SetVehicleLandingGearDown: Difference between revisions

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<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<!-- NOTE: don't use 'special' names for variable names, e.g. you shouldn't be writing things like 'player player, vehicle vehicle', instead write something like 'player thePlayer, vehicle vehicleToGetInto'. This is less confusing and prevents the syntax highlighting being odd -->
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
returnType functionName ( arguments )
bool setVehicleLandingGearDown ( vehicle thevehicle, bool gearstate )
</syntaxhighlight>  
</syntaxhighlight>  



Revision as of 21:43, 11 April 2007

This fake function is for use with blah & blah and does blahblahblabhalbhl

Syntax

bool setVehicleLandingGearDown ( vehicle thevehicle, bool gearstate )

Required Arguments

  • argumentName: description

Optional Arguments

NOTE: When using optional arguments, you might need to supply all arguments before the one you wish to use. For more information on optional arguments, see optional arguments.

  • argumentName2: description
  • argumentName3: description

Returns

Returns true if blah, false otherwise.

Example

This example does...

--This line does...
blabhalbalhb --abababa
--This line does this...
mooo

See Also