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  • checkboxObject CheckBox:Create ( float x, float y, float width, float height, string text, bool selected,
    2 KB (337 words) - 14:43, 1 March 2009
  • <syntaxhighlight lang="lua">mixed pumPowerup Create( int object_id, string powerup_class, float x, float y, float z, int respaw
    1 KB (161 words) - 20:57, 23 January 2012
  • buttonObject Button:Create ( float x, float y, float width, float height, string text, [ bool relative --create a button object
    3 KB (407 words) - 16:35, 11 February 2015

Page text matches

  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    1 KB (118 words) - 08:04, 9 February 2020
  • gridlist= DGS:dgsCreateGridList(50,50,100,100,false) -- create a gridlist row = DGS:dgsGridListAddRow(gridlist) -- create a row for the gridlist
    908 bytes (110 words) - 18:15, 28 November 2020
  • -- Create a generic resource root translator -- Create some folders.
    1 KB (156 words) - 03:25, 23 January 2022
  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    1 KB (129 words) - 07:59, 9 February 2020
  • -- Create a generic resource root translator -- Create some folders.
    1 KB (149 words) - 23:21, 16 January 2022
  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    1 KB (132 words) - 08:02, 9 February 2020
  • *[[createWeapon|create]]
    120 bytes (9 words) - 15:13, 12 September 2016
  • gridlist= DGS:dgsCreateGridList(50,50,100,100,false) -- create a gridlist row = DGS:dgsGridListAddRow(gridlist) -- create a row for the gridlist
    1 KB (157 words) - 15:24, 28 May 2021
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window child1 = DGS:dgsCreateLabel(10,0,380,20,"",false,parent) --Create child 1
    1 KB (175 words) - 19:00, 3 May 2021
  • ...click on gta_sa.exe in the Process list and select ''''Create Dump'''->'''Create Minidump'''' ===
    714 bytes (104 words) - 19:58, 26 November 2015
  • This example will create a trailer and a trailer tower, then attach them. newvehicle = createVehicle ( 515, 0, 0, 4 ) -- create a trailer tower (roadtrain)
    945 bytes (105 words) - 15:46, 13 October 2014
  • This example will create a trailer and a trailer-tower, attach them, then check if they attached. local towingVehicle = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain)
    1,007 bytes (112 words) - 23:12, 17 December 2014
  • ...avoidance. If a specific filename is taken then the algorithm will try to create the next file with increased numeric insert. *'''target''': the file translator based on which to create the file
    1 KB (143 words) - 03:57, 23 January 2022
  • ...oidance. If a specific filename is taken then an the algorithm will try to create the next file with increased numeric insert. *'''target''': the file translator based on which to create the file
    1 KB (138 words) - 22:48, 16 January 2022
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list c1= DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    1 KB (211 words) - 08:25, 17 January 2021
  • This example will create a trailer and a trailer-tower, attach them, then check if they attached. local towingVehicle = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain)
    1 KB (118 words) - 23:11, 17 December 2014
  • This example create a window based on an orange theme.And create a button based on default theme.
    663 bytes (83 words) - 20:14, 25 May 2012
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window child1 = DGS:dgsCreateLabel(10,0,380,20,"",false,parent) --Create child 1
    2 KB (203 words) - 18:59, 3 May 2021
  • veh1 = createVehicle(411,0,0,3) -- Create a vehicle objPrev = DGS:dgsCreateObjectPreviewHandle(veh,0,0,0) -- Create object preview handle
    1 KB (118 words) - 08:10, 9 February 2020
  • First we'll create the window. Then add a tabpanel and couple tabs with some labels in them. Q local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar.
    2 KB (234 words) - 17:42, 16 June 2021
  • -- Create a text display. -- Create a new text item with the text 'Hello World' and a priority of 'low' and col
    1 KB (128 words) - 18:55, 21 August 2007
  • This example will create detect area. da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
    1 KB (184 words) - 18:33, 21 March 2020
  • * '''x:''' The x position to create the weapon. * '''y:''' The y position to create the weapon.
