SetVehicleComponentRotation

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Revision as of 12:57, 17 September 2012 by X86dev (talk | contribs)
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This function set component rotation for vehicle.

Syntax

bool setVehicleComponentRotation ( vehicle theVehicle, string theComponent, float rotX, float rotY, float rotZ )

Required Arguments

  • theVehicle: The vehicle you wish to set component rotation.
  • theComponent: A vehicle component:
    • "special_1":
    • "special_2":
    • "special_3":
    • "special_4":
    • "special_5":
    • "bonnet":
    • "boot":
    • "bumper_1":
    • "bumper_2":
    • "chassis":
    • "door_1":
    • "door_2":
    • "door_3":
    • "door_4":
    • "exhaust":
    • "wing_lf":
    • "wing_rf":
    • "extra_1":
    • "extra_2":
  • rotX: The component's rotation around the x axis in degrees.
  • rotY: The component's rotation around the y axis in degrees.
  • rotZ: The component's rotation around the z axis in degrees.

Returns

Return true if component rotation was set successfully, false otherwise.

Example

TODO

--TODO

See Also