IsGlitchEnabled: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
(New page: __NOTOC__ {{Server function}} This function retrieves whether San Andreas game glitches are enabled or not, set by using setGlitchEnabled ==Syntax== <syntaxhighlight lang="lua">bool isGlitchEnabled ( ...)
 
m (Needs example)
Line 14: Line 14:
===Returns===
===Returns===
Returns ''true'' if if the glitch was enabled, or ''false'' if it is disabled.
Returns ''true'' if if the glitch was enabled, or ''false'' if it is disabled.
==Example==
<syntaxhighlight lang="lua">
--TODO
</syntaxhighlight>


==See Also==
==See Also==
{{Server functions}}
{{Server functions}}
[[Category:Needs_Example]]
[[Category:Needs_Example]]

Revision as of 07:46, 19 June 2009

This function retrieves whether San Andreas game glitches are enabled or not, set by using setGlitchEnabled

Syntax

bool isGlitchEnabled ( string glitchName )

Required Arguments

  • glitchName: the name of the property to set. Possible values are:
    • quickreload - This is the glitch where switching weapons auto-reloads your weapon, without actually performing the reload animation.
    • fastmove - This is the glitch that can be achieved by a certain key combinations whilst standing up after crouching, which allows you to move quickly with slow weapons (e.g. deagle).
    • fastfire - This is the glitch that can be achieved by cancelling the full fire animation, allowing you to shoot with slow-fire weapons (e.g. deagle) much faster.

Returns

Returns true if if the glitch was enabled, or false if it is disabled.

Example

--TODO

See Also