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  • ...playerX, playerY, playerZ ) -- Get name of the zone the player is in.
    5 KB (740 words) - 10:03, 27 November 2018
  • for _,weapon in ipairs( weaponList ) do for _,skill in ipairs( { "poor", "std", "pro" } ) do
    4 KB (485 words) - 09:11, 20 January 2020
  • ...rmined by using the client command [[Client_Commands#showsound|showsound]] in conjunction with [[setDevelopmentMode]].
    3 KB (354 words) - 16:35, 20 September 2021
  • This function creates a [[texture]] element that can be used in the dxDraw functions.
    5 KB (791 words) - 00:00, 4 February 2022
  • ...ponent of the target to shoot at. This argument is only relevant when used in the following element types: This example creates a Uzi and a pedestrian in the center of the map when the resource which contains it starts and makes
    4 KB (551 words) - 01:05, 16 January 2023
  • *'''font:''' Either a custom [[DX font]] element or the name of a built-in DX font: '''Note: Some fonts are incompatible with certain languages such a *'''fLineSpacing:''' Distance in pixels between the lines of text, this can be a negative number, works only
    4 KB (562 words) - 17:43, 12 August 2022
  • ...ead by your function. The following global variables are available for use in handler functions: ...ee]]. An event triggered on the root element is triggered on every element in the tree. An event triggered on any other element is triggered on its ances
    7 KB (1,069 words) - 16:39, 8 April 2024
  • for i, v in pairs(data) do
    5 KB (276 words) - 23:45, 17 August 2021
  • Keep in mind the bandwidth issues when using events - don't pass a large list of ar When the command "greet" is executed (by typing it in the server console or the player's console), the server's ''greetingCommand
    6 KB (781 words) - 04:03, 19 April 2024
  • This function creates a [[shader]] element that can be used in the dxDraw functions. Successful shader creation is not guaranteed unless t *'''layered:''' When set to true, the shader will be drawn in a separate render pass. Several layered shaders can be drawn on the same wo
    8 KB (1,035 words) - 23:18, 8 February 2023
  • In the case when the call fails, a string containing "ERROR" followed by an in *'''URL:''' A full URL in the format ''<nowiki>http://hostname/path/file.ext</nowiki>''. A port can b
    8 KB (1,111 words) - 18:10, 30 December 2021
  • | [[Changes in 1.0|1.0]] | [[Changes in 1.0.1|1.0.1]]
    24 KB (3,169 words) - 12:05, 20 September 2023
  • | [[PL/Changes in 1.0|1.0]] | [[Changes in 1.0.1|1.0.1]]
    26 KB (3,599 words) - 16:48, 29 April 2023
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