GetPlayerTeam
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This function is used to get the current team a player is on.
Syntax
team getPlayerTeam ( player thePlayer )
Required Arguments
- thePlayer: The player whose team you want to find out.
Example
This example finds the team a player is on, and then changes its name.
addCommandHandler ( "teamName", "teamName" ) function teamName ( source, key, newTeamName ) team = getPlayerTeam ( source ) -- get the player's team if ( team ) then -- if he's on a team teamName = getTeamName ( team ) -- get the teams current name setTeamName ( team, newTeamName ) -- change its name outputChatBox ( "Changed "..getClientName ( source ).."'s team name from "..teamName.." to "..newTeamName ) else outputChatBox ( getClientName ( source ).." isn't on a team" ) end end
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerScriptDebugLevel
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- setPlayerScriptDebugLevel
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot