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- The team class represents player teams. Players on the same team can use team features such as teamchat or friendly fire. ...an a change in element hierarchy. To perform logic on all the players of a team you have to use the [[getPlayersInTeam]] function.1 KB (182 words) - 11:17, 15 December 2021
- {{Server client function}} This function gets the current [[team]] a [[player]] is on.1 KB (157 words) - 23:58, 23 July 2018
- ...s csapatát jelenti. Ugyan abban a teamban szereplő játékosok használhatnak team sajátosságokat, mint pl. a teamchat és a barátságos tűzharc. Az osztály elemtípusa a '''"team"'''.1 KB (179 words) - 10:38, 15 April 2021
- {{Server client function}} This function tells you if friendly fire is turned on for the specified team.1 KB (141 words) - 06:48, 12 July 2014
- {{Client event}} team hisTeam947 bytes (121 words) - 23:59, 1 June 2013
- {{Server client function}} Diese Funktion fragt das aktuelle Team eines Spielers ab.1 KB (138 words) - 16:48, 12 April 2013
- {{Server client function}} This function retrieves all the players of the specified team.2 KB (238 words) - 06:46, 12 July 2014
- {{Server client function}} This function is for returning the number of players in the specified team.3 KB (373 words) - 23:59, 23 July 2018
- <pageclass class="client"></pageclass> ...scripting functions that have been implemented and are available as native functions from the Deathmatch mod. To request a function, create an issue in [https:/2 KB (267 words) - 20:02, 28 April 2024
- '''Funkcje client-side można znaleźć [[Funkcje po stronie klienta|tutaj]].''' ==Account functions==3 KB (285 words) - 12:38, 16 January 2022
- ...lable as native functions. To request a function or event, use [[Requested Functions and Events]] or https://bugs.mtasa.com. ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (332 words) - 16:18, 11 April 2021
- ...scripting functions that have been implemented and are available as native functions. To request a function, create an issue in [https://github.com/multitheftau ...that provide new functionality, such as utility functions. These scripting functions are non-native and require the module to be loaded in order to work.3 KB (337 words) - 15:13, 7 August 2023
- <pageclass class="client"></pageclass> [[Category:IT/Client-side]]2 KB (238 words) - 12:04, 30 April 2013
- <pageclass class="client"></pageclass> {{Client_Clothes and body functions}}3 KB (314 words) - 12:36, 10 April 2023
- ...rını içerir. Bir event veya fonksiyon talebinde bulunmak için, [[Requested Functions and Events]] sayfasını kullanın. ...nt Fonksiyonlarını buradan bulabilirsiniz:[[TR/Client Taraflı Fonksiyonlar|Client Taraflı Fonksiyonlar]]3 KB (353 words) - 16:18, 11 April 2021
- <pageclass class="client"></pageclass> ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://b3 KB (480 words) - 17:10, 20 February 2022
- ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''3 KB (436 words) - 00:36, 3 January 2022
- ...ent, for example you could use it to associate a score with a player, or a team with a vehicle. ...f element data to store variables that are not required by both server and client becomes a waste of bandwidth.2 KB (261 words) - 16:38, 8 April 2024
- {{Server client function}} <section name="Client" class="client" show="true">2 KB (256 words) - 10:54, 18 January 2020
- ...ngly advised that you validate the functions being called or potentially a client can do anything they want with your server - banning players, adding themse This function allows you to call any serverside function from the client's side. Of course only those which are available serverside. It doesn't mat3 KB (415 words) - 23:42, 4 July 2014