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Show new changes starting from 06:52, 12 June 2024
   
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11 June 2024

     14:34  Server mtaserver.conf diffhist −518 Megadreams talk contribs (Remove vehicle_contact_sync_radius) Tag: Manual revert
     14:33  SetServerConfigSetting diffhist −71 Megadreams talk contribs (Remove vehicle_contact_sync_radius) Tag: Manual revert
N    13:55  FxCreateParticle diffhist +2,155 FileEX talk contribs (Created page with "__NOTOC__ {{Client function}} Creates the given particles of the specified color. Can be useful for creating flares, toxic fumes, reward effects, etc. ==Syntax== <syntaxhighlight lang="lua"> bool fxCreateParticle(string particle, float posX, float posY, float posZ, float dirX, float dirY, float dirZ, float r, float g, float b, float a [, bool randomizeColors = false, int count = 1, float brightness = 1.0, float size = 0.3, bool randomSizes = false, float life = 1.0 ]) <...")
N    13:41  Particles‎‎ 2 changes history +2,656 [FileEX‎ (2×)]
     
13:41 (cur | prev) +45 FileEX talk contribs
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13:06 (cur | prev) +2,611 FileEX talk contribs (Created page with "This page contains a list of particles that can be created by fxCreateParticle <div> <ul> <li style="display:inline-block;">frame|'''Particle:''' blood<br>'''Color:''' 59, 245, 146, 255<br>'''Count:''' 20</li> <li style="display:inline-block;">frame|'''Particle:''' boat_splash<br>'''Color:''' 92, 177, 237, 255<br>'''Count:''' 20</li> <li style="display:inline-block;">File:Prt_bubble.gif|frame|'''Particle:''' bubbl...")
     13:31  (Upload log) [FileEX‎ (18×)]
     
13:31 FileEX talk contribs uploaded File:Prt glass randomcolors.gif
     
13:04 FileEX talk contribs uploaded File:Prt bubble.gif
     
12:53 FileEX talk contribs uploaded File:Prt wake.gif
     
12:46 FileEX talk contribs uploaded File:Prt sand2.gif
     
12:38 FileEX talk contribs uploaded File:Prt splash.gif
     
12:34 FileEX talk contribs uploaded File:Prt glass.gif
     
12:29 FileEX talk contribs uploaded File:Prt wheeldirt.gif
     
11:43 FileEX talk contribs uploaded File:Prt watersplash.gif
     
11:36 FileEX talk contribs uploaded File:Prt spark2.gif
     
11:32 FileEX talk contribs uploaded File:Prt spark.gif
     
11:27 FileEX talk contribs uploaded File:Prt smoke.gif
     
11:22 FileEX talk contribs uploaded File:Prt hugesmoke.gif
     
11:14 FileEX talk contribs uploaded File:Prt sand.gif
     
11:06 FileEX talk contribs uploaded File:Prt gunshell.gif
     
10:58 FileEX talk contribs uploaded File:Prt collisionsmoke.gif
     
10:53 FileEX talk contribs uploaded File:Prt cardebris.gif
     
10:48 FileEX talk contribs uploaded File:Prt boatsplash.gif
     
10:31 FileEX talk contribs uploaded File:Prt blood.gif

9 June 2024

N    09:44  GetVehicleIdleRespawnDelay diffhist +1,063 Tracer talk contribs (Created page with "__NOTOC__ {{Server function}} {{Added feature/item|1.6.1|1.6.0|22505|This function gets the time delay (in milliseconds) the vehicle will remain at its position while empty.}} ==Syntax== <syntaxhighlight lang="lua"> int getVehicleIdleRespawnDelay ( vehicle theVehicle ) </syntaxhighlight> {{OOP||vehicle:getIdleRespawnDelay|idleRespawnDelay|setVehicleIdleRespawnDelay}} ===Required Arguments=== *'''theVehicle''': The vehicle you wish to get the idle delay of. ==...")
     09:41  Template:Vehicle functions diffhist +69 Tracer talk contribs
N    09:41  GetVehicleRespawnDelay diffhist +993 Tracer talk contribs (Created page with "__NOTOC__ {{Server function}} This function gets the time delay (in milliseconds) the vehicle will remain wrecked before respawning. ==Syntax== <syntaxhighlight lang="lua"> int getVehicleRespawnDelay ( vehicle theVehicle ) </syntaxhighlight> {{OOP||vehicle:getRespawnDelay|respawnDelay|setVehicleRespawnDelay}} ===Required Arguments=== *'''theVehicle''': The vehicle you wish to get the respawn delay of. ==Returns== Returns the delay in milliseconds. ==Example=...")
N    09:33  IsVehicleRespawnable diffhist +939 Tracer talk contribs (Created page with "{{Server function}} __NOTOC__ {{Added feature/item|1.6.1|1.6.0|22505|This function check if the vehicle is respawnable.}} ==Syntax== <syntaxhighlight lang="lua"> bool isVehicleRespawnable ( vehicle theVehicle ) </syntaxhighlight> {{OOP||vehicle:isRespawnable}} ===Required Arguments=== *'''theVehicle:''' The vehicle which you'd like to get respawn state of. ===Returns=== Returns three '''true''' if the vehicle is respawnable, '''false''' otherwise. ==Example==...")
     09:25  Changes in 1.6.1 diffhist +411 Tracer talk contribs (Added changes)