    2 KB (263 words) - 05:17, 26 August 2021
  • effect3d = dgsCreateEffect3D(20) --Create the 3D effect plugin sp = dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane
    1 KB (116 words) - 18:07, 9 January 2020
  • local effect3d = dgsCreateEffect3D(20) --Create the 3D effect plugin local sp = dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane
    1,015 bytes (120 words) - 18:08, 9 January 2020
  • wnd = guiCreateWindow ( 100, 100, 400, 400, "Test", false ); -- Create Window grid = guiCreateGridList ( 25, 30, 350, 350, false, wnd ); -- Create Gridlist
    2 KB (190 words) - 10:03, 26 March 2013
  • --create a button object local button = Button:Create( 0.7, 0.1, 0.2, 0.1, "Output!", true );
    2 KB (227 words) - 16:35, 11 February 2015
  • ...recated|executeSQLQuery|See the examples at executeSQLQuery for equivalent CREATE TABLE usage.}} <syntaxhighlight lang="lua">CREATE TABLE IF NOT EXISTS tableName ( definition )</syntaxhighlight>
    2 KB (249 words) - 15:13, 4 October 2016
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    781 bytes (92 words) - 18:09, 9 January 2020
  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
    2 KB (222 words) - 08:10, 30 October 2023
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    714 bytes (81 words) - 02:53, 1 May 2018
  • // Create it // Create new decleration
    2 KB (191 words) - 13:40, 14 May 2017
  • *[[setTimer|create]]
    194 bytes (17 words) - 20:39, 9 December 2013
  • local tabPanel = DGS:dgsCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = DGS:dgsCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (194 words) - 13:41, 24 February 2018
  • ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle
    2 KB (273 words) - 01:36, 12 January 2023
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    788 bytes (91 words) - 02:53, 1 May 2018
  • local tabPanel = DGS:dgsCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = DGS:dgsCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (194 words) - 13:39, 24 February 2018
  • *'''parentNode:''' the [[xmlnode]] you want to create a subnode of. We need to create a new node between the tags <config> and </ config>.
    1,020 bytes (119 words) - 16:33, 13 February 2015
  • local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = guiCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (192 words) - 14:21, 20 May 2018
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    818 bytes (92 words) - 15:56, 2 May 2018
  • local serverDisplay = textCreateDisplay() -- create a text display local serverText = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a text item for the display
    999 bytes (111 words) - 00:39, 21 January 2011
  • local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = guiCreateTab("Welcome",tabPanel) --create a tab for the tab panel above
    1 KB (206 words) - 14:21, 20 May 2018
  • window1 = DGS:dgsCreateWindow(100,50,200,200,"Center",false) --Create window1 window2 = DGS:dgsCreateWindow(100,50,200,200,"RemainX",false) --Create window2
    1 KB (155 words) - 23:18, 3 May 2021
  • -- Create A Gradient Plugin -- Create An Image
    943 bytes (97 words) - 04:32, 21 November 2021
  • Once you create a GUI Object, it has a bunch of variables that you can access. One of them -- create our object
    2 KB (382 words) - 12:47, 1 March 2009
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    789 bytes (100 words) - 04:45, 9 August 2021
  • local effect3d = DGS:dgsCreateEffect3D(20) --Create the 3D effect plugin local sp = DGS:dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane
    1 KB (167 words) - 17:29, 24 August 2020
  • button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button
    907 bytes (102 words) - 11:08, 20 January 2018
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    831 bytes (105 words) - 06:03, 30 January 2019
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (118 words) - 11:58, 20 May 2020
  • --Create a gridlist --Create columnA on the gridlist
    3 KB (325 words) - 18:47, 28 October 2021
  • button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button
    908 bytes (100 words) - 15:42, 5 February 2023
  • This code will create an explosion for the local player when they spawn. -- and create an explosion there
    947 bytes (121 words) - 23:59, 1 June 2013
  • ...st") then --Check whether easing function named "test" exists,if not, then create one. parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    1,008 bytes (123 words) - 02:06, 10 June 2018
  • It exists out of server and client scripts to create, handle and destroy custom powerup items. Also since it allows you to set a custom colShape, you can use it to create tripmines, ...
    991 bytes (129 words) - 13:31, 12 May 2013
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (118 words) - 12:08, 20 May 2020
  • local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr
    5 KB (633 words) - 20:52, 12 May 2019
  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    991 bytes (123 words) - 11:15, 20 January 2018
  • -- Create A Gradient Plugin -- Create A Button
    912 bytes (99 words) - 02:43, 15 November 2023
  • local obj = createObject(1488,0,0,3,0,0,90) -- Create object local lod_obj = createObject(1337,0,0,3,0,0,90,true) -- Create LOD object
    977 bytes (120 words) - 19:41, 17 April 2024
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    975 bytes (116 words) - 13:45, 18 January 2018
  • function observable:create(defaultValue) a = observable:create("asdf") -- "asdf" is a default value.
