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- 277 bytes (22 words) - 15:53, 6 June 2008
- <noinclude>[[Category:Functions templates]]</noinclude>95 bytes (9 words) - 19:38, 29 April 2024
- 76 bytes (10 words) - 16:04, 5 May 2012
- 144 bytes (12 words) - 16:05, 5 May 2012
- <noinclude>[[Category:Functions templates]]</noinclude>223 bytes (19 words) - 12:41, 10 August 2018
- <noinclude>[[Category:Functions templates]]</noinclude>334 bytes (26 words) - 17:19, 2 May 2020
Page text matches
- The team class represents player teams. Players on the same team can use team features such as teamchat or friendly fire. ...an a change in element hierarchy. To perform logic on all the players of a team you have to use the [[getPlayersInTeam]] function.1 KB (182 words) - 11:17, 15 December 2021
- {{Server client function}} This function gets the current [[team]] a [[player]] is on.1 KB (157 words) - 23:58, 23 July 2018
- ...s csapatát jelenti. Ugyan abban a teamban szereplő játékosok használhatnak team sajátosságokat, mint pl. a teamchat és a barátságos tűzharc. Az osztály elemtípusa a '''"team"'''.1 KB (179 words) - 10:38, 15 April 2021
- {{Server client function}} This function tells you if friendly fire is turned on for the specified team.1 KB (141 words) - 06:48, 12 July 2014
- {{Client event}} team hisTeam947 bytes (121 words) - 23:59, 1 June 2013
- {{Server client function}} Diese Funktion fragt das aktuelle Team eines Spielers ab.1 KB (138 words) - 16:48, 12 April 2013
- {{Server client function}} This function retrieves all the players of the specified team.2 KB (238 words) - 06:46, 12 July 2014
- {{Server client function}} This function is for returning the number of players in the specified team.3 KB (373 words) - 23:59, 23 July 2018
- <pageclass class="client"></pageclass> ...scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function, create an issue in [https:/2 KB (269 words) - 21:33, 29 April 2024
- '''Funkcje client-side można znaleźć [[Funkcje po stronie klienta|tutaj]].''' ==Account functions==3 KB (285 words) - 12:38, 16 January 2022
- ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (332 words) - 16:18, 11 April 2021
- ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (358 words) - 12:59, 30 April 2024
- <pageclass class="client"></pageclass> [[Category:IT/Client-side]]2 KB (238 words) - 12:04, 30 April 2013
- <pageclass class="client"></pageclass> {{Client_Clothes and body functions}}3 KB (314 words) - 12:36, 10 April 2023
- ...ngly advised that you validate the functions being called or potentially a client can do anything they want with your server - banning players, adding themse This resource was made off of the functions:2 KB (306 words) - 08:41, 7 September 2019
- ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...nt Fonksiyonlarını buradan bulabilirsiniz:[[TR/Client Taraflı Fonksiyonlar|Client Taraflı Fonksiyonlar]]3 KB (353 words) - 16:18, 11 April 2021
- <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b3 KB (480 words) - 17:10, 20 February 2022
- ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''3 KB (436 words) - 00:36, 3 January 2022
- ...ent, for example you could use it to associate a score with a player, or a team with a vehicle. ...f element data to store variables that are not required by both server and client becomes a waste of bandwidth.2 KB (261 words) - 16:38, 8 April 2024
- {{Server client function}} <section name="Client" class="client" show="true">2 KB (256 words) - 10:54, 18 January 2020