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  • | {{Clothes|index=0|type=2|model=legs|texture=player_legs}} | {{Clothes|index=1|type=2|model=worktr|texture=worktrcamogrn}}
    3 KB (344 words) - 17:25, 19 July 2016
  • | {{PL/Clothes|index=0|type=2|model=legs|texture=player_legs}} | {{PL/Clothes|index=1|type=2|model=worktr|texture=worktrcamogrn}}
    3 KB (389 words) - 17:25, 19 July 2016
  • | {{UK/Clothes|index=0|type=2|model=legs|texture=player_legs}} | {{UK/Clothes|index=1|type=2|model=worktr|texture=worktrcamogrn}}
    3 KB (397 words) - 13:31, 23 April 2018
  • | {{Clothes|index=0|type=14|model=watch|texture=watchpink}} | {{Clothes|index=1|type=14|model=watch|texture=watchyellow}}
    777 bytes (91 words) - 17:29, 19 July 2016
  • | {{Clothes|index=0|type=15|model=grouchos|texture=groucho}} | {{Clothes|index=1|type=15|model=zorromask|texture=zorro}}
    1 KB (132 words) - 17:08, 19 July 2016
  • | {{Clothes|index=0|type=13|model=neck|texture=dogtag}} | {{Clothes|index=1|type=13|model=neck|texture=neckafrica}}
    767 bytes (91 words) - 17:11, 19 July 2016
  • | {{Clothes|index=0|type=1|model=head|texture=player_face}} | {{Clothes|index=1|type=1|model=head|texture=hairblond}}
    2 KB (242 words) - 17:05, 19 July 2016
  • | {{Clothes|index=0|type=3|model=feet|texture=foot}} | {{Clothes|index=1|type=3|model=biker|texture=cowboyboot2}}
    2 KB (283 words) - 15:44, 29 April 2021
  • | {{Clothes|index=0|type=12|model=12angels|texture=12ANGEL}} | {{Clothes|index=1|type=12|model=12mayabird|texture=12MAYBR}}
    434 bytes (50 words) - 17:24, 19 July 2016
  • | {{PL/Clothes|index=0|type=14|model=watch|texture=watchpink}} | {{PL/Clothes|index=1|type=14|model=watch|texture=watchyellow}}
    813 bytes (103 words) - 17:29, 19 July 2016
  • | {{PL/Clothes|index=0|type=15|model=grouchos|texture=groucho}} | {{PL/Clothes|index=1|type=15|model=zorromask|texture=zorro}}
    1 KB (149 words) - 17:13, 19 July 2016
  • | {{RU/Clothes|index=0|type=15|model=grouchos|texture=groucho}} | {{RU/Clothes|index=1|type=15|model=zorromask|texture=zorro}}
    1 KB (145 words) - 03:07, 1 April 2016
  • | {{PL/Clothes|index=0|type=1|model=head|texture=player_face}} | {{PL/Clothes|index=1|type=1|model=head|texture=hairblond}}
    2 KB (275 words) - 17:14, 19 July 2016
  • | {{PL/Clothes|index=0|type=13|model=neck|texture=dogtag}} | {{PL/Clothes|index=1|type=13|model=neck|texture=neckafrica}}
    803 bytes (103 words) - 17:15, 19 July 2016
  • | {{PL/Clothes|index=0|type=3|model=feet|texture=foot}} | {{PL/Clothes|index=1|type=3|model=biker|texture=cowboyboot2}}
    2 KB (321 words) - 17:16, 19 July 2016
  • | {{UK/Clothes|index=0|type=1|model=head|texture=player_face}} | {{UK/Clothes|index=1|type=1|model=head|texture=hairblond}}
    2 KB (283 words) - 13:23, 23 April 2018
  • | {{UK/Clothes|index=0|type=15|model=grouchos|texture=groucho}} | {{UK/Clothes|index=1|type=15|model=zorromask|texture=zorro}}
    1 KB (157 words) - 13:50, 23 April 2018
