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- checkboxObject CheckBox:Create ( float x, float y, float width, float height, string text, bool selected,2 KB (337 words) - 14:43, 1 March 2009
- <syntaxhighlight lang="lua">mixed pumPowerup Create( int object_id, string powerup_class, float x, float y, float z, int respaw1 KB (161 words) - 20:57, 23 January 2012
- buttonObject Button:Create ( float x, float y, float width, float height, string text, [ bool relative --create a button object3 KB (407 words) - 16:35, 11 February 2015
Page text matches
- ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle1 KB (118 words) - 08:04, 9 February 2020
- gridlist= DGS:dgsCreateGridList(50,50,100,100,false) -- create a gridlist row = DGS:dgsGridListAddRow(gridlist) -- create a row for the gridlist908 bytes (110 words) - 18:15, 28 November 2020
- -- Create a generic resource root translator -- Create some folders.1 KB (156 words) - 03:25, 23 January 2022
- ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle1 KB (129 words) - 07:59, 9 February 2020
- -- Create a generic resource root translator -- Create some folders.1 KB (149 words) - 23:21, 16 January 2022
- ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle1 KB (132 words) - 08:02, 9 February 2020
- *[[createWeapon|create]]120 bytes (9 words) - 15:13, 12 September 2016
- gridlist= DGS:dgsCreateGridList(50,50,100,100,false) -- create a gridlist row = DGS:dgsGridListAddRow(gridlist) -- create a row for the gridlist1 KB (157 words) - 15:24, 28 May 2021
- parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window child1 = DGS:dgsCreateLabel(10,0,380,20,"",false,parent) --Create child 11 KB (175 words) - 19:00, 3 May 2021
- ...click on gta_sa.exe in the Process list and select ''''Create Dump'''->'''Create Minidump'''' ===714 bytes (104 words) - 19:58, 26 November 2015
- This example will create a trailer and a trailer tower, then attach them. newvehicle = createVehicle ( 515, 0, 0, 4 ) -- create a trailer tower (roadtrain)945 bytes (105 words) - 15:46, 13 October 2014
- This example will create a trailer and a trailer-tower, attach them, then check if they attached. local towingVehicle = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain)1,007 bytes (112 words) - 23:12, 17 December 2014
- ...avoidance. If a specific filename is taken then the algorithm will try to create the next file with increased numeric insert. *'''target''': the file translator based on which to create the file1 KB (143 words) - 03:57, 23 January 2022
- ...oidance. If a specific filename is taken then an the algorithm will try to create the next file with increased numeric insert. *'''target''': the file translator based on which to create the file1 KB (138 words) - 22:48, 16 January 2022
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list c1= DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list1 KB (211 words) - 08:25, 17 January 2021
- This example will create a trailer and a trailer-tower, attach them, then check if they attached. local towingVehicle = createVehicle ( 515, 500, 500, 40 ) -- create a trailer-tower (roadtrain)1 KB (118 words) - 23:11, 17 December 2014
- This example create a window based on an orange theme.And create a button based on default theme.663 bytes (83 words) - 20:14, 25 May 2012
- parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window child1 = DGS:dgsCreateLabel(10,0,380,20,"",false,parent) --Create child 12 KB (203 words) - 18:59, 3 May 2021
- veh1 = createVehicle(411,0,0,3) -- Create a vehicle objPrev = DGS:dgsCreateObjectPreviewHandle(veh,0,0,0) -- Create object preview handle1 KB (118 words) - 08:10, 9 February 2020
- First we'll create the window. Then add a tabpanel and couple tabs with some labels in them. Q local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true ) -- create a window which has "Information" in the title bar.2 KB (234 words) - 17:42, 16 June 2021
- -- Create a text display. -- Create a new text item with the text 'Hello World' and a priority of 'low' and col1 KB (128 words) - 18:55, 21 August 2007
- This example will create detect area. da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area1 KB (184 words) - 18:33, 21 March 2020
- * '''x:''' The x position to create the weapon. * '''y:''' The y position to create the weapon.2 KB (263 words) - 05:17, 26 August 2021
- effect3d = dgsCreateEffect3D(20) --Create the 3D effect plugin sp = dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane1 KB (116 words) - 18:07, 9 January 2020
- local effect3d = dgsCreateEffect3D(20) --Create the 3D effect plugin local sp = dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane1,015 bytes (120 words) - 18:08, 9 January 2020
- wnd = guiCreateWindow ( 100, 100, 400, 400, "Test", false ); -- Create Window grid = guiCreateGridList ( 25, 30, 350, 350, false, wnd ); -- Create Gridlist2 KB (190 words) - 10:03, 26 March 2013
- --create a button object local button = Button:Create( 0.7, 0.1, 0.2, 0.1, "Output!", true );2 KB (227 words) - 16:35, 11 February 2015
- ...recated|executeSQLQuery|See the examples at executeSQLQuery for equivalent CREATE TABLE usage.}} <syntaxhighlight lang="lua">CREATE TABLE IF NOT EXISTS tableName ( definition )</syntaxhighlight>2 KB (249 words) - 15:13, 4 October 2016
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list781 bytes (92 words) - 18:09, 9 January 2020
- local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar. local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true, myWindow ) --create a tab panel which fills the whole window2 KB (222 words) - 08:10, 30 October 2023
- window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2714 bytes (81 words) - 02:53, 1 May 2018
- // Create it // Create new decleration2 KB (191 words) - 13:40, 14 May 2017
- *[[setTimer|create]]194 bytes (17 words) - 20:39, 9 December 2013
- local tabPanel = DGS:dgsCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = DGS:dgsCreateTab("Welcome",tabPanel) --create a tab for the tab panel above1 KB (194 words) - 13:41, 24 February 2018
- ...= DGS:dgsCreateWindow(400,300,300,320,"Example Object Preview",false) -- Create a window veh = createVehicle(411,0,0,3) -- Create a vehicle2 KB (273 words) - 01:36, 12 January 2023
- window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2788 bytes (91 words) - 02:53, 1 May 2018
- local tabPanel = DGS:dgsCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = DGS:dgsCreateTab("Welcome",tabPanel) --create a tab for the tab panel above1 KB (194 words) - 13:39, 24 February 2018
- *'''parentNode:''' the [[xmlnode]] you want to create a subnode of. We need to create a new node between the tags <config> and </ config>.1,020 bytes (119 words) - 16:33, 13 February 2015
- local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = guiCreateTab("Welcome",tabPanel) --create a tab for the tab panel above1 KB (192 words) - 14:21, 20 May 2018
- window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window2818 bytes (92 words) - 15:56, 2 May 2018
- local serverDisplay = textCreateDisplay() -- create a text display local serverText = textCreateTextItem ( "Hello world!", 0.5, 0.5 ) -- create a text item for the display999 bytes (111 words) - 00:39, 21 January 2011
- local tabPanel = guiCreateTabPanel ( 0, 0.1, 1, 1, true) --create a tab panel which fills the whole window local tab1 = guiCreateTab("Welcome",tabPanel) --create a tab for the tab panel above1 KB (206 words) - 14:21, 20 May 2018
- window1 = DGS:dgsCreateWindow(100,50,200,200,"Center",false) --Create window1 window2 = DGS:dgsCreateWindow(100,50,200,200,"RemainX",false) --Create window21 KB (155 words) - 23:18, 3 May 2021
- -- Create A Gradient Plugin -- Create An Image943 bytes (97 words) - 04:32, 21 November 2021
- Once you create a GUI Object, it has a bunch of variables that you can access. One of them -- create our object2 KB (382 words) - 12:47, 1 March 2009
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list789 bytes (100 words) - 04:45, 9 August 2021
- local effect3d = DGS:dgsCreateEffect3D(20) --Create the 3D effect plugin local sp = DGS:dgsCreateScrollPane(300,300,500,500,false) --Create a scroll pane1 KB (167 words) - 17:29, 24 August 2020
- button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button907 bytes (102 words) - 11:08, 20 January 2018
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list831 bytes (105 words) - 06:03, 30 January 2019
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (118 words) - 11:58, 20 May 2020
- --Create a gridlist --Create columnA on the gridlist3 KB (325 words) - 18:47, 28 October 2021
- button1 = DGS:dgsCreateRadioButton( 243, 204, 36, 16, "test1", false ) --Create a radio button button2 = DGS:dgsCreateRadioButton( 243, 234, 36, 16, "test2", false ) --Create another radio button908 bytes (100 words) - 15:42, 5 February 2023
- This code will create an explosion for the local player when they spawn. -- and create an explosion there947 bytes (121 words) - 23:59, 1 June 2013
- ...st") then --Check whether easing function named "test" exists,if not, then create one. parent = DGS:dgsCreateWindow(200,100,400,400,"DGS Parent Window",false) --Create a window1,008 bytes (123 words) - 02:06, 10 June 2018
- It exists out of server and client scripts to create, handle and destroy custom powerup items. Also since it allows you to set a custom colShape, you can use it to create tripmines, ...991 bytes (129 words) - 13:31, 12 May 2013
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (118 words) - 12:08, 20 May 2020
- local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr5 KB (633 words) - 20:52, 12 May 2019
- ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox991 bytes (123 words) - 11:15, 20 January 2018
- -- Create A Gradient Plugin -- Create A Button912 bytes (99 words) - 02:43, 15 November 2023
- local obj = createObject(1488,0,0,3,0,0,90) -- Create object local lod_obj = createObject(1337,0,0,3,0,0,90,true) -- Create LOD object977 bytes (120 words) - 19:41, 17 April 2024
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list975 bytes (116 words) - 13:45, 18 January 2018
- function observable:create(defaultValue) a = observable:create("asdf") -- "asdf" is a default value.1 KB (206 words) - 12:56, 14 February 2024
- local weaponElement = createWeapon("mp5", 0, 0, 3) -- Create a MP5 at the coordinates 0, 0, 3 This example will create an M4, attach it to the local player and fire it every frame. Be aware that2 KB (220 words) - 17:35, 4 May 2024
- -- Create the interface. outputDebugString( "could not create FileSystem interface" );2 KB (249 words) - 02:42, 19 January 2022
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (128 words) - 12:11, 20 May 2020
- -- we create the marker. -- Create a marker and show its type in chat.1 KB (128 words) - 13:43, 10 October 2023
- local node = xmlCreateChild ( xmlFile, "somesubnode" ) -- Create a new subnode ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr5 KB (579 words) - 11:36, 25 December 2014
- -- Create the interface. outputDebugString( "could not create FileSystem interface" );2 KB (250 words) - 21:50, 16 January 2022
- *'''parentNode:''' the [[xmlnode]] you want to create a new child node under. This example allows a player to use the command 'createfile' to create an .xml file.1 KB (128 words) - 04:26, 20 February 2022
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list961 bytes (124 words) - 06:03, 30 January 2019
- ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr '''This script will create the xml or load it if it exists'''5 KB (656 words) - 20:50, 12 May 2019
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (133 words) - 12:11, 20 May 2020
- ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox1 KB (133 words) - 11:15, 20 January 2018
- This example will create ellipse detect area and set to debug mode to display a ellipse on the playe eda = DGS:dgsCreateEDA(400,300,400,200,false) --Create Ellipse Detect Area898 bytes (121 words) - 05:22, 21 March 2020
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (130 words) - 20:16, 25 May 2020
- window = DGS:dgsCreateWindow(50,50,100,100,"dgs", false) -- create a window label = DGS:dgsCreateLabel(0,200,100,100,"label", false) -- create a label1 KB (134 words) - 23:12, 3 May 2021
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (130 words) - 20:14, 25 May 2020
- ...'' button object which was created with [[GUI_Classes/Button:Create|Button:Create]] and the function was attached to --create a button object2 KB (343 words) - 16:35, 11 February 2015
- *[[Vector3.create|create]]488 bytes (45 words) - 15:53, 7 September 2018
- window1 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 1",false) --Create window1 window2 = DGS:dgsCreateWindow(400,100,200,200,"DGS Window 2",false) --Create window21 KB (137 words) - 19:07, 3 May 2021
- <syntaxhighlight lang="lua">display = textCreateDisplay ( ) --create the display ...textCreateTextItem ( "Hello World", 0.5, 0.5, "low", 255, 0, 0, 0, 1.0 ) --create our "Hello World" text item1 KB (136 words) - 14:01, 21 September 2011
- This example will create detect area and set to debug mode to display a ellipse on the player's scre da = DGS:dgsCreateDetectArea (400,300,400,200,false) -- Create Detect Area1,009 bytes (134 words) - 18:36, 21 March 2020
- This example shows how to create and link a normal and low LOD object: -- Create an normal object3 KB (399 words) - 14:13, 7 August 2016
- dxDrawRectangle ( x/3.8, y/3.8, x/2.02, y/2, tocolor ( 0, 0, 0, 150 ) ) -- Create our black transparent MOTD background Rectangle. ..., x/3.5, y/3.6, x, y, tocolor ( 255, 255, 255, 255 ), 1, "bankgothic" ) -- Create Welcome title.3 KB (359 words) - 17:16, 26 October 2018
- ...indow = DGS:dgsCreateWindow(100,100,200,100,"ComboBox test area",false) -- create the container window ...ked ComboBox",false,dgsWindow) -- note the parameter after header, it will create a ComboBox1 KB (140 words) - 10:28, 6 February 2018
- local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50,50,50) -- Create SVG node with rect type.1 KB (131 words) - 17:52, 26 February 2022
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (141 words) - 20:15, 25 May 2020
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list1 KB (133 words) - 06:03, 30 January 2019
- buttonObject Button:Create ( float x, float y, float width, float height, string text, [ bool relative --create a button object3 KB (407 words) - 16:35, 11 February 2015
- This function creates a Tab Panel, which acts as a template to create Tabs upon. local myWindow = guiCreateWindow ( 0, 0, 0.5, 0.4, "Information", true )--create a window which has "Information" in the title bar.2 KB (373 words) - 08:10, 30 October 2023
- local theList = guiCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list local column = guiGridListAddColumn(theList, "New column", 0.9) -- Create a new column in the grid list1 KB (136 words) - 21:08, 7 November 2018
- ...corrupted and will download it again from the server. Instead, you should create the XML within the script, and then load it within the script on future scr '''This script will create the xml or load it if it exists'''5 KB (603 words) - 11:29, 25 December 2014
- --Create a gridlist --Create a column for myGridList to add rows into2 KB (221 words) - 14:14, 18 January 2018
- local playerList = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( playerList, "Player", 0.5 ) --Create a players column in the list1 KB (146 words) - 20:10, 25 May 2020
- This function is used to create columns in grid lists. local playerList = DGS:dgsCreateGridList ( 0.80, 0.10, 0.15, 0.60, true ) -- Create the grid list2 KB (250 words) - 07:59, 20 June 2018
- list = DGS:dgsCreateGridList(0.80, 0.10, 0.15, 0.60, true) -- Create the grid list column = DGS:dgsGridListAddColumn(list, "New column", 0.9) -- Create a new column in the grid list1 KB (132 words) - 12:25, 1 July 2018
- local svg = dgsCreateSVG(500,500) -- Create the SVG . local rect = dgsSVGCreateNode(svgDoc,"rect",50,50) -- Create SVG node with rect type.1 KB (144 words) - 16:51, 26 February 2022
- local list = DGS:dgsCreateGridList (346, 163, 433, 403, false ) --Create the grid list element local column = DGS:dgsGridListAddColumn( list, "test", 0.5 ) --Create a column in the list1 KB (151 words) - 14:13, 5 April 2018
- image = dgsCreateImage(300,300,200,200,_,false) -- Create an image local texture = dxCreateTexture(data) --assume it is a texture, just create the texture1 KB (140 words) - 11:44, 17 July 2021
- --Create a gridlist --Create a column for myGridList to add rows into2 KB (222 words) - 21:18, 7 November 2018