TextDisplayAddObserver: Difference between revisions

From Multi Theft Auto: Wiki
Jump to navigation Jump to search
No edit summary
No edit summary
Line 1: Line 1:
__NOTOC__
__NOTOC__
==Description==
This function adds a [[player]] as an observer of a [[textdisplay]]. This allows the [[player]] to see any [[textitem]]s that the [[textdisplay]] contains.
This function adds a [[player]] as an observer of a [[textdisplay]]. This allows the [[player]] to see any [[textitem]]s that the [[textdisplay]] contains.


==Syntax==
==Syntax==
<syntaxhighlight lang="lua">void textDisplayAddObserver ( textdisplay textDisplay, player playerToAdd )</syntaxhighlight>
<syntaxhighlight lang="lua">void textDisplayAddObserver ( textdisplay display, player playerToAdd )</syntaxhighlight>


===Required Arguments===
===Required Arguments===


* '''textDisplay''': The [[textdisplay]] to add the [[player]] to as an observer.
* '''display''': The [[textdisplay]] to add the [[player]] to as an observer.
* '''playerToAdd ''': The [[player]] that should observe the [[textdisplay]].
* '''playerToAdd ''': The [[player]] that should observe the [[textdisplay]].


==Example==
==Example==
<syntaxhighlight lang="lua">textDisplay = textCreateDisplay ()
<syntaxhighlight lang="lua">display = textCreateDisplay () -- create a new display, store the reference in a variable called display
textDisplayAddObserver ( textDisplay, player )
textDisplayAddObserver ( display, player ) -- add an observer to it
textItem = textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 )
text = textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 ) -- create a text item
textDisplayAddText ( textDisplay, textItem )</syntaxhighlight>
textDisplayAddText ( display, text ) -- Add the text item to the text display</syntaxhighlight>


==See Also==
==See Also==
{{Text Functions}}
{{Text Functions}}

Revision as of 09:46, 14 August 2006

This function adds a player as an observer of a textdisplay. This allows the player to see any textitems that the textdisplay contains.

Syntax

void textDisplayAddObserver ( textdisplay display, player playerToAdd )

Required Arguments

Example

display = textCreateDisplay () -- create a new display, store the reference in a variable called display
textDisplayAddObserver ( display, player ) -- add an observer to it
text = textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 ) -- create a text item
textDisplayAddText ( display, text ) -- Add the text item to the text display

See Also

Template:Text Functions