GetProjectileType: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
mNo edit summary
Line 9: Line 9:


==Required Arguments==
==Required Arguments==
*'''theProjectile:''' The [[projectiles| projectile]] element which type you want to retrieve.
*'''theProjectile:''' The [[Element/Projectile|projectile]] element which type you want to retrieve.


==Returns==
==Returns==

Revision as of 19:54, 9 May 2010

This function returns the type of the specified projectile.

Syntax

int getProjectileType ( projectile theProjectile )

Required Arguments

  • theProjectile: The projectile element which type you want to retrieve.

Returns

Returns an integer over the type of the projectile or false if invalid arguments were passed.

ID Name/Description
16 Grenade
17 Tear Gas Grenade
18 Molotov
19 Rocket (simple)
20 Rocket (heat seeking)
21 Air Bomb
39 Satchel Charge
58 Hydra flare

Example

function projectileCreation()
	local type = getProjectileType(source);
	outputChatBox("A projectile was created! Its type: "..type);
end
addEventHandler("onClientProjectileCreation", getRootElement(), projectileCreation)

See also