    1 KB (206 words) - 12:56, 14 February 2024
  • local weaponElement = createWeapon("mp5", 0, 0, 3) -- Create a MP5 at the coordinates 0, 0, 3 This example will create an M4, attach it to the local player and fire it every frame. Be aware that
    2 KB (220 words) - 17:35, 4 May 2024
  • -- Create the interface. outputDebugString( "could not create FileSystem interface" );
    2 KB (249 words) - 02:42, 19 January 2022
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (128 words) - 12:11, 20 May 2020
  • -- we create the marker. -- Create a marker and show its type in chat.
    1 KB (128 words) - 13:43, 10 October 2023
  • local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr
    5 KB (579 words) - 11:36, 25 December 2014
  • -- Create the interface. outputDebugString( "could not create FileSystem interface" );
    2 KB (250 words) - 21:50, 16 January 2022
  • *'''parentNode:''' the [[xmlnode]] you want to create a new child node under. This example allows a player to use the command 'createfile' to create an .xml file.
    1 KB (128 words) - 04:26, 20 February 2022
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    961 bytes (124 words) - 06:03, 30 January 2019
  • ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr '''This script will create the xml or load it if it exists'''
    5 KB (656 words) - 20:50, 12 May 2019
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (133 words) - 12:11, 20 May 2020
  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    1 KB (133 words) - 11:15, 20 January 2018
  • This example will create ellipse detect area and set to debug mode to display a ellipse on the playe eda = DGS:dgsCreateEDA(400,300,400,200,false) --Create Ellipse Detect Area
    898 bytes (121 words) - 05:22, 21 March 2020
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (130 words) - 20:16, 25 May 2020
  • window = DGS:dgsCreateWindow(50,50,100,100,"dgs", false) -- create a window label = DGS:dgsCreateLabel(0,200,100,100,"label", false) -- create a label
    1 KB (134 words) - 23:12, 3 May 2021
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (130 words) - 20:14, 25 May 2020
  • ...'' button object which was created with [[GUI_Classes/Button:Create|Button:Create]] and the function was attached to --create a button object
    2 KB (343 words) - 16:35, 11 February 2015
  • *[[Vector3.create|create]]
    488 bytes (45 words) - 15:53, 7 September 2018
  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    1 KB (137 words) - 19:07, 3 May 2021
  • <syntaxhighlight lang="lua">display = textCreateDisplay ( ) --create the display ...textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 ) --create our "Hello World" text item
    1 KB (136 words) - 14:01, 21 September 2011
  • This example will create detect area and set to debug mode to display a ellipse on the player's scre da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area
    1,009 bytes (134 words) - 18:36, 21 March 2020
  • This example shows how to create and link a normal and low LOD object: -- Create an normal object
    3 KB (399 words) - 14:13, 7 August 2016
  • dxDrawRectangle ( x/3.8, y/3.8, x/2.02, y/2, tocolor ( 0, 0, 0, 150 ) ) -- Create our black transparent MOTD background Rectangle. ..., x/3.5, y/3.6, x, y, tocolor ( 255, 255, 255, 255 ), 1, "bankgothic" ) -- Create Welcome title.
    3 KB (359 words) - 17:16, 26 October 2018
  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    1 KB (140 words) - 10:28, 6 February 2018
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.
    1 KB (131 words) - 17:52, 26 February 2022
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (141 words) - 20:15, 25 May 2020
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    1 KB (133 words) - 06:03, 30 January 2019
  • buttonObject Button:Create ( float x, float y, float width, float height, string text, [ bool relative --create a button object
    3 KB (407 words) - 16:35, 11 February 2015
  • This function creates a Tab Panel, which acts as a template to create Tabs upon. local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar.