  • | {{UK/Clothes|index=0|type=14|model=watch|texture=watchpink}} | {{UK/Clothes|index=1|type=14|model=watch|texture=watchyellow}}
    873 bytes (111 words) - 13:50, 23 April 2018
  • | {{PL/Clothes|index=0|type=12|model=12ANGEL|texture=12angels}} | {{PL/Clothes|index=1|type=12|model=12MAYBR|texture=12mayabird}}
    452 bytes (56 words) - 22:41, 5 April 2022
  • | {{UK/Clothes|index=0|type=3|model=feet|texture=foot}} | {{UK/Clothes|index=1|type=3|model=biker|texture=cowboyboot2}}
    3 KB (329 words) - 13:33, 23 April 2018
  • | {{Clothes|index=0|type=11|model=11grove|texture=11GROVE}} | {{Clothes|index=1|type=11|model=11grove2|texture=11GROV2}}
    483 bytes (56 words) - 17:22, 19 July 2016
  • | {{UK/Clothes|index=0|type=13|model=neck|texture=dogtag}} | {{UK/Clothes|index=1|type=13|model=neck|texture=neckafrica}}
    865 bytes (111 words) - 13:49, 23 April 2018
  • | {{Clothes|index=0|type=17|model=gimpleg|texture=gimpleg}} | {{Clothes|index=1|type=17|model=valet|texture=valet}}
    597 bytes (69 words) - 17:07, 19 July 2016
  • | {{Clothes|index=0|type=9|model=9crown|texture=9CROWN}} | {{Clothes|index=1|type=9|model=9gun|texture=9GUN}}
    403 bytes (50 words) - 17:18, 19 July 2016
  • *[[CJ Clothes\Shirt (0)|Type 0 - T-Shirt]] *[[CJ Clothes\Head (1)|Type 1 - Tête]]
    1 KB (187 words) - 13:27, 7 July 2016
  • | {{PL/Clothes|index=0|type=11|model=11GROVE|texture=11grove}} | {{PL/Clothes|index=1|type=11|model=11GROV2|texture=11grove2}}
    504 bytes (63 words) - 22:44, 5 April 2022
  • | {{Clothes|index=0|type=8|model=8sa|texture=8SA}} | {{Clothes|index=1|type=8|model=8sa2|texture=8SA2}}
    445 bytes (56 words) - 17:17, 19 July 2016
  • *[[CJ Clothes\Shirt (0)|Type 0 - Shirt]] *[[CJ Clothes\Head (1)|Type 1 - Head]]
    1 KB (203 words) - 07:22, 1 January 2022
  • | {{PL/Clothes|index=0|type=17|model=gimpleg|texture=gimpleg}} | {{PL/Clothes|index=1|type=17|model=valet|texture=valet}}
    624 bytes (78 words) - 17:13, 19 July 2016
  • *[[CJ Clothes\Shirt (0)|Type 0 - Shirt]] *[[CJ Clothes\Head (1)|Type 1 - Frisur]]
    1 KB (197 words) - 13:07, 23 April 2018
  • *[[CJ Clothes\Shirt (0)|Type 0 - Shirt]] *[[CJ Clothes\Head (1)|Type 1 - Frisur]]
    1 KB (200 words) - 14:01, 22 March 2020
  • | {{PL/Clothes|index=0|type=9|model=9crown|texture=9CROWN}} | {{PL/Clothes|index=1|type=9|model=9gun|texture=9GUN}}
    421 bytes (56 words) - 17:18, 19 July 2016
  • | {{Clothes|index=0|type=16|model=bandana|texture=bandred}} | {{Clothes|index=1|type=16|model=bandana|texture=bandblue}}
    4 KB (418 words) - 17:09, 19 July 2016
  • | {{PL/Clothes|index=0|type=8|model=8sa|texture=8SA}} | {{PL/Clothes|index=1|type=8|model=8sa2|texture=8SA2}}
    466 bytes (63 words) - 17:17, 19 July 2016
  • This function sets a string containing a name for the game type. This should be the game-mode that is active, for example "Capture The Flag [[File:GameType.png|thumb|Gamemode column that shows a server's game type.]]
