SetElementCollidableWith
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Script Example Missing Function SetElementCollidableWith needs a script example, help out by writing one. | |
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This function can be used to set an element to collide with another element. An element with collisions disabled does not interact physically with the other element.
Note: You can only use this function with the element types listed below.
Syntax
bool setElementCollidableWith ( element theElement, element withElement, bool enabled )
Required Arguments
- theElement: The element which colliding you want to change
- withElement: The other element you wish the first entity to collide with
- enabled: A boolean to indicate whether elements should be able to collide with eachother (true) or not (false)
Returns
Returns true if the collisions were set succesfully, false otherwise.
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Example
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Clientfunction ghostmode_on() local localPlayer = getLocalPlayer() -- Getting the Local Player local v = getPedOccupiedVehicle(localPlayer) -- Get her's Vehicle ID for index,vehicle in ipairs(getElementsByType("vehicle")) do --LOOP through all Vehicles setElementCollidableWith(vehicle, v, false) -- Set the Collison off with the Other vehicles. end outputChatBox("You are now a Ghost :P",thePlayer) end addCommandHandler("ghostmode", ghostmode_on) -- Add the /ghostmode Command.
See Also
- getElementBoneMatrix
- getElementBonePosition
- getElementBoneRotation
- getElementDistanceFromCentreOfMassToBaseOfModel
- getElementLighting
- getElementRadius
- isElementCollidableWith
- isElementLocal
- isElementOnScreen
- isElementStreamable
- isElementStreamedIn
- isElementSyncer
- isElementWaitingForGroundToLoad
- setElementBoneMatrix
- setElementBonePosition
- setElementBoneRotation
- setElementCollidableWith
- setElementStreamable
- updateElementRpHAnim
Shared
- attachElements
- createElement
- destroyElement
- detachElements
- getAttachedElements
- getElementAlpha
- getElementAttachedOffsets
- getElementAttachedTo
- getElementByIndex
- getElementByID
- getElementChild
- getElementChildren
- getElementChildrenCount
- getElementCollisionsEnabled
- getElementColShape
- getElementData
- getAllElementData
- hasElementData
- getElementDimension
- getElementHealth
- getElementID
- getElementInterior
- getElementMatrix
- getElementModel
- getElementParent
- getElementPosition
- getElementRotation
- getElementsByType
- getElementsWithinColShape
- getElementsWithinRange
- getElementType
- getElementVelocity
- getLowLODElement
- getRootElement
- isElement
- isElementAttached
- isElementCallPropagationEnabled
- isElementDoubleSided
- isElementFrozen
- isElementInWater
- isElementLowLOD
- isElementWithinColShape
- isElementWithinMarker
- setElementAlpha
- setElementAngularVelocity
- getElementAngularVelocity
- setElementAttachedOffsets
- setElementCallPropagationEnabled
- setElementCollisionsEnabled
- setElementData
- setElementDimension
- setElementDoubleSided
- setElementFrozen
- setElementHealth
- setElementID
- setElementInterior
- setElementModel
- setElementParent
- setElementPosition
- setElementRotation
- setElementVelocity
- setLowLODElement
- getPedContactElement
- getResourceDynamicElementRoot
- getResourceRootElement