    2 KB (373 words) - 08:10, 30 October 2023
  • local theList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(theList, "New column", 0.9) -- Create a new column in the grid list
    1 KB (136 words) - 21:08, 7 November 2018
  • ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr '''This script will create the xml or load it if it exists'''
    5 KB (603 words) - 11:29, 25 December 2014
  • --Create a gridlist --Create a column for myGridList to add rows into
    2 KB (221 words) - 14:14, 18 January 2018
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (146 words) - 20:10, 25 May 2020
  • This function is used to create columns in grid lists. local playerList = DGS:dgsCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list
    2 KB (250 words) - 07:59, 20 June 2018
  • list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list
    1 KB (132 words) - 12:25, 1 July 2018
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect type.
    1 KB (144 words) - 16:51, 26 February 2022
  • local list = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( list, "test", 0.5 ) --Create a column in the list
    1 KB (151 words) - 14:13, 5 April 2018
  • image = dgsCreateImage(300,300,200,200,_,false) -- Create an image local texture = dxCreateTexture(data) --assume it is a texture, just create the texture
    1 KB (140 words) - 11:44, 17 July 2021
  • --Create a gridlist --Create a column for myGridList to add rows into
    2 KB (222 words) - 21:18, 7 November 2018
  • local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list
    1 KB (146 words) - 13:04, 25 February 2020
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.
    1 KB (147 words) - 17:20, 26 February 2022
  • *[[Matrix.create|create]]
    632 bytes (66 words) - 18:22, 20 October 2016
  • image = dgsCreateImage(300,300,200,200,_,false) -- Create an image local texture = dxCreateTexture(data) --assume it is a texture, just create the texture
    1 KB (153 words) - 11:48, 17 July 2021
  • -- create the window (the container for our button) -- create the button
    1 KB (147 words) - 13:52, 3 November 2022
  • -- create our button -- create an edit box and define it as "editBox".
    1 KB (150 words) - 14:56, 18 January 2018
  • -- Create a text display. -- Create a new text item with the text 'Hello World' and a priority of 'low' and col
    1 KB (163 words) - 08:20, 6 July 2016
  • local comboBox = guiCreateComboBox(0.30,0.45,0.30,0.20,'Test',true) -- create the gui combo-box ...l openButton = guiCreateButton(0.35,0.31,0.15,0.15,'Show numbers',true) -- create the button
    1 KB (150 words) - 20:48, 7 November 2018
  • -- create the grid list -- create a button to clear the grid list
    1 KB (149 words) - 17:47, 22 December 2022
  • -- Create A Gradient Plugin -- Create An Image
    1 KB (128 words) - 04:33, 21 November 2021
  • -- create the window (the container for our button) -- create the button
    1 KB (148 words) - 13:51, 3 November 2022
  • --Create a gridlist --Create a column for myGridList to add rows into
    3 KB (273 words) - 15:53, 27 June 2019
  • *'''count:''' the number of splinters to create. This example will create a Wood Effect next to you when typing ''/woodfx'' in the Chatbox.
    1 KB (157 words) - 09:59, 21 June 2019
  • -- create the window (the container for our label) -- create the label
    1 KB (153 words) - 16:38, 16 March 2022
  • window = DGS:dgsCreateWindow(50,50,100,100,"dgs", false) -- create a window label = DGS:dgsCreateLabel(0,200,100,100,"label", false) -- create a label
    1 KB (165 words) - 23:14, 3 May 2021
  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (163 words) - 11:01, 16 August 2019
  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (163 words) - 11:02, 16 August 2019
  • -- create the window (the container for our label) -- create the label
    1 KB (156 words) - 11:44, 7 August 2019
  • --- Create a window ! --- Create a grid list in the window !
