GetPlayerClothes
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This function is used to get the current clothes texture and model of a certain type on a player.
Syntax
string string getPlayerClothes ( player thePlayer, int clothesType )
Required Arguments
- thePlayer: The player whose clothes you want to retrieve.
- clothesType: The type/slot of clothing you want to get.
Returns
This function returns 2 strings, the clothes texture and model.
Example
This example prints the model and texture of the current clothing on a player's torso.
addCommandHandler ( "clothes?", "getClothes" ) function getClothes ( source, key, clothesType ) texture, model = getPlayerClothes ( source, clothesType ) if ( texture and model ) then outputChatBox ( getClientName ( source ) .. " is wearing " .. texture .. model .. " on his " .. getClothesTypeName ( clothesType ) ) end end
See Also
- forcePlayerMap
- getAlivePlayers
- getDeadPlayers
- getPlayerACInfo
- getPlayerAnnounceValue
- getPlayerBlurLevel
- getPlayerCount
- getPlayerFromName
- getPlayerIdleTime
- getPlayerIP
- getPlayerMoney
- getPlayerName
- getPlayerNametagColor
- getPlayerNametagText
- getPlayerPing
- getPlayerScriptDebugLevel
- getPlayerSerial
- getPlayerTeam
- getPlayerVersion
- getPlayerWantedLevel
- getRandomPlayer
- givePlayerMoney
- isPlayerMapForced
- isPlayerMuted
- isPlayerNametagShowing
- isVoiceEnabled
- redirectPlayer
- resendPlayerACInfo
- resendPlayerModInfo
- setPlayerAnnounceValue
- setPlayerBlurLevel
- setPlayerHudComponentVisible
- setPlayerMoney
- setPlayerMuted
- setPlayerName
- setPlayerNametagColor
- setPlayerNametagShowing
- setPlayerNametagText
- setPlayerScriptDebugLevel
- setPlayerTeam
- setPlayerVoiceBroadcastTo
- setPlayerVoiceIgnoreFrom
- setPlayerWantedLevel
- spawnPlayer
- takePlayerMoney
- takePlayerScreenShot