OnClientPedWasted: Difference between revisions

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m (Fixing up poorly made example)
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==Example==
==Example==
<section name="Client" class="client" show="true">
<section name="Client" class="client" show="true">
This example outputs when a player kills another player.
This example outputs a message every time a player kills another player.
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
-- define the event handler function
-- define the event handler function
function onWasted(killer, weapon, bodypart)
function onWasted(killer, weapon, bodypart)
if killer then
    if ( killer and getElementType(killer) == "player" ) then
if getElementType(killer) == "player" then
        outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".", thePlayer) -- output the kill message to the chatbox.
outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".",thePlayer) -- output the kill message to the chatbox.
     end
     end
  end
end
end


-- add the event handler
-- add the event handler
addEventHandler("onClientPedWasted",getRootElement(),onWasted)
addEventHandler("onClientPedWasted", getRootElement(), onWasted)
</syntaxhighlight>
</syntaxhighlight>
</section>
</section>

Revision as of 17:00, 19 May 2011

This event is triggered whenever a ped dies.

Parameters

element killer, int weapon, int bodypart
  • killer: A player element representing the killer.
  • weapon: An integer representing the killer weapon or the death reason.
  • bodypart: An integer representing the bodypart the player was damaged.
  • 3: Torso
  • 4: Ass
  • 5: Left Arm
  • 6: Right Arm
  • 7: Left Leg
  • 8: Right Leg
  • 9: Head

Source

The source of this event is the ped that died.

Example

Click to collapse [-]
Client

This example outputs a message every time a player kills another player.

-- define the event handler function
function onWasted(killer, weapon, bodypart)
    if ( killer and getElementType(killer) == "player" ) then
        outputChatBox(getPlayerName(killer).." has killed ".. getPlayerName(source) ..".", thePlayer) -- output the kill message to the chatbox.
    end
end

-- add the event handler
addEventHandler("onClientPedWasted", getRootElement(), onWasted)

See Also

Client ped events


Client event functions