton, les boîtes d'édition, des cases à cocher ... Les GUI peuvent être affichés lorsque l'utilisateur est en jeu. [[Image:AdminGUI.png|thumb|Le panel admin(GUI)]]
    15 KB (2,448 words) - 12:30, 30 June 2013
  • === Scripting: New Events === * Fixed some GUI crashes
    8 KB (1,090 words) - 16:07, 7 September 2018
  • ...cții si event-uri [[:Category:Needs_Example |Add examples to functions and events]]. * [[Introduction to Scripting the GUI]] - Incepe sa creezi interfațe pe serverul tău
    9 KB (1,387 words) - 18:30, 15 March 2023
  • ...dit bestand staan een aantal settings met betrekken tot reclame en ingame gui's, '''blijf van de rest!''' Je kan deze settings ook veranderen in je admin ==Events==
    22 KB (2,813 words) - 22:26, 26 October 2013
  • * [[Introduction to Scripting the GUI]] * [[Client Scripting Events|Client-side Events]]
    10 KB (936 words) - 00:37, 13 August 2023
  • * Client - Deathmatch: Where MTA makes all it's functions and events do stuff. * Client - GUI: It's just wrappers to CEGUI, you need not touch.
    5 KB (671 words) - 17:37, 12 March 2020
  • * [[Client Scripting Events|Події на стороні клієнта]] [[Image:usen.gif|Статт
    14 KB (985 words) - 20:26, 23 April 2018
  • * [[RU/Introduction to Scripting the GUI|Введение в GUI-скриптинг]] * [[RU/Client Scripting Events|Клиентские события]]
    11 KB (945 words) - 19:38, 4 May 2021
  • ...de GUI|Introducción a la programación de la Interfaz Gráfica de Usuario (''GUI'')]] [[Image:flag_es.png|En español|20px]] * [[Client Scripting Events|Eventos del lado del cliente]] [[Image:flag_us.png|En inglés|20px]]
    13 KB (2,117 words) - 22:24, 2 January 2022
  • Within the handler function for these events you can extract all info you need from the resource's map files and configu ...gamemodes that need to display more complex information that needs its own GUI.
    8 KB (1,232 words) - 17:39, 21 August 2012
  • * [[:Category:Needs_Example |اضف مثال لل functions ولل events]]. * [[Introduction to Scripting the GUI| مقدمة فى برمجة الواجهة الرسومية]] [[Image:flag_
    10 KB (856 words) - 05:16, 17 July 2022
  • ...tutorial. Another branch from this tutorial is [[Introduction to Scripting GUI]], you may follow it to see how Graphical User Interface in MTA is drawn an ...for this is, that some features MTA provides have to be clientside (like a GUI - Graphical User Interface), others should be because they work better and
    22 KB (3,205 words) - 05:39, 11 November 2013
  • Within the handler function for these events, you can extract all info you need from the resource's map files and config ...gamemodes that need to display more complex information that needs its own GUI.
    9 KB (1,419 words) - 19:49, 19 April 2020
  • * [[Introduction to Scripting the GUI|GUI Scripting'e Giriş]] * [[Server Scripting Events|Server-taraflı eventler]]
    9 KB (1,261 words) - 22:23, 3 May 2023
  • ...tutorial. Another branch from this tutorial is [[Introduction to Scripting GUI]], you may follow it to see how the Graphical User Interface in MTA is draw ...for this is, that some features MTA provides have to be clientside (like a GUI - Graphical User Interface), others should be because they work better and
    22 KB (3,438 words) - 17:27, 9 March 2024
  • ...T/Introduzione_allo_scripting_della_GUI| Introduzione allo Scripting della GUI]] * [[Client Scripting Events|Eventi Client-Side]]
    7 KB (1,034 words) - 22:27, 2 January 2022
  • * [[RU/Introduction to Scripting the GUI | Введение в скриптинг пользовательского * [[RU/Client Scripting Events|Клиентские события]]
    11 KB (831 words) - 22:27, 2 January 2022
  • '''Scripting the GUI - Tutorial 2 (Gates and Keypads)''' Ebben a tutoriálban meg fogjuk nézni a GUI keypad létrehozását egy kombinációs kód használatával a map által
    17 KB (2,724 words) - 20:58, 15 December 2018
  • * [[Wstęp do pisania skryptów GUI]] [[Image:Plflag.png|Artykuł w języku polskim]] * [[PL/Client Scripting Events|Zdarzenia po stronie klienta]] [[Image:Plflag.png|Artykuł w języku polski
    11 KB (1,753 words) - 19:11, 27 March 2024
  • ...alles sein. Sei es ein Spieler, ein Fahrzeug, ein Objekt, ein Marker, ein GUI-Element oder aber auch eine Ressource. Und das waren nicht mal alle möglic ==Events==
    18 KB (2,335 words) - 13:37, 22 March 2020
  • Within the handler function for these events you can extract all info you need from the resource's map files and configu ...gamemodes that need to display more complex information that needs its own GUI.
    9 KB (1,550 words) - 18:13, 18 November 2018
  • ==== New Events ==== ==== New Events ====
    13 KB (1,667 words) - 08:55, 4 November 2017
  • [[Image:Dx Dgs.jpg|400px|thumb|right|Hurt World GUI Example]] =Client Events=
    5 KB (371 words) - 13:43, 29 January 2023
  • ...alles sein. Sei es ein Spieler, ein Fahrzeug, ein Objekt, ein Marker, ein GUI-Element oder aber auch eine Ressource. Und das waren nicht mal alle möglic ==Events==
    18 KB (2,408 words) - 19:21, 6 March 2018
  • ...tutorial. Another branch from this tutorial is [[Introduction to Scripting GUI]], you may follow it to see how Graphical User Interface in MTA:DM is drawn ...for this is, that some features MTA provides have to be clientside (like a GUI - Graphical User Interface), others should be because they work better and
    21 KB (3,450 words) - 03:43, 10 March 2013
  • ...ta hai. Is tutorial ki aik aur branch bhi hai, [[Introduction to Scripting GUI]], ap is ko follow kar sakte hain aur pata chala sakte hain ke kese MTA Gra ...uch coding server sided karni parti hai aur kuch cilent sided. Jese ke aik GUI - Graphical User Interface, kuch cilent sided is liye hoti hain kyun ke woh
    22 KB (3,653 words) - 06:13, 25 October 2014
  • The example has a GUI (press numpad-8) so you can fiddle with the settings. ...ntains information on how to toggle the effect from another resource using events.
    10 KB (1,581 words) - 18:51, 25 March 2021
  • * '''4''' new events ==== 4 New Events ====
    36 KB (4,820 words) - 20:23, 29 September 2021
  • ...GUI]], en el que te enseñaremos a diseñar la Interfaz Gráfica de Usuario (GUI en inglés, por ''Graphical User Interface''). ...se debe a que algunas funciones tienen que estar del lado cliente (como el GUI; Graphical User Interface, Interfaz de Usuario Gráfica), si bien funcionan
    23 KB (3,689 words) - 19:45, 7 April 2014
  • ...orum.mtasa.com/memberlist.php?mode=viewprofile&u=19953 50p] - Programmer & GUI designer. ...hp?mode=viewprofile&u=22437 Cazomino05] - XML files with MTA functions and events.
    9 KB (1,534 words) - 17:02, 5 September 2017
  • :* Added new ''Default 2023'', ''GWEN Blue'' and ''GWEN Orange'' GUI skins. Thanks to Haxardous. :* Improved [[addEvent]] when sharing events over multiple resources ([https://github.com/multitheftauto/mtasa-blue/comm
    68 KB (10,156 words) - 08:11, 30 April 2024