OnPlayerSpawn

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Revision as of 19:01, 22 April 2007 by Talidan (talk | contribs)
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This event is called when a player spawns.

Syntax

void onPlayerSpawn ( spawnpoint spawnpoint, team )      

Variables

  • The source of this event refers to the player who spawned.
  • spawnpoint: A spawnpoint element representing the spawnpoint at which the player was spawned.
  • team: A team element representing the team of the spawnpoint.

Example

This example plays a sound when a player spawns

addEventHandler ( "onPlayerSpawn", getElementRoot(), "player_Spawn" ) --add an event for player_Spawn
function player_Spawn ( spawnpoint, team ) --when a player spawns
  playSoundFrontEnd ( source, 16 ) --play a sound for him
end