IsPlayerHitByVehicle: Difference between revisions

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==Code==
==Code==
<section name="Function shared" class="both" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function isPlayerHitByVehicle (attacker)
function isPlayerHitByVehicle (attacker)

Revision as of 19:29, 9 June 2020

isPlayerHitByVehicle

Syntax

bool isPlayerHitByVehicle(attacker)

Required Arguments

  • attacker : The element that attacks .

Shared



This function cancels event when a player is hit by a vehicle.

Code

function isPlayerHitByVehicle (attacker)
	if not attacker then
		return
	end
	if getElementType(attacker) == 'vehicle' then
		cancelEvent()
	end
end

</section>

Author

Lisek