ResetAmbientSounds: Difference between revisions

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(Created page with "__NOTOC__ {{Server client function}} This function is used to reset the background sounds to the default setting. ==Syntax== <syntaxhighlight lang="lua"> bool resetAmbientSounds() </syntaxhighlight> ===...")
 
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__NOTOC__  
__NOTOC__  
{{Server client function}}
{{Client function}}
This function is used to reset the background sounds to the default setting.
This function is used to reset the background sounds to the default setting.


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===Returns===
===Returns===
Returns true if the ambient sounds were reset, false otherwise.
Returns true if the ambient sounds were reset, false otherwise.
==Example==
<syntaxhighlight lang="lua">
function resetAmbient()
resetAmbientSounds() --This will reset the Ambient Sounds of the game
end
addCommandHandler("resetambient", resetAmbient) -- If you use this command it would trigger the resetAmbient function
</syntaxhighlight>


==See Also==
==See Also==
{{World functions}}
{{Client world functions}}

Latest revision as of 22:48, 21 December 2018

This function is used to reset the background sounds to the default setting.

Syntax

bool resetAmbientSounds()

Returns

Returns true if the ambient sounds were reset, false otherwise.

Example

function resetAmbient() 
	resetAmbientSounds() --This will reset the Ambient Sounds of the game
end
addCommandHandler("resetambient", resetAmbient) -- If you use this command it would trigger the resetAmbient function

See Also

Shared