IsPlayerHitByVehicle: Difference between revisions

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(Created page with "'''isPlayerHitByVehicle''' ==Syntax== <syntaxhighlight lang="lua"> bool isPlayerHitByVehicle(attacker) </syntaxhighlight> ===Required Arguments=== * '''attacker''' : The pla...")
 
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==Code==
==Code==
<section name="Function source" class="both" show="true">
<section name="Function shared" class="both" show="true">
<syntaxhighlight lang="lua">
<syntaxhighlight lang="lua">
function isPlayerHitByVehicle (attacker)
function isPlayerHitByVehicle (attacker)
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</syntaxhighlight>
</syntaxhighlight>
</section>
</section>


== Author ==
== Author ==


Lisek)
Lisek)

Revision as of 19:27, 9 June 2020

isPlayerHitByVehicle

Syntax

bool isPlayerHitByVehicle(attacker)

Required Arguments

  • attacker : The player you want to another player .

Shared



This function cancels event when a player is hit by a vehicle.

Code

Click to collapse [-]
Function shared
function isPlayerHitByVehicle (attacker)
	if not attacker then
		return
	end
	if getElementType(attacker) == 'vehicle' then
		cancelEvent()
	end
end

Author

Lisek)