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  • {{Vehicle functions}} [[RU/Id|Списки идентификаторов]]
    19 KB (1,775 words) - 14:38, 26 July 2017
  • 65 bytes (2 words) - 20:47, 14 April 2021
  • {{Vehicle colors}} {{RU/Vehicle functions}}
    504 bytes (27 words) - 11:21, 13 April 2021
  • #REDIRECT [[Vehicle Upgrades]]
    30 bytes (3 words) - 21:01, 22 June 2012
  • [[RU/Id|Списки идентификаторов]] [[en:Vehicle variants]]
    7 KB (571 words) - 15:09, 19 February 2024
  • #REDIRECT [[RU/Vehicle_colors]]
    31 bytes (4 words) - 10:53, 13 April 2021

Page text matches

  • {{Vehicle colors}} {{RU/Vehicle functions}}
    504 bytes (27 words) - 11:21, 13 April 2021
  • These are the vehicle colors you can get with [[getVehicleColor]]. {{Vehicle colors}}
    297 bytes (38 words) - 07:16, 1 January 2022
  • These are the vehicle colors you can use with [[setVehicleColor]] and [[getVehicleColor]]. {{Vehicle colors}}
    251 bytes (31 words) - 05:56, 22 March 2016
  • {{Vehicle colors}} [[en:Vehicle Colors]]
    305 bytes (39 words) - 21:47, 21 February 2021
  • {{Vehicle colors}} {{Vehicle functions}}
    371 bytes (51 words) - 21:48, 21 February 2021
  • {{RU/Server client function}} bool fixVehicle ( vehicle theVehicle )
    1 KB (73 words) - 10:32, 16 April 2017
  • {{Vehicle colors}} {{Vehicle functions}}
    357 bytes (45 words) - 21:48, 21 February 2021
  • {{RU/Useful Function}} ...кция получает обороты двигателя [[vehicle|машины]]. Так же нужна функция [[RU/getElementSpeed|getElementSpeed]].
    2 KB (130 words) - 21:54, 12 December 2020
  • This function returns a [[vehicle]] engine speed. You will also need a function to [[getElementSpeed]]. <syntaxhighlight lang="lua">vehicle getVehicleRPM (vehicle)</syntaxhighlight>
    2 KB (136 words) - 22:22, 12 December 2020
  • This function returns a string containing the name of the vehicle string getVehicleName ( vehicle theVehicle )
    1 KB (172 words) - 08:23, 4 November 2020
  • This function is used to check whether a vehicle's landing gear is down or not. Only planes can be used with this function. bool getVehicleLandingGearDown ( vehicle theVehicle )
    1 KB (159 words) - 06:24, 17 June 2023
  • {{RU/Client function}} bool getHeliBladeCollisionsEnabled ( vehicle theVehicle )
    2 KB (79 words) - 10:51, 16 April 2017
  • ==Vehicle events== [[ru:Server Scripting Events]]
    969 bytes (118 words) - 14:21, 10 October 2018
  • {{RU/Server event}} ...|игрок]] стоит на [[RU/Element/Pickup|пикапе]], не находясь в [[RU/Element/Vehicle|транспортном средстве]].
    2 KB (77 words) - 14:12, 8 June 2022
  • {{RU/Server client function}} ...икапа]], модель [[RU/Element/Vehicle|транспортного средства]] или модель [[RU/Element/Object|объекта]].
    3 KB (156 words) - 19:25, 6 June 2022
  • The vehicle class represents vehicles in the GTA world. Vehicles can be occupied and co The element type of this class is '''"vehicle"'''.
    3 KB (384 words) - 06:57, 1 January 2022
  • *[[Vehicle IDs]] *[[Vehicle Colors]]
    1 KB (128 words) - 20:35, 21 February 2021
  • *[[Vehicle Colors]] *[[Vehicle Components]]
    1 KB (183 words) - 07:20, 1 January 2022
  • *[[RU/Animations|Анимации]] *[[RU/Character_Skins|Скины]]
    2 KB (95 words) - 15:20, 13 April 2018
  • ...th for the specified [[element]]. This can be a [[player]], a [[ped]], a [[vehicle]], or an [[object]]. *'''theElement:''' The [[player]] or [[vehicle]] whose health you want to check.
    1 KB (169 words) - 20:16, 11 August 2018
  • This function is used to warp or force a ped into a vehicle. There are no animations involved when this happens. [[File:vehicle seat ids.png|200px|thumb|right|Vehicle seat ids]]
    2 KB (220 words) - 19:02, 30 January 2022
  • {{RU/Client function}} Эта функция проверяет если [[Element/Vehicle|поезд]] имеет цепь двигателей (перемещени
    1 KB (57 words) - 09:45, 10 August 2014
  • This function checks if a [[Element/Vehicle|train]] is a chain engine (moves the rest of the chain's carriages) or not. bool isTrainChainEngine ( vehicle theTrain )
    1 KB (163 words) - 23:13, 2 August 2016
  • == Vehicle events == [[ru:Server Scripting Events]]
    799 bytes (96 words) - 05:37, 22 March 2016
  • ==Vehicle events== [[ru:Server Scripting Events]]
    1 KB (128 words) - 14:15, 7 August 2023
  • {{RU/Server client function}} ...для того, чтобы сохранить данные, а позже загрузить их заново с помощью [[RU/fromJSON]].