    2 KB (277 words) - 12:11, 22 March 2013
  • -- Open or create some .zip archive. outputDebugString( "could not open or create the archive stream" );
    2 KB (290 words) - 00:07, 17 January 2022
  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (165 words) - 01:52, 27 September 2019
  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (165 words) - 01:54, 27 September 2019
  • -- Create the elegy -- Create the samsite
    1 KB (157 words) - 15:52, 1 October 2021
  • -- create the window (the container for our label) -- create the label
    1 KB (153 words) - 16:37, 16 March 2022
  • local list = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( list, "test", 0.5 ) --Create a column in the list
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  • :For example, to create a file named 'newfile.xml' with myNode as the root node in the resource 'ct In this example we will load an xml file (in the example config.xml) and create a copy in a new folder with the name of copy-config.xml:
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  • -- create the window (the container for our label) -- create the label
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  • ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
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  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
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  • ==Method 2: Create custom object and hide original== Optionally create a MTA LOD replacement so there is no hole in the map from a distance:
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  • ...window = DGS:dgsCreateWindow(500, 500, 300, 300, "test window", false) -- create a window ...child = DGS:dgsCreateLabel(0, 0, 300, 20, "test label", false, window) -- create a label on the window
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  • -- Create the dgs grid list element -- Create a players column in the list
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  • -- Create the grid list element -- Create a column in the list and add 2 rows displaying "Hello" text and "world" tex
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  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
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  • parent = DGS:dgsCreateWindow( 500, 500, 300, 300, "test window", false ) -- create a window label = DGS:dgsCreateLabel( 0, 0, 300, 20, "test label", false ) -- create a label that its parent is the screen
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  • -- Create the grid list element -- Create a column in the list and add 2 rows displaying "Hello" text and "world" tex
    1 KB (163 words) - 05:03, 11 June 2018
  • --Create the grid list element --Create a players column in the list
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  • --Create the grid list element --Create a players column in the list
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  • This example adds two new commands in console. One to create a new team for a player, and another to remove the player from that team local newTeam = createTeam ( teamName ) -- create a new team with the specified name
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  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect shape.
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  • -- Create A Button -- Create A Gradient Plugin
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  • -- Create the grid list element -- Create a players column in the list
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  • ...ten in C++, and compiled as a DLL or SO file. Modules are commonly used to create functions for such purposes that Multi Theft Auto lacks, such as sockets. A To be able to create your own modules, you must use the Modules SDK. You can download it from on
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  • *'''count:''' the number of chunks to create. This example will create a Debris Effect next to you when typing ''/debris'' in the Chatbox.
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  • myDisplay = textCreateDisplay ( ) -- create a text display myTextItem = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a new textitem in the middle saying "Hello world"
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  • ...access to contents of an archive if fileHandle is a valid file pointer to create a .zip archive in, '''false''' otherwise. -- Create our FileSystem interface.
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  • local gridList = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = DGS:dgsGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
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  • -- Create's the table named "table" on resource start.
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  • :For example, if you want to create a config named 'settings.xml' in the resource 'ctf', it can be created from :If you want to create the file in the current resource, only the file path is necessary, e.g. ''a
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  • :For example, if you want to create a map file named 'manycars.map' in the resource 'cdm', it can be created fr :If you want to create the map file in the current resource, only the file path is necessary, e.g.
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  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    1 KB (181 words) - 21:12, 7 November 2018
  • local gridList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(gridList, "New column", 1) -- Create a new column in the grid list
    2 KB (181 words) - 21:11, 7 November 2018
  • *'''groupName:''' The name of the group to create -- if there is no previous group with this name, we need to create one
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  • This example will show us how to create a file "text.txt" spell it "This is a test file!", Close the file and delet local newFile = fileCreate("test.txt") -- attempt to create a new file
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  • local comboBox = guiCreateComboBox(0.30,0.45,0.30,0.20,'Test',true) -- create the gui combo-box ...l openButton = guiCreateButton(0.35,0.31,0.15,0.15,'Show numbers',true) -- create the button
    1 KB (168 words) - 20:49, 7 November 2018
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect shape.
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  • local myWindow = dgsCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = dgsCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
    3 KB (404 words) - 11:07, 16 February 2021
  • serverDisplay = textCreateDisplay() -- create a text display serverText = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a text item for the display
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  • RacerPed = createPed( 252, 0, 0, 3 ) -- create a ped into the variable "RacerPed" local RaceVehicle = createVehicle( 411, 4, 0, 3 ) -- create a vehicle.
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  • *[[playSound|create]]
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  • -- create our button -- create an edit box and define it as "editBox".
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  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    1 KB (189 words) - 19:34, 3 May 2021
  • -- When client's resource starts, create the GUI -- Create our button
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  • -- When client's resource starts, create the GUI -- Create our button
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  • window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2
    2 KB (193 words) - 19:05, 3 May 2021
  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) -- create a tab panel which fills the whole window
    5 KB (524 words) - 17:16, 5 December 2016
  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) -- create a tab panel which fills the whole window
    5 KB (671 words) - 17:10, 5 December 2016
  • --Create the grid list element --Create a new grid list
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  • *[[Vector3D.create|create]]
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  • *'''sparkCount:''' the number of sparks to create. This example will create a Bullet Impact Effect on the position of the bullet impact.
