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  • 14:04, 21 March 2023LookAt (hist | edit) ‎[28 bytes]LordHenry (talk | contribs) (Redirected page to FindRotation3D) Tag: New redirect
  • 08:37, 17 March 2023RO/getPedClothes (hist | edit) ‎[1,698 bytes]Hydra (talk | contribs) (Created page with "{{Server client function}} __NOTOC__ Această funcție este folosită pentru a vedea hainele, texturile si modelul unui ped ped. ==Sintaxă== <syntaxhighlight lang="lua"> string, string getPedClothes ( ped thePed, int clothesType ) </syntaxhighlight> {{OOP||ped:getClothes||addPedClothes}} ===Argumente Necesare=== *'''thePed:''' ped ale cărui haine vreți să le obțineți. *'''clothesType:''' Tipul/slot de îmbrăcăminte pe care doriți să-l obțineți....")
  • 17:13, 15 March 2023RO/Cum Poti Ajuta (hist | edit) ‎[4,311 bytes]Hydra (talk | contribs) (Created page with "__NOTOC__ Multi Theft Auto are o mulțime de domenii în care ne puteți ajuta. La rândul nostru, vom fi mai mult decât bucuroși să vă ajutăm să începeți cu orice idei pe care le aveți, să le ajutăm să le testăm și, dacă sunt suficient de bune, să le lansăm întregii comunități. Această pagină prezintă domeniile cheie în care ați putea face ceva, desigur, există multe lucruri la care nu ne-am gândit, așa că gândiți-vă în afara cutiei! ==...")
  • 16:40, 15 March 2023RO/Main Page (hist | edit) ‎[9,634 bytes]Hydra (talk | contribs) (Created page with "<div style="display: flex; align-items: center; padding-left: 15px; padding-right: 15px;"> |100px|link=https://wiki.multitheftauto.com/ <div style="margin-left: .5em"> '''Bine ai venit pe wiki-ul Multi Theft Auto''' Pe acest wiki veți găsi o mulțime de informații despre utilizarea Multi Theft Auto. Există multe things you can do to help us îmbunătățiți MTA - creați o hartă, un mod de joc, ajutați la documentare...")
  • 16:27, 15 March 2023RO/getPedArmor (hist | edit) ‎[875 bytes]Hydra (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Această funcție returnează armura curentă unui ped specificat. ped ==Syntax== <syntaxhighlight lang="lua">float getPedArmor ( ped thePed )</syntaxhighlight> {{OOP||ped:getArmor|armor|setPedArmor}} ===Argumente Necesare=== *'''thePed:''' ped armura cui vrei sa ii verifici ===Returnează=== Un ''float'' cu armură, ''fals'' dacă a fost dat un ped invalid. ==Exemplu== <section name="Client" class="client" show="true"...")
  • 16:20, 15 March 2023RO/getPedAmmoInClip (hist | edit) ‎[1,585 bytes]Hydra (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Această funcție returnează un număr care conține muniția dintr-o armă specificată a lui ped. Vedeți Informații despre arme ==Syntax== <syntaxhighlight lang="lua"> int getPedAmmoInClip ( ped thePed [, int weaponSlot = current ] ) </syntaxhighlight> {{OOP||ped:getAmmoInClip|ammoInClip}} ===Argumente Necesare=== *'''thePed:''' ped a cărui muniție doriți să verificați. ===Argumente Opționale=== *...")
  • 16:14, 15 March 2023RO/createPed (hist | edit) ‎[3,194 bytes]Hydra (talk | contribs) (Created page with "__NOTOC__ {{Server client function}} Creează un ped în lumea GTA. ==Sintaxă== <section name="Server" class="server" show="true"> <syntaxhighlight lang="lua">ped createPed ( int id model, float x, float y, float z [, float rotație = 0.0, bool sincronizat = true ] )</syntaxhighlight> ===Argumente Necesare=== *'''id model:''' Un număr care specifică modelul pielii GTASA skin ID. *'''x:''' Un număr care reprezintă coordonatele X de pe hartă...")
  • 05:22, 3 March 2023CreateGarageColShape (hist | edit) ‎[2,998 bytes]LordHenry (talk | contribs) (Created page with "{{Useful Function}} <lowercasetitle/> __NOTOC__ This function creates a collision shape from the specified garage. Most garage collision shapes are rectangles, but if the garage is diagonal, its collision shape is a polygon. {{VisualizeColshape}} ==Syntax== <syntaxhighlight lang="lua">colshape createGarageColShape (int garageID)</syntaxhighlight> ===Required Arguments=== *'''garageID:''' The garage ID that represents the garage interior that's being gotten....")
  • 17:11, 20 February 2023Sockets (hist | edit) ‎[29 bytes]Tracer (talk | contribs) (Redirected page to Modules/Sockets) Tag: New redirect
  • 09:33, 16 February 2023IsCommandHandlerAdded (hist | edit) ‎[1,280 bytes]Hydra (talk | contribs) (Created page with "{{Useful Function}} <lowercasetitle></lowercasetitle> __NOTOC__ Checks if a command is added in the respective resource. ==Syntax== <syntaxhighlight lang="lua"> isCommandHandlerAdded(string command) </syntaxhighlight> ===Required Arguments=== *'''command:''' The name of the command you want to check. ===Returns=== Return true if the command exists and false if not. ==Code== <section name="Serverside script" class="server" show="true"> <syntaxhighlight lang="lua"> fu...")
  • 11:51, 11 February 2023OnDgsElementLeave (hist | edit) ‎[1,492 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when the user moves the mouse away from a DGS element even this DGS element is blocked by other DGS elements. '''But you have to set property enableFullEnterLeaveCheck of the DGS element to ''true'''''. ==Parameters== <syntaxhighlight lang="lua"> int absoluteX, int absoluteY </syntaxhighlight> * '''absoluteX''': the X position of the mouse cursor, in pixels, measured from the left side of the screen. * '''absoluteY'...")
  • 11:49, 11 February 2023OnDgsElementEnter (hist | edit) ‎[1,485 bytes]Thisdp (talk | contribs) (Created page with "{{Client event}} __NOTOC__ This event is fired when the user moves the mouse over a DGS element even this DGS element is blocked by other DGS elements. '''But you have to set property enableFullEnterLeaveCheck of the DGS element to ''true'''''. ==Parameters== <syntaxhighlight lang="lua"> int absoluteX, int absoluteY, element leftGUI </syntaxhighlight> * '''absoluteX''': the X position of the mouse cursor, in pixels, measured from the left side of the screen. * '...")
  • 15:59, 5 February 2023DgsRadioButtonGetButtonAlign (hist | edit) ‎[899 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function gets the alignment of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> string dgsRadioButtonGetButtonAlign ( dgsRadioButton ) </syntaxhighlight> ===Required Arguments=== *'''radioButton:''' The dgs radio button. ===Returns=== Returns a ''string'' indicates the alignment of the button of a dgs radio button if successful, ''false'' otherwise. Valid type strings are: **"left": The dgs radio button wi...")
  • 15:54, 5 February 2023DgsRadioButtonGetButtonSide (hist | edit) ‎[849 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function gets the side of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> string dgsRadioButtonGetButtonSide ( dgsRadioButton [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''radioButton:''' The dgs radio button. ===Returns=== Returns a ''string'' indicates side of the button if successful, ''false'' otherwise. Valid type strings are: *"left": The dgs radio button will be placed i...")
  • 15:49, 5 February 2023DgsCheckBoxGetButtonSide (hist | edit) ‎[822 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function gets the side of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> string dgsCheckBoxGetButtonSide ( dgsCheckBox [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box. ===Returns=== Returns a ''string'' indicates side of the button if successful, ''false'' otherwise. Valid type strings are: **"left": The dgs check box will be placed in the left side o...")
  • 15:47, 5 February 2023DgsRadioButtonSetButtonSide (hist | edit) ‎[840 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the side of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> bool dgsRadioButtonSetButtonSide ( dgsRadioButton [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs radio button. *'''side:''' The side of the button of the dgs radio button is placed. Valid type strings are: **"left": The dgs radio button will be placed in the left side of the text. **"ri...")
  • 15:41, 5 February 2023DgsCheckBoxSetButtonSide (hist | edit) ‎[810 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the side of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCheckBoxSetButtonSide ( dgsCheckBox [, string side = "left" ] ) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box. *'''side:''' The side of the button of the dgs check box is aligned to. Valid type strings are: **"left": The dgs check box will be placed at the left side of the text. **"right": The dgs...")
  • 15:35, 5 February 2023DgsRadioButtonSetButtonAlign (hist | edit) ‎[948 bytes]Thisdp (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the alignment of the button of a dgs radio button. ==Syntax== <syntaxhighlight lang="lua"> bool dgsRadioButtonSetButtonAlign ( dgsRadioButton [, string side = "left"] ) </syntaxhighlight> ===Required Arguments=== *'''radioButton:''' The dgs radio button to set the vertical alignment. *'''side:''' The side the dgs radio button's button is aligned to. Valid type strings are: **"left": The dgs radio button will be aligne...")
  • 13:33, 5 February 2023DgsCheckBoxGetButtonAlign (hist | edit) ‎[869 bytes]Kezoto (talk | contribs) (Created blank page)
  • 13:33, 5 February 2023DgsCheckBoxSetButtonAlignment (hist | edit) ‎[0 bytes]Kezoto (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the alignment of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCheckBoxSetButtonAlignment(dgsCheckBox, string relative[, string side = "left"]) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box to set the vertical alignment. *'''relative:''' The object the dgs check box's button is relative to. Valid type strings are: **"text": The dgs check box will be rel...")
  • 13:24, 5 February 2023DgsCheckBoxSetButtonAlign (hist | edit) ‎[916 bytes]Kezoto (talk | contribs) (Created page with "{{Client function}} __NOTOC__ This function sets the alignment of the button of a dgs check box. ==Syntax== <syntaxhighlight lang="lua"> bool dgsCheckBoxSetButtonAlign(dgsCheckBox, string alignment [, string side = "left"]) </syntaxhighlight> ===Required Arguments=== *'''checkBox:''' The dgs check box to set the vertical alignment. *'''relative:''' The object the dgs check box's button is relative to. Valid type strings are: **"text": The dgs check box will be relat...")
  • 07:19, 3 February 2023ThunderMta (hist | edit) ‎[50 bytes]AmirMmd (talk | contribs) (Created page with "Thunder Mta [Coming Soon")
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