GetVehicleUpgrades: Difference between revisions

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{{Needs_Checking|With example I got all 0's for upgrades with taxi and bullet. Also, how is the clientside supposed to be formatted because the example won't work clientside--[[User:Ransom|Ransom]] 00:06, 12 September 2007 (CDT)}}
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{{Server client function}}
{{Server client function}}

Revision as of 17:10, 30 November 2007

This function returns a table of all the upgrades on a specifed vehicle.

Syntax

table getVehicleUpgrades ( vehicle theVehicle )

Required Arguments

  • theVehicle: The vehicle you wish to retrieve the upgrades of.

Returns

Returns a table of all the upgrades on each slot of a vehicle, which may be empty, or false if a valid vehicle is not passed.

Example

Click to collapse [-]
Server

This example prints the name and upgrades on each slot of an entered vehicle to the chat.

function scriptOnPlayerEnterVehicle ( theVehicle, seat, jacked )
  local upgrades = getVehicleUpgrades ( theVehicle )
  for upgradeKey, upgradeValue in ipairs ( upgrades ) do
    outputChatBox ( getVehicleUpgradeSlotName ( upgradeKey - 1 ) .. ": " .. upgradeValue )
  end
end
addEventHandler ( "onPlayerEnterVehicle", getRootElement(), scriptOnPlayerEnterVehicle )

See Also