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  • --Create the grid list element --Create a new grid list
    2 KB (183 words) - 19:14, 13 June 2019
  • -- create an object at a specified position with a specified rotation -- create a object next to the player:
    3 KB (340 words) - 11:32, 31 October 2022
  • -- When client's resource starts, create the GUI -- Create our button
    2 KB (337 words) - 16:40, 19 October 2022
  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) -- create a tab panel which fills the whole window
    5 KB (685 words) - 07:50, 30 October 2023
  • -- create our button -- create a dgs edit box and define it as "editBox"
    2 KB (205 words) - 22:02, 23 May 2018
  • -- create a window and create a scrollpane on it -- create a label with their name on the scrollpane
    2 KB (317 words) - 08:06, 30 October 2023
  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect type.
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  • 2. Create instance of MTA class: 3. Create instance of MTA_LuaArgs class to create list of arguments that is passed to the function call:
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  • -- create a window and create a scrollpane on it -- create a label with their name on the scrollpane
    2 KB (321 words) - 09:26, 17 January 2021
  • -- Create the grid list element -- Create a column in the list and add 2 rows displaying "Hello" text and "world" tex
    2 KB (187 words) - 14:19, 27 January 2019
  • This will create a [[browser]] [[element]] and a command to pause the browser rendering: -- Let's create a new browser in remote mode.
    2 KB (213 words) - 20:45, 23 September 2021
  • ..."lua">local col = createColSphere(1647.33984375,1785.03125,10.671875,8) -- Create col sphere near to LV hospital local weapon = createWeapon ("m4",1647.33984375,1785.03125,10.671875) -- Create the weapon
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  • local rndRect1 = DGS:dgsCreateRoundRect(50,tocolor(255,255,255,255)) --Create a white Rounded Rectangle local rndRect2 = DGS:dgsCreateRoundRect(50,tocolor(255,255,255,255)) --Create another white Rounded Rectangle
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  • -- When client's resource starts, create the GUI -- Create our button
    3 KB (354 words) - 14:41, 18 February 2021
  • -- Let's create a new browser in remote mode -- Let's create a new command to check if youtube is loaded and load it if isnt
    2 KB (209 words) - 12:10, 8 April 2020
  • -- Create a new text item
    543 bytes (60 words) - 18:14, 15 August 2007
  • * Create and [https://community.multitheftauto.com/ publish] a gamemode or useful sc * Create and [https://community.multitheftauto.com/ publish] a map for an existing g
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  • -- When client's resource starts, create the GUI -- Create our button
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  • -- Create a translator in our resource directory. -- Create a new translator and return it.
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  • This example adds a command to create a new team for a player, then add him to it. It also adds a command to remo local theTeam = createTeam ( teamName ) -- create a new team with the specified name
    2 KB (230 words) - 06:58, 12 July 2014
  • myDisplay = textCreateDisplay ( ) -- create a text display myTextItem = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a new text item in the middle saying "Hello world"
    2 KB (232 words) - 21:14, 29 October 2023
  • ====5. If 'Create a Start Menu group' is selected during installation==== ====6. If 'Create a Desktop Shortcut' is selected during installation====
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  • local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.
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  • --Create the grid list element --Create a players column in the list
    2 KB (211 words) - 03:25, 19 July 2018
  • '''Example 1:''' This code will create an explosion at the player's position when they spawn. -- and create an explosion there, making him the creator
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  • *The following tutorial shows how to create a custom DGS plugin example by hand. ===Create A File===
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  • ...if you want to know how to use a resource with your own one. Feel free to create your own resource pages in the Resource: namespace.
    411 bytes (69 words) - 12:54, 30 October 2018
  • local ped = createPed (0, 0, 0, 5 ) -- create a ped, who looks like cj, in the middle of the map local cj = createPed(0, 2498.5, -1684.0, 13.5, 20) -- create a ped at cjs house in grove street and give it an ak
    2 KB (359 words) - 14:26, 21 September 2023
  • ...neath the File class. Using '''File(...)''' to open a file will attempt to create the file, if it doesn't exist|[[File]].new}} :For example, if you want to create a file named 'myfile.txt' in the resource 'mapcreator', it can be created f
    3 KB (440 words) - 17:15, 20 December 2023
  • ...if you want to know how to use a resource with your own one. Feel free to create your own resource pages in the Resource: namespace.
