OnPlayerSpawn

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Revision as of 19:25, 22 April 2007 by Jbeta (talk | contribs)
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This event is called when a player spawns.

Syntax

void onPlayerSpawn ( spawnpoint theSpawnpoint, team theTeam )

Parameters

  • The source of this event refers to the player who spawned.
  • theSpawnpoint: a spawnpoint element representing the spawnpoint at which the player was spawned.
  • theTeam: a team element representing the team of the spawnpoint.

Example

This example plays a sound when a player spawns.

-- add the player_Spawn function as a handler for onPlayerSpawn
addEventHandler ( "onPlayerSpawn", getRootElement(), "player_Spawn" )
-- when a player spawns,
function player_Spawn ( inSpawnpoint, inTeam )
	-- play a frontend sound for him
	playSoundFrontEnd ( source, 16 )
end

See also

Shared