OnMarkerHit

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Revision as of 02:38, 13 April 2007 by Ransom (talk | contribs)
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Reason(s): different stored args than on the list, which also has matching dimension. It should store the marker that was hit. matchingdimension outputted 'true' when i tostring()'ed it in output--Ransom 21:37, 12 April 2007 (CDT)


This event is triggered when a player hits a marker.

Syntax

void onMarkerHit ( player hitplayer )             

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo