Search results
Jump to navigation
Jump to search
- local serverDisplay = textCreateDisplay() -- create a text display local serverText = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a text item for the display999 bytes (111 words) - 00:39, 21 January 2011
- local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = guiCreateTab("Welcome",tabPanel) --create a tab for the tab panel above1 KB (206 words) - 14:21, 20 May 2018
- window1 = DGS:dgsCreateWindow(100,50,200,200,"Center",false) --Create window1 window2 = DGS:dgsCreateWindow(100,50,200,200,"RemainX",false) --Create window21 KB (155 words) - 23:18, 3 May 2021
- -- Create A Gradient Plugin -- Create An Image943 bytes (97 words) - 04:32, 21 November 2021
- Once you create a GUI Object, it has a bunch of variables that you can access. One of them -- create our object2 KB (382 words) - 12:47, 1 March 2009
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list789 bytes (100 words) - 04:45, 9 August 2021
- local effect3d = DGS:dgsCreateEffect3D(20) --Create the 3D effect plugin local sp = DGS:dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane1 KB (167 words) - 17:29, 24 August 2020
- button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button907 bytes (102 words) - 11:08, 20 January 2018
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list831 bytes (105 words) - 06:03, 30 January 2019
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (118 words) - 11:58, 20 May 2020
- --Create a gridlist --Create columnA on the gridlist3 KB (325 words) - 18:47, 28 October 2021
- button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button908 bytes (100 words) - 15:42, 5 February 2023
- This code will create an explosion for the local player when they spawn. -- and create an explosion there947 bytes (121 words) - 23:59, 1 June 2013
- ...st") then --Check whether easing function named "test" exists,if not, then create one. parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window1,008 bytes (123 words) - 02:06, 10 June 2018
- It exists out of server and client scripts to create, handle and destroy custom powerup items. Also since it allows you to set a custom colShape, you can use it to create tripmines, ...991 bytes (129 words) - 13:31, 12 May 2013
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (118 words) - 12:08, 20 May 2020
- local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr5 KB (633 words) - 20:52, 12 May 2019
- ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox991 bytes (123 words) - 11:15, 20 January 2018
- -- Create A Gradient Plugin -- Create A Button912 bytes (99 words) - 02:43, 15 November 2023
- local obj = createObject(1488,0,0,3,0,0,90) -- Create object local lod_obj = createObject(1337,0,0,3,0,0,90,true) -- Create LOD object977 bytes (120 words) - 19:41, 17 April 2024