    1 KB (188 words) - 14:18, 27 April 2020
  • | {{UK/Clothes|index=0|type=12|model=12angels|texture=12ANGEL}} | {{UK/Clothes|index=1|type=12|model=12mayabird|texture=12MAYBR}}
    536 bytes (68 words) - 13:48, 23 April 2018
  • | {{UK/Clothes|index=0|type=17|model=gimpleg|texture=gimpleg}} | {{UK/Clothes|index=1|type=17|model=valet|texture=valet}}
    680 bytes (86 words) - 13:53, 23 April 2018
  • | {{PL/Clothes|index=0|type=16|model=bandana|texture=bandred}} | {{PL/Clothes|index=1|type=16|model=bandana|texture=bandblue}}
    4 KB (475 words) - 17:14, 19 July 2016
  • | {{PL/Clothes|index=0|type=10|model=10ls|texture=10LS}} | {{PL/Clothes|index=1|type=10|model=10ls2|texture=10LS2}}
    477 bytes (64 words) - 19:14, 19 July 2016
  • | {{UK/Clothes|index=0|type=11|model=11grove|texture=11GROVE}} | {{UK/Clothes|index=1|type=11|model=11grove2|texture=11GROV2}}
    582 bytes (73 words) - 13:46, 23 April 2018
  • | {{UK/Clothes|index=0|type=16|model=bandana|texture=bandred}} | {{UK/Clothes|index=1|type=16|model=bandana|texture=bandblue}}
    4 KB (483 words) - 13:52, 23 April 2018
  • | {{Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (511 words) - 13:18, 23 April 2018
  • | {{Clothes|index=0|type=5|model=5gun|texture=5GUN}} | {{Clothes|index=1|type=5|model=5cross|texture=5CROSS}}
    293 bytes (36 words) - 17:21, 19 July 2016
  • | {{Clothes|index=0|type=6|model=6aztec|texture=6AZTEC}} | {{Clothes|index=1|type=6|model=6crown|texture=6CROWN}}
    296 bytes (36 words) - 17:27, 19 July 2016
  • | {{Clothes|index=0|type=7|model=7cross|texture=7CROSS}} | {{Clothes|index=1|type=7|model=7cross2|texture=7CROSS2}}
    296 bytes (36 words) - 17:28, 19 July 2016
  • | {{UK/Clothes|index=0|type=8|model=8sa|texture=8SA}} | {{UK/Clothes|index=1|type=8|model=8sa2|texture=8SA2}}
    536 bytes (73 words) - 13:40, 23 April 2018
  • | {{UK/Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{UK/Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (579 words) - 13:18, 23 April 2018
  • | {{RU/Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{RU/Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (579 words) - 13:19, 23 April 2018
  • | {{PL/Clothes|index=0|type=0|model=torso|texture=player_torso}} | {{PL/Clothes|index=1|type=0|model=vest|texture=vestblack}}
    4 KB (579 words) - 13:19, 23 April 2018
  • | {{UK/Clothes|index=0|type=9|model=9crown|texture=9CROWN}} | {{UK/Clothes|index=1|type=9|model=9gun|texture=9GUN}}
    503 bytes (68 words) - 13:43, 23 April 2018
  • This function returns the type for a [[Element/Light|light]] element. *'''theLight:''' The [[Element/Light|light]] that you wish to retrieve the type of.
    693 bytes (80 words) - 21:11, 7 May 2017
  • | {{PL/Clothes|index=0|type=5|model=5gun|texture=5GUN}} | {{PL/Clothes|index=1|type=5|model=5cross|texture=5CROSS}}
    305 bytes (40 words) - 17:20, 19 July 2016
  • | {{PL/Clothes|index=0|type=6|model=6aztec|texture=6AZTEC}} | {{PL/Clothes|index=1|type=6|model=6crown|texture=6CROWN}}
    308 bytes (40 words) - 17:27, 19 July 2016
  • | {{PL/Clothes|index=0|type=7|model=7cross|texture=7CROSS}} | {{PL/Clothes|index=1|type=7|model=7cross2|texture=7CROSS2}}
    308 bytes (40 words) - 17:28, 19 July 2016
  • | {{UK/Clothes|index=0|type=10|model=10ls|texture=10LS}} | {{UK/Clothes|index=1|type=10|model=10ls2|texture=10LS2}}
    563 bytes (76 words) - 13:45, 23 April 2018
  • | {{Clothes|index=0|type=4|model=4weed|texture=4WEED}} | {{Clothes|index=1|type=4|model=4rip|texture=4RIP}}
    232 bytes (29 words) - 17:27, 19 July 2016
  • This function returns a marker's type. This function creates a default marker at a given position and outputs its type.
    1 KB (128 words) - 13:43, 10 October 2023
  • | {{PL/Clothes|index=0|type=4|model=4weed|texture=4WEED}} | {{PL/Clothes|index=1|type=4|model=4rip|texture=4RIP}}
    241 bytes (32 words) - 17:26, 19 July 2016
  • if ( elements[0].Stream != 0 || elements[0].Type != D3DDECLTYPE_D3DCOLOR || elements[0].Usage != D3DDECLUSAGE_COLOR ) if ( elements[1].Stream != 1 || elements[1].Type != D3DDECLTYPE_FLOAT3 || elements[1].Usage != D3DDECLUSAGE_POSITION )
    2 KB (165 words) - 13:35, 14 May 2017
  • | {{UK/Clothes|index=0|type=6|model=6aztec|texture=6AZTEC}} | {{UK/Clothes|index=1|type=6|model=6crown|texture=6CROWN}}
    400 bytes (54 words) - 13:38, 23 April 2018
  • | {{UK/Clothes|index=0|type=7|model=7cross|texture=7CROSS}} | {{UK/Clothes|index=1|type=7|model=7cross2|texture=7CROSS2}}
    400 bytes (54 words) - 13:39, 23 April 2018
  • {{Important Note|The element type which you type must be a '''string'''.}} * '''theType''': The element type which you want to get.
    1 KB (151 words) - 10:58, 29 October 2023
  • ...mber", "Bad argument @'formatNumber' [Expected number at argument 1 got "..type(number).."]") ...ring", "Bad argument @'formatNumber' [Expected string at argument 2 got "..type(sep).."]")
    1 KB (186 words) - 10:57, 10 April 2024
  • | {{UK/Clothes|index=0|type=5|model=5gun|texture=5GUN}} | {{UK/Clothes|index=1|type=5|model=5cross|texture=5CROSS}}
    395 bytes (54 words) - 13:37, 23 April 2018
  • type( a1 ) == 'table' and type( a2 ) == 'table'
    3 KB (366 words) - 14:27, 15 April 2013
  • ...ng", "Bad argument @ 'rangeToTable' [Expected string at argument 1, got "..type(range).."]") local st,en = tonumber(gettok(v, 1, "-")), tonumber(gettok(v, 2, "-"))
    1 KB (174 words) - 08:32, 29 October 2023
  • | {{UK/Clothes|index=0|type=4|model=4weed|texture=4WEED}} | {{UK/Clothes|index=1|type=4|model=4rip|texture=4RIP}}
    331 bytes (46 words) - 13:35, 23 April 2018
  • if ( type ( dimension ) == "number" ) then ...icles' [Expected number at argument 1, got " .. type ( dimension ) .. "]", 2 )
    2 KB (166 words) - 11:11, 10 August 2018
  • This function returns the amount of vehicles by the given type (see [[GetVehicleType]]) as an integer value. * '''vehicleType''': The vehicle type string (see list below).
    4 KB (412 words) - 22:49, 11 September 2017
  • ...g", "Bad argument @ 'aclGroupClone' [Expected string at argument 1, got "..type(clonedGroup).."]") ...g", "Bad argument @ 'aclGroupClone' [Expected string at argument 2, got "..type(groupName).."]")
    3 KB (292 words) - 09:32, 29 October 2023
  • This function retrieves the type of a pickup, either a health, armour or weapon pickup. *'''thePickup:''' The pickup you wish to retrieve the type of.
    2 KB (318 words) - 07:58, 4 November 2020
  • string ircFormatHost ( string host, [ int formatType = 2 ] ) **2: *!*@host
    2 KB (329 words) - 10:57, 30 July 2009
  • ...animation or can be used the easing number, e.g. "Linear" = 1, "InQuad" = 2, "OutQuad" = 3, ... ..."number", "Bad argument @ 'animate' [expected number at argument 1, got "..type(f).."]")
    4 KB (467 words) - 21:02, 5 August 2021
  • ...or math.pi)-0.785)*(2+(type(period) == "number" and period or 0)))+1)/2))*(type(amplitude) == "number" and amplitude or 1)); local fadeDuration = 1000; -- Define of a fade duration (type: milliseconds)
    2 KB (274 words) - 14:37, 14 December 2023
  • if(type(arg)~="table")then return switch end if(tostring(arg[1]):len()<=2)and(tostring(arg[2]):len()<=2)then switching=arg[1] end
    2 KB (254 words) - 00:54, 13 May 2020
  • ...asing|easing function]] do użycia w animacji, np. "Linear" = 1, "InQuad" = 2, "OutQuad" = 3, ... ..."number", "Bad argument @ 'animate' [expected number at argument 1, got "..type(f).."]")
    4 KB (461 words) - 19:38, 2 August 2021
  • ...ssert(theTable, "Bad argument 1 @ isValueInTable (table expected, got " .. type(theTable) .. ")") local checkIsTable = type(theTable)
    2 KB (276 words) - 03:12, 11 January 2020
  • {{New feature/item|3.0156|1.5.5|12286|This function is used to retrieve the type of an colshape.}} *'''shape:''' The [[colshape]] you wish to get the type of.
    2 KB (168 words) - 09:41, 22 June 2019
  • Returns a variable of any type from the table you specified. local randomGeT = {"1", "2", "3", "4", "5", "6", "7", "8", "9", "10", "11", "12", "13", "14", "15", "1
    2 KB (246 words) - 12:02, 8 October 2023
  • This function allows changing the type of a pickup to a Weapon, Armour or Health pickup, and allows you to set the * '''theType''': An integer representing the type of pickup. You can choose from:
    4 KB (527 words) - 08:10, 4 November 2020
  • This function is used to get the texture and model of clothes by the clothes type and index. (Scans through the list of clothes for the specific type).
    2 KB (260 words) - 10:15, 22 September 2018
  • This function is used to get the texture and model of clothes by the clothes type and index. (Scans through the list of clothes for the specific type).
    2 KB (260 words) - 10:14, 22 September 2018
  • This function retrieves the type of a vehicle (such as if it is a car or a boat). *'''vehicle:''' The vehicle element to get the type of.
    2 KB (180 words) - 17:14, 4 April 2016
  • * '''theType''': The visual type of the marker to be created. Possible values: ...ument @ 'createMarkerAttachedTo' [Expected number at argument 11, got " .. type(zOffset) .. "]")
    4 KB (456 words) - 19:31, 4 April 2018
  • Returns a dgs-dxcanvas element (DGS Plugin Type)[ render target (Element Type) ] if succeed, ''false'' otherwise ...sk2 = DGS:dgsCreateMask(canvas ,"backgroundFilter") --Apply Canvas to Mask 2
    1 KB (150 words) - 10:34, 29 June 2023
  • ...é possível usar os números para a atenuação, ex.: "Linear" = 1, "InQuad" = 2, "OutQuad" = 3, ... ..."number", "Bad argument @ 'animate' [expected number at argument 1, got "..type(f).."]")
    4 KB (519 words) - 21:01, 5 August 2021
  • ** '''2''' or '''mph''': миль в час. ...theElement), "Bad argument 1 @ getElementSpeed (element expected, got " .. type(theElement) .. ")")
    3 KB (286 words) - 10:43, 3 June 2020
  • This function is used to get the name of the current task of a certain type for a player. *'''taskType''': An integer value representing the task type (or slot) you want to get the task from. Types can be:
    2 KB (285 words) - 11:06, 26 June 2014
  • *'''settings: ''' A table of the settings of mask (specified by mask type). Returns a dgs-dxmask element (DGS Plugin Type)[ shader (Element Type) ] if succeed, ''false'' otherwise
    2 KB (297 words) - 08:42, 9 February 2020
  • ! ID || Upgrade Type | '''2''' || Spoiler
    620 bytes (97 words) - 10:35, 6 November 2015
  • ...function is used to get the current clothes texture and model of a certain type on a [[player]]. *'''clothesType:''' The type/slot of clothing you want to get.
    1 KB (165 words) - 16:17, 13 February 2015
  • if (type(x) ~= "number") or (type(y) ~= "number") then _width = (type( _width ) == "number" and _width) or 1
    2 KB (297 words) - 14:21, 6 October 2017
  • ...function is used to get the current clothes texture and model of a certain type on a [[ped]]. *'''clothesType:''' The type/slot of clothing you want to get.
    1 KB (179 words) - 10:48, 22 September 2018
  • if type(x) ~= "number" or type(y) ~= "number" or type(z) ~= "number" then local radius2 = radius/math.sqrt(2)
    2 KB (331 words) - 17:35, 8 March 2020
  • '''Note:''' If 2 teams has the same color, then the first one found will be returned! not r or type(r)~="number" or r<0 or r>255 or
    1 KB (163 words) - 11:23, 28 September 2013
  • *'''2: change''' - Change in memory usage in the last 5 seconds. *'''2: change'''
    2 KB (350 words) - 12:42, 25 January 2024
  • ** '''2''' or '''mph''': miles per hour (used in some English-speaking countries). ...theElement), "Bad argument 1 @ getElementSpeed (element expected, got " .. type(theElement) .. ")")
    4 KB (508 words) - 10:43, 3 June 2020
  • 2. There are 2 versions of G2D: *'''2) Client-sided G2D hooker (G2D Hooker)'''
    3 KB (386 words) - 11:12, 8 May 2022
  • ==Example 2== This example toggles vehicle fuel tank explodable when the player type ''fueltank'' in the chat.
    1 KB (158 words) - 07:32, 16 February 2013
  • hex = (type(hex) == 'number') and '0x'..('%x'):format(hex):gsub('%l', string.upper) or local r = tonumber('0x'..hex:sub(2,2)..hex:sub(2,2))
    2 KB (265 words) - 14:18, 27 August 2021
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