    408 bytes (68 words) - 16:43, 9 November 2018
  • -- When client's resource starts, create the GUI -- Create our button
    3 KB (392 words) - 14:16, 16 February 2021
  • ...local playerList = guiCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list ...local column = guiGridListAddColumn( playerList, "Player", 0.85 ) -- Create a 'players' column in the list
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  • -- create our button -- create our button
    2 KB (188 words) - 10:18, 20 December 2022
  • ...al window = guiCreateWindow(0,0,500,400,"Window example - Title",false) -- Create the window grid = guiCreateGridList(0,0,100,300,false,window) -- Create the gridlist
    3 KB (394 words) - 21:18, 7 November 2018
  • This example will create ellipse detect area and set to debug mode to display a ellipse on the playe eda = DGS:dgsCreateEDA(400,300,400,200,false) -- Create Ellipse Detect Area
    2 KB (362 words) - 05:23, 21 March 2020
  • This function create a node in svg document . *'''xmlNode :''' The [[xmlnode]] that you want to create node in.
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  • -- Let's create a new browser in remote mode -- Let's create a new command to check if youtube is loaded and load it if isnt
    2 KB (245 words) - 13:07, 21 August 2018
  • This will allow the player to create a vehicle by name and it's ID will be displayed in the chatbox when the veh -- If the string does have any value, we create the car and announce the car ID in the chatbox,
    2 KB (290 words) - 11:29, 26 June 2014
  • veh = createVehicle( 422, lx, ly, lz) -- create a bobcat base = createObject( 2985, 2,2,2) -- create a minigun_base object
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  • --Create a gridlist --Create 4 columns for myGridList
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  • :For example, if you want to create a file named 'new.xml' in the resource 'ctf', it can be created from anothe This example allows a player to use the command 'createfile' to create an .xml file.
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  • -- If it was not created already, create it. -- todo: create a log file viewer.
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  • -- If it was not created already, create it. -- todo: create a log file viewer.
    2 KB (319 words) - 23:45, 16 January 2022
  • a carsystem to create cars that wil respawn or anybody could create stuff on your server
    3 KB (505 words) - 13:13, 2 December 2013
  • ...ide with a ped (TestSphereAgainstWorld 0,3m radius from origin) it doesn't create a projectile but an explosion directly. Needs testing. <br> Satchel detonat ...oExtras || When a molotov is thrown but is blocked by a surface it doesn't create a projectile but an explosion directly. <br> When a molotov projectile expl
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  • *3. Create a label: *3. Now, DGS knows that dictionary, we can create a label and attach its text to the dictionary:
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  • **'''"dxt1"''': DXT1 compressed - Can take a fraction of a second longer to create (unless the texture is already in DXT1). Uses 8 times less video memory tha **'''"dxt3"''': DXT3 compressed - Can take a fraction of a second longer to create (unless the texture is already in DXT3). Uses 4 times less video memory tha
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  • -- create the vehicle -- create the marker to attach
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  • local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window
    4 KB (546 words) - 08:10, 30 October 2023
  • This will allow the player to create a vehicle by name and it's model ID will be displayed in the chatbox when t -- If the string does have any value, we create the car and announce the car model ID in the chatbox,
    2 KB (318 words) - 19:53, 26 May 2017
  • --create a button object local button = Button:Create( 0.7, 0.1, 0.2, 0.1, "Hello", true );
    2 KB (298 words) - 16:35, 11 February 2015
  • local tempCol = createColSphere ( fX, fY, fZ, 10.0 ) -- create a col local claymoreObject = createObject ( 1945, x, y, z - 1, 0, 0, 90 ) --create an object which looks like a claymore
    4 KB (525 words) - 17:40, 9 October 2018
  • ...ndow = guiCreateWindow(0.3664, 0.2764, 0.3508, 0.3477, "Window", true)--We create a window. guiCreateScrollBar(15, 81, 24, 245, false, false, Window)--We create a scrollbar as a child of 'Window'
    2 KB (255 words) - 08:05, 30 October 2023
  • ...y allow a single line of text. If you want to allow multiple lines of text create a memo box using [[guiCreateMemo]]. --create our button
    3 KB (448 words) - 08:09, 30 October 2023
  • ...getResourceRootElement(getThisResource()) at the bottom means it will only create the gui on this resource start -- Create a window for our spawnscreen, with the title "Select your weapons".
