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  • Acest exemplu va reda log-urile din consola navigatorului web în debugscript.
    1 KB (166 words) - 15:18, 8 April 2020
  • MTA possiede una console ingame per il debug. Puoi aprirla digitando ''debugscript x'' nella console, dove ''x'' è il livello di debug: ...ivello 2 è raccomandato per la maggior parte dei casi. Dovresti avere il ''debugscript'' attivato la maggior parte del tempo che scripti, ti aiuterà a trovare er
    13 KB (1,795 words) - 12:08, 27 August 2009
  • * Returns false if the timer doesn't exist or stopped running. Also, debugscript will say "Bad Argument @ 'getTimerDetails'". To prevent this, you can check
    1 KB (192 words) - 13:34, 15 August 2020
  • ====debugscript==== :Użycie: debugscript ''<''0-3''>''<br>
    7 KB (1,075 words) - 23:24, 28 March 2024
  • This will set player's debug level, equivalent to [[Debugging|debugscript <level>]].
    2 KB (265 words) - 14:15, 25 October 2020
  • ...modify the ACL to change this), you can open the debug console by typing ''debugscript *x*'' in the console, where ''x'' is the debug level: ...Level 3 and level 2 are recommended for most occasions. You should have ''debugscript'' enabled whenever you are testing your scripts as it will help you easily
    18 KB (2,815 words) - 08:56, 4 July 2022
  • ...modify the ACL to change this), you can open the debug console by typing ''debugscript *x*'' in the console, where ''x'' is the debug level: ...Level 3 and level 2 are recommended for most occasions. You should have ''debugscript'' enabled whenever you are testing your scripts as it will help you easily
    18 KB (2,760 words) - 16:40, 15 April 2017
  • ...,建议使用调试等级2或3来进行调试,这样可以输出所有的脚本错误信息,以便修改和更正。如果你只是调试脚本错误,使用等级二即可(在游戏内控制台输入 '''debugscript 2''')。
    18 KB (2,477 words) - 20:36, 21 February 2021
  • ...nd (F2) to resize the SVG randomly, with the use of callbacks to notify in debugscript when the SVG was updated.
    3 KB (422 words) - 23:09, 8 April 2022
  • ...bind (F2) to add a child rect node, with the use of callbacks to notify in debugscript when the SVG was updated.
    3 KB (418 words) - 23:15, 8 April 2022
  • ...b''' resource and ensure it loads correctly (you should see some output in debugscript).
    3 KB (408 words) - 20:46, 18 April 2020
  • ...t the SVG to a random size and see the update callback output a message to debugscript.
    4 KB (530 words) - 19:33, 30 November 2022
  • ...ar um nó rect filho, com o uso de uma função de callback para notificar no debugscript quando o SVG foi atualizado.
    3 KB (432 words) - 20:15, 1 April 2023
  • ...es erreurs dans les fonctions et scripts. Vous pouvez l'ouvrir en tapant ''debugscript x'' dans la console, ici ''x'' est le niveau de débogage: ...emps pour le débogage. Quand vous testez vos scripts vous devez avoir le ''debugscript'' à disposition , cela vous permettra de détecter facilement les fautes
    17 KB (2,614 words) - 12:11, 29 September 2014
  • ...ar um nó rect filho, com o uso de uma função de callback para notificar no debugscript quando o SVG foi atualizado.
    3 KB (451 words) - 20:16, 1 April 2023
  • ...tivá-lo (a não ser se você modificar o ACL). Para fazer isso, digite <code>debugscript X</code> no console, em que ''X'' é o nível: ...o 2 são os recomendados para a maioria dos casos. É recomendado ativar o ''debugscript' para testar seu script e detectar os erros de digitação.
    19 KB (2,912 words) - 20:16, 28 February 2019
  • ...е сообщения от функций и скриптов MTA. Ее можно открыть, введя в консоли ''debugscript x'', где ''x'' - уровень отладки: ...ия, так что либо этот, либо уровень 2 рекомендованы в большинстве случаев. debugscript следует иметь включенным на протяжении п
    27 KB (685 words) - 16:43, 15 April 2017
  • In case you have any kind of userdata it will output warnings in the debugscript - you should fix that by removing all userdata from the input table, becaus
    5 KB (783 words) - 16:35, 13 September 2019
  • ...aleatório e ver o retorno de chamada de atualização gerar uma mensagem no debugscript.
    5 KB (591 words) - 20:14, 1 April 2023
  • ...acsak nem módosítja ezt az ACL-ben), megnyithatja a hibakereső konzolt a ''debugscript *x*'' beírásával, ahol az x a hibakeresési szintet jelöli: ...üzenet látható. A 3-as és a 2-es szint a legtöbb helyzetben ajánlott. A ''debugscript''-nek engedélyezettnek kell lennie, amikor teszteli a scriptjeit, ez segí
    20 KB (3,265 words) - 20:25, 21 February 2021
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