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  • #REDIRECT [[PT-BR/Recursos:Map Manager]]
    40 bytes (5 words) - 11:24, 27 August 2022
  • #REDIRECT [[PT-BR/Recursos:Map Manager]]
    40 bytes (5 words) - 11:24, 27 August 2022
  • File:WithLOD.png
    Custom map object with correctly rendered, far-distance LOD.
    (800 × 450 (527 KB)) - 02:54, 1 August 2018
  • ...h to restore the state of. Not specifying this will result in all players map info being reset. Returns ''true'' if the map info was reset successfully, otherwise ''false''.
    860 bytes (115 words) - 08:01, 5 November 2023
  • ...function are placed in the element tree with their parent as the 'dynamic' map element. ...es a "flag" element, named "blue", which will be at the resource's dynamic map.
    1 KB (182 words) - 19:52, 15 April 2021
  • *'''posX:''' A floating point number representing the X coordinate on the map. *'''posY:''' A floating point number representing the Y coordinate on the map.
    2 KB (280 words) - 18:37, 15 April 2021
  • *'''posX:''' A floating point number representing the X coordinate on the map. *'''posY:''' A floating point number representing the Y coordinate on the map.
    2 KB (242 words) - 18:36, 15 April 2021
  • File:NonLOD.png
    Breaking point where a map model without LOD starts loading in/out of streaming distance
    (800 × 450 (576 KB)) - 02:48, 1 August 2018
  • ...t tree. This could be used for loading an external map, or part of another map. *'''parent:''' The node you wish to be the parent of the new map data.
    1 KB (183 words) - 16:50, 20 January 2024
  • [[File:Radar.jpg|256px|thumb|right|Map being draw on the screen]] This function allows you to get the world position from a clicked F11 map position.
    4 KB (567 words) - 05:38, 3 March 2023
  • ...receive money for stunts and offering many fast vehicles dotted around the map. Unlike Vice City's dedicated [[MTA:VC Stunt Gamemode|Stunt mode]], however
    589 bytes (91 words) - 14:11, 20 June 2012
  • Map Limits (ограничения карт) - ресурс, позволяющий задавать в .map-файле точки с целью ограничить карту. Игр
    1 KB (64 words) - 03:06, 1 April 2016
  • ====Map editor====
    902 bytes (129 words) - 02:54, 26 December 2021
  • This function is used to conveniently create a LOD for map objects. ...neSetModelLODDistance]] besides this function to avoid drawing distance of map objects becoming 1 meter or the script appearing not to load them at all. R
    2 KB (225 words) - 19:07, 27 September 2023
  • '''Map Name | Ft. | Time''' '''Map Name | Ft. | Time'''
    814 bytes (86 words) - 23:09, 1 October 2011
  • ...nt. This is directly related to the set of running [[resources]] and their map files' XML layout, although it can be changed at run-time by scripts. All elements that are created within scripts or from .map files are child elements of the resource they belong to. Thus, most element
    7 KB (1,039 words) - 08:12, 24 October 2022
  • ...vertical-align: middle; text-align: {{{align|center}}}; {{{style|}}}"|{{{1|Map Editor}}}<noinclude>
    205 bytes (21 words) - 20:10, 14 December 2018
  • == ⭐ GTASA Vector Map == GTA San Andreas (MTA San Andreas) vector map.
    2 KB (298 words) - 10:40, 1 May 2021
  • *'''x:''' A floating point number representing the X coordinate on the map. *'''y:''' A floating point number representing the Y coordinate on the map.
    1 KB (150 words) - 18:51, 24 April 2018
  • *'''x:''' A floating point number representing the X coordinate on the map. *'''y:''' A floating point number representing the Y coordinate on the map.
    3 KB (353 words) - 05:59, 5 November 2023
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