    5 KB (673 words) - 15:14, 21 April 2021
  • --Create the grid list element --Create a players column in the list
    2 KB (255 words) - 21:13, 7 November 2018
  • This example shows you how to create a fullscreen web browser (showing a local html file) without input-handling --Let's create a new browser in local mode. We will not be able to load an external URL.
    4 KB (520 words) - 20:41, 21 February 2021
  • ...= DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false,false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox
    2 KB (293 words) - 11:13, 20 January 2018
  • -- Create the grid list -- Create a players column in the list
    2 KB (275 words) - 16:50, 11 June 2020
  • ...ocal numberList = DGS:dgsCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) --Create a gridlist ...al column = DGS:dgsGridListAddColumn( numberList, "Column Title", 0.85 ) --Create a column on the gridlist
    2 KB (264 words) - 08:25, 1 August 2021
  • ...dow = guiCreateWindow(100,100,200,100,"ComboBox test area",false,false) -- create the container window ...ked ComboBox",false,guiWindow) -- note the parameter after header, it will create a ComboBox
    2 KB (292 words) - 20:40, 7 November 2018
  • ...t work during the vehicle creation. You need a [[SetTimer]] if you need to create the vehicle using this parameter.}} -- create a new vehicle
    2 KB (249 words) - 17:38, 4 October 2022
  • -- create our button -- create an edit box and define it as "editBox"
    2 KB (280 words) - 14:20, 27 April 2020
  • browser = dgsCreateMediaBrowser(256,256) --Create Multi Media Browser
    840 bytes (95 words) - 04:38, 6 November 2018
  • ...'resource'' hierarchy, because they are not elements, for instance, if you create a timer, it will not be destroyed when the resource in which it was created
    602 bytes (95 words) - 11:33, 11 June 2023
  • ...e = guiCreateButton(10, 332, 515, 23, "getBrowserProperty", false, gui) -- Create button to get your browser property webBrowser = guiCreateBrowser(9, 22, 516, 299, false, false, false, gui) -- Create a web browser, only works with local pages!
    2 KB (331 words) - 17:32, 8 June 2020
  • local chatColors = {} -- Create a table to save the color -- Create a table to add rgb values, index will be the player element
    2 KB (294 words) - 21:55, 18 February 2022
  • local customRenderer = DGS:dgsCreateCustomRenderer() --Create an empty custom renderer local tex = dxCreateTexture("exampleTexture.png") --Create a texture
    2 KB (286 words) - 15:55, 28 April 2020
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    649 bytes (72 words) - 06:29, 7 February 2022
  • local theTruck = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain) local theTrailer = createVehicle ( 435, 500, 505, 40 ) -- create a trailer
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  • veh = createVehicle( 422, lx, ly, lz) -- create a bobcat base = createObject( 2985, 2,2,2) -- create a minigun_base object
    2 KB (268 words) - 13:46, 6 August 2016
  • fileCreate(filePath) --create the file in this resource and name it 'test.txt'. fileCreate(filePath) --create the file in this resource and name it 'test.txt'.
    2 KB (300 words) - 17:35, 20 December 2023
  • --Create a gridlist --Create a column for myGridList to add rows into
    4 KB (460 words) - 14:09, 27 April 2020
  • local text = DGS:dgsCreate3DText(0,0,4,"Set text position",white) -- create a 3D text on cords 0, 0, 4
    645 bytes (82 words) - 00:31, 6 May 2020
  • -- Create a DGS window.
    638 bytes (71 words) - 13:58, 5 August 2018
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    666 bytes (74 words) - 02:39, 10 June 2018
  • parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window
    661 bytes (74 words) - 03:55, 21 January 2018
  • -- Create the objects. -- Create this particular object, if all values are properly read.
    3 KB (349 words) - 03:04, 23 January 2022
  • This resource adds custom gui which can be used to create perfect loops out of standard objects. After perfoming this, it uses the e With this plugin, you can create easily roller coaster like maps.
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  • -- Create the objects. -- Create this particular object, if all values are properly read.
    3 KB (343 words) - 23:42, 16 January 2022
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