Template:Client physics functions: Difference between revisions

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*[[physicsCreateWorld]]
*[[physicsCreateWorld]]
*[[physicsDestroy]]
*[[physicsDestroy]]
*[[physicsCreateShape]]
*[[physicsCreateShapeFromModel]]
*[[physicsCreateRigidBody]]
*[[physicsCreateRigidBody]]
*[[physicsCreateRigidBodyFromModel]]
*[[physicsCreateStaticCollision]]
*[[physicsCreateStaticCollision]]
*[[physicsCreateShape]]
*[[physicsCreateConstraint]]
*[[physicsAddShape]]
*[[physicsAddChildShape]]
*[[physicsRemoveChildShape]]
*[[physicsGetChildShapes]]
*[[physicsSetChildShapeOffsets]]
*[[physicsGetChildShapeOffsets]]
*[[physicsGetShapes]]
*[[physicsGetShapes]]
*[[physicsGetRigidBodies]]
*[[physicsGetRigidBodies]]
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*[[physicsSetDebugMode]]
*[[physicsSetDebugMode]]
*[[physicsBuildCollisionFromGTA]]
*[[physicsBuildCollisionFromGTA]]
*[[physicsApplyForce]]
*[[physicsApplyVelocity]]
*[[physicsApplyCentralForce]]
*[[physicsApplyVelocityForce]]
*[[physicsApplyCentralImpulse]]
*[[physicsApplyAngularVelocity]]
*[[physicsApplyAngularVelocityForce]]
*[[physicsApplyDamping]]
*[[physicsApplyDamping]]
*[[physicsApplyImpulse]]
*[[physicsApplyTorque]]
*[[physicsApplyTorqueImpulse]]
*[[physicsCreateConstraint]]
*[[physicsRayCast]]
*[[physicsRayCast]]
*[[physicsShapeCast]]
*[[physicsShapeCast]]
*[[physicsGetElementType]]
*[[physicsIsElement]]

Latest revision as of 19:13, 19 February 2020