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  • 0x000200 - heavy weapon - can't jump
    1 KB (188 words) - 03:56, 20 January 2013
  • ...r frame, after you are done rotating bones on that element, as it is quite heavy.}}
    1 KB (157 words) - 01:37, 12 December 2023
  • ! rowspan="4" | Heavy Weapons | rowspan="4" | '''No'''<br/>''Replacing heavy weapon resets slot 7 ammo''
    6 KB (664 words) - 11:07, 1 February 2024
  • ! rowspan="4" | Heavy Weapons | rowspan="4" | '''No'''<br/>''Replacing heavy weapon resets slot 7 ammo''
    5 KB (603 words) - 22:04, 5 December 2018
  • ! rowspan="4" scope="row" style="background:#efefef;"| Slot 7: Heavy Weapons |rowspan="4" style="background:#efefef;" | '''No'''<br/>''Replacing heavy weapon resets slot 7 ammo''
    9 KB (1,027 words) - 15:24, 17 January 2017
  • ...not take into account the collision damage multiplier (this is what makes heavy vehicles take less damage than banshees for instance) so take that into acc
    4 KB (540 words) - 10:35, 30 January 2022
  • ==Heavy and Utility Trucks==
    13 KB (2,161 words) - 05:56, 22 March 2016
  • ...is synced to all clients, it can generate a lot of network traffic and be heavy on performance. Events are much more efficient for sending data from a clie
    6 KB (874 words) - 19:10, 10 June 2023
  • ===Heavy & Utility trucks===
    18 KB (1,912 words) - 22:00, 5 December 2018
  • .... Also, it would be nice if this message reaches the developers of cheater-heavy forks like Province.
    6 KB (1,017 words) - 08:38, 12 December 2022
  • ...loading collisions; the risk to get this crash is high when joining a mod-heavy server with a weak PC and small amount of memory. ...in combination with how powerful your PC is. There's lots of bloated, mod-heavy servers out there in MTA that demand the better of your PC and may also abu
    15 KB (2,541 words) - 21:09, 28 March 2024
  • ===Heavy & Utility trucks===
    33 KB (3,729 words) - 05:57, 26 January 2022
  • ...loading collisions; the risk to get this crash is high when joining a mod-heavy server with a weak PC and small amount of memory.
    11 KB (1,730 words) - 18:05, 12 May 2024
  • ...s and collisions). Simple ASM hooks are insufficient, as the code requires heavy adjustments which need to be clear to every MTA developer. For instance, to
    11 KB (1,750 words) - 03:48, 22 July 2016
  • ...es: 5, 6, 21 was mentioned to be relatively 85% and what most russian, mod-heavy forks would require to immediately run and let you connect)
    13 KB (2,256 words) - 01:44, 25 June 2023