    2 KB (117 words) - 19:02, 12 January 2019
  • {{RU/Server client function}} ...ехода]], модель [[RU/Element/Vehicle|транспортного средства]] или модель [[RU/Element/Object|объекта]].
    4 KB (265 words) - 19:47, 6 June 2022
  • {{RU/Server client function}} bool blowVehicle ( vehicle vehicleToBlow, [ bool explode=true ] )
    4 KB (345 words) - 10:21, 16 April 2017
  • ==Vehicle events== [[ru:Client Scripting Events]]
    1 KB (139 words) - 05:35, 22 March 2016
  • ==Vehicle events== [[ru:Client Scripting Events]]
    1 KB (152 words) - 14:05, 7 August 2023
  • {{RU/Useful Function}} ** [[Vehicle|Машины]]
    3 KB (286 words) - 10:43, 3 June 2020
  • ...ement. This can be a player/ped skin, a pickup model, an object model or a vehicle model. * For vehicles: The [[Vehicle IDs|vehicle ID]] of the vehicle.
    2 KB (255 words) - 17:34, 6 June 2022
  • {{RU/Server event}} {{RU/New feature/item|3|1.0||<syntaxhighlight lang="lua">
    5 KB (202 words) - 23:40, 6 June 2022
  • ==Vehicle events== [[ru:Client Scripting Events]]
    1 KB (161 words) - 11:03, 11 October 2018
  • Il tipo di elemento di questa classe è '''"vehicle"'''. <vehicle model="" posX="" posY="" posZ="" rotX="" rotY="" rotZ="" color="" upgrades=
    2 KB (204 words) - 20:31, 14 April 2021
  • float getHelicopterRotorSpeed ( vehicle heli ) {{OOP||[[vehicle]]:getHelicopterRotorSpeed|helicopterRotorSpeed|setHelicopterRotorSpeed}}
    2 KB (154 words) - 20:09, 22 April 2017
  • Az osztály elemtípusa a '''"vehicle"'''. <vehicle model="" posX="" posY="" posZ="" rotX="" rotY="" rotZ="" color="" upgrades=
    3 KB (496 words) - 20:31, 14 April 2021
  • {{RU/Adding_Pages_to_Categories_and_Templates}} Отправляйтесь на страницу с [[RU/Modules|модулями]], если хотите получить спис
    5 KB (241 words) - 11:18, 8 June 2022
  • ...ed when a trailer is attached to a truck or when a tow truck hooks on to a vehicle. vehicle theTruck
    2 KB (263 words) - 15:52, 29 May 2019
  • ...given element. This allows you to change the model of a player (or ped), a vehicle or an object. ** For vehicles: The [[Vehicle IDs|vehicle ID]] of the vehicle being changed.
    3 KB (359 words) - 17:36, 6 June 2022
  • *[[Vehicle IDs|Транспорт]] [[Image:usen.gif|Стаття англійсько *[[Vehicle Colors|Кольори транспорту]] [[Image:usen.gif|Стаття
    3 KB (129 words) - 13:24, 23 April 2018
  • {{RU/Server client function}} bool getVehicleLandingGearDown ( vehicle theVehicle )
    1 KB (48 words) - 19:14, 22 April 2011
  • == Vehicle(Araç) eventleri == [[ru:Server Scripting Events]]
    1 KB (153 words) - 17:36, 15 November 2018
  • ...player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlight ...t this function is in on the main function list page, e.g. Server, Player, Vehicle etc -->
    2 KB (237 words) - 15:18, 16 September 2014
  • {{RU/Server client function}} bool getVehicleLandingGearDown ( vehicle theVehicle )
    1 KB (48 words) - 23:57, 29 May 2011
  • {{RU/Server function}} bool warpPedIntoVehicle ( ped thePed, vehicle theVehicle, [ int seat=0 ] )
    2 KB (57 words) - 13:45, 11 August 2012
  • local vehicle = createVehicle(411,0,5,3) banRecieve(vehicle)--sends a vehicle as an argument.
    1 KB (187 words) - 21:06, 11 July 2019
  • == Vehicle (Veículo)== [[ru:Server Scripting Events]]
    1 KB (147 words) - 23:15, 27 September 2017
  • * [[Element/Vehicle|Vehículo (Vehicle)]] [[ru:Template:Elements]]
    1 KB (141 words) - 13:41, 8 November 2011
  • {{RU/Server client function}} ...с [[RU/warpPedIntoVehicle|warpPedIntoVehicle]]. Вместо этого используйте [[RU/spawnPlayer|spawnPlayer]].}}
    6 KB (510 words) - 23:46, 5 January 2017
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