OnClientVehicleStartExit: Difference between revisions

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[[Category:Incomplete Event]]
{{Client event}}
 
__NOTOC__  
__NOTOC__  
This event is blahblah and is used for blahblah.
This event is triggered when a [[ped]] or [[player]] starts exiting a vehicle. Once the exiting animation completes, [[onClientVehicleExit]] is triggered.


==Syntax==  
==Parameters==
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
void onClientVehicleStartExit ( player thePlayer, int seat )
ped thePed, int seat, int door
</syntaxhighlight>  
</syntaxhighlight>
*'''thePed:''' the ped who started exiting the vehicle.
*'''seat:''' the number of the seat that the ped was sitting on.
{{New feature/item|3.0110|1.1||
*'''door:''' the number of the door that the ped is using to leave.
}}
 
==Source==
The source of this event is the vehicle that the ped started to exit.
 
==Example==
This example outputs to the player that he's leaving the drivers seat.
<syntaxhighlight lang="lua">function exitingVehicle(player, seat, door)
if (seat==0) and (door==0) then
outputChatBox("You are leaving the drivers seat.")
end
end
addEventHandler("onClientVehicleStartExit", getRootElement(), exitingVehicle)</syntaxhighlight>


==Example==  
==See Also==
This example does...
===Client vehicle events===
<syntaxhighlight lang="lua">
{{Client_vehicle_events}}
--This line does...
===Client event functions===
blabhalbalhb --abababa
{{Client_event_functions}}
--This line does this...
[[es:onClientVehicleStartExit]]
mooo
</syntaxhighlight>

Latest revision as of 13:03, 29 November 2020

This event is triggered when a ped or player starts exiting a vehicle. Once the exiting animation completes, onClientVehicleExit is triggered.

Parameters

ped thePed, int seat, int door
  • thePed: the ped who started exiting the vehicle.
  • seat: the number of the seat that the ped was sitting on.
  • door: the number of the door that the ped is using to leave.

Source

The source of this event is the vehicle that the ped started to exit.

Example

This example outputs to the player that he's leaving the drivers seat.

function exitingVehicle(player, seat, door)
	if (seat==0) and (door==0) then
		outputChatBox("You are leaving the drivers seat.")
	end
end
addEventHandler("onClientVehicleStartExit", getRootElement(), exitingVehicle)

See Also

Client vehicle events


Client event functions