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  • {{Server client function}} {{World functions}}
    573 bytes (70 words) - 19:26, 14 March 2011
  • {{Server client function}} {{World functions}}
    563 bytes (70 words) - 19:05, 14 March 2011
  • {{Server client function}} {{World functions}}
    694 bytes (93 words) - 14:13, 7 October 2012
  • {{Client function}} local dummyGUIElement = DGS:dgsCreateLabel ( 0.45, 0.48, 0.10, 0.04, "Hello world", true )
    1 KB (189 words) - 21:20, 3 May 2021
  • {{Server client function}} <section name="Client" class="client" show="true">
    901 bytes (103 words) - 18:43, 16 November 2011
  • * Added functions to remove and re-add parts of the San Andreas world ==Client==
    2 KB (258 words) - 18:58, 21 February 2021
  • {{Client function}} <section name="Client" class="client" show="true">
    2 KB (192 words) - 21:12, 3 May 2021
  • {{Client function}} {{client world functions}}
    927 bytes (111 words) - 21:54, 7 October 2022
  • ...tar uma função ou um evento que ainda não existe, use a página [[Requested Functions and Events|Funções e Eventos solicitados]] (ainda em inglês) ou https:// '''Procurando as funções client-side? Visite a página [[Client Scripting Functions|Funções de Scripting do Cliente]].'''
    3 KB (436 words) - 00:36, 3 January 2022
  • {{Client function}} local dummyGUIElement = DGS:dgsCreateLabel ( 0.45, 0.48, 0.10, 0.04, "Hello world", true )
    1 KB (199 words) - 21:19, 3 May 2021
  • ...22195|Added also as a server-side function. Previously only available as a client-side function.}} Checks if a special world property (cheat) is enabled or not.
    2 KB (197 words) - 08:34, 9 September 2023
  • {{Server client function}} Returns the number of markers that currently exist in the world.
    756 bytes (88 words) - 13:40, 10 October 2023
  • {{Server client function}} {{World functions}}
    675 bytes (77 words) - 11:54, 22 April 2013
  • {{Client function}} {{Client world functions}}
    944 bytes (116 words) - 21:23, 7 October 2022
  • '''Client-side''' development mode commands: * '''[[Client_Commands#showsound|showsound]]''': Enables world sound ids to be printed in the debug output window.
    2 KB (253 words) - 14:48, 30 April 2024
  • {{Client function}} {{Client world functions}}
    836 bytes (105 words) - 09:13, 12 July 2017
  • {{client function}} <section name="Client" class="client" show="true">
    2 KB (186 words) - 03:42, 25 September 2018
  • The searchlight class represents special spotlights in the GTA world. They are different to common spotlights because their visual effects. ==Related scripting functions==
    1 KB (198 words) - 18:45, 15 April 2021
  • The searchlight class represents special spotlights in the GTA world. They are different to common spotlights because their visual effects. ==Related scripting functions==
    1 KB (198 words) - 18:44, 15 April 2021
  • {{Server client function}} {{World functions}}
    922 bytes (115 words) - 23:16, 11 January 2023
  • {{Client event}} ...] is to be used. This event allows detection of click positions of the 3D world.
    5 KB (589 words) - 10:10, 13 May 2017
  • {{Server client function}} {{World functions}}
    726 bytes (101 words) - 12:03, 29 March 2013
  • {{Server client function}} {{World functions}}
    882 bytes (105 words) - 10:37, 8 May 2020
  • {{Server client function}} <section name="Client" class="client" show="true">
    1,002 bytes (126 words) - 22:51, 8 March 2012
  • {{Client function}} <section name="Client" class="client" show="true">
    905 bytes (109 words) - 14:03, 4 October 2016
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (135 words) - 20:58, 2 January 2015
  • ...his is the primary means of passing information between the server and the client. Clients have a similar [[triggerServerEvent]] function that can do the rev ...to be passed as they do not necessarily have a valid representation on the client.
    6 KB (781 words) - 04:03, 19 April 2024
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the puff originates.
    1 KB (136 words) - 20:59, 2 January 2015
  • {{Server client function}} {{World functions}}
    982 bytes (127 words) - 10:16, 18 May 2014
  • {{Client world functions}}
    682 bytes (82 words) - 23:11, 29 April 2024
  • {{Server client function}} {{World functions}}
    871 bytes (93 words) - 07:18, 17 July 2011
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (138 words) - 10:00, 21 June 2019
  • {{Client function}} *'''worldX, worldY, worldZ:''' collision position in world space
    2 KB (287 words) - 16:52, 31 October 2023
  • {{Client event}} This event is triggered when a vehicle collides with an [[element]] or a world object.
    4 KB (540 words) - 10:35, 30 January 2022
  • {{RU/Server client function}} {{RU/World functions}}
    1 KB (35 words) - 06:32, 15 August 2012
  • {{Server client function}} Sets the height of some or all the water in the game world.
    4 KB (514 words) - 23:09, 22 October 2023
  • {{RU/Server client function}} {{RU/World functions}}
    1 KB (45 words) - 12:02, 16 August 2012
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (145 words) - 20:58, 2 January 2015
  • {{Server client function}} <section name="Client" class="client" show="true">
    815 bytes (113 words) - 18:48, 26 February 2012
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (126 words) - 08:49, 15 June 2014
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (132 words) - 08:18, 16 September 2021
  • {{RU/Server client function}} <section name="Клиент" class="client" show="true">
    1 KB (70 words) - 20:05, 29 September 2014
  • {{Server client function}} {{World functions}}
    880 bytes (119 words) - 17:04, 20 May 2020
  • {{Client function}} '''Example 1''': This example creates a gridlist with entries "Hello" and "World!" and chooses randomly which of these two grid list items it will retrieve.
    3 KB (325 words) - 18:47, 28 October 2021
  • {{Client function}} *'''posX, posY, posZ:''' the world coordinates where the effect originates.
    1 KB (157 words) - 09:59, 21 June 2019
  • The light class represents colored, 3D lights in the GTA world. There are a couple different types of lights, which are point lights, spot ==Related scripting functions==
    2 KB (242 words) - 18:36, 15 April 2021
  • {{RU/Server client function}} <section name="Клиент" class="client" show="true">
    1 KB (72 words) - 09:53, 15 August 2012
  • {{Client event}} *'''hitX''', '''hitY''', '''hitZ''': [[float]] world coordinates representing a hit point.
    4 KB (478 words) - 03:37, 25 April 2024
  • {{Server client function}} <section name="Client" class="client" show="true">
    1 KB (132 words) - 18:46, 18 November 2021
  • {{Server client function}} This function opens or closes the specified garage door in the world.
    2 KB (284 words) - 14:08, 7 December 2021
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