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  • This function sets the global alpha value of the in-game chat. The alpha value applies to text output, input line and background colors. bool setChatAlpha ( float alpha )
    1 KB (156 words) - 10:43, 30 January 2022
  • ...If enabled, first all opaque pixels of entities are rendered and then the alpha pixels, depending on whether they are closer to the screen or not. Otherwis By enabling world dual alpha rendering, rendering artifacts related to alpha such as seeing through solid surfaces are avoided. By default, it is disabl
    1 KB (153 words) - 09:41, 11 December 2013
  • This function is used to change alpha (transparency) from the client's cursor. bool setCursorAlpha( int alpha )
    936 bytes (116 words) - 11:30, 27 April 2020
  • ...etElementAlpha.png|400px|thumb|right|Player ped alpha demonstration. Shown alpha levels are 255, 100 and 0 (left to right).]] This function sets the alpha (transparency) value for the specified [[element]]. This can be a [[player]
    2 KB (223 words) - 04:29, 11 August 2019
  • ...is enabled, first all opaque pixels of entities are rendered and then the alpha pixels, depending on whether they are closer to the screen or not. Otherwis By enabling world dual alpha rendering, rendering artifacts related to alpha such as seeing through solid surfaces are avoided. By default, it is disabl
    1 KB (138 words) - 09:36, 11 December 2013
  • This changes the alpha level (the visibleness/transparency) of a GUI element bool guiSetAlpha ( element guielement, float alpha )
    2 KB (195 words) - 17:19, 21 November 2018
  • bool setWaterColor ( int red, int green, int blue, [ int alpha = 200 ] ) *'''alpha:''' The ''alpha'' (visibility) value of the water, from 0 to 255. Defaults to 200 if not de
    1 KB (191 words) - 15:02, 7 August 2016
  • | 32-bit ARGB pixel format with alpha, using 8 bits per channel. | 32-bit ARGB pixel format with alpha, using 8 bits per channel.
    2 KB (445 words) - 16:33, 10 August 2023
  • This changes the alpha level (the visibleness/transparency) of a DGS element bool dgsSetAlpha ( element theElement, float alpha )
    2 KB (225 words) - 15:14, 12 March 2023
  • bool setCursorAlpha( int alpha ) *'''alpha ''': A beállítandó alpha érték. Ez az érték 0-255 lehet, ahol a 255 teljesen átlátszatlan, és
    1 KB (156 words) - 13:05, 14 October 2018
  • This function returns the alpha (transparency) value for the specified [[element]]. This can be a [[player] {{OOP||[[element]]:getAlpha|alpha|setElementAlpha}}
    1 KB (115 words) - 22:53, 1 January 2015
  • string RGBToHex ( int red, int green, int blue [, int alpha = 255] ) * '''alpha:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space alpha] in the color (0-255).
    2 KB (272 words) - 19:37, 4 April 2018
  • ...a gui element. This function allows retrieval of a gui element's current alpha. {{OOP||[[GUI widgets|GuiElement]]:getAlpha|alpha|guiSetAlpha}}
    2 KB (360 words) - 17:15, 21 November 2018
  • Esta funcion cambia el alpha (transparencia) de un determinado [[element]]. Puede ser: [[player]], [[ped bool setElementAlpha ( element theElement, int alpha )
    2 KB (195 words) - 19:28, 24 June 2014
  • This function returns the global alpha value of the in-game chat. The alpha value applies to text output, input line and background colors.
    472 bytes (59 words) - 10:14, 30 January 2022
  • int tocolor ( int red, int green, int blue [, int alpha = 255 ] ) * '''alpha:''' The amount of [http://en.wikipedia.org/wiki/RGBA_color_space alpha] in the color (0-255).
    2 KB (319 words) - 13:49, 6 August 2018
  • This function gets the alpha value of a DxElement. *'''dxElement:''' element to get the alpha of
    369 bytes (45 words) - 16:34, 24 March 2020
  • ...f a dgs element. This function allows retrieval of a dgs element's current alpha. Variable = alpha|
    3 KB (456 words) - 21:17, 3 May 2021
  • ...These strings follow the same format as used in HTML, with addition of the Alpha values. :* '''#RRGGBB''': Colors specified, Alpha assumed to be 255.
    2 KB (335 words) - 17:43, 25 August 2019
  • function replaceColorAlpha(color, alpha) ...itReplace(color,alpha,24,8) -- return value with replaced bits 24-32 ( the alpha, http://en.wikipedia.org/wiki/RGBA_color_space )
    872 bytes (109 words) - 13:27, 5 August 2021
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