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- And this event is for those who are converting gui to dgs. -- When client's resource starts, create the GUI3 KB (354 words) - 14:42, 18 February 2021
- * [[Introduction to Scripting the GUI]] * [[Client Scripting Events|Client-side Events]]4 KB (590 words) - 16:50, 23 January 2022
- Bu kaynak, orijinal MTA:SA GUI işlevlerine alternatif olarak directX GUI'leri oluşturmanıza izin vermek için tasarlanmıştır. *[[DGS Events and GUI Events]]7 KB (998 words) - 12:36, 29 January 2023
- * [[:Category:Needs_Example|Erstelle Beispiele für Funktionen und Events]]. * [[File:Usen.gif|Englischer Artikel]] [[Introduction to Scripting the GUI|GUI Scripting Grundlagen]]9 KB (1,201 words) - 22:19, 2 January 2022
- * [[:Category:Needs_Example|Erstelle Beispiele für Funktionen und Events]]. * [[File:Usen.gif|Englischer Artikel]] [[Introduction to Scripting the GUI|GUI Scripting Grundlagen]]9 KB (1,213 words) - 22:18, 2 January 2022
- ...ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou http://bugs.mtasa.c ==GUI (Interface Gráfica)==3 KB (480 words) - 17:10, 20 February 2022
- * [[:Category:Needs_Example |Add examples to functions and events]]. * [[Introduction to Scripting the GUI]]8 KB (1,118 words) - 00:49, 27 May 2019
- ...orial builds on content covered in the [[Introduction to Scripting the GUI|GUI Scripting Introduction]].''' ==Making the GUI==16 KB (2,477 words) - 13:47, 8 November 2018
- * [[:Category:Needs_Example |Add examples to functions and events]]. * [[Introduction to Scripting the GUI]]8 KB (1,130 words) - 20:31, 31 May 2022
- * [[:Category:Needs_Example |Add examples to functions and events]]. * [[Introduction to Scripting the GUI]]8 KB (1,146 words) - 20:22, 14 April 2018
- ...A:SA is the ability to script customized GUI (Graphic User Interface). The GUI consists of windows, buttons, edit boxes, checkboxes... Almost every standa [[Image:AdminGUI.png|thumb|Admin Console GUI]]16 KB (2,481 words) - 12:19, 17 September 2023
- -- When client's resource starts, create the GUI ===DGS events===2 KB (311 words) - 10:55, 24 December 2022
- * Made GUI-functions accept vectors * Fixed crash when removing child elements during events5 KB (566 words) - 19:40, 29 December 2022
- -- When client's resource starts, create the GUI ===DGS events===2 KB (310 words) - 10:55, 24 December 2022
- * GUI Skin switching ===New Events===25 KB (3,334 words) - 07:46, 29 September 2014
- ...S Command which likes the one in windows. Players can execute functions or events in cmd. *'''parent:''' This is the parent that the gui label is attached to. If the ''relative'' argument is true, sizes and posi2 KB (366 words) - 11:23, 20 January 2018
- #REDIRECT [[Wstęp do pisania skryptów GUI]] ...wyboru... Prawie wszystkie standardowe komponenty dostępne w środowiskach GUI. Mogą być one wyświetlane, kiedy gracz jest w grze i zostać użyte np.16 KB (2,457 words) - 12:11, 16 January 2022
- '''Scripting the GUI - Tutorial 2 (Gates + Keypads)''' In this tutorial we will look at creating GUI keypads with combination codes for map-defined object gates.16 KB (2,326 words) - 12:03, 26 November 2018
- === New Events === === New Events ===7 KB (886 words) - 09:40, 29 September 2014
- * [[Introduction to Scripting the GUI|GUI 스크립팅 기초 설명]] * [[Client Scripting Events|클라이언트 측 이벤트 목록]]7 KB (611 words) - 22:21, 2 January 2022