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  • {{Server event}} {{Added feature/item|1.6.1|1.6.0|22293|This event is triggered every time satchels are detonated - either by a [[player]] or
    809 bytes (102 words) - 19:18, 23 December 2023
  • {{Client event}} ...joins the server before their client-side resources are started. It would also be possible for two players to join within a few seconds of each other and
    959 bytes (128 words) - 05:14, 6 June 2019
  • {{Server event}} This event is triggered when a player stops talking through voice chat.
    736 bytes (99 words) - 06:01, 11 August 2019
  • {{Client event}} ...event is triggered when a '''remote''' player quits the game or leaves the server. It '''will not''' get triggered on the source player's client. (Use [[onCl
    1 KB (132 words) - 17:15, 23 August 2014
  • {{Server event}} This event is triggered when a player has been muted by [[setPlayerMuted]].
    551 bytes (71 words) - 03:01, 27 September 2018
  • {{Server event}} This event is triggered when a custom weapon gets fired.
    818 bytes (100 words) - 03:06, 27 September 2018
  • {{Server event}} This event is triggered when a player has been unmuted by [[setPlayerMuted]].
    626 bytes (81 words) - 03:02, 27 September 2018
  • {{Server event}} This event is triggered when a player disconnects from the server.
    1 KB (174 words) - 13:14, 25 January 2024
  • {{Server event}} {{Added feature/item|1.6.1|1.6.0|22313|This event is triggered when a player exceeds the maximum threshold for events via [[t
    1 KB (123 words) - 19:20, 28 November 2023
  • {{Server event}} ...ow-level function for advanced users. For typical Voice scripting, please see the [[Resource:Voice|Voice Resource]]</div>
    1 KB (149 words) - 03:03, 27 September 2018
  • {{Server event}} This event is triggered when a [[player]] hits a [[marker]].
    989 bytes (134 words) - 18:20, 2 September 2023
  • {{Server event}} This event is triggered when a [[player]] hits a [[pickup]].
    869 bytes (113 words) - 03:02, 27 September 2018
  • {{Delete|This event doesn't exist as a built-in in MTA event. It exists only in the default "admin" resource}} {{Server event}}
    1,010 bytes (135 words) - 14:47, 23 December 2023
  • {{Server event}} This event is triggered when a ped is damaged. For player damage, use [[onPlayerDamage
    958 bytes (128 words) - 20:22, 31 May 2022
  • {{Server event}} {{Note|This event isn't triggered within the resource starting.}}
    867 bytes (101 words) - 08:07, 16 September 2021
  • {{Server event}} This event is triggered when a [[player]] stands on a [[pickup]] while not in a [[vehi
    1 KB (141 words) - 12:13, 8 June 2022
  • {{Client event}} This event is triggered every time before GTA renders a new frame.
    1 KB (167 words) - 17:24, 30 July 2020
  • {{Server event}} This event is triggered when a resource is started.
    1 KB (174 words) - 14:02, 2 June 2021
  • {{Server event}} ...nt is triggered when resource setting has been changed. For instance, this event would trigger if you would edit the settings of the Race resource through t
    1 KB (150 words) - 07:36, 2 November 2021
  • {{Server event}} ...e server is interrupted. See [[onClientPlayerNetworkStatus]] for detecting server to player interruptions.
    1 KB (141 words) - 03:01, 27 September 2018
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