GetPlayerFightingStyle
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This allows you to retrieve what fighting style a player is currently using.
Syntax
int getPlayerFightingStyle ( player theplayer )
Required Arguments
- theplayer: The player whose current fighting style ID you wish to retrieve
Returns
- Returns the player's current fighting style as an integer ID
- Returns false if it fails to retrieve a value
Example
This will allow any player to check what fighting style they are currently using
addCommandHandler ( "getfightingstyle", "getPlayerFightStyle" ) function getPlayerFightStyle ( player, commandName ) playerstyle = getPlayerFightingStyle ( player ) if playerstyle == 4 then outputChatBox ( "Style: standard" ) elseif playerstyle == 5 then outputChatBox ( "Style: boxing" ) elseif playerstyle == 6 then outputChatBox ( "Style: kungfu" ) elseif playerstyle == 7 then outputChatBox ( "Style: taebo (knees)" ) end end
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerScriptDebugLevel
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- setPlayerScriptDebugLevel
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot
-- leave